I wish I could have played this on my PS5. The one problem I had with this game on switch was all of the very long load screens between areas of the map. One boss fight took me 2.5 minutes to get back to fighting from where I respawned. 18 seconds was walking and the rest of the time was three different load screens.
When did the discourse on Deathloop change from “ugh what is this Game even supposed To be about” to “they’re ramming this game down our throats”? It seems like the problem is not the marketing. I wonder what it is about this game that makes people hyper critical. Jk I know exactly what it is.
If you thought a plastic object shaking in your hands was immersive just wait until you try a plastic object shaking your brain. It’s practically like you’re there.
I don't think there is any chance that Xbox catches up but it should. Series X is by far the superior console and while Sony has a history of producing absolute bangers, I personally find Microsoft's future line up to be much more compelling.
@OmegaStriver My job sucks and doesn't care about my health so other people's jobs should suck and not care about their health also is the worst possible take. Instead of demanding that others have less demand that you have more.
So dramatic. When I play 30 fps games after playing 60/120 I can visually notice and feel the difference but it only impacts me for like 10 seconds then I adjust. After that I barely notice it unless I specifically look for it.
Focus coverage on released games rather than adding to the hype cycle of games coming out in 2-3 years. I feel like half the news I have seen this year is has been "publisher x tweeted that they will release more info about game y at some point."
@stu123 That is exactly why I want to see RT as a variable thing. Turn it on during slow times and cut scenes when it will actually improve the image quality and then turn it off during combat to make it easier for the system to hold 60 fps.
I don't know if this is technically feasible but I would love to see games designed to use ray tracing in a similar manner to how variable resolution is used to maintain high fps. RT on and 60 fps during low performance sections and then shut off the RT during peak performance in order to maintain 60 fps.
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Re: Challenging 3D Platformer Blue Fire Lights Up PS4 on 23rd July
I wish I could have played this on my PS5. The one problem I had with this game on switch was all of the very long load screens between areas of the map. One boss fight took me 2.5 minutes to get back to fighting from where I respawned. 18 seconds was walking and the rest of the time was three different load screens.
Re: The Winners from Sony's Latest State of Play
When did the discourse on Deathloop change from “ugh what is this Game even supposed To be about” to “they’re ramming this game down our throats”? It seems like the problem is not the marketing. I wonder what it is about this game that makes people hyper critical. Jk I know exactly what it is.
Re: Ghost of Tsushima Director's Cut Bundles in New Island Expansion, Coming to PS5 and PS4
@jdv95 Or perhaps they did not want a State of Play to be tainted by everyone focusing on the cash grab.
Re: Ghostrunner 2 Revealed, First Game Still Coming to PS5
Day one purchase. The first game is so good.
Re: Next-Gen PSVR for PS5 Sounds Mind Blowing
If you thought a plastic object shaking in your hands was immersive just wait until you try a plastic object shaking your brain. It’s practically like you’re there.
Re: Ratchet & Clank: Rift Apart Gameplay Trailer Looks Simply Sublime
@JimRyanTriggersYou Imagine believing that denying yourself colorful things makes you mature.
Re: Poll: Is PlayStation Losing Ground to Xbox?
I don't think there is any chance that Xbox catches up but it should. Series X is by far the superior console and while Sony has a history of producing absolute bangers, I personally find Microsoft's future line up to be much more compelling.
Re: Promising PS5 FPS Deathloop Delayed Until 14th September
@OmegaStriver My job sucks and doesn't care about my health so other people's jobs should suck and not care about their health also is the worst possible take. Instead of demanding that others have less demand that you have more.
Re: Soapbox: PS5 Has Turned Me Into a Total 60FPS Snob
So dramatic. When I play 30 fps games after playing 60/120 I can visually notice and feel the difference but it only impacts me for like 10 seconds then I adjust. After that I barely notice it unless I specifically look for it.
Re: Talking Point: What Content Do You Want from Push Square?
Focus coverage on released games rather than adding to the hype cycle of games coming out in 2-3 years. I feel like half the news I have seen this year is has been "publisher x tweeted that they will release more info about game y at some point."
Re: PS5 Outselling Xbox Series X|S, Could be Pushing 8 Million Units By End of March
This article feels less like reporting news and more like weird fanboy stanning.
Re: God of War Gets Full PS5 Support with 4K 60FPS Patch Coming Tomorrow
@stu123 That is exactly why I want to see RT as a variable thing. Turn it on during slow times and cut scenes when it will actually improve the image quality and then turn it off during combat to make it easier for the system to hold 60 fps.
Re: God of War Gets Full PS5 Support with 4K 60FPS Patch Coming Tomorrow
I don't know if this is technically feasible but I would love to see games designed to use ray tracing in a similar manner to how variable resolution is used to maintain high fps. RT on and 60 fps during low performance sections and then shut off the RT during peak performance in order to maintain 60 fps.
Re: Hogwarts Legacy Stupefied Until 2022 on PS5, PS4
Part of me wonders if part of the reason for the delay is to give people time to forget about JK being a bigot.