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Since when was this implemented?

Comments 37

Re: Game of the Year: Best PlayStation Vita Game of 2012

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@Kimiko Really? I find Gravity Rush extremely forgiving. No penalties for falling off a map and enemies that deal very little damage. Although I completely agree on it being too hectic at times, but I wouldn't say it was very hectic in the first four missions

@Gamer83 Those are some good games, but only Gravity Rush, LBP Vita, Uncharted and AC3: Liberation are Vita exclusive. The others are ports and available on other platforms.

Re: Vita Firmware v1.80 Locks Memory Cards to Single Account

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@MattSpangz You can do that or put both memory cards onto 1 account. You can use as many memory cards as you want so long as you don't use a single card for multiple accounts.

Frankly I think this is a bad move by Sony. I only use 1 account so it doesn't really affect me, but releasing an update that restricts the Vita's memory capabilities even more during this time doesn't seem like a good move.

Re: Store Update: 1st May 2012 (North America)

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Gonna renew my PS+ subscription today for Awesomenauts (And the crapload of 20+ other free games I got during my membership that are nulled until I renew the subscription even though I hardly played let alone made progress on any of them and dear god why can't you release a $160 or something permanent PS+ package Sony why?) Already bought Trine 2 day 1 for $15 and don't regret it one bit; an amazing game.

Edit: And yaaaaaaaaaaay price drops on Daxter and Stardrone

Re: Demon's Souls to Be Plunged into Darkness on 31st May

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I'll never forget my first true experience with anither player's message. I was in the first level, and right before a staircase leading into light, I had an urge to read the note at the bottom of the stairs. "It's a trap". Not paying attention to the note, I went up and was promptly killed by a boulder.

Re: Mysterious Namco Bandai Title is for PSP

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@Shinobi88 I disagree completely, I believe Sony should keep the Vita price as it is. The Vita shouldn't and doesn't need to turn into another 3DS situation. Although I do think that Sony needs to drop the price of the memorry cards, since I've all but forgot about my vita because of the lack of memory.

Re: Review: Dungeon Hunter: Alliance (PlayStation Vita)

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I completely agree with the review. When I downloaded the demo and viewed the characters I couldn't help but think of the horrible GO Series: Undead Storm characters. And then the gameplay was sluggish and required way too much potion-drinking and blind attacking.