@NEStalgia Most major studios outsource heavily to other studios. For example, Naughty Dog only has around 500 employees, but about 2,000 people worked on The Last of Us II.
Bit of an odd one here. This first seemed like an acquisition out of left field, then I did some research and realized that Sony is basically just re-acquiring Liverpool Studio.
Hades was a game that I think was spoiled for me by the early access. I absolutely loved it to death back when I played it in 2018. Then when the craze happened in 2020, I was kind of underwhelmed, because it didn't really expand all that much.
I think I was also the only person who didn't really like the story of it. I think there was just way too much dialogue and I always wanted to get back to the game. I wish the dialogue was presented like in Bastion or Transistor, so that I could learn things without it taking me away from the gameplay.
For the people that think Sony is going to do some bundles with anime and Playstation Plus, I wouldn't hold your breath. While there is some overlap between the sectors, Sony's individual sectors function very separately.
Everyday♪ Today's Menu for the Emiya Family is a perfect example. It is a console game that came out a couple months ago that is published and co-developed by Aniplex, which is owned by Sony. There is no reason it couldn't be on Playstation systems, but it is currently a Switch exclusive.
Monopolization of the video games industry is the biggest issue that we are currently facing.
It was expected because company acquisitions happen during economic downturns, but I think people were blindsided by the advent of the superpublishers.
I do wonder how difficult it would be to sort out all these backend problems.
That said, I wouldn't be surprised if the decision to not have Indies create their own sales and the labyrinthine methods to submit patches are a cultural artifact of the 2011 hack.
The more I think about it, the weirder it is. I would just be fascinated to learn what happened if Sony isn't actually acquiring Bluepoint.
In order for Sony Japan's Twitter to make that mistake, two people must have independently screwed up — the graphic designer and the Twitter community manager. One person making a mistake is normal, but two independent mistakes is weird.
My guess is that either the Bluepoint acquisition fell apart at the very last minute or they're just being quiet about it.
Obviously, their main priority will be porting, whether it be Playstation games to Steam or old versions of games to the PS5.
I also kind of hope they have a longterm role in making older Playstation games compatible on the PS5 and maybe Steam too. I know this is a silly wish, but I am always hopeful for some legacy support.
I'm really excited for this one. I'm happy that Mizuki will be protagonist. Hopefully, we won't get all the annoying pervert jokes that the original had.
@jcboyer515 Oh my bad, I misread the article. I subtracted 1.8 million from 3.2 million and incorrectly thought the original version of Persona 5 sold 1.4 million copies.
On the one hand: Sony always needs to fix their *****. They're so backwards on everything (except compatibility!) and this is one more case of it.
On the other hand: The indie game market is just too overcrowded at this point. I never buy indie games on Steam anymore. I think the Switch has a pretty good balance of curation and openness, but even then, it has gotten a bit too open for my liking.
900,000 sales of P4G on Steam is actually pretty disappointing. I'm pretty sure P4G sold a million-ish copies on Vita, and that was the Vita.
That said, Atlus has pretty typically relied on a small passionate fanbase instead of trying to appeal to as many people as possible. So you have people like me that have bough all of the mainline Persona games multiple times, as well as almost all of the spinoffs.
On a side note: I am glad Persona 5 Royal has outsold the original Persona 5. The original version should be wiped from stores so no one makes that mistake. Royal is so much better than the original in every way.
The original game was great. It definitely wasn't as shocking as Zero Escape and I much preferred the escape room puzzles of those games to the weird... time management puzzles of AI: Somnium files, but AI: Somnium Files had a solid, engaging storyline. Even if it was very predictable.
I'm hoping the second game will be a bit more tonally consistent. The random perverted stuff was just annoying in the first game.
I might have been interested in Final Fantasy Origins if they had put any thought into the dialog. Instead they just said "Chaos" dramatically twenty times in a row.
@themightyant That's a good point. That said, from PSOne classics, they should know ahead of time which games tend to cause problems. I think they could also just do what Sega did with Sonic Mania and contract people who work on ePSXe.
There is no reason PS classics aren't on the PS5. There should be no difficulty putting PS1 and PSP games on the PS5 whatsoever.
PS2 games are a bit more problematic. Some games, most notably the Ratchet and Clanks, used a bunch of weird cheats to make it run on the PS2, like having certain assets loaded from the the center of the disk, so those games are extremely difficult to emulate. But I do wish they expanded the PS2-on-PS4 offerings.
PS3 architecture is so weird, so we'll get good PS3 emulation around the same time we get good Sega Saturn emulation.
And with PS Vita emulation... let's be fair. 99% of people would be satisfied if Persona 4 Golden just got ported to PS5.
General rule: if it's not published by the console owner's company, you can assume it will eventually come to other platforms. Doesn't apply to everything, but it applies to enough games.
I'm glad Playstation has largely shifted over towards the Nintendo Direct style of presentation. They're still not quite as well presented as Nintendo does them, but it's nice to be able to watch a 30 minute to an hour commercial. It's much less tedious than what my old E3 ritual was: waiting through a bunch of boring presentations until I got to see what Sony and Nintendo had to show.
I am looking forward to this game, but can anyone explain to me why the new Ratchet and Clank, the new Guilty Gear, and FF7 Remake Remake are all releasing a day apart? I know Ratchet and Clank is the only first party game there, but Sony clearly has investments in the other two. You'd think there would be some push to space out the games.
I'm honestly just glad that a lot of people finally seem to have come around to this game. It was so uncomfortable being one of the people that absolutely adored the game when it came out a year ago.
I was sort of between games, messing around between Jak 2, Jak 3, Thimbleweed Park, and Minecraft. I was considering getting Nocturne, but I wasn't sure that I would like it.
Then I saw that the PS5 patch of this game dropped and I decided it was finally time for me to play through this game a third time.
I really hate the way the videogames industry has been going in the last couple of years. Constant mergers and acquisitions are bad for the consumer and bad for creative freedom.
It will be pretty unfortunate if this antitrust action ultimately leads to more and more acquisitions in the videogame industry, but the videogame industry is small potatoes compared to the broader media and telecommunications industry.
A port would be nice, but I'm unsure how Microsoft's exclusivity contract holds up here.
The game was always about 80% of the way towards being good. It was MUCH clunkier to play than Ratchet and Clank, and that was almost entirely because I hated that the melee attack was B instead of X.
@TheCollector316
I agree with Bluepoint and Housemarque, but Sumo is not a good fit.
1) Sumo is an enormous studio. Bluepoint and Housemarque are less than 100 employees. Sumo is close to 800.
2) Sumo has made plenty games for Microsoft and other publishers. Acquiring Sumo would just be exclusionary without any clear benefits.
I am still upset I can't cross-save from my PC to my PS5. I wanted to get back into the game when the PS5 version came out, only to be super disappointed.
I honestly think a TLOU3 would focus around Tommy. He's the only character without a concluded character arc, and he could make for an interesting non-linear prequel/sequel game.
Since this is a largely British site, was TLOU2 received differently among the British than among us Americans?
Obviously, it is an incredibly divisive game, but some of the harshest good-faith criticism seems to be from British and Australian outlets, while American and Canadian outlets are much more likely to be very positive towards it.
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Re: Soapbox: After a Year of Silence, Today's PlayStation Showcase Can't Afford Dead Air
Sony is good at showmanship, and they know when to temper expectations and when not to.
I'm expecting a lot from this one.
Re: New Sony Team Firesprite Is Bigger Than Media Molecule, London Studio Combined
@NEStalgia Most major studios outsource heavily to other studios. For example, Naughty Dog only has around 500 employees, but about 2,000 people worked on The Last of Us II.
Re: Sony Acquires Firesprite Games, Dev Behind The Persistence, Playroom
Bit of an odd one here.
This first seemed like an acquisition out of left field, then I did some research and realized that Sony is basically just re-acquiring Liverpool Studio.
Re: Negotiations for Death Stranding Sequel Underway, Reveals Star Reedus
I have no particular interest in Death Stranding, but I think there is something interesting here.
Herman Hulst mentioned explicitly that Sony was working with Kojima Productions and From Software.
Now we're getting this thing from Norman Reedus and there's also a rumor going around about another Soulslike game from FromSoft.
Re: Promising PS4 Exclusive WiLD Has Allegedly Been Canned
Honestly, I'm surprised it took this long to announce it. I figured it had been cancelled for about five years now.
Re: Hades (PS5) - Who Knew Escaping Hell Would Be So Heavenly?
Hades was a game that I think was spoiled for me by the early access. I absolutely loved it to death back when I played it in 2018. Then when the craze happened in 2020, I was kind of underwhelmed, because it didn't really expand all that much.
I think I was also the only person who didn't really like the story of it. I think there was just way too much dialogue and I always wanted to get back to the game. I wish the dialogue was presented like in Bastion or Transistor, so that I could learn things without it taking me away from the gameplay.
Re: Sony Completes Acquisition of Anime Giant Crunchyroll
For the people that think Sony is going to do some bundles with anime and Playstation Plus, I wouldn't hold your breath. While there is some overlap between the sectors, Sony's individual sectors function very separately.
Everyday♪ Today's Menu for the Emiya Family is a perfect example. It is a console game that came out a couple months ago that is published and co-developed by Aniplex, which is owned by Sony. There is no reason it couldn't be on Playstation systems, but it is currently a Switch exclusive.
Re: Tencent Tables $1.3 Billion Takeover of Sackboy Dev Sumo Digital
Monopolization of the video games industry is the biggest issue that we are currently facing.
It was expected because company acquisitions happen during economic downturns, but I think people were blindsided by the advent of the superpublishers.
Re: Looks Like The Last of Us 2 Has Been Permanently Discounted on PS Store
@RBMango I found the game to be much better on repeat playthroughs, personally.
Re: PS Store Weekend Offers Include Ubisoft Games, RPGs, and More
Outer Worlds is very good, but it's short. It never quite reached the heights that Fallout: New Vegas reached, though.
Re: Report: How PlayStation Is Failing Indie Developers
I do wonder how difficult it would be to sort out all these backend problems.
That said, I wouldn't be surprised if the decision to not have Indies create their own sales and the labyrinthine methods to submit patches are a cultural artifact of the 2011 hack.
Re: Bluepoint Stresses It's Fully Independent as Sony Acquisition Speculation Swirls
The more I think about it, the weirder it is. I would just be fascinated to learn what happened if Sony isn't actually acquiring Bluepoint.
In order for Sony Japan's Twitter to make that mistake, two people must have independently screwed up — the graphic designer and the Twitter community manager. One person making a mistake is normal, but two independent mistakes is weird.
My guess is that either the Bluepoint acquisition fell apart at the very last minute or they're just being quiet about it.
Re: Bluepoint Stresses It's Fully Independent as Sony Acquisition Speculation Swirls
This is definitely an odd case. Not sure what to make of it.
Re: Sony Acquires Dutch Developer Nixxes to Beef Up First-Party Tech Support
Obviously, their main priority will be porting, whether it be Playstation games to Steam or old versions of games to the PS5.
I also kind of hope they have a longterm role in making older Playstation games compatible on the PS5 and maybe Steam too. I know this is a silly wish, but I am always hopeful for some legacy support.
Re: AI: The Somnium Files - nirvanA Initiative Cracks a New Case on PS4 in 2022
I'm really excited for this one.
I'm happy that Mizuki will be protagonist. Hopefully, we won't get all the annoying pervert jokes that the original had.
Re: Atlus Stresses Importance of Overseas Sales as Persona 5 Royal Tops 1.8 Million Copies
@jcboyer515 Oh my bad, I misread the article. I subtracted 1.8 million from 3.2 million and incorrectly thought the original version of Persona 5 sold 1.4 million copies.
Re: Sony Under Heavy Fire for Handling of Indies on PS Store
I'm of two minds here.
On the one hand: Sony always needs to fix their *****. They're so backwards on everything (except compatibility!) and this is one more case of it.
On the other hand: The indie game market is just too overcrowded at this point. I never buy indie games on Steam anymore. I think the Switch has a pretty good balance of curation and openness, but even then, it has gotten a bit too open for my liking.
On the third hand: Life of Black Tiger happened.
Re: Atlus Stresses Importance of Overseas Sales as Persona 5 Royal Tops 1.8 Million Copies
900,000 sales of P4G on Steam is actually pretty disappointing. I'm pretty sure P4G sold a million-ish copies on Vita, and that was the Vita.
That said, Atlus has pretty typically relied on a small passionate fanbase instead of trying to appeal to as many people as possible. So you have people like me that have bough all of the mainline Persona games multiple times, as well as almost all of the spinoffs.
On a side note: I am glad Persona 5 Royal has outsold the original Persona 5. The original version should be wiped from stores so no one makes that mistake. Royal is so much better than the original in every way.
Re: It Looks Like a Sequel to AI: The Somnium Files Is in the Works
The original game was great. It definitely wasn't as shocking as Zero Escape and I much preferred the escape room puzzles of those games to the weird... time management puzzles of AI: Somnium files, but AI: Somnium Files had a solid, engaging storyline. Even if it was very predictable.
I'm hoping the second game will be a bit more tonally consistent. The random perverted stuff was just annoying in the first game.
Re: Bethesda Apologises to PS5, PS4 Fans 'P*ssed' at Exclusivity
It sucks. There's no way around it.
It is especially irritating that desktop PCs have skyrocketed in price while laptops and Macs have declined.
I do still need a new PC anyway, but I am really not ready to drop 3,000 dollars on a new rig yet.
Re: Reaction: E3 Is a Relic Desperately Clinging to Relevancy
The Nintendo E3 was excellent. I was so excited to see reveals for games that are actually coming out relatively soon.
I think Nintendo hasn't bowed out of E3 because it likes to do its Treehouse presentation. If it did, E3 would be so much less interesting.
I would really like Sony to adopt a Treehouse-style presentation.
Re: You Won't Have to Wait Too Long for S.T.A.L.K.E.R. 2 on PS5
Can we just have every third party exclusive not published by the platform holder come with the following disclaimer:
This game is not being published by Sony/Microsoft/Nintendo/other platform holder and is a timed exclusive unless expressly stated otherwise.
Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side
I thought Replaced looked beautiful and the new Forza Horizon looked amazing.
I don't think Gamepass is sustainable financially unless you have infinite money, so it's just going to be a problem Sony can't really deal with.
Re: Talking Point: Did You Enjoy the Square Enix Presents Showcase?
I might have been interested in Final Fantasy Origins if they had put any thought into the dialog. Instead they just said "Chaos" dramatically twenty times in a row.
Re: Actually, PlayStation Boss Jim Ryan Doesn't Hate Old Games
@themightyant That's a good point. That said, from PSOne classics, they should know ahead of time which games tend to cause problems. I think they could also just do what Sega did with Sonic Mania and contract people who work on ePSXe.
Re: Actually, PlayStation Boss Jim Ryan Doesn't Hate Old Games
There is no reason PS classics aren't on the PS5. There should be no difficulty putting PS1 and PSP games on the PS5 whatsoever.
PS2 games are a bit more problematic. Some games, most notably the Ratchet and Clanks, used a bunch of weird cheats to make it run on the PS2, like having certain assets loaded from the the center of the disk, so those games are extremely difficult to emulate. But I do wish they expanded the PS2-on-PS4 offerings.
PS3 architecture is so weird, so we'll get good PS3 emulation around the same time we get good Sega Saturn emulation.
And with PS Vita emulation... let's be fair. 99% of people would be satisfied if Persona 4 Golden just got ported to PS5.
Re: Reaction: Partnerships Show PlayStation Empowering Creators, And Avoiding an Acquisition War
Microsoft isn't the worst offender of the acquisition war, it's just the most prominent because of console war stuff.
Embracer Group and Tencent are definitely worse in this regard.
Overall, I am really, really uncomfortable about the monopolistic direction videogames are headed.
Re: The Good Life from Swery Delayed to Late 2021, Picks Up New Publisher
@haoie What about the man who did Deadly Premonition 2?
Re: Last Days of Play Challenge Finished, Unlocking Free PS4 Dynamic Theme
The PS5 is so much better than the PS4 in every other way, but I really, really miss themes.
Re: High-Profile Xbox Series X|S Horror The Medium Rated for PS5 Release
General rule: if it's not published by the console owner's company, you can assume it will eventually come to other platforms. Doesn't apply to everything, but it applies to enough games.
Re: PS5's Destruction AllStars Adding Bots to Online Multiplayer
I liked it as a showcase for the DualSense, but I found it pretty shallow and matchmaking took way too long.
Re: Poll: How Excited Are You for This Summer's Gaming Events?
I'm glad Playstation has largely shifted over towards the Nintendo Direct style of presentation. They're still not quite as well presented as Nintendo does them, but it's nice to be able to watch a 30 minute to an hour commercial. It's much less tedious than what my old E3 ritual was: waiting through a bunch of boring presentations until I got to see what Sony and Nintendo had to show.
Re: See the Various Planets You'll Visit in Latest Ratchet & Clank: Rift Apart Video
I am looking forward to this game, but can anyone explain to me why the new Ratchet and Clank, the new Guilty Gear, and FF7 Remake Remake are all releasing a day apart? I know Ratchet and Clank is the only first party game there, but Sony clearly has investments in the other two. You'd think there would be some push to space out the games.
Re: The Last of Us 2 PS5 Patch Out Now, Adds 60FPS Option
I'm honestly just glad that a lot of people finally seem to have come around to this game.
It was so uncomfortable being one of the people that absolutely adored the game when it came out a year ago.
Re: The Last of Us 2 PS5 Patch Out Now, Adds 60FPS Option
I was sort of between games, messing around between Jak 2, Jak 3, Thimbleweed Park, and Minecraft. I was considering getting Nocturne, but I wasn't sure that I would like it.
Then I saw that the PS5 patch of this game dropped and I decided it was finally time for me to play through this game a third time.
Re: Warner Bros' Gaming Division Will Be Broken Up As Part of Merger
I really hate the way the videogames industry has been going in the last couple of years. Constant mergers and acquisitions are bad for the consumer and bad for creative freedom.
It will be pretty unfortunate if this antitrust action ultimately leads to more and more acquisitions in the videogame industry, but the videogame industry is small potatoes compared to the broader media and telecommunications industry.
Re: PlayStation Studios' Creator Page Is Live on Steam, And Teasing More PC Ports
I think 4-6 is about what we should expect, given what Epic indicated.
I imagine MLB 2021: The Show is a shoe-in.
Re: Insomniac Games Renews Trademark for Xbox Exclusive Sunset Overdrive
A port would be nice, but I'm unsure how Microsoft's exclusivity contract holds up here.
The game was always about 80% of the way towards being good. It was MUCH clunkier to play than Ratchet and Clank, and that was almost entirely because I hated that the melee attack was B instead of X.
Re: Sony Invests in Discord, Full Integration Coming to PS5, PS4 Next Year
This is really fantastic news. Hopefully it gets put on Nintendo too.
Re: UK Sales Charts: PS5 Roguelike Returnal Off to Slower Start Than Other Sony Exclusives
Only 8 million people have a PS5.
I really, really love the game but it is niche beyond belief.
I would be hopeful if this game sold a million units.
Re: Leaked Document Reveals Xbox's Opinion of The Last of Us 2
I'm confused. I still think TLOU2 has the best shotgun of any game I have ever played.
Re: Housemarque Thanks Sony for Supporting the 'Very Risky' Returnal
@TheCollector316
I agree with Bluepoint and Housemarque, but Sumo is not a good fit.
1) Sumo is an enormous studio. Bluepoint and Housemarque are less than 100 employees. Sumo is close to 800.
2) Sumo has made plenty games for Microsoft and other publishers. Acquiring Sumo would just be exclusionary without any clear benefits.
Re: Genshin Impact Does PS5 Trophy Hunters Right by Adding Platinum
I am still upset I can't cross-save from my PC to my PS5. I wanted to get back into the game when the PS5 version came out, only to be super disappointed.
Re: Court Documents Reveal Almost 50% of Fortnite's Revenue Is on PlayStation
Take me to your Playstation to play Fortnite today?
Re: The Last of Us 3 Story Outline Has Been Written, Says Neil Druckmann
I honestly think a TLOU3 would focus around Tommy. He's the only character without a concluded character arc, and he could make for an interesting non-linear prequel/sequel game.
Re: Sony Set to Invest Even More Money in PlayStation Exclusive Games This Year
Since we're all doing wishlists, I really would like Sony to do a Metroid Prime-style game. Maybe Returnal is already that game, though.
Re: Ghost of Tsushima and The Last of Us 2 Both Nominated for Six GDC Awards
Since this is a largely British site, was TLOU2 received differently among the British than among us Americans?
Obviously, it is an incredibly divisive game, but some of the harshest good-faith criticism seems to be from British and Australian outlets, while American and Canadian outlets are much more likely to be very positive towards it.
Re: Sony Backtracks PS3, PS Vita Online Store Closures
Holy snip, Sony is capable of listening! I am genuinely surprised.
Now we have to yell at them to please, please, please put classic games on PS5. I want to be able to play P4 Golden and Xenogears on my PS5.
Re: There Have Been a Lot of Sonic Remakes in Dreams, But This Is the Best So Far
Can we call Dreams Remakes "Dreamakes?"
Re: PS5 Firmware Update Adds External Storage Support for PS5 Games, Social Features, and More Tomorrow
D-did... did good news for Playstation happen today??