@KilloWertz er don’t know yet. In one of their Tweets from today they clearly mentioning the shimmering again and that the team is looking for solutions.
@PenguinL I think it’s fine to play it right now but if you can’t hold it never hurts to further wait, you will get an even more polished game then. I took a break now as well from Horizon and played Cyberpunk during the last evenings. The fix for the popups in the insanely beautiful cutscenes is one of the most important fixes for me. Hope they can improve the shimmering a bit as well. Nevertheless an outstanding and beautiful game.
@Roqka haha ok yes, that’s a major advantage. With less than 6-7 hrs I feel pretty bad. Already have just a relatively light sleep :/ Only professional and absolutely quiet Ninjas could break into my flat and steal something haha.
@Roqka uff. Always impressed how quick people can finish such a game. I can’t find the time beside work, friends and other hobbies. Until I will finish Horizon 2 Guerilla will have released further patches for sure.
@MarkMarky it’s far away from being crap.
You can always concern about bugs and additional patches, but then feel free to name one single larger (open world) game from the last years without flaws in the first months.
Nobody threats you to play or purchase the game, not day-1 neither later. You only push yourself to do so, to be on the hype train on social media. But then don’t be concerned about any bugs or patches.
When you concern so heavily about single bugs then you don’t have any clue about the complexity of game development.
It’s very sold and enjoyable in this version. Happy to finally have a version like this 14 months after release. Thrilled to see what’s coming next. The next gen versions are a solid Fundament to build up something more.
@LowTech I think it’s something in between. I fully agree that especially a first party exclusive game shouldn’t ship (or after the day1 patch) with such issues. Can’t agree more.
But otherwise as always these days, things are heating up so much in social media. To say that the game is ugly or unplayable because of these issues is too much in my honest opinion.
I played around 6 hrs so far end highly enjoyed the prologue part. Graphics looked very well (LG Oled E9 55“) - yes the shimmering stresses my eyes too, but like I said it’s not unplayable.
I’m very sure we will see a new patch this week and I’m thrilled to see how they can improve the visual quality.
@MasterEMFG I agree. Have the same feeling. A bit less would be more in this case. In some cutscenes it moves around like crazy. I get the point during scenes with wind on high buildings but it moves around so crazy also in quiet conversations.
@themightyant I have sometimes the feeling that some people are judging the games without any of the patches. Not sure why and what’s happening with their system. No internet connection activated on their PlayStation? Issues with the update system?
Hard to imagine but when you read some of those issues that they are experiencing, it seems like that.
@RevGaming as always with these big games,we will see a lot of patches coming over the next weeks. Probably one or two months more of polish should have threaded the game well but with GT7 upcoming Sony most likely wanted tos tick to their release schedule. Overall there are no huge bugs in the game. The shimmering disturbs the image a bit but even this should be improved during the next weeks.
@lolwhatno yep how dare they. Sold my Ps5 and cancelled the game now. This is not acceptable… Oh man really, some people… I will never understand their issues. The game is so great, these dudes should stop complaining about minor things.
@Medic_Alert exactly the same here. But after all, I’m still happy that we have a version that is working without crashes. I won’t complain about additional tiles in the Homescreen haha
@Broosh this is a really annoying behaviour of the console UI. It wasn’t like that before the big update im September. I have the same for CP2077 and the uncharted collection. Not a huge thing but it could be handled better by the console.
@Porco can’t see why a Singleplayer game can be dead if you are interested to play it.
I was heavily disappointed with the release. I had crash after crash on the Ps5 and stopped playing after the first 3 days. Now after 1 year I have a usage for the game disc again.
The new version is pretty solid. Like I said, I don’t know how it can be dead. The hype around the game is mostly over, but I play games that I like, nevertheless how the hype is.
@Flaming_Kaiser so true
The disc version that’s available currently is just a waste of material and only the key for a patched version, don’t matter which version you play, you nearly have to fully re-Download the whole game.
@KundaliniRising333 how was it in the commercial by Adidas? Impossible is nothing
We will see. But at some point CDPR clearly talked about a full native version, so let’s wait and see.
A patch only would be a huge disappointment (again).
@Sanctanox so true. It’s a shame that there are still so many discussion about it. At the end we have to accept most likely that a lot a gamers still don’t understand these technical basics.
Otherwise who can blame them when consoles were announced with 4K/60 super duper whatever…
@BRT15 the point is: Would they have enough headroom to have a stable 40 fps? If they would have to decrease res or details then it most likely the effort won’t make sense because the difference to the 60 Fps performance mode wouldn’t be so huge.
@PlayStationGamer3919 this won’t be possible. Then you have to wait for a Ps5 Pro or even a Ps6.
Don’t get me wrong, I love good graphics but to stick so much on these numbers are always a bit unnecessary. You will have a fantastic gaming experience with the 60 Fps mode on the Ps5, small downgrades in resolution won’t be visible on a regular sized tv.
If you have an 77 inch 4K tv or a very high class projector this might be a different story, but on a 55 or 65 inch tv the difference won’t be huge, especially with standard viewing distance to the tv.
@Roqka I mostly try out the resolution modes for fun… always with the same result. Slightly sharper but the game itself just feels better in motion and response with 60 fps. Especially the benefit in sharpness are gone while playing because of the low framerate and strange motion while moving the camera.
Small downgrades in details are mostly not visible during regular gameplay.
Tested it out so far on Ps5 with Miles Morales, Rift Apart, Uncharted, Guardians, Maneater, … always with the same result for me personally.
@Juanalf you can not have it all. You have a performance budget and the devs trying to utilise it in the best way they can.
Sure the game was hold back slightly due to its cross gen development, but nevertheless a 60 fps mode especially in such a detailed and large open world game will always come with some loose in details and quality.
I think they made a great job here and the best what you can do is: Try it at home at your setup and decide which mode you prefer. There is no tech Analyse video that can make this decision for you.
@zebric21 ah no. You probably mix up refresh rate (hz) of a tv with the framerate from the game itself.
The tv is running with 60 hz (sometimes 120 hz if supported by the tv, console and game) but the framerate of the game itself is something different. The tv can not boost the framerate.
You could activate some motion smoothness in the tv settings what makes the 30 fps feels a bit smoother, but it will increase the input lag.
Comments 804
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@OMG_Waffles will come for sure in a later patch. It was the same with the first game.
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@KilloWertz er don’t know yet. In one of their Tweets from today they clearly mentioning the shimmering again and that the team is looking for solutions.
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@PenguinL I think it’s fine to play it right now but if you can’t hold it never hurts to further wait, you will get an even more polished game then.
I took a break now as well from Horizon and played Cyberpunk during the last evenings.
The fix for the popups in the insanely beautiful cutscenes is one of the most important fixes for me. Hope they can improve the shimmering a bit as well.
Nevertheless an outstanding and beautiful game.
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@Roqka haha ok yes, that’s a major advantage.
With less than 6-7 hrs I feel pretty bad. Already have just a relatively light sleep :/
Only professional and absolutely quiet Ninjas could break into my flat and steal something haha.
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@Roqka uff. Always impressed how quick people can finish such a game.
I can’t find the time beside work, friends and other hobbies. Until I will finish Horizon 2 Guerilla will have released further patches for sure.
Re: Horizon Forbidden West Update 1.06 Available Now, Here Are the Patch Notes
@Voltan haha oh yes.
But still no major fix for the shimmering as it seems.
Re: GRID Legends (PS5) - A Solid Racer with a Lacklustre Narrative
Had hopes this will be better. In the past I enjoyed the racing games from Codemasters.
Ether influence of EA might become visible.
Re: EA Sports Hints FIFA Has Been an Impediment As It Looks Set to Break Ties
Any news about eFootball by the way?
Re: Sony Expanding Support for PS5 Screenshots, Videos on PS App
It’s a nice feature. Why not.
They released Beta 4 of the upcoming Ps firmware update as well today. Unfortunately still no sign of VRR
Re: Horizon Forbidden West Update 1.05 Released, Here Are the Patch Notes
@MarkMarky it’s far away from being crap.
You can always concern about bugs and additional patches, but then feel free to name one single larger (open world) game from the last years without flaws in the first months.
Nobody threats you to play or purchase the game, not day-1 neither later. You only push yourself to do so, to be on the hype train on social media. But then don’t be concerned about any bugs or patches.
When you concern so heavily about single bugs then you don’t have any clue about the complexity of game development.
Re: Cyberpunk 2077 (PS5) - Dark Future RPG Is Finally Ready to Rock
Ps5 Version even with a more stable framerate as Series X…
Re: Cyberpunk 2077 (PS5) - Dark Future RPG Is Finally Ready to Rock
It’s very sold and enjoyable in this version.
Happy to finally have a version like this 14 months after release.
Thrilled to see what’s coming next. The next gen versions are a solid Fundament to build up something more.
Re: Gran Turismo 7's PS5, PS4 Commercial Is Unsurprisingly Shiny
@SoulChimera after all the marketing hype around Terraflops and company acquisitions, Sony strikes back.
Re: In Traditional Square Enix Style, Marvel's Guardians of the Galaxy Underperformed
@FatalBubbles Most important rules in business:
1. More = better
2. Even more is never enough
Re: In Traditional Square Enix Style, Marvel's Guardians of the Galaxy Underperformed
Still hope to see one more patch with further visual polishes.
The game itself is fantastic!
Re: Horizon Forbidden West PS5, PS4 Shimmering Bug Solved
@LowTech I think it’s something in between. I fully agree that especially a first party exclusive game shouldn’t ship (or after the day1 patch) with such issues. Can’t agree more.
But otherwise as always these days, things are heating up so much in social media. To say that the game is ugly or unplayable because of these issues is too much in my honest opinion.
I played around 6 hrs so far end highly enjoyed the prologue part. Graphics looked very well (LG Oled E9 55“) - yes the shimmering stresses my eyes too, but like I said it’s not unplayable.
I’m very sure we will see a new patch this week and I’m thrilled to see how they can improve the visual quality.
Re: Talking Point: What PS5, PS4 PS Plus Games for March 2022 Do You Want?
@PhhhCough haha. And people will complain if these are not the games for sure.
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
@MasterEMFG I agree. Have the same feeling. A bit less would be more in this case.
In some cutscenes it moves around like crazy. I get the point during scenes with wind on high buildings but it moves around so crazy also in quiet conversations.
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
@BRUTALSAM and what’s your opinion about Halo Infinite?
Was this boring open world shooting without any glimps of story a good game in your review?
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
@themightyant I have sometimes the feeling that some people are judging the games without any of the patches. Not sure why and what’s happening with their system. No internet connection activated on their PlayStation? Issues with the update system?
Hard to imagine but when you read some of those issues that they are experiencing, it seems like that.
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
@RevGaming I’m sure they will release the next patch already next week.
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
@RevGaming as always with these big games,we will see a lot of patches coming over the next weeks. Probably one or two months more of polish should have threaded the game well but with GT7 upcoming Sony most likely wanted tos tick to their release schedule.
Overall there are no huge bugs in the game. The shimmering disturbs the image a bit but even this should be improved during the next weeks.
Re: Horizon Forbidden West Is Getting Review Bombed on PS5, PS4 for No Reason
Removed
Re: Horizon Forbidden West PS5, PS4 Shimmering Bug Solved
@Matroska thrilled to see what’s coming. I’m sure we will see some heavier patches with some improvements in gameplay and visuals.
Re: Horizon Forbidden West PS5, PS4 Shimmering Bug Solved
@lolwhatno yep how dare they. Sold my Ps5 and cancelled the game now.
This is not acceptable…
Oh man really, some people… I will never understand their issues. The game is so great, these dudes should stop complaining about minor things.
Re: Everyone's Trying to Guess What PS5, PS4 Games Shuhei Yoshida's Been Playing
Bloodborn Remake or Sequel
Puzzle… no idea.
Re: Poll: Are You Playing Cyberpunk 2077 on PS5?
It’s very solid. Stable, graphics are good. It’s fun. Not one of my top 10 ever, by far not but the current version is pretty good.
Re: Cyberpunk 2077 Dev Investigating PS4 to PS5 Disc Issues, Trophy Transfers
@Medic_Alert exactly the same here. But after all, I’m still happy that we have a version that is working without crashes.
I won’t complain about additional tiles in the Homescreen haha
Re: Cyberpunk 2077 Dev Investigating PS4 to PS5 Disc Issues, Trophy Transfers
@Broosh this is a really annoying behaviour of the console UI. It wasn’t like that before the big update im September. I have the same for CP2077 and the uncharted collection.
Not a huge thing but it could be handled better by the console.
Re: Cyberpunk 2077 Dev Investigating PS4 to PS5 Disc Issues, Trophy Transfers
What could CP2077 be without any issues
Tbh my upgrade worked as intended. It needed a few clicks to find it on the PSN product page but it worked.
Re: Hands On: Cyberpunk 2077's PS5 Version Actually Feels Like a Finished Game
@Porco I agree with most of your points.
But why not have a bit of fun with it yet?
Story and setting are relatively good.
Re: Hands On: Cyberpunk 2077's PS5 Version Actually Feels Like a Finished Game
@Porco can’t see why a Singleplayer game can be dead if you are interested to play it.
I was heavily disappointed with the release. I had crash after crash on the Ps5 and stopped playing after the first 3 days. Now after 1 year I have a usage for the game disc again.
The new version is pretty solid. Like I said, I don’t know how it can be dead. The hype around the game is mostly over, but I play games that I like, nevertheless how the hype is.
Re: Hands On: Cyberpunk 2077's PS5 Version Actually Feels Like a Finished Game
@Rhaoulos Not a few years hopefully
Re: Hands On: Cyberpunk 2077's PS5 Version Actually Feels Like a Finished Game
Played 2 hours. Yes this feels way more polished now. Graphic on Ps5 looks good, not stunning at all but really good.
Re: Here's That PlayStation Productions Ident in Direct Feed Quality
Looks sweet, I like it
Re: Cyberpunk 2077 PS5 Version and Update 1.5 Out Now
@thechetearly yep finally!
Re: Cyberpunk 2077 PS5 Version and Update 1.5 Out Now
Downloading
Re: Cyberpunk 2077 PS5 Version Detailed with 30 Minutes of Gameplay
Looks solid now.
I guess RT won’t only be in the 30 fps mode, right?
Re: Cyberpunk 2077 PS5 Version Likely Launching Tomorrow
@Flaming_Kaiser so true
The disc version that’s available currently is just a waste of material and only the key for a patched version, don’t matter which version you play, you nearly have to fully re-Download the whole game.
Re: Cyberpunk 2077 PS5 Version Likely Launching Tomorrow
@Uncharted2007 the Witcher 3 port isn’t handled by cdpr itself, it’s handled by the Studio which made the switch version.
Re: Cyberpunk 2077 PS5 Version Likely Launching Tomorrow
@KundaliniRising333 how was it in the commercial by Adidas? Impossible is nothing
We will see. But at some point CDPR clearly talked about a full native version, so let’s wait and see.
A patch only would be a huge disappointment (again).
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@Sanctanox so true. It’s a shame that there are still so many discussion about it. At the end we have to accept most likely that a lot a gamers still don’t understand these technical basics.
Otherwise who can blame them when consoles were announced with 4K/60 super duper whatever…
Re: Cyberpunk 2077 PS5 Version Likely Launching Tomorrow
@KundaliniRising333 it has to be a native Ps5 Version. Anything else wouldn’t make sense. We already had a PS4 Pro version.
Re: Cyberpunk 2077 PS5 Version Likely Launching Tomorrow
I’m excited for Horizon 2 on Friday. Everything regarding Cyberpunk… we will see. I don’t believe anything from CDPR until I saw it by myself.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@BRT15 the point is: Would they have enough headroom to have a stable 40 fps?
If they would have to decrease res or details then it most likely the effort won’t make sense because the difference to the 60 Fps performance mode wouldn’t be so huge.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@PlayStationGamer3919 this won’t be possible. Then you have to wait for a Ps5 Pro or even a Ps6.
Don’t get me wrong, I love good graphics but to stick so much on these numbers are always a bit unnecessary. You will have a fantastic gaming experience with the 60 Fps mode on the Ps5, small downgrades in resolution won’t be visible on a regular sized tv.
If you have an 77 inch 4K tv or a very high class projector this might be a different story, but on a 55 or 65 inch tv the difference won’t be huge, especially with standard viewing distance to the tv.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@Roqka I mostly try out the resolution modes for fun… always with the same result. Slightly sharper but the game itself just feels better in motion and response with 60 fps. Especially the benefit in sharpness are gone while playing because of the low framerate and strange motion while moving the camera.
Small downgrades in details are mostly not visible during regular gameplay.
Tested it out so far on Ps5 with Miles Morales, Rift Apart, Uncharted, Guardians, Maneater, … always with the same result for me personally.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@Juanalf you can not have it all. You have a performance budget and the devs trying to utilise it in the best way they can.
Sure the game was hold back slightly due to its cross gen development, but nevertheless a 60 fps mode especially in such a detailed and large open world game will always come with some loose in details and quality.
I think they made a great job here and the best what you can do is: Try it at home at your setup and decide which mode you prefer. There is no tech Analyse video that can make this decision for you.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@zebric21 ah no. You probably mix up refresh rate (hz) of a tv with the framerate from the game itself.
The tv is running with 60 hz (sometimes 120 hz if supported by the tv, console and game) but the framerate of the game itself is something different. The tv can not boost the framerate.
You could activate some motion smoothness in the tv settings what makes the 30 fps feels a bit smoother, but it will increase the input lag.
Re: Horizon Forbidden West PS5, PS4 Graphics Modes Analysed by Digital Foundry
@dschons so true. 30 fps on an lcd is „ok“ but on an OLED the 30 fps really hurting.