Comments 72

Re: Preview: Gran Turismo Meets NFS in Test Drive Unlimited: Solar Crown

SakuraHaruka

"Gran Turismo and Need for Speed are two opposing extremes of a spectrum that, on the whole, isn't that wide. Yet, Test Drive Unlimited: Solar Crown appears to have found a pleasing middle ground between the two..."

That's now, but originally, both Test Drive and Need For Speed franchises had the same ideas in many ways, and mostly because both franchises were created by the same developer, and ironically, in NFS Porsche (the fifth game in the franchise). , Eden Games participated in the development of that game, which, from there, they learned and those ideas were passed on to what we now know as Test Drive Unlimited.
If NFS had a developer who maintained the original ideas, we would possibly have an NFS competing with TDU

Re: Poll: Are You Playing Honkai: Star Rail?

SakuraHaruka

"What do you think of gacha-based games?"
Well, aside from the awful gacha mechanics, the game would be marvelous and interesting, but, well....
However, that could to learn like Mario kart tour, that eliminate gacha mechanics as main way for getting new characters and search for less predatory business with the players.

Re: Need for Speed Unbound Adopts a Bold New Look in First PS5 Screens

SakuraHaruka

The visual style of the game is not my problem here, in fact, I like it, I have already tried games with that style and they are very good, what makes me doubtful is the return of the Underground style, and no, it is not that I am in Against this, however, for me, in the Underground, I noticed that the game focused too much on the concept of broadly modifying the visuals of the vehicles and also, giving a not very interesting story (in my opinion) and literally almost leaving racing aside, although it did have good racing (especially when they added the NFS-style Drag), but, I repeat, everything was focused on how the vehicles looked and nothing else.

I hope that here they give more focus to racing, of course, without forgetting the taste of many, car tuning.

The only thing I don't even expect is the soundtrack, good songs, but not "suitable" for racing...

Re: Project CARS 3 - A Somewhat Fun Arcade Racer Going Through an Identity Crisis

SakuraHaruka

@Kidfunkadelic83 @3MonthBeef

Well yes, despite the fact that Slightly Mad Studios has done very good jobs in Sim Racing style games with Need For Speed ​​Shift, Test Drive Ferrari and Project Cars (1 and 2), for which we expected that game on the Wii U it was something very cruel and sad the "excuse" they gave and obviously many who supported that project still have a discomfort for them.
Now, this sounds to me like another "Deja Vu", those games that started in one way and in one version change drastically, especially for "being more accessible" to the most public and here, well, yes, there are divided opinions; It is obvious that Project Cars started to be a great sim racing game, but apparently (from my point of view), it has not had the success that it expected and therefore, in this 3 installment, by making it "Arcade", it tries to have more public, and therefore achieve that success; As I mentioned, the "Deja vu" was when Need For Speed ​​went from being a "Sim-Arcade Racing" game to being totally Arcade and also focusing more on "visual tuning" and the use of nitro; For many classic fans, myself included, it was not entirely to the liking, but as many of us know, when NFS Underground arrived, the success was enough to leave behind the NFS that some of us still miss.
Exactly the same thing happens here, if Project Cars 3 is more successful, we will see that this change will be permanent, and seeing some comments on this website, it is seen that it already has some approval.

Oh, and yes, that was an example of those games that change dramatically and are (or are not) successful at changing.

Re: Criterion to Get Need for Speed Franchise Back on Track

SakuraHaruka

Very well, I like that Criterion games return in the development of NFS, however, it's not the same Criterion team and recently, all NFS is only Carrer mode, Story mode and Online, I miss the days when NFS included many game modes for single player and also, when NFS was only super cars and rare cars, unique tracks around the world and any kind, rude and variety civil traffic cars in the tracks and really hot pursuits!!, ah, and a great and ""original"" soundtrack that really rocks for the races.
Well, we will see how will be the next NFS with the "new" returned Criterion games

Re: Google Stadia Will Pay to Postpone 10 Games on PS4

SakuraHaruka

As has been said and known, every (or almost, perhaps) video game company that developed / developed consoles such as Nintendo, Sony, Sega and Microsoft have done (and still do, even though not as often), do business with its Third Parties so that certain games do not reach other consoles, either for a while or being the first to receive that game, until permanent exclusivity has been reached (this does not apply in games like Bayonetta 2 that there was "investment for the development", not "an payment for exclusivity", are different things, it is necessary to clarify).
Here, as Google became a "platform" of video games, it is normal to seek to do business to move forward, however, if I remember correctly, these acts are "indiscreet", not telling everyone, so as it looks In this note, it seems that Google is desperate to enter this business strong, to see how it goes.

Re: Need for Speed Heat Gameplay Trailer to Debut at Gamescom

SakuraHaruka

Very good, waiting for some of gameplay.
I hope they show that if there is something for offline mode, such as quick races (preferably custom quick races), and how I know that the priority is the story mode y gameplay, well, let's see how they show us the world of NFS Heat, and of course, How is the driving in this game.

Re: Need for Speed Heat Is Official, Coming to PS4 on 8th November

SakuraHaruka

Well, where I start, well, I just can't say much with this trailer, but I hope it maintains good races and car/police chases as NFS has shown for years and that it has options for offline and online games, that is, that not everything is focused on just complete the story mode and then just play games online, that's what has tired this franchise, all online and nothing offline.
Also, that not only focus on car customization, I repeat, and I do not say it for disturbing you, I love the idea of customizing the car, but that is not the focus, the main thing of these games, NFS is a "Racing game, that's the main thing"; I would also say about the soundtrack, but well, if EA has not used his own music for years and only uses licensed music, here I don't have much hope...

Well, I still do not see something from the gameplay, but I repeat, I hope this NFS is, at least, as was Most Wanted (and since it includes Pro Street style)

Re: Need for Speed Heat Will Turn Up the Temperature This Week

SakuraHaruka

Even if it is a rumor, even if it is proved that if it comes from a reliable source, even an official source; until they officially announce the game, I don't believe this.

However, speaking of this "information": well, the only thing that I do not like even is that personalization will be "the center of attention" of the game, assuming that personalization is customization, and is about modifying cars, well, I'm not against this, but seriously, for me, NFS is a racing game not "pimp my car" game ... oh well ...
If personalization is about of another thing, well, there I would like to know.

Another point is that the Story mode: "dark and gritty" storyline?!
Well, as long as it is only in the story mode and we have more options for races, being in single player or multiplayer, no problem.
"Just what you always wanted from this series, right?"
My answer: No, for that we have GTA.

Re: PlayStation Twitter Thread Demonstrates the Downfall of Konami

SakuraHaruka

I don't know, but for me, this of continuing to contemplate that Konami is doing badly is like not yet overcoming the tragic event of a few years ago; We know that Konami is no longer the same (for years), but right now, despite their disasters, they have tried to stay in the video game industry, yes, not excellently, but, come on, we already had a new Bomberman, there will be a new Contra (and everyone has their opinion on that), but they are, we could say, improving, of course, we can not forget their disasters and possibly they not recover their former glory, but, seriously, keep that, "hate", It makes no sense, oh well...
I have expected a new Dance Dance Revolution from them for years, Naoki left Konami and Bemani is almost forgotten, so there will be no new music of him and very probably much less a musical game of Konami, but that is why I do not keep my bad feeling to Konami, simply, it's a shame, be it in some future or another life, XD

Re: EA Removes All Traces of Previous Need for Speed Games Ahead of Tomorrow's Reveal

SakuraHaruka

I am not surprised by this kind of "tactics" of "Marketing", in other franchises the same thing has happened, they simply announce a new game, and the website is redesigned completely removing all information from previous games (Japanese web site of Summon Night is a example).
Well, wait for tomorrow's announcement.

@shgamer
For me, a trick that companies should do if they want to develop AAA games without spending too much is simply: stop following the "novelty" of super graphics and focus on optimizing the development of those games: there are games that do not take up much memory, They do not require too many hardware requirements and they play as well as an AAA game, of course, they will not look so "beautifully" great in the visual, but if they know how to program, they will not need to spend a lot and they can, let's say, "fool" for that the game looks great; but, well, that's my opinion, and they'll know what to do, it's their business ...

Re: Countdown Clock Suggests Need for Speed Reveal Coming Later This Week

SakuraHaruka

As a fan of NFS, I would say that I am waiting to see the new game in the series, but, unfortunately, I cannot say that I am looking forward to it.

Well, I have said this somehow before and I repeat it, for my NFS with Underground it was a change, I don't say it's bad, but personally I don't like it, only Most Wanted and Carbon were the ones I enjoyed; but it was not until Hot Pursuit 2010 when I again enjoyed the series with pleasure, unfortunately the damage was done (almost all online, almost nothing for offline), Most Wanted 2012 and Rivals were the last ones to enjoy well; I didn't try 2015 and Payback, even though I am willing, but, since I see how EA has ruined the franchises, not only in its gameplay, but with "everything online" and microtransactions, well, I don't know what to expect from the new NFS, but being optimistic, I hope it is a great thing.

Re: Reaction: Sony Won't Be Scared of Google Stadia in the Slightest

SakuraHaruka

Even though the idea of more competition in this video game industry is good, it helps to give more variety of games; Here Google really moved forward so abruptly and thinking that streaming games are still feasible for everyone; But really many people (myself included) do not have faith for not having the games at our disposal "" when "" we want and without having to connect to the Internet.
And if we add that the service will not be available in many parts of the world (Mexico and Latin America we will have to wait longer ...) and that their service includes a Premium mode where you have to pay as a membership so they will surely be "annoying" to the free users for buying the premium membership ..., I see it difficult for Google to have a great success with Stadia ..., we will have to see.

Re: Need for Speed Returns in 2019, But We Won't See It at E3

SakuraHaruka

Although I have not played the last 2 versions of NFS (2015 and Payback), I'm still a fan of NFS and I hope to see the new version, however, I still hope that they really take "the original idea" with which NFS was born, the idea that the original developers captured in the first 6 games (1994-2002), and especially one of those ideas is the variety of options of the single player game, of course without forgetting the multiplayer and career and history mode.
But, well..., it's my wish and I'll keep waiting for that NFS.

Re: Soapbox: 7/10 Is a Bad Review Score? The World's Gone Mad

SakuraHaruka

"...review scores are a big deal."

Sorry, but NO!!

In my opinion and I have always said, the reviews are simply "personal ideas", because to be objective, many things are required, and really, to be honest, nobody has the absolute reason, really the people who say they are experts in criticizing and reviewing something, in this case, a game, he/she can not leave out her/his personal preference and he/she will not have 100% knowledge to make comparisons, or to take in consent different ideas, both from creators and consumerss to have a totally objective review and therefore, the review, never , NEVER be 100% reliable.

Also, if we add that the reviews can be done by ignorant people; who has a grudge or unconditional love to a certain kind of games, to a company or franchise; or that simply has interests that alter the main idea of ​​doing criticism and review, then the review continues to be less reliable; and even if they did, as in metacritic, averages of several ideas, with what I mentioned earlier, it also ceases to be reliable.

In summary, a review is easy to damage the image of what is possibly a great game and / or give great image to a game that does not deserve the success that is trying to show in that review

Now, of course, a review can help us to know a game if one reads the review well and see the signs of whether the critic tries to be a good critic or simply wants to get attention and does things to cause some damage; but it is not always easy, and more if we really want to take a review very seriously.

Therefore, that reviews ""are"" the big deal, then, I regret to say it is not, simply no, no and NO!
and if someone takes the reviews seriously, I apologize in advance, but as"it is said out there.", he/she lacks a self-criticism

Re: DriveClub Servers to Be Shut Down in 2020, Game Gets Delisted This August

SakuraHaruka

At least it is appreciated that these games can still be played offline, recently a game for smartphones (yes smartphones) that I liked very much turn off their servers and the game is practically unplayable, and so many, and not only in smartphones, also in consoles and PC, many games end and as being online only, they are only useless spaces used in memory now...

Re: Japanese Sales Charts: Fallout 76 Scrambles into Second Place on PS4

SakuraHaruka

Interesting the constant that some users say that "the Japanese have a bad taste in video games", because Sony, as a first point, is a Japanese company, and many of the most famous games there are games of Japanese companies and most developed and created by ""Japanese""; seriously, the irony with some of you and excuse the word, the pathetic that some of you show with that mentality of "bad taste" ...

Re: V-Rally 4 Gets Fast and Furious in Latest Trailer

SakuraHaruka

@Rick_Deckard

I'm very interested in this (and I'm not kidding)

@kyleforrester87

Although I have not seen much of Colin Mc Rae Rally / Dirt, I know that these games "are more like" simulators; on the other hand, V-Rally is "more" an arcade, then, it depends on what you really want.

Re: Guide: Best PS4 Racing Games

SakuraHaruka

@antdickens
Not really, there are many good racing games, but lately they have developed a lot the "sub genre" "Sim Racing", leaving aside other "sub genres", but, of course, there are really many other sub genre games (mini/toy cars racing, futuristic racing, battle racing, "arcade" racing/arcade 80s racing, etcetera).
However, for me, the sub genre that belongs to games like Burnout and Need For Speed (Asphalt in mobiles) really is what I have seen very, very little of them, and I mean games where you run on "random" tracks, with cars, whether real or imitations, with obstacles like traffic and police or obstacles in tracks.

and another detail for me is that many of those games nowadays only have "career mode", but not quick / single race / player, it's say, game modes where you customize the races for fun and you can extend the life of the game (something that I miss in the classic NFS of the 90s), not only repeat again and again the same events of the career / story mode or all is only in multiplayer-online.

Re: PSone Racing Franchise V-Rally Returns in September

SakuraHaruka

Still I don't believe it, V-Rally Returns!!!, I thought it had already been "forgotten" since Atari / Infogrames are bankrupt and the original Eden games closed; but is good to know that BigBen bought and rescue V-Rally (that also, they bought Test Drive IP, and rumours say that TDU 3 is in the way) and well, new V-Rally game is coming!, well, only to wait!!

Re: Hands On: Metal Gear Survive Ditches the Series' Roots, But That May Not Be So Bad

SakuraHaruka

@Porco
That's fine, in the end, I can't tell people that they like or do not like a game, that's everyone's personal matter.
My comment was because of the fact that it is a "Konami" game, because many people are still with "a hatred" even irrational, and that, for me, is dumb, but that is different from how the game is.

..., Well, until now I see the "why" there is a "hate" in this game and with Konami, and is about save states, really, here, I can't say nothing for some good, then, well...
It's a shame that Konami bet on microtransactions in this game, when with Bomberman, all DLC was free (well, of course, not the game, XD), oh well...

Re: After the Battlefront 2 Scandal, EA UFC 3's Beta Sounds Like a Disaster

SakuraHaruka

@Octane , @FullbringIchigo
Well, Really are good points that you mention (and also that we are taking this discussion well)
No problem and Don't worry, as I mentioned, I am fan (almost) of EA, especially for these IP: Need For Speed, Burnout, Sim City and MySims/The Sims; but my last game that I bought from them was NFS Rivals; and that was almost a decent game, oh well...

But well, I don't speak for preference, XD, I speak for understand this about develoment costs in videogames, and gamer's support; well, you mention that really games aren't "very expensive", I would really like to know how much it costs, approximately, a AAA game, but, well, I believe that none of us knows for sure; but, my point for this is because, well, we know that EA is greedy and stingy; but for example, well, Platinum Games; As I see, its games are very complex, they look good visually and it seems that many people have worked in those games (I have not played them 100%, I have not seen their credits); they have shown to make games very well, nothing of greed, something that many should learn.

However, its games sell of low to decent (rarely very good), then, My question here is, well yes, they work with publishers (Nintendo, Sony, Sega), but, if its games look to not generate big profits, how they keep that great joob with these things; this really for me and many of us, it's something worrying; especially, I repeat agan, its games are great and they don't get the economic success that games as FIFA of Call of Duty have (and this part, we have some of responsability, because, about of sales and profits, Fifa>any Platinun games' game; and obviously, this is not good)
For this, is when some of us think, if by this, they end up using those bad practices, to minimize their expenses; but well, if really, also, we knew the cost for those games, but well.
I hope understand my opinion, and worries, but thanks for their comments.

Re: After the Battlefront 2 Scandal, EA UFC 3's Beta Sounds Like a Disaster

SakuraHaruka

@Octane
First: Beware of expressions, ok?
Ok, Well, In some part, It's true, with some games EA spend lot less because in some, they repeat the same models (FIFA and most of its sports games are the example in this); But, Really, Really you believe that nowaday, Make Great games is cheap?, If that were true, we would have many, but many AAA games every year, and what I see, that's not true, especially when you see the credits in every "big" game, I don't believe that with ALL that people that worked in those games, work "25 hours for day" and for free, right?

Now, I don't defend EA, they arrived to that "bad" point for greed and it's problem that they must fix and I speak to you as someone who has been a Fan of EA; But in a point that I said it's true I will repeat again, the games (AAA especially) aren't cheap (For both, Companies and us), and we must understand this.

Re: After the Battlefront 2 Scandal, EA UFC 3's Beta Sounds Like a Disaster

SakuraHaruka

@Fath
Exactly!!!, a "big" company "need" "money" to work, and the more expenses they have, they will need more income to have enough to survive and of course, to have the gains that will obviously give they more opportunities for growth, especially to make more games .
And now, We, well, we want good / great games and at an affordable price, however, the products have become more expensive (and 60 dollars already seems that they are not enough), well, then, here enter the "infamous" models for get more money, and if we allow it, they will continue, since the companies already want "safe money"

However, When a company abuses to obtain more money and users / consumers want all products / games to be cheaper, Well, We have a big problem...

Re: Need for Speed: Payback's Open World Is the Largest in Franchise History

SakuraHaruka

well, I like that Drags, Drift and classics Races (rally and hot pursuit) return, and well, the open world really, really is awesome (and interesting if there are traffic of that density), however, still it doesn't convence me when in the first trailer I see a story mode some "exagerate" (style NFS the run), that, for me, I don't like in racing games, but, well, that is my thinking, and I don't say that the game is not good, simply, It doesn't catches me..., for now...

Re: Reaction: Sony Fails to Score an E3 Hattrick, But Still Brings the Best Games

SakuraHaruka

For me, E3 is a "exposition", it's say, the companies come to show their new products for the public, yeah, There is competition between companies, but, the purpose of the exhibition is primarily that, show and attract attention.
Now, Sony showed their games, and yes, did not show more than what "many" expected, but in the end, they showed games that possibly many people caught their attention, and that is already the main goal achieved;
And also, E3 is not the only place in the world to show something new, so why worry about now?, why a victory?, There will be much ahead, just to wait and enjoy what was shown for now.

Re: Report: Konami Still Freakin' Hates Hideo Kojima

SakuraHaruka

Oh wow!, I don't know if I see this (the Nikkei Report) as:
-Bad joke
-Cheap gossip note
-Another attempt to discredit Konami
-A "everybody" give a hand to Kojima
or all togheter...

But, Really, much people still many have a hatred, very deep grudge against Konami and too unconditional support for Kojima; oh my, but oh well, I can´t say nothing, why, Really (except Konami and Kojima) "Nobody" know that really happeded there, but oh well...

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