Comments 1,030

Re: Americans Earn the Fewest Platinum Trophies for PS5, PS4

Richnj

-Sony has been "Americanising".

-Americans suck at getting trophies.

-Sony has been making plats easier to obtain.

Well this is starting to make sense.

I like trophies and achievements. It gives me extra incentive to go back to games or stick with them a little longer. Getting more out of my purchase. I've just gone back to replay Killzone HD and Resistance 3 in order to obtain their plats, and I may not have done it had I not had some arbitrary challenge unticked.

And more importantly, I enjoyed myself doing it, which is the point of games in the end.

Re: PS5 Price Increase Confirmed for UK, Europe, Japan, Canada, and More

Richnj

@naruball Sorry, I meant of the three console producers. MS, Nintendo, and Sony. Apple users are stupidly loyal.

Nintendo users are also very loyal too, but I point the fact that they do have "failures" in the industry, like the Gamecube and Wii U. The closest Sony have to that is the Vita, but that was a different market. Nintendo isn't guaranteed a certain level of success.

There was also this;

https://www.pushsquare.com/news/2020/01/playstation_fans_are_the_most_loyal_according_to_a_recent_study

Re: PS5 Price Increase Confirmed for UK, Europe, Japan, Canada, and More

Richnj

@Robocod "Jim Ryan is convinced the Apple/Ninty type branding on PS will generally overcome any heat"

That is traditionally true though. The PS3 and PS5 have been their most criticised consoles, and the PS3 still did very well, and the PS5 is still doing very well.

The PS userbase is by far the most brand loyal of the three.

Re: PS5 Price Increase Confirmed for UK, Europe, Japan, Canada, and More

Richnj

"Increasing production costs"

This is a laughable defense when the USA isn't getting an increase. Sony can clearly eat that cost, and continue to make most of their money through software sales. Or you know, just make the users eat that cost (during a cost of living crisis no less).

@naruball "I'm sorry, but there is no excuse for this. They keep making record profits and they used to sell consoles at a loss since 1995. What changed now?"

I'm enjoying that we finally agree on something lol.

Re: The Last of Us: Part I Launch Trailer Is Here, Looks Incredible on PS5

Richnj

@Beerheadgamer82 I'm sorry but "if it makes you happy, buy it" is exactly the problem that @KundaliniRising333 is talking about.

The lack of critical consumption from gamers (and in a more general sense) is what leads to some very nasty things. Hell, we had articles on these sites talking about how Ubisoft was abusing staff to make their games, then the next were about how Assassin's Creed was making more money than ever before, then about how things at Ubisoft haven't changed.

Because gamers went "yeah, that bad, but game make me happy so, abuse it is!"

Re: Sony Sued £5 Billion for 'Ripping Off' PS5, PS4 Players

Richnj

@Beerheadgamer82 Yes, the end issue can be applied to everyone, but the lawsuit we are talking about right here has selected Sony because of their unique position in the market.

The lawyer said “We believe Sony has abused its position and ripped off its customers.”

Doing whataboutisms isn't going to change that. I have no idea no people here are going to do to themselves if the courts find in favour of the plaintiff.

Re: In the Crossover of the Century, Destiny 2 Is Getting Fortnite Skins

Richnj

@Dudeman1 "I don't see how a subscription service can make that any better or limit a consumers spending"

Because a live service game doesn't require a sub service to make money. If you are making a live service game, locking it behind a $60 or $15pcm paywall is dumb. Any game that wants to succeed with a live service model (that isn't GTA) would do better by being F2P, and completely bypassing the need to be on a sub service.

We aren't looking at the same market here.

"The reality is that if you have a game that would have cost $60 at retail and now you're putting it on your $15 a month service you have to make that money up somehow"

That would be by having 100 million subscribers who might try your game instead of a max of 10 million that would pay an upfront cost that may or may not include heavily discounted prices. You are lowering the risk for people to try your game, and you could potnetially have a much larger audience and an audience who pays more long term.

Days Gone was played by like 9 million players, but it was a "failure" because it couldn't get those numbers at launch, with launch day prices. If this game had been on a sub scription service, it would have been considered a success.

"The entire music industry revenue was cut in half because no one buys music anymore."

But is music still being made?

Re: In the Crossover of the Century, Destiny 2 Is Getting Fortnite Skins

Richnj

@Dudeman1 This would be like saying that Netflix is the end to movies, once everybody stops going to the cinema.

Subscription services are actually a protection against live service games. With every company looking for ways to monetise games after release, sub services allow that without the game destroying model of live service games. They'd allow a game to just exist in it's original form but still be monestised.

I'd even go further and say subscription services could improve live service games. As it sets a spend limit to how much can be clawed from the consumers of that content. Making it pointless to fill games with endless and daily busy work to unlock pointless cosmestics. Instead, devs can focus on actual rewarding and fun content (that keeps customers subscribed) and customers can just enjoy the content instead of making it work. It would work out to be a better experience for everyone (except the greedy company executives).

Re: Sony Had 'No Involvement' in Death Stranding Deal with PC Game Pass

Richnj

"So much for the platform holder paying to keep games off the subscription, eh?"

"It raises the question: how has the Japanese giant managed to negotiate a licensing deal where it has zero control over where its product is ultimately distributed?"

I'm loving the flip flopping between "Sony isn't blocking game pass games" and "why didn't Sony make sure they could block this game going to Game Pass".

Re: Devolver Debunks Ludicrous Rumour Claiming Sony Paid to Keep Cult of the Lamb Off Xbox Game Pass

Richnj

@Neverwild "You still try to bash Sony and if you really think they blocked all big games going to gamepass then it is just sad"

I'm criticising the practice, not Sony in particular. The fact that people on these forums can't tell the difference speaks more to your fanboyism, not mine.

"No Sony cant get full exclusive on some games since they are big enough to sell good."

If they are big enough to "sell good" why does Sony still block subscription releases?

"Xbox had marketing deal on Elden ring but that is not on gamepass, how is that?"

You've essentially just said "PS had a marketing deal with RE8, but it wasn't on PSPlus, how is that?". It's not a response to my issue. Because it was a marketing deal and not a Game Pass deal? This isn't the same thing. "Did the Elden Ring marketing deal block its release on PSPlus?" That's the question you should be asking.

"You Xbox fans have said all developers want their game on gamepass"

Did I say that?. How about you talk with me and not some monolith you've built up in your mind.

Re: Devolver Debunks Ludicrous Rumour Claiming Sony Paid to Keep Cult of the Lamb Off Xbox Game Pass

Richnj

@Neverwild "if you really believe it would have been on gamepass day 1then you are dreaming."

I'm not saying that, and you're missing the point. Clearly Sony is concerned about it, or they wouldn't have started to include this section in to their deals. They have singled out subscription services in their marketing deals to undermine those subscription platforms.

If Sony wanted full platform timed exclusivity, they could have done that, but they didn't.

"Big third party games dont go on streamin service day 1.

Which big third party gsmes has been on gamepass day 1?"

But is that because big third party games just don't do Game Pass day 1?, or is it because Sony has a lot of marketing deals with big third party titles because Sony is the market leader and can do that?. We won't know.

'big third games don't do game pass day 1, therefore it's ok for Sony to prevent big third party titles from being game pass day 1'. It's self fullfilling logic.

Re: Devolver Debunks Ludicrous Rumour Claiming Sony Paid to Keep Cult of the Lamb Off Xbox Game Pass

Richnj

"a notion that’s already misleading, as the Redmond firm is really referring to bog-standard marketing deals"

How can this be true.

Game Pass only launched like 5 years ago. So either the "don't launch on a competitor's subscription service" is rather new to marketing deals, or, what?, that was always part of the deals, even before the sub services were a thing?

Or are you refering to launching on a competitor's platform?, in which case, how does a game like RE8 launch on xbox even though it was part of a marketing deal that prevented a Game Pass release?

What do we call that "everything but Game Pass exclusive"?

Re: Poll: Is PS Plus Premium Good Enough?

Richnj

@naruball "I'd say the premium tier may one day be worth it"

Right, but one day, not today. People who are going in fresh, or have the sub end soon will be putting down money now. How do we rationalise telling people to pay today for content (maybe) tomorrow?.

"Just not for me."

This is the reasonable opinion. You are making an assessment based on what you want. But I'm pretty sure that anyone criticising Premium right now are doing the same. They are making an assessment of the value of the service based on their desires/needs, and finding it lacking, and I don't think it's fair to tell undermine their assessment.

Because honestly, these people are the ones paying the most money to the service. They need to be catered to just as much, if not more, than the other tiers. If Sony doesn't make that tier worthwhile, people will leave (along side those, like yourself, who are leaving regardless) which could further hamper the tier because no one is subbed to it.

I don't know, maybe we'll get months where only premium is updated. It would be interesting to see how that would go over with Extra or Essential subs.

Re: Poll: Is PS Plus Premium Good Enough?

Richnj

@Shepherd_Tallon "give it a chance", "I might stick with extra"

If you really believed in "give it a chance" you'd go for the premium subscription.

By going for Extra you are conceding the criticism. That Premium, as it stands, is not worth the money it is asking.

Seems odd to tell others to stick it out (pay the money towards the top tier) when you won't.

Re: Rumour: Sony Owned Death Stranding May Be Coming to Game Pass on PC

Richnj

@Bleachedsmiles Yeah, the Nemesis (WB Games) and the Insanity (Nintendo) systems were the two I knew about, and that get any acknowledgement.

There's also Bluehole's attempt at copyrighting the Battle Royale genre.

But until you, I hadn't heard bout Sony and Death Stranding's mechanic. It really should have been covered here.

Re: PS4 Outsold Xbox One by 'More Than Twice as Many' Consoles, It's Claimed

Richnj

@Dudeman1 "MS horrible industry practices of consolidating the industry by buying out 3rd party"

Industry consolidation is always happening. It's not unique to MS. Embracer group bought up Deep Silver and THQ, EA bought up Codemasters, Square and Enix merged to become Square Enix, Bandai Namco was created by the merger of, you guessed it, Namco and Bandai. Other publishers hit hard times and either sold off (Midway to WB), went bankrupt (Acclaim), or exist in name only (Atari).

The only thing unique to MS in this regard is that they are a platform holder.

"So Halo going from a full price game packaged with tons of multiplayer content to a free 2 play game that launched with 4 maps and barely any modes but plenty of cash shop items isn't indicative of their push to subscription based content?"

No, Halo 5 launched in a similar state. It was extremely bare in content and features, but featured plenty of micros. Halo Infinite MP going F2P was because of Halo 5's failure to attract an audience.

MS had already commited to the nasty microtransaction route and was messing up Halo prior to GP. These aren't related issues.

Re: PS4 Outsold Xbox One by 'More Than Twice as Many' Consoles, It's Claimed

Richnj

The PS4 itself deserved the sales. It was good hardware and good software.

Still, 50+ million units for Xbox is still good. And it never really affected 3rd party support.

I also don't expect the actual console sales to suddenly flip. The Xbox Platform is bigger than the consoles themselves this gen. So trying to directly compare consoles sales won't tell you the health of a platform anymore.

Re: Activision Removes Plagiarized Call of Duty Loyal Samoyed Skin, Apologises

Richnj

@Flaming_Kaiser Obviously the idividual artist copied the work to present to his bosses, and the bosses had no idea where it came from. Then the bosses approved the work and the company published it.

The individual artist and the work they produce still respresents Activision. Therefore, Activision stole the art work.

I don't know if the guys above see Acti has a separate entity as its workers or what.

Re: Microsoft Accuses Sony of Paying to Block Games from Xbox Game Pass

Richnj

Ok Y'all, I stayed up too late because of this comment section. I'm leaving you with this.

'Microsoft explains: "Considering that exclusivity strategies have been at the core of Sony's strategy to strengthen its presence in the games industry, and that Sony is a leader in the distribution of digital games, Sony's concern with possible exclusivity of Activision's content is incoherent, to say the least."'

To everyone angry at MS for being "hypocrites" and all that, you need to read and understand what you read before getting angry. MS is ok with paying for exclusives. Of course they do it. They do and are happy to do it. They were, at not point, saying that it was bad of Sony to do. They were saying that it's hypocritical of Sony (the market leader) to complain about someone paying to make content exclusive, when that's exactly what Sony does.

They were just responding to Sony's comments.

The real question is: Are you ok with Sony throwing money about to hurt a rival service, instead of just using that money to add to the service Sony provides to you?

Re: Microsoft Accuses Sony of Paying to Block Games from Xbox Game Pass

Richnj

@UltimateOtaku91 I think there's a big difference between buying a company with the intent to fund and run its business, and just paying companies, who don't even need your money, to block them from releasing on a competing service.

Activision are scum, through and through. Capcom and SE are greedy too. I'd let Bethesda off a little since they were smaller, and they did deals for brand new and risky IPs. Sony could take that hit better than Bethy.

There's a difference between a dev who needs that money to be able to make that game, and Acti taking money for COD of all things.

Re: Microsoft Accuses Sony of Paying to Block Games from Xbox Game Pass

Richnj

@AdamNovice Kinda like Stalker 2, I'm not sure Titanfall or Rise of the Tomb Raider would have been made without MS.

Titanfall ran out of funds, and EA looked for a partner, and after Sony ignored them, MS picked it up.

https://www.pcinvasion.com/sony-is-the-reason-titanfall-is-a-microsoft-exclusive/

And not everyone at SE was happy with the new direction and if it wasn't for MS' support of the first and second game, the trilogy may not have been made at all.

https://www.polygon.com/2015/8/5/9104411/rise-of-the-tomb-raider-xbox-exclusive-microsoft-support-square-enix

These are a far cry from Sony paying a well funded and absolute guarantee like COD from appearing on a streaming service to protect their wallets.