Comments 1,590

Re: Rumour: PS5 Will Run PSone, PS2, PS3, and PS4 Games

leucocyte

@kyleforrester87 - the x360 backwards compatibility requires a lot of reverse engineering on a title by title basis, and even if you own the game on disc, the entire thing has to be downloaded from the marketplace anyway. that's something quite different from the kind of PS3 backwards compatibility that's suggested here, which i personally don't think is ever going to happen. even the best PS3 emulator for PC runs barely any of sony's first party games, and even some games that in theory could be played from start to finish, are in single digit frames/sec even on high-end rigs.

Re: Round Up: What Was Announced During Sony's CES 2020 Press Conference?

leucocyte

@jdv95 - i've also read that the XBsX might have 9-10 Tflops, reports that it's targetting 12Tflops have come from a MS comment that it will have "double the power" of the XB1X, so people have just multiplied the 6Tflops of the XB1X by 2 to get 12. when pushed, MS won't say how they arrive at the multiplier, as 1 Tflop of the Navi/RDNA2 architecture is much more efficient than the previous GCN architecture that AMD used on PS4/XB1 GPUs.. benchmarks suggest it is up to a 30-40% performance improvement, so 9-10Tflops would deliver a better performance than 12Tflops of the XB1X GPU. The Xbox product manager's also been quoted as saying he believes the PS5 will be 8-9Tflops. i'd take any suggestion that the specs (leaked more than a year before launch) of either are fact with a grain of salt.

Re: PS5 Devkit Leaks Again with New Images of the Console and Controller

leucocyte

@carlos82 - that's an older leak. 36CUs@2Ghz = 9.2 tflops, but using 1.55Ghz, that's 7.1tflops, but there'll be two of them (similar to how the PS4pro works) for a total of 72CUs @ 14.2tflops. those reports were from last summer. i doubt either of them are true, to be honest. i'm surprised the internet hasn't sunk with all these leaks...

Re: Soapbox: Sony's First-Party Lineup Looks Sublime in 2020

leucocyte

only dreams and TLoU2 interest me at this point in time. GoT visually looks stunning, but i don't have a great track record of maintaining interest in open world games, and this kinda looks like samurai's creed - and i've already had way more than enough of assassin's creed.

i must be one of the only few sincerely hoping that bluepoint is not doing demon souls remake for PS5. a new ratchet & clank would improve the chances of a day 1 PS5 purchase. a new guerrilla games multiplayer shooter.. if it's as great as KZ2/3's, i'm in, if it's as disappointing/forgettable as shadow fall's multiplayer.. not interested.

Re: Analyst Expects PS5 to Outsell Xbox Series X at Launch with Similar Price Points

leucocyte

@BAMozzy - true, though cerny's statement that from the dashboard you'll be able to see constant live updates for your games and be able to jump right in to an event almost instantly, doesn't suggest a hybrid approach, or at least not one which doesn't include a fairly decent size SSD. anything less than 500gb is fairly limiting imo, as it's not certain how big next-gen games will be. the current CoD will almost certainly be 200gb before its content is done, and a drive that holds one game is not much use. a regular 5400rpm drive is slow to read by comparison, and seems like that could be a bottleneck if the SSD was too small, as it's certainly not going to be read and cache a few GB of data in a couple of seconds. and if it was to temporarily move the entire game from HDD to SSD whilst playing, that'd take a few minutes at start up, and that doesn't gel with the quick spontaneity suggested by cerny's comments.

Re: Soapbox: How PS Now Saved Me When I Didn't Have a TV

leucocyte

@huyi - i was thinking the same thing, the remote play app on laptop would have been a better experience than psnow, plus you can play anything in your library, not just what happens to be rentable on psnow.

of course the main problem (for me) with the remote play app is that it's a real fudge to get it to work on windows 7.

Re: Game of the Year: #4 - Star Wars Jedi: Fallen Order

leucocyte

@Dyrual - i haven't played sekiro.. or any of the souls games, mostly because it's not a genre i particularly like, nor do i have the patience to replay the same encounters 50 times to progress. you can play this on easy and after the first couple of planets and a few health/force upgrades you can coast through it.. or put it on normal for a challenge. to be honest, i found normal pretty tough and frustrating at first, so i played it on easy til it got too easy there was no challenge at all. you can change the difficulty up and down at any time during the game.

Re: Game of the Year: #4 - Star Wars Jedi: Fallen Order

leucocyte

i platinumed it, but looking back on it, it wasn't actually that great in my opinion. it's a 6-7/10 at best. the exploration was the best part of it, but eventually trying to find all the collectables for the platinum, the backtracking just got tedious, and the holomap made navigation a lot more cumbersome than it should have been. there were loads of bugs, the camera was fairly ropey at times, and the slide parts were annoying the first time, irritating the second, and just damn tiresome after that.. i think there was one planet (the undead one) where i wasted at least 10 minutes trying to get from top to bottom of the slide because of the unhelpful camera positioning. combat was fairly crap imo, and even after fully upgrading, the force powers were still pretty limiting that you never felt like a jedi. to say the storytelling is "nothing short of outstanding" wouldn't even be true for a 12 year old. the story was ok for a videogame (going from planet to planet to discover an ancient hidden maguffin with the information for something important, has a large resemblance to parts of the latest movie), but i found cal be a bit of wet fish as a lead protagonist, just couldn't warm to him at all. greez was pretty good as the comic foil, but otherwise the cast was largely forgettable.

Re: PS5 Specs Leak Sends the Web into a Frenzy

leucocyte

@JJ2 - well the 'leak' puts the number of shaders and compute units of the PS5 to be exactly the same as the PS4 pro, so it sounds a little bit fishy to me.. and even if it was legit, it might simply be nothing more than a backwards compatibility testing framework. the PS4 has 18 compute units, so half of them have to be disabled/inactive completely anyway, so there's no specific reason the PS5 would have to have the exact same config as the PS4 pro.

Re: PS5 Specs Leak Sends the Web into a Frenzy

leucocyte

also, these 'leaks' are 9 months old.. 36 compute units could be 48, or each could have a higher clock speed. PS4 was only supposed to have 4gb of RAM.. all the dev kits, and games built for the reveal used only 4gb. Until Cerny announced it would have 8gb at the PS4 event.

Re: PS5 Specs Leak Sends the Web into a Frenzy

leucocyte

i have a hunch that MS will make the Xb1X the base model of the X series, and position it as the basic Xbox model going forward. it was dropped by £100 for christmas, so i imagine it will be available next christmas for £250.. as a cheap upgrade from the basic xbox1.

Re: PS4 Back Button Attachment Proves Demand for PlayStation Pro Controller

leucocyte

i'm usually not good enough at MP games for an elite controller to make any difference, and generally the only re-map i usually long for is to switch the L2/R2 triggers with the shoulder buttons - which i can do in the accessory settings menu. so i can't see much use personally for the new backbutton gizmo. my controller is always plugged in with the cable, so i've never had battery issues. and really, the only things i require from a controller is symmetrical positioning of the sticks, and not to fall apart from general use.

Re: PS4 Exclusive Ghost of Tsushima's New Trailer Is Even Better in Japanese

leucocyte

i'd probably play it with japanese subs - i use subtitles in all games since half the time i can't make out what people are saying anyway. but still not really sold on it.. had more than enough assassin's creed for a lifetime, and this would have to be something different from samurai's creed. still, the atmosphere, lighting and gfx look incredible. imagine how it's going to look when the inevitable ray-tracing patch for PS5 rolls out...

Re: PlayStation Head Hermen Hulst Commits to Strong First-Party Output on PS5

leucocyte

whilst HZD and GoW are standout games for me this generation, and i am highly anticipating TLOU2, it's the more quirkly stuff from sony that i've found of more value in the last couple of years - shadow of the colossus remake, detroit become human, dreams, death stranding.. i don't like spiderman as a character, so the game didn't really interest me much, and days gone.. the bike and having to care for it put me off the title, not the reviews - i've a couple of friends that loved it, but i'm not a big fan of most open world games in the first place, and generally when a vehicle (or vehicles) are involved to get around them, it invariably means there's a lot of wasteful nothingness getting from A to B (eg: most of ubisoft's games this gen). uncharted for me is about nathan drake, and his saga had a satisfactory conclusion, not sure sony really needs more 3rd person action games, or to create a brand new studio to make more of what WWS are already good at. i'd really like to see them get back to the FPS genre, apart from killzone shadowfall (which wasn't nearly as good as 2 or 3 imo) as a launch title, it went a whole console generation without an exclusive flagship shooter.. which is a really poor effort. i'd take a reboot of killzone or resistance at this point.

Re: Guide: Why Does PS4 Copying Update Files Take So Long?

leucocyte

the "copying" part of modern warfare's updates is relatively quick for me. i'd always it assumed it was how games were packaged and how they handled updates - rather than game size (MW is 145gb after all) - if it's validating a lot of dependencies to determine what files to replace, it may look like it's taking a long time "copying".

Re: Rumour: PS5 and Xbox Scarlett Have Similar 'Very Powerful' Specs, Microsoft 'Well Behind' Sony in Terms of Communication

leucocyte

@Number09 - in an interview in the latest issue of opm with remedy, it was suggested that on the new consoles developers might still choose other things over high framerates. so say for example, you now could get something like assassin's creed at 1800p /30fps with 500 NPCs. sure, if you keep the same details on PS5, it could do 4k/60fps.. but it's just as likely some devs will go for 5000 NPCs with more AI, more physics, more gfx details, more everything else, and still target 30fps.