Watch_Dogs 3. Instead of being bland & disappointing, or try-hard bro-dude & disappointing, they're soft rebooting it by throwing it into the future and trying a third, hopefully less terrible, tone.
After Guerilla got to walk away from Killzone and delivered Horizon, and Sucker Punch is walking away from Infamous to bring us Ghost of Tsushima, and Insomniac (not a Sony 2nd Party anymore, but still) is stepping away from Sunset Overdrive and Ratchet & Clank to do Spider-Man..... I gotta say, I would rather see Sony Santa Monica do something TOTALLY new instead of just a heavy, heavy reinvention of God of War. That would've been way more exciting.
I mean, it DOES have a lot of "new" going on, from the voice actor, to the focus on narrative instead of gameplay (UGH), to the camera angle, the deliberately paced combat (a la Hellblade and Dark Souls, versus the quicker & flashier skill-based combo-heavy stylish action of a Devil May Cry or Bayonetta like before), not to mention the Norse Mythology now... it's practically a brand new game anyway. But it would've been nice to see them do something completely new. Its a new generation and its time for teams to deliver completely new IP; that's how its done.
But granted, I fell off the GOW train several entries ago, so of course I'd want to see something new.
The folders functionality helps big time with regards to "pinning" games to the front of the list. If you play any game in, say, an "Action Games" folder, they all stay up front while you're going through any of 'em- simple. Not nearly enough people use PS4 folders at all, let alone well
The rest would all certainly be welcome though. Especially if any PSOne Classics initiative would let you play games you already purchased on PS3... which I doubt, since they'd probably do that stupid PS2 Classic thing of adding in Trophies and other dumb crap that makes them "more special" and "different" (and non-existent) than the PS3 version of Playstation Classics :/ I'm sure if PSOne Classics show up, they'll cost more, have trophy functionality and require a rebuy sigh
I wanted to jump into this AND Quake Champions, but I switched internet last year to a Satellite-based thing (and I use Wi-Fi in the home, at that), so I just can't play online games anymore. Not unless it's, like, 3-5AM - then my internet's speedy enough to do it But normally? Nah.
Kinda sucks, but f*** Verizon and co. here in the 'States. Our "choices" for ISPs suck big-time, and with people trying to dismantle net neutrality atm, it's only gonna get worse :/ I just don't wanna support any of the big guys, and I'm too old to obsess over a shooter like I used to Quake 3 anyway (although I was briefly addicted to Overwatch and then Paladins a bit longer)
Dang. Not a moment to rest, eh, 2018? Gonna be picking up Dragon Ball FighterZ and Iconoclasts (you guys spelled it wrong), as well as Digimon. Gonna be nice to play another game from Konjak finally - been forever since Noitu Love 2 came out, and Iconoclasts looks genuinely fantastic.
I'm not super thrilled on how Hacker's Memory is looking - the main character looks like a dork, and it reuses SO MUCH from Cyber Sleuth. But I recently gave Cyber Sleuth away when I got my sister and her boyfriend a PS4 for Christmas since they like Digimon, and I'll pick up Hacker's Memory just to replace it.
Man, 3 games right off the bat. And I'm seriously tempted to get the Ultimate Edition for Dragon Ball too - $110. Brutal, but I know ArcSys supports their fighting games super well after launch. Ugh... I gotta think that over.
I thought the header image was from Raiders of a Broken Planet, a game that I'm certain would also be on this list if it got, like, any coverage in the first place. It's actually a really cool idea - and it looks gorgeous - but I know I can't play it much because my internet s-u-u-u-c-c-k-k-s-s
Wish more people did know about MercurySteam's asymetrical online shooter though; it's super cool.
Definitely hope everyone's having a great day today. Merry Christmas, Happy Holidays, whatever - just enjoy it, everyone And thanks to PushSquare for doing such a bang-up job with daily Playstation news.... even if your opinion on Jak 2 is just terrible, Sammy
I hate this format of video - who enjoys this, Japan? But man is it nice to see it shaping up AND getting coverage. Sh** it was announced at TGS two years ago and nearly every site and publication ignored it because TGS and they'd rather play loot crated infested western AAA garbage than look over at what Japan's got. Thank you, Pushsquare - stay on top of this one!
Nothing says, "Meh" like Early Access Survival Sandbox. Heck, that's not even the current dumb fad you gotta get on if you want a quick buck; THQN can't even announce an early access Battle Royale game? tsk, tsk, tsk
I played Jak X in demo form on, like, a Jampack disc back in the day. Really dug it; never bought it. It just never could rise above other games and become a big enough priority.
I will buy this game now. Freakin' want all the arcade racers. I like that term "Simcade" you used, Sammy - if you coined, bravo. That's all the big publishers are making these days; middling sims, but they're not enough to hang with Forza so they just call arcadey as if we forgot how games Burnout controlled :/ I won't stand for it! We need real arcade racers, and I'll gladly play Jak X in 2017 to that end.
@sketchturner : Yeah I've never liked Wipeout's control model either. I quite liked FAST - I think it was close to F-Zero - but I feel like the polarity switching just clunked up something that would be better served if it was just focused. Been meaning to check out Red:Out, as that one looks really cool, but 2017's been brutal so I just couldn't find a window to purchase it and test it out myself.
This is coming up, and Velez & Dubail's super-promising looking RISE: Race the Future.... sometime in the next couple years (they're a 3 man studio, and sadly one of them died; no one knows how long it's going to take for them to get back on their feet), so hopefully someone will nail it. It's not quite the PS2 days with stuff like eXtreme G, Kinectica, PowerDrome and way more just all sort of existing as their own massive b-league under the big dogs like F-Zero, Wipeout, and Star Wars Racer, but there's a decent amount of indies keeping these high speed racers going. Only a matter of time til one nails it.
@FooYooChingDong: Latest news on Anthem is EA needs to find a way to squeeze twice as many lootboxes in since Battlefront 2's loot boxes are underperforming
Anthem will just be a disgusting version of Warframe. Listen to @Constable_What - just play Warframe
@Kasma88 You should check out a little of Game Informer's Super Replay for Raw Danger if you want to see the appeal. (Raw Danger was the second game in the series). They love this kind of game, and while there's plenty of fun to be had mocking it's production values, they are genuinely into it soon enough
@sonicmeerkat That's a different thing. Disaster: Day of Crisis was an action game made by Monolith. This is part of a series of survival (think "survival horror" minus the horror, rather than the "hit a tree with a rock to get wood"-games that flood the bottom of the Steam barrel nowadays) games that were made by Irem, and are now made by the ex-Irem staffers that make up Granzella. They're a little janky and cheap, but super charming and unique. You could usually find in the bargain bin, but they were totally hidden gems - Good "mid tier" (AA) Playstation stuff
It looks a lot better than in earlier videos. Seemed real flat & weak before - like most games where you shoot numbers out of things But there's some good visual feedback against that thing IN ADDITION to those numbers... that's quite encouraging.
As someone who's watching this purely because I like Dimps as a developer, I want them to do another good job here.
It looks really good. I've avoided buying it on PC because it was in Early Access for so long, and now that it's done, they announce the better PS4 version, so I've been sitting on this one for awhile. Hope it's a solid action game in the end
With stealth games making a bit of a comeback - Styx: Master of Shadows & Shards of Darkness, the fantastic ECHO, the amazing Hitman - it would not be a bad time for Syphon Filter to make a comeback. Those games all prove stealth games don't have to be big-budget "MGSV-killers" to be super, super freakin' good. I hope this leads to something from Sony, but I'll just sit back and watch what happens.
I'm gonna be that guy. I'll probably say, "no", actually
Falcom makes games that consistently impress less than PS2 Remasters like Final Fantasy XII The Zodiac Age or .Hack//G.U. Last Recode (or even "straight PS2-to-PS4" up-res'd rereleases if they were ambitious enough back then, like Dark Cloud 2 or Rogue Galaxy). They should port the same games to new platforms less, and more.... completely rework their studio pipeline. Hire a bunch of new artists & programmers who've made games that feel like they actually came from this century?
When these hit the PS4, it'll be against Ni No Kuni 2, Grandblue Fantasy, Final Fantasy XV, NieR Automata, Dragon Quest XI, NiOh, etc. etc. etc. To think that Falcom's stuff can honestly compete in the marketplace loaded with titles like that..... heck, even mid-tier (AA) and indie (A?) developers are getting real good now. Freakin' Neptunia is running Unreal 4 nowadays! Indies are making games like Lost Souls Aside, Edge of Eternity, or Legrand Legacy. It's ludicrous that Falcom is out there still doing things like the PS2 is king of the hill.
I suppose they could go running to the Switch, where their stuff will fly better, but they've been running to weaker hardware with less competition for 2+ decades now. They should honestly pump the brakes a bit and take some time to update/improve their craft so their next game(s) will be that much better and - crucially - attract a more sizable audience than their usual, tiny "cult of Falcom".
If people want to play these again, they should, because they're out there already. The onus shouldn't be on the developer to waste time/money/resources bringing that to new hardware because people are too lazy to plug in an older console. Especially when they should be using their time more wisely. If you don't wanna play games across a hardware transition, just get XSeed's PC versions - they run & look the best they ever will (not saying much), and have a more complete localization anyway.
Definitely looking forward to this. God Eater 2 Rage Burst is amazing (the first one, not so much.... that friendly AI was incompetent beyond belief). The characters, the story, the excellent EXCELLENT combat and the fantastic soundtrack - Rage Burst freakin' ruled. Looking forward to both Code Vein and definitely God Eater 3.
Looks great but man, I turned that off at 2:07 Bamco's REALLY gotta start putting out trailers with the English cast, jeez louise. "Old Lady Goku" is unbearable - Sean Schemmel IS Goku. Everyone knows that, even Japan. C'mon Bamco, you're killing us (except for super weabs who hate English on dumb principal instead of judging anything by quality)
Story mode looks good though. Nice to see it's got some stuff to do, and won't be following Guilty Gear's steps of just being a really, really, really, really, really long in-engine cutscene. As gorgeous as their stuff is, Revelator's excuse for a Story Mode was baaaaaad.
I remember being blown away by that title back in the day, even if my PC couldn't exactly run it very well and I only played it for a bit, but MAN it was ambitious as heck! Procedural animation, (true) voxel environments, normal maps and advanced materials, an orchestrated score, dynamic AI behavior between enemy units, conversation trees, etc. - it was like someone saw Mass Effect, then came back to 1998 to make the closest thing they could with technology at the time (and dressed it up to look "as Stargate as possible").
I'm actually quite looking forward to checking out the remake on PS4.... if it comes out this month
Not a big Dynasty Warriors fan - it really is one of the blander "Warriors" titles Omega Force makes these days (enemy variety counts for a lot!) - but I'm keeping an eye on this 'cuz of their shiny new engine and design for DW. I've been a very big fan of their previous 2 open world action games (Dragon Quest Heroes 2 and Toukiden 2), so I'm hoping they can go 3 for 3 with open world.
EA engages less and less consumers every year, but bleeds their increasingly smaller user base for more and more money. Every year they manage to post profit thanks to sh** like FIFA Ultimate Team and whatever. It's gross. I hope the bubble bursts on them soon, because it seems genuinely unsustainable... $15k on Mass Effect cards; fu** that guy. People like that are ruining it for the rest of us - not just gamers, but developers as well. Clearly.
That pic is stupid. No one on Earth, except for the person building that narrative, would hold up ChinaTown Wars and any console GTA and say "Yup, these are equal efforts".
Its getting harder to deal with with multiple teams making multiple different series; now it takes multiple teams to make ONE game, hence why the variety of GTA, Red Dead, LA Noire, and Max Payne is missing. In the transition from PS2 to PS3, they killed off series like Manhunt, Bully and The Warriors because they needed to refocus talent on less series, now in the transition between that gen and this one they kill off LA Noire and Max Payne to focus on GTA and Red Dead. That's what y'all want, stop complaining when they don't make these massive, complicated games fast enough :/ Go play other games in the meantime - not nearly enough of you bought Sleeping Dogs, for instance.
Making games is extraordinarily complicated, especially ones like GTA. That's the reality - deal with it, nerds. There's gonna be year-long gaps between major single player releases of this type from Rockstar going forward.
Man you guys better get on top of your PSVR reviews or you'll be left in the dust! You haven't even reviewed Skydance's ArchAngel yet... or even bothered to fill in its page here on the site. That game's pretty freakin' sweet, PushSquare
Like, real, actual Giant Robots are going to fight on October 17th and that completely seems to be flying under the radar. Team USA's "Eagle Prime" vs Team Japan's "Kuratas MK2".
There must be something about this date that is just... letting news go undetected.
People need to settle down, ffs. Making games takes a long time, and that's never been more apparent than now, where the days of Duke Nukem Forever's 10 year dev cycle is looking less and less rare. Not just because of other cases like FFXV and Last Guardian joining it, and many games "shipping" in unfinished states and then continuing to be built for years after being released out "into the wild" - stuff like ARK: Survival Evolved, Star Citizen and Player Unknown's Battlegrounds... heck, there's even a bunch of traditional games that came out this year with 5+ year dev cycles, especially indie games where stuff like CupHead and A Hat in Time finally came out. Doesn't matter the size of your team; if you're making a quality title, its going to require dedicating years to make it. Not everyone is part of an Activision-like "annual franchise machine" and can turn out a sequel in 2-3 years... nor should that be the norm (there's a reason why many big franchises see diminishing returns with every sequel). And despite having so much evidence to that fact, some (stupid/impatient) people just don't seem to learn anything do they?
Even though its likely going to be incredible in the end, you'd have to be a real dingus to get super impatient over Cyberpunk 2077 when there's FAR TOO MUCH quality to play right now anyway. Talk about tunnel vision. CDPR's got some insane fans if they're checking freakin' Glassdoor for morsels and snippets of info on a game they're making. smh
He's actually 100% correct. KOF XIV has freakin' 50 characters, and despite being a big fan of fighting games, its a whole hell of a lot to take in. As a KOF fan, I got my favorites, but I don't buy new games expecting to stick to the same people - I definitely wanna find some new favorites. But, damn, a roster like KOF XIV is kind of insane. There's definitely a ceiling for roster sizes.
Not to mention, God help you if you're new to a series, or fighting games in general - Step 1 when learning a game is to find a character you'd think you'd like to play. With 50 to look at... whoo boy. That's gotta be intimidating. Tekken 7's roster is great, and while I understand people saying "Add Anna" or "Where's (normal) Raven" and "I love Christie dammit!", I TOTALLY understand where Harada and the T7 team is coming at way more.
Always nice to see a developer squash out bugs and clean up their games. I haven't picked this up yet - I have much too many RPGs on the backlog - but its nice to know that when I do get to it, it'll be a much more solid version.
@ApostateMage : Its also been released several times by now No one should expect yet another re-release to still "do the business". If people want it, they have it (or the original Dragon's Dogma) on PS3, X360 or PC by now. Its just nice to see Capcom's strategy of multi-dipping is unpopular around the World, if you ask me.
But hey, at least we all have Deep Down to look forward to!
That Hori controller's touchpad looks like an afterthought, lol.
Designer: "Alright, all done with the design! Whaddya think, boss?!" Boss: ... "you, um, forgot the touchpad" Designer: * yanks paper back, quickly scribbles on a little square * Designer: "No I didn't, see it was there all along" Boss: "Perfect! Send it to the manufacturer!"
You left out some strategy games, as Atlus is bringing "Utawarerumono" (from Aquaplus and STING, a follow-up to Tears to Tiara 2 on PS3), NIS America is localizing Kadokawa's (Natural Doctrine) fantastic-looking sRPG "God Wars: Future Past" (seriously, I think that games' art style is pretty rad. Like someone splashed some Okami on Final Fantasy Tactics), and then Bandai-Namco and Gaijinworks are bringing over Summon Night 6: Lost Borders I believe next month. Which looks pretty great; apparently Media.Vision co-developed it with Felistella, and as such, it looks about as good as their Digimon Cyber Sleuth or Shining Resonance titles (and with its clean, colorful anime style, it looks better than their work on Valkyria Revolution imo).
I like my strategy games, but I'm not looking forward to any of them over NieR Automata, Dragon Quest Heroes 2, Tekken 7, New Hot Shots, or Ni No Kuni 2: Revenant Kingdom/Shenmue III/Dragon Quest XI (though I doubt any of those come out this year)
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Re: Cool Looking Cyberpunk Concept Art Could Hint at Unannounced Ubisoft Project
Watch_Dogs 3. Instead of being bland & disappointing, or try-hard bro-dude & disappointing, they're soft rebooting it by throwing it into the future and trying a third, hopefully less terrible, tone.
Re: Sony Didn't Really Want Another God of War Game
After Guerilla got to walk away from Killzone and delivered Horizon, and Sucker Punch is walking away from Infamous to bring us Ghost of Tsushima, and Insomniac (not a Sony 2nd Party anymore, but still) is stepping away from Sunset Overdrive and Ratchet & Clank to do Spider-Man..... I gotta say, I would rather see Sony Santa Monica do something TOTALLY new instead of just a heavy, heavy reinvention of God of War. That would've been way more exciting.
I mean, it DOES have a lot of "new" going on, from the voice actor, to the focus on narrative instead of gameplay (UGH), to the camera angle, the deliberately paced combat (a la Hellblade and Dark Souls, versus the quicker & flashier skill-based combo-heavy stylish action of a Devil May Cry or Bayonetta like before), not to mention the Norse Mythology now... it's practically a brand new game anyway. But it would've been nice to see them do something completely new. Its a new generation and its time for teams to deliver completely new IP; that's how its done.
But granted, I fell off the GOW train several entries ago, so of course I'd want to see something new.
Re: Feature: 5 PS4 Firmware Update Features We Need in 2018
The folders functionality helps big time with regards to "pinning" games to the front of the list. If you play any game in, say, an "Action Games" folder, they all stay up front while you're going through any of 'em- simple. Not nearly enough people use PS4 folders at all, let alone well
The rest would all certainly be welcome though. Especially if any PSOne Classics initiative would let you play games you already purchased on PS3... which I doubt, since they'd probably do that stupid PS2 Classic thing of adding in Trophies and other dumb crap that makes them "more special" and "different" (and non-existent) than the PS3 version of Playstation Classics :/ I'm sure if PSOne Classics show up, they'll cost more, have trophy functionality and require a rebuy sigh
Re: LawBreakers Publisher Blames PUBG for Poor Sales
I wanted to jump into this AND Quake Champions, but I switched internet last year to a Satellite-based thing (and I use Wi-Fi in the home, at that), so I just can't play online games anymore. Not unless it's, like, 3-5AM - then my internet's speedy enough to do it But normally? Nah.
Kinda sucks, but f*** Verizon and co. here in the 'States. Our "choices" for ISPs suck big-time, and with people trying to dismantle net neutrality atm, it's only gonna get worse :/ I just don't wanna support any of the big guys, and I'm too old to obsess over a shooter like I used to Quake 3 anyway (although I was briefly addicted to Overwatch and then Paladins a bit longer)
Re: Feature: 10 Under-the-Radar PS4 Games to Look Out for in 2018
If that game isn't called "The Goose is Loose" is in the end, well.... what else would they call it!?!
I'm quite looking forward to it regardless. The reveal gameplay trailer was just so ridiculous (^-^)
Re: Guide: New PS4 Games Releasing in January 2018
Dang. Not a moment to rest, eh, 2018? Gonna be picking up Dragon Ball FighterZ and Iconoclasts (you guys spelled it wrong), as well as Digimon. Gonna be nice to play another game from Konjak finally - been forever since Noitu Love 2 came out, and Iconoclasts looks genuinely fantastic.
I'm not super thrilled on how Hacker's Memory is looking - the main character looks like a dork, and it reuses SO MUCH from Cyber Sleuth. But I recently gave Cyber Sleuth away when I got my sister and her boyfriend a PS4 for Christmas since they like Digimon, and I'll pick up Hacker's Memory just to replace it.
Man, 3 games right off the bat. And I'm seriously tempted to get the Ultimate Edition for Dragon Ball too - $110. Brutal, but I know ArcSys supports their fighting games super well after launch. Ugh... I gotta think that over.
Re: Feature: The PS4 Games You Already Forgot Were Released in 2017
I thought the header image was from Raiders of a Broken Planet, a game that I'm certain would also be on this list if it got, like, any coverage in the first place. It's actually a really cool idea - and it looks gorgeous - but I know I can't play it much because my internet s-u-u-u-c-c-k-k-s-s
Wish more people did know about MercurySteam's asymetrical online shooter though; it's super cool.
Re: We Wish You a Merry Christmas
Definitely hope everyone's having a great day today. Merry Christmas, Happy Holidays, whatever - just enjoy it, everyone And thanks to PushSquare for doing such a bang-up job with daily Playstation news.... even if your opinion on Jak 2 is just terrible, Sammy
Re: PlatinumGames' PS4 Exclusive Granblue Game Is Lookin' Good
I hate this format of video - who enjoys this, Japan? But man is it nice to see it shaping up AND getting coverage. Sh** it was announced at TGS two years ago and nearly every site and publication ignored it because TGS and they'd rather play loot crated infested western AAA garbage than look over at what Japan's got. Thank you, Pushsquare - stay on top of this one!
Re: THQ Nordic's Next Title Leaks Ahead of The Game Awards 2017
What's the opposite of a bombshell?
Nothing says, "Meh" like Early Access Survival Sandbox. Heck, that's not even the current dumb fad you gotta get on if you want a quick buck; THQN can't even announce an early access Battle Royale game? tsk, tsk, tsk
Re: Hands On: Jak X Helps Plug a Hole in PS4's Library
I played Jak X in demo form on, like, a Jampack disc back in the day. Really dug it; never bought it. It just never could rise above other games and become a big enough priority.
I will buy this game now. Freakin' want all the arcade racers. I like that term "Simcade" you used, Sammy - if you coined, bravo. That's all the big publishers are making these days; middling sims, but they're not enough to hang with Forza so they just call arcadey as if we forgot how games Burnout controlled :/ I won't stand for it! We need real arcade racers, and I'll gladly play Jak X in 2017 to that end.
Re: WipEout's Going to Have Some Competition in Antigraviator, Speeding to PS4 in 2018
@sketchturner : Yeah I've never liked Wipeout's control model either. I quite liked FAST - I think it was close to F-Zero - but I feel like the polarity switching just clunked up something that would be better served if it was just focused. Been meaning to check out Red:Out, as that one looks really cool, but 2017's been brutal so I just couldn't find a window to purchase it and test it out myself.
This is coming up, and Velez & Dubail's super-promising looking RISE: Race the Future.... sometime in the next couple years (they're a 3 man studio, and sadly one of them died; no one knows how long it's going to take for them to get back on their feet), so hopefully someone will nail it. It's not quite the PS2 days with stuff like eXtreme G, Kinectica, PowerDrome and way more just all sort of existing as their own massive b-league under the big dogs like F-Zero, Wipeout, and Star Wars Racer, but there's a decent amount of indies keeping these high speed racers going. Only a matter of time til one nails it.
Re: Big Reveal Rumour Gets Debunked Ahead of The Game Awards
"read: The Elder Scrolls VI, SoulCalibur VI, Halo 6"
Huh.... that's a curious number of 6's Could the person spreading these rumors, by any chance, be SATAN?
Re: Destiny 2 Actively Prevents You From Getting Bright Engrams Too Quickly, Says Fan Research
"Bungie admits hidden scaling system changes Destiny 2 XP gains, turns it off "
Source: http://www.pcgamer.com/hidden-scaling-in-destiny-2-may-be-drastically-reducing-xp-gains/
I'm just gonna keep saying it until people start noticing it. Don't play Destiny. Don't look towards Anthem. Play Warframe. Always play Warframe.
Re: Oh Yeah, That Planet of the Apes PS4 Game Is Out Today
@roe: "... unless you're bananas about the soundtrack... "
(-w-) I see what you did there. Bravo
There's a distinct lack of puns in this comments section. I'll be honest, I expected more monkey business from the PushSquare community....
Re: Gotenks' Dragon Ball FighterZ Trailer Coughs Up Some Kamikaze Ghosts
@RedMageLanakyn https://images-na.ssl-images-amazon.com/images/I/91RueEt9sML.jpg
Re: Destiny 2's Infinite Forest Sounds Pretty Cool, By the Way
@FooYooChingDong: Latest news on Anthem is EA needs to find a way to squeeze twice as many lootboxes in since Battlefront 2's loot boxes are underperforming
Anthem will just be a disgusting version of Warframe. Listen to @Constable_What - just play Warframe
Re: File a Disaster Report Next Year on PS4
@Kasma88 You should check out a little of Game Informer's Super Replay for Raw Danger if you want to see the appeal. (Raw Danger was the second game in the series). They love this kind of game, and while there's plenty of fun to be had mocking it's production values, they are genuinely into it soon enough
https://www.youtube.com/watch?v=UpC1hXppYVs
Re: File a Disaster Report Next Year on PS4
@sonicmeerkat That's a different thing. Disaster: Day of Crisis was an action game made by Monolith. This is part of a series of survival (think "survival horror" minus the horror, rather than the "hit a tree with a rock to get wood"-games that flood the bottom of the Steam barrel nowadays) games that were made by Irem, and are now made by the ex-Irem staffers that make up Granzella. They're a little janky and cheap, but super charming and unique. You could usually find in the bargain bin, but they were totally hidden gems - Good "mid tier" (AA) Playstation stuff
Re: Sword Art Online: Fatal Bullet Looks Like Good Co-Op Fun in New Boss Gameplay
It looks a lot better than in earlier videos. Seemed real flat & weak before - like most games where you shoot numbers out of things But there's some good visual feedback against that thing IN ADDITION to those numbers... that's quite encouraging.
As someone who's watching this purely because I like Dimps as a developer, I want them to do another good job here.
Re: High Speed Mech Shooter Project Nimbus Roars onto PS4 Later This Month
It looks really good. I've avoided buying it on PC because it was in Early Access for so long, and now that it's done, they announce the better PS4 version, so I've been sitting on this one for awhile. Hope it's a solid action game in the end
Re: Sony Just Trademarked Syphon Filter for Some Reason
With stealth games making a bit of a comeback - Styx: Master of Shadows & Shards of Darkness, the fantastic ECHO, the amazing Hitman - it would not be a bad time for Syphon Filter to make a comeback. Those games all prove stealth games don't have to be big-budget "MGSV-killers" to be super, super freakin' good. I hope this leads to something from Sony, but I'll just sit back and watch what happens.
Would be a nice PSX announcement though.
Re: Yes! Great PS3, Vita JRPGs Trails of Cold Steel 1 and 2 are Coming to PS4 in 2018
I'm gonna be that guy. I'll probably say, "no", actually
Falcom makes games that consistently impress less than PS2 Remasters like Final Fantasy XII The Zodiac Age or .Hack//G.U. Last Recode (or even "straight PS2-to-PS4" up-res'd rereleases if they were ambitious enough back then, like Dark Cloud 2 or Rogue Galaxy). They should port the same games to new platforms less, and more.... completely rework their studio pipeline. Hire a bunch of new artists & programmers who've made games that feel like they actually came from this century?
When these hit the PS4, it'll be against Ni No Kuni 2, Grandblue Fantasy, Final Fantasy XV, NieR Automata, Dragon Quest XI, NiOh, etc. etc. etc. To think that Falcom's stuff can honestly compete in the marketplace loaded with titles like that..... heck, even mid-tier (AA) and indie (A?) developers are getting real good now. Freakin' Neptunia is running Unreal 4 nowadays! Indies are making games like Lost Souls Aside, Edge of Eternity, or Legrand Legacy. It's ludicrous that Falcom is out there still doing things like the PS2 is king of the hill.
I suppose they could go running to the Switch, where their stuff will fly better, but they've been running to weaker hardware with less competition for 2+ decades now. They should honestly pump the brakes a bit and take some time to update/improve their craft so their next game(s) will be that much better and - crucially - attract a more sizable audience than their usual, tiny "cult of Falcom".
If people want to play these again, they should, because they're out there already. The onus shouldn't be on the developer to waste time/money/resources bringing that to new hardware because people are too lazy to plug in an older console. Especially when they should be using their time more wisely. If you don't wanna play games across a hardware transition, just get XSeed's PC versions - they run & look the best they ever will (not saying much), and have a more complete localization anyway.
Re: PSX 2017 May Not Have a Proper Press Conference This Year
I just hope Shawn Layden decides to wear a Spyro shirt this year
Re: It Looks Like God Eater 3 Will Gobble Up PS4
Definitely looking forward to this. God Eater 2 Rage Burst is amazing (the first one, not so much.... that friendly AI was incompetent beyond belief). The characters, the story, the excellent EXCELLENT combat and the fantastic soundtrack - Rage Burst freakin' ruled. Looking forward to both Code Vein and definitely God Eater 3.
Re: Here's Our First Real Look at Dragon Ball FighterZ's Story Mode
Looks great but man, I turned that off at 2:07 Bamco's REALLY gotta start putting out trailers with the English cast, jeez louise. "Old Lady Goku" is unbearable - Sean Schemmel IS Goku. Everyone knows that, even Japan. C'mon Bamco, you're killing us (except for super weabs who hate English on dumb principal instead of judging anything by quality)
Story mode looks good though. Nice to see it's got some stuff to do, and won't be following Guilty Gear's steps of just being a really, really, really, really, really long in-engine cutscene. As gorgeous as their stuff is, Revelator's excuse for a Story Mode was baaaaaad.
Re: Guide: New PS4 Games in November 2017
You guys don't have it here, but if Gamestop (US) is to be believed, then Big Ben or Maximum Games should be getting, "Outcast: Second Contact" out sometime this month. https://www.gamestop.com/ps4/games/outcast-second-contact/150680
I remember being blown away by that title back in the day, even if my PC couldn't exactly run it very well and I only played it for a bit, but MAN it was ambitious as heck! Procedural animation, (true) voxel environments, normal maps and advanced materials, an orchestrated score, dynamic AI behavior between enemy units, conversation trees, etc. - it was like someone saw Mass Effect, then came back to 1998 to make the closest thing they could with technology at the time (and dressed it up to look "as Stargate as possible").
I'm actually quite looking forward to checking out the remake on PS4.... if it comes out this month
Re: Poll: How High Are Your Expectations For Sony's Paris Games Week Press Conference?
Knack 3, baby! (^-^)
Re: Dynasty Warriors 9 Conquers a Japanese Release Date on PS4
Not a big Dynasty Warriors fan - it really is one of the blander "Warriors" titles Omega Force makes these days (enemy variety counts for a lot!) - but I'm keeping an eye on this 'cuz of their shiny new engine and design for DW. I've been a very big fan of their previous 2 open world action games (Dragon Quest Heroes 2 and Toukiden 2), so I'm hoping they can go 3 for 3 with open world.
Re: EA Moving to More Monetisable Open World Games
EA engages less and less consumers every year, but bleeds their increasingly smaller user base for more and more money. Every year they manage to post profit thanks to sh** like FIFA Ultimate Team and whatever. It's gross. I hope the bubble bursts on them soon, because it seems genuinely unsustainable... $15k on Mass Effect cards; fu** that guy. People like that are ruining it for the rest of us - not just gamers, but developers as well. Clearly.
Re: Rockstars Doubles Down on Single Player Games
That pic is stupid. No one on Earth, except for the person building that narrative, would hold up ChinaTown Wars and any console GTA and say "Yup, these are equal efforts".
Its getting harder to deal with with multiple teams making multiple different series; now it takes multiple teams to make ONE game, hence why the variety of GTA, Red Dead, LA Noire, and Max Payne is missing. In the transition from PS2 to PS3, they killed off series like Manhunt, Bully and The Warriors because they needed to refocus talent on less series, now in the transition between that gen and this one they kill off LA Noire and Max Payne to focus on GTA and Red Dead. That's what y'all want, stop complaining when they don't make these massive, complicated games fast enough :/ Go play other games in the meantime - not nearly enough of you bought Sleeping Dogs, for instance.
Making games is extraordinarily complicated, especially ones like GTA. That's the reality - deal with it, nerds. There's gonna be year-long gaps between major single player releases of this type from Rockstar going forward.
Re: Sony Stealth Announced a Slew of PlayStation VR Games
Man you guys better get on top of your PSVR reviews or you'll be left in the dust! You haven't even reviewed Skydance's ArchAngel yet... or even bothered to fill in its page here on the site. That game's pretty freakin' sweet, PushSquare
Re: Wait, Open World, Sci-Fi Action RPG ELEX Is Out on PS4 Tomorrow?
There's a giant robot fight tomorrow too.
Like, real, actual Giant Robots are going to fight on October 17th and that completely seems to be flying under the radar. Team USA's "Eagle Prime" vs Team Japan's "Kuratas MK2".
There must be something about this date that is just... letting news go undetected.
Re: CD Projekt Red Responds to Rumours of Troubled Cyberpunk 2077 Development
People need to settle down, ffs. Making games takes a long time, and that's never been more apparent than now, where the days of Duke Nukem Forever's 10 year dev cycle is looking less and less rare. Not just because of other cases like FFXV and Last Guardian joining it, and many games "shipping" in unfinished states and then continuing to be built for years after being released out "into the wild" - stuff like ARK: Survival Evolved, Star Citizen and Player Unknown's Battlegrounds... heck, there's even a bunch of traditional games that came out this year with 5+ year dev cycles, especially indie games where stuff like CupHead and A Hat in Time finally came out. Doesn't matter the size of your team; if you're making a quality title, its going to require dedicating years to make it. Not everyone is part of an Activision-like "annual franchise machine" and can turn out a sequel in 2-3 years... nor should that be the norm (there's a reason why many big franchises see diminishing returns with every sequel). And despite having so much evidence to that fact, some (stupid/impatient) people just don't seem to learn anything do they?
Even though its likely going to be incredible in the end, you'd have to be a real dingus to get super impatient over Cyberpunk 2077 when there's FAR TOO MUCH quality to play right now anyway. Talk about tunnel vision. CDPR's got some insane fans if they're checking freakin' Glassdoor for morsels and snippets of info on a game they're making. smh
Re: Adding Returning Characters to Tekken 7 'Is Not So Simple', Says Director Harada
He's actually 100% correct. KOF XIV has freakin' 50 characters, and despite being a big fan of fighting games, its a whole hell of a lot to take in. As a KOF fan, I got my favorites, but I don't buy new games expecting to stick to the same people - I definitely wanna find some new favorites. But, damn, a roster like KOF XIV is kind of insane. There's definitely a ceiling for roster sizes.
Not to mention, God help you if you're new to a series, or fighting games in general - Step 1 when learning a game is to find a character you'd think you'd like to play. With 50 to look at... whoo boy. That's gotta be intimidating. Tekken 7's roster is great, and while I understand people saying "Add Anna" or "Where's (normal) Raven" and "I love Christie dammit!", I TOTALLY understand where Harada and the T7 team is coming at way more.
Re: Star Wars Battlefront II Blags a Limited Edition PS4 Pro Bundle
@Tasuki : Oh really? Clearly someone hasn't seen the Star Wars Episode 3 Darth Vader Plug n' Play TV Games console XD
https://www.entertainmentearth.com/images/AUTOIMAGES/JK59082lg.jpg
Re: Massive Battle Chasers: Nightwar PS4 Patch Promises a Much Improved Game
Always nice to see a developer squash out bugs and clean up their games. I haven't picked this up yet - I have much too many RPGs on the backlog - but its nice to know that when I do get to it, it'll be a much more solid version.
Re: Japanese Sales Charts: Dragon's Dogma Lands in Top 10, and That's About It
@ApostateMage : Its also been released several times by now No one should expect yet another re-release to still "do the business". If people want it, they have it (or the original Dragon's Dogma) on PS3, X360 or PC by now. Its just nice to see Capcom's strategy of multi-dipping is unpopular around the World, if you ask me.
But hey, at least we all have Deep Down to look forward to!
Re: A Series of Smaller, Licensed PS4 Controllers Launch Next Month in Europe
That Hori controller's touchpad looks like an afterthought, lol.
Designer: "Alright, all done with the design! Whaddya think, boss?!"
Boss: ... "you, um, forgot the touchpad"
Designer: * yanks paper back, quickly scribbles on a little square *
Designer: "No I didn't, see it was there all along"
Boss: "Perfect! Send it to the manufacturer!"
Re: Feature: 2017 Is an Insane Year for Japanese Games on PS4
You left out some strategy games, as Atlus is bringing "Utawarerumono" (from Aquaplus and STING, a follow-up to Tears to Tiara 2 on PS3), NIS America is localizing Kadokawa's (Natural Doctrine) fantastic-looking sRPG "God Wars: Future Past" (seriously, I think that games' art style is pretty rad. Like someone splashed some Okami on Final Fantasy Tactics), and then Bandai-Namco and Gaijinworks are bringing over Summon Night 6: Lost Borders I believe next month. Which looks pretty great; apparently Media.Vision co-developed it with Felistella, and as such, it looks about as good as their Digimon Cyber Sleuth or Shining Resonance titles (and with its clean, colorful anime style, it looks better than their work on Valkyria Revolution imo).
I like my strategy games, but I'm not looking forward to any of them over NieR Automata, Dragon Quest Heroes 2, Tekken 7, New Hot Shots, or Ni No Kuni 2: Revenant Kingdom/Shenmue III/Dragon Quest XI (though I doubt any of those come out this year)