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Topic: The All-Encompassing Indie Thread

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kyleforrester87

@Th3solution as for the story there's some cool theories out there to build on what's fairly apparent. But generally aliens (which apparently look like jelly fish, but seem to take the form of owls in the game, or perhaps these are just their watchers?) arrive in worlds and give the occupiers the "third eye" which lets them see things in 3D. (I assume the aliens are supposed to exist in the dimension beyond the 3D world?)

The ancient ruined world you goto with the "narrow" head statues is quite interesting because even Gomez cannot shift the camera when inside the houses, and when he does outside the houses the world is on a very narrow plain. Which I think probably means that race of people hadn't evolved to the point where they were able to even comprehend a 3D world and so they had no help from the aliens or the watchers and died out? Kind of like ants walking on the surface of a football, unaware of what's above and below.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Fight_Teza_Fight

@kyleforrester87 When asked about a Vita version, one of the community guys left a message on the PSblog:

'As we said during our Kickstarter campaign, we are a very small team (just 5 people) and we can only focus on a bunch on platforms for now. Our main goal is to have the game ready and perfectly playable on PC and PS4, and once it’s out we’ll see how it works and what can we make about porting it to other platforms.

We’d LOVE to see Crossing Souls running on a Vita or another handheld platforms, we think the game would fit perfect on them but we can’t plan anything real for now. We are also Vita lovers, but porting into this platform is something unlikely for now. We still need to chat about all of this between us but we’ll make an update soon with clearer and final info ok?'

'...another handheld platforms', seems like he's referring to the Switch .

Supposedly it's been confirmed for Vita since, but I can't find anything concrete.
Just getting this on PS4 now. I don't want to wait for a portable version any longer- I'm still waiting for Cosmic Star Heroine btw!

Lives, Lived, Will Live.
Dies, Died, Will Die.
If we could perceive time for what it really was,
What reason would Grammar Professors have to get out of bed?- Robert & Rosalind Lutece

themcnoisy

@Th3solution after reading your experience dont grab the witness or statik. Both are puzzle games but absolutely brilliant, alongside fez they subvert your expectations and use clever mechanics and house many secrets. But to some they dont get it, or rather are looking for a different experience from games. My brother in law thought I was mental playing statik, as in "wtf you playing that sh!# for?" But to me Its one of the best games of 2017. The reward or motivation to play is working out the logic and getting in the designers head.

I suppose logic puzzles are not for everyone.

Forum Best Game of All Time Awards

PS3 Megathread 2019: The Last of Us
Multiplat 2018: Horizon Zero Dawn
Nintendo 2017: Super Mario Bros 3
Playstation 2016: Uncharted 2
Multiplat 2015: Final Fantasy 7

PSN: mc_noisy

Th3solution

@kyleforrester87 @Octane Thank you both. Those are very interesting articles. I like how one of the user comments says, “What if the solution to the unsolvable puzzle was the community coming together to solve it”. Mind blown.

The game is definitely more than meets the eye. I thought it would be a characteristic puzzle platformer but the more I learn about it the more I realize how deep it is. Puzzlers are not my favorite genre, but it has been a great addition to my gaming experience. It makes me a more well rounded gamer to play these indies and stretch myself a little. I’ve been known to be critical of the casual who just plays COD or FIFA on his PS4 and never even tries out the absolute masterpieces that are available in the library, and I need to practice what I preach and be willing to try new things. So I’m glad I’ve played Fez and I’ll post more of my impressions when/if I get through the 64-cube door. (Which will probably be a while since Shadow of the Colossus, another game with some deep philosophical undertones, is going to derail my play schedule this week.)

“We cannot solve our problems with the same thinking we used when we created them.”

WanderingBullet

Came across a trailer for Sakuna: Of Rice and Ruin today. Haven't heard of this game before but it looks quite nice.

Huntin' monsters erryday.

Octane

@WanderingBullet The non-descriptive action-adventure game

No idea, someone linked my a few GIFs of this game before E3, this is the first proper trailer I think. It just looks neat, so I'll be keeping an eye on it.

Untitled

Octane

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