Ironic that Push Square posted a leak via the same twitter account that they previously made fun of for getting a leak wrong, sarcastically calling them a "gaming insider". Seems hypocritical to use the same source that you previously questioned the legitimacy of.
Sad thing is that is Sony does buy Square Enix that's going to be a death knell for all their smaller mid-budget games. Things like Live Alive, Bravely Default and Triangle Strategy might thrive on other consoles, but they'll definitely have a harder time appealing to Playstation users due to the different audience.
@Milktastrophe The reason they made it free to play is because that style of game has become more lucrative than paid games with multiplayer. At least with free to play games, people are willing to try it and possibly get sucked in, while paid multiplayer games would put off a large portion of people from playing the games just from looks alone, making it very possible that they would've earned far less.
I remember a few years back Ubisoft appeared to be a titan in the gaming industry, and their position in the market seemed unmovable. After the success of some of their live service games like Rainbow Six Siege and For Honor they realised how lucrative microtransactions are, and decided to make everything, even their single-player games like Assassin's Creed, live service. Now they're at the point where they're realising chasing the biggest gaming trends by making uninspired games with half-baked mechanics is a poor business model. It's so surreal to see this once great company struggling, but it was their own lack of foresight when greenlighting projects that lead to their downfall.
@nomither6 I hear that, but I'd also like to say that a lot of the biggest criticisers of this new FF are talking badly about having another game in a medieval fantasy aesthetic. Taking fantasy from other cultures just gives a way to change things up while making things feel unique. Sure I think there'd be people complaining, but if it's done well the results will speak for themselves.
I wonder if Final Fantasy would ever go the route of doing a game inspired by other cultures. I'm sure a large part of tge fanbase would get mad if they decided to make a game in the vein of Afro-fantasy, but personally I think it could be quite cool.
@Kidfunkadelic83 I'm not 100 percent sure, but apparently playstation consoles don't support more than 4 players on one console. If you see yourself playing 6 player local multiplayer, it might be better to grab the switch version.
@thefourfoldroot1 I have two points about this. First of all, Fortnite wouldn't dabble in loot boxes, it's just skins you can get in the store, or from the battle pass. Considering the fact that people know what they're getting beforehand, it means people will only invest if they want something. With loot boxes people end up buying and rebuying due the randomness of the situation.
Second of all, I can say whales exist in so many varieties that you can't really confine them to just live service games. If a game comes out, most people getting it will get the regular releases, but there will always be those that get €200 collector's editions. Even with indie games, people would prefer shelling out for €50 physical editions, despite the fact that the games exist for less than a tenner on the digital store. There will always be people who want to spend more money than they should, so the best thing a company can do is make their sale options as consumer-friendly as possible so that ordinary people don't feel pressured into paying lots of money just to feel like they're enjoying the game.
@thefourfoldroot1 Fortnite is a free to play game, yet still remains very pro consumer. I know many people who refuse to spend a penny in the game, and managed to get plenty of skins and participate in every season for rewards.
@thefourfoldroot1 People stay because the game is constantly being updated to be an always changing and growing platform. It's due to this investment that the game can always stay fresh. Developers stay on this game likely because they value getting paid, and/or being in a stable position that allows them to provide for themselves and their families.
@Voltan It's like a 2d platforming game, but with fighting mechanics. So instead of comboing someone on a level plane, you're doing it over various platforms. It means the games are more focused on movement across the entirety of the stage. Knocking someone off the stage adds an extra layer of depth which causes players to try and combo each other close to the edge.
@UltimateOtaku91 I mean EA recently have shown greater interest in developing single-player games with its revival of franchises such as Skate and Dead Space, but also it's focus on the EA Originals side of things, with them publishing Lost in Random and It Takes Two, one of which won game of the year.
I think what many people forget is that while $5 billion dollars in live service games certainly is nothing to sneeze at, $2 billion for single-player still is a large enough amount to make the business even more profitable and keep investors happy. With game companies starting to realise that there's a market for both, I think we can expect a greater quantity of single-player games from big publishers in the future.
@K1LLEGAL Apparently even Psychonauts 2 benefitted greatly from funding. Tim Schafer stated that without the Big M's money they would've had to cut out a lot of things, like all the boss fights.
@CieloAzure It's not even the live service part that irks me. It's the fact that every studio they own has to be making large scale big budget cinematic games, and that the really interesting smaller games that have lots of creativity, and take around half the time to make, will get shafted because it doesn't match what the core Playstation fan wants out of the studio.
Well this sucks. I can't see things faring out better under Sony leadership than under independent control. Looking at what happened to Japan Studio, I doubt Sony would allow interesting games like Triangle Strategy, or Live Alive remake to get made. Only thing I see improving is their the NFT businesses, although why Square would sell off some of their most iconic franchises right before an acquisition is beyond me.
@NEStalgia I mean Square put FF in a fantasy setting in the 90s. It's literally called Final Fantasy. If anything they're just returning to their roots.
Its been over a decade since the previous entry. I'm just very happy that after all this time a new entry will finally see the light. Hopefully it turns out to be good and not a disappointment like Activision's Tony Hawk Pro Skater 5.
Unfortunate. Was looking forward to buying the playstation version. I'll wait a couple of months before deciding which console I'd like to get the game on.
I'm actually looking forward to this. It looks like something new and different, and it looks legit the team are very passionate about the project despite what the internet thinks about it. Not every movie franchise needs to be turned into an open world rpg or mmo (or both). Here's hoping that this game turns out to be good, and at least somewhat financially successful.
Comments 159
Re: First Impressions: SEGA's Multiplayer FPS Hyenas Is Baffling, But Maybe in a Good Way
I wonder how many live service games like this would do better if they had just hired a more interesting concept artist.
Re: Fortnite's Record-Breaking Dragon Ball Z Crossover Leaked
@LiamCroft Even if the leaker had a different source, this website still decided on using that particular leaker as their source.
Re: Fortnite's Record-Breaking Dragon Ball Z Crossover Leaked
Ironic that Push Square posted a leak via the same twitter account that they previously made fun of for getting a leak wrong, sarcastically calling them a "gaming insider". Seems hypocritical to use the same source that you previously questioned the legitimacy of.
Re: Ex-Square Enix Dev Heard Rumours of Sony Buyout
Sad thing is that is Sony does buy Square Enix that's going to be a death knell for all their smaller mid-budget games. Things like Live Alive, Bravely Default and Triangle Strategy might thrive on other consoles, but they'll definitely have a harder time appealing to Playstation users due to the different audience.
Re: Ubisoft's Free-to-Play Roller Champions Could Already Be on the Chopping Block
@Milktastrophe The reason they made it free to play is because that style of game has become more lucrative than paid games with multiplayer. At least with free to play games, people are willing to try it and possibly get sucked in, while paid multiplayer games would put off a large portion of people from playing the games just from looks alone, making it very possible that they would've earned far less.
Re: Ubisoft's Free-to-Play Roller Champions Could Already Be on the Chopping Block
I remember a few years back Ubisoft appeared to be a titan in the gaming industry, and their position in the market seemed unmovable. After the success of some of their live service games like Rainbow Six Siege and For Honor they realised how lucrative microtransactions are, and decided to make everything, even their single-player games like Assassin's Creed, live service. Now they're at the point where they're realising chasing the biggest gaming trends by making uninspired games with half-baked mechanics is a poor business model. It's so surreal to see this once great company struggling, but it was their own lack of foresight when greenlighting projects that lead to their downfall.
Re: Final Fantasy 16's English Cast Will Speak with British English Accents, Not American
@nomither6 I hear that, but I'd also like to say that a lot of the biggest criticisers of this new FF are talking badly about having another game in a medieval fantasy aesthetic. Taking fantasy from other cultures just gives a way to change things up while making things feel unique. Sure I think there'd be people complaining, but if it's done well the results will speak for themselves.
Re: Final Fantasy 16's English Cast Will Speak with British English Accents, Not American
@WadeIsInsane That is true. It's hard to imagine Square making a game in that style that doesn't feel tone deaf.
Re: Final Fantasy 16's English Cast Will Speak with British English Accents, Not American
I wonder if Final Fantasy would ever go the route of doing a game inspired by other cultures. I'm sure a large part of tge fanbase would get mad if they decided to make a game in the vein of Afro-fantasy, but personally I think it could be quite cool.
Re: Random: Skegness Is Now Home to the Official Fall Guys Bench
@BeerIsAwesome Would you say that their marketing tactics fall short of your standards?
Re: PS Store Weekend Sale Live Now, PS5 Exclusives Included
@Bismarck Everyone does that lol. In fact the only publisher that rarely ever discounts its games is Nintendo.
Re: Talking Point: What Are You Playing This Weekend? - Issue 431
@Kidfunkadelic83 I'm not 100 percent sure, but apparently playstation consoles don't support more than 4 players on one console. If you see yourself playing 6 player local multiplayer, it might be better to grab the switch version.
Re: Overwatch 2 Will Be Free-to-Play on PS5, PS4
@thefourfoldroot1 I have two points about this. First of all, Fortnite wouldn't dabble in loot boxes, it's just skins you can get in the store, or from the battle pass. Considering the fact that people know what they're getting beforehand, it means people will only invest if they want something. With loot boxes people end up buying and rebuying due the randomness of the situation.
Second of all, I can say whales exist in so many varieties that you can't really confine them to just live service games. If a game comes out, most people getting it will get the regular releases, but there will always be those that get €200 collector's editions. Even with indie games, people would prefer shelling out for €50 physical editions, despite the fact that the games exist for less than a tenner on the digital store. There will always be people who want to spend more money than they should, so the best thing a company can do is make their sale options as consumer-friendly as possible so that ordinary people don't feel pressured into paying lots of money just to feel like they're enjoying the game.
Re: Overwatch 2 Will Be Free-to-Play on PS5, PS4
@thefourfoldroot1 Fortnite is a free to play game, yet still remains very pro consumer. I know many people who refuse to spend a penny in the game, and managed to get plenty of skins and participate in every season for rewards.
Re: Talking Point: What Are You Playing This Weekend? - Issue 430
@Mostik The Console Wars have begun employing double agents hahaha.
Re: Talking Point: What Are You Playing This Weekend? - Issue 430
@Rob_230 @Mostik Don't worry. It's just the PS5 console protesting the playing of a Microsoft owned title.
Re: It Looks Like Square Enix Won't Be Betting the Farm on the Blockchain After All
@JSnow2 It's because just after the sale the NFT market crashed hard, with likely no way of recovery.
Re: Darth Vader, Indiana Jones Vibin' in New Festival Fortnite Season
@thefourfoldroot1 People stay because the game is constantly being updated to be an always changing and growing platform. It's due to this investment that the game can always stay fresh. Developers stay on this game likely because they value getting paid, and/or being in a stable position that allows them to provide for themselves and their families.
Re: Street Fighter 6 Reinvents Itself on PS5 in 2023, Has a Single-Player Campaign
Bearded Ryu tho.
Re: The Destroy All Humans! 2 Remake Reprobes PS5 This August
@sanderson72 Surely if you've been following this website you'll have seen plenty of new games coming down the pipeline.
Re: Rumour: PS Plus Games for June 2022 Might Have Leaked
Nice to see that they're giving out a GOAT this time. Also God of War and Naruto.
Re: Call of Duty: Modern Warfare 2 Beta Coming First to PS5, PS4
Ironic.
Re: Hogwarts Legacy on PS5 Makes You Feel Like Harry Potter
"Hogwarts Legacy on PS5 Makes You Feel Like Harry Potter"
Well I hope this isn't true considering how much I enjoy having alive parents.
Re: Final Fantasy 14 Is the Saviour of Square Enix's Latest Financial Report
Neo: The World Ends with You is so niche that it didn't even get mentioned in this article 😔
Re: MultiVersus Closed Alpha Will Let You Test Warner Bros' Platform Fighter on PS5, PS4
@Voltan It's like a 2d platforming game, but with fighting mechanics. So instead of comboing someone on a level plane, you're doing it over various platforms. It means the games are more focused on movement across the entirety of the stage. Knocking someone off the stage adds an extra layer of depth which causes players to try and combo each other close to the edge.
Re: MultiVersus Closed Alpha Will Let You Test Warner Bros' Platform Fighter on PS5, PS4
Can it beat the masterpiece Nickelodeon All-Star Brawl? That's the real question that needs to be asked.
Re: Apex Legends Is Pulling in Insane Revenue
@UltimateOtaku91 I mean EA recently have shown greater interest in developing single-player games with its revival of franchises such as Skate and Dead Space, but also it's focus on the EA Originals side of things, with them publishing Lost in Random and It Takes Two, one of which won game of the year.
I think what many people forget is that while $5 billion dollars in live service games certainly is nothing to sneeze at, $2 billion for single-player still is a large enough amount to make the business even more profitable and keep investors happy. With game companies starting to realise that there's a market for both, I think we can expect a greater quantity of single-player games from big publishers in the future.
Re: PS5, PS4 Exclusives Will 'Deteriorate' if Launched on PS Plus, Says Sony CFO
@K1LLEGAL Apparently even Psychonauts 2 benefitted greatly from funding. Tim Schafer stated that without the Big M's money they would've had to cut out a lot of things, like all the boss fights.
Re: EA Sports Will Officially Ditch FIFA Branding Next Year
Wish they named it something catchier.
Re: 'Multiple Sources' Said Sony Is Buying Square Enix, Allegedly
@CieloAzure It's not even the live service part that irks me. It's the fact that every studio they own has to be making large scale big budget cinematic games, and that the really interesting smaller games that have lots of creativity, and take around half the time to make, will get shafted because it doesn't match what the core Playstation fan wants out of the studio.
Re: 'Multiple Sources' Said Sony Is Buying Square Enix, Allegedly
Well this sucks. I can't see things faring out better under Sony leadership than under independent control. Looking at what happened to Japan Studio, I doubt Sony would allow interesting games like Triangle Strategy, or Live Alive remake to get made. Only thing I see improving is their the NFT businesses, although why Square would sell off some of their most iconic franchises right before an acquisition is beyond me.
Re: Embracer Group to Buy Multiple Square Enix Studios and IPs in Huge Acquisition
@UltimateOtaku91 Apparently IO Interactive raised up the money and bought themselves off SE.
Re: Digimon Survive Release Date Finally Confirmed for July
@WanderingBullet Now we just have to wait for and updated trailer...
Re: Digimon Survive Finally Releases This July... In Japan
@WanderingBullet Probably a placeholder. It's definitely not going to release before Japan.
Re: Reaction: Sony's Biggest Problem Is Consumer Relations
@johncalmc But the number is 99.2 not 99.9 🧐
Re: Harry Potter RPG Hogwarts Legacy Will Remove Invisibility Cloak on PS5, PS4 Next Year
Thought you were saying that the devs were going to be removing the invisibility cloak in a patch until I realised the game hadn't even released yet.
Re: Marvel's Avengers' PS5, PS4 Exclusive Spider-Man Swinging By This Year
@nessisonett Everyone knows that a poem can only be true if it rhymes.
Re: Ariana Grande Rocks Our World in Epic Fortnite Concert
@Col_McCafferty To be honest most of the time I hear Fortnite being mentioned on the internet it is heavily bashed and criticized.
Re: Jose Mourinho on Fortnite: Footballers Stay Up All Night Playing That Sh*t
He's just jealous because he can't get that Epic Victory Royale.
Re: The Great Ace Attorney Chronicles (PS4) - No Objections to This Spiffing Spin-Off
@Quintumply How is the english voice acting? Is the game fully voiced, or is just certain segments? Also does the release support dual audio?
Re: Veteran Assassin's Creed Art Director Joins PlayStation-Partnered Haven Studios
This looks like a win. Say what you want about the Assassin's Creed games, but you can't deny that the art in them is absolutely gorgeous.
Re: Dodgeball Academia Still Looks Like the Sports JRPG We Always Wanted
It's a good year for the 5 dodgeball fans out there.
Re: Final Fantasy Pixel Remaster Could Come to Consoles If There's Demand, Says Square Enix
There's no demand for consoles whatsoever. Nope. None at all. Haven't seen a single soul who wants these on consoles.
Re: Dragon Quest 12 Will Shape the Future of the Series, Says Square Enix Boss
@NEStalgia I mean Square put FF in a fantasy setting in the 90s. It's literally called Final Fantasy. If anything they're just returning to their roots.
Re: Skate 4 Won't Be at EA Play Live, But We'll See a 'Little Something' Very Soon
Its been over a decade since the previous entry. I'm just very happy that after all this time a new entry will finally see the light. Hopefully it turns out to be good and not a disappointment like Activision's Tony Hawk Pro Skater 5.
Re: The Last of Us' HBO Adaptation Has a Beastly Budget
With any video game adaptation I make sure to keep my expectations low. However if it does turn out to be any good, I'll be sure to check it out.
Re: Psychonauts 2 Trailer Is Weird and Wonderful, PS5 Performance Restricted by Backwards Compatibility
Unfortunate. Was looking forward to buying the playstation version. I'll wait a couple of months before deciding which console I'd like to get the game on.
Re: Hideo Kojima Isn't a Fan of Calling Death Stranding PS5 'Director's Cut'
It's not a Directors Cut. It's a Strand-Type Cut.
Re: Mini Review: The Procession to Calvary (PS4) - Absurd Point and Click Adventure Is Funny and Brilliantly Unique
Looks great. I love point and click games and this looks right up my alley.
Re: The Lord of the Rings: Gollum Is Still a Long Way Away on PS5, PS4
I'm actually looking forward to this. It looks like something new and different, and it looks legit the team are very passionate about the project despite what the internet thinks about it. Not every movie franchise needs to be turned into an open world rpg or mmo (or both). Here's hoping that this game turns out to be good, and at least somewhat financially successful.