Comments 14

Re: Concord PS5, PC Sales Estimates Are Somehow Even Worse Than We Thought

TheUnrestCure

Question for the author & editor: why is the word "actually" being used in the line "it's worth mentioning that our video producer Aaron has actually been playing Concord on PS5 over the last week or so"? Is that to suggest Aaron playing Concord is unexpected? That's interesting considering this is a gaming site: to play games is unexpected?

Re: Concord Probably Best Played on PC, According to Official Features Trailer

TheUnrestCure

@Golem25 Thank you for providing proof of the absolute insanity of online discussion with people who have neither good intent nor good manners. For this kinda trouble I should just hang out on the Steam forum to look for high-quality #$%^posting like the "General Playercount Watch Thread"; this "ass" game sure does draw a lot of attention from people who don't like it ; )

Re: Concord Probably Best Played on PC, According to Official Features Trailer

TheUnrestCure

@Golem25 That's a rather cynical and nasty view of the game. I purchased early access as the game looked to be interesting, well-developed, and fun. And it is. With PC crossplay on matching times usually took less than 10 seconds. The advantage of making the game a paid one is that players "bought" into the game, making for a more stable playerbase. I'm sure there will be a time to critically review the launch plans and indeed the quality of the game, but to assert the game is best not played takes a special kind of selfish myopia.

Re: Concord Pre-Load Available Now on PS5, Post-Launch Roadmap Revealed

TheUnrestCure

It must be very tough to be a game developer nowadays. They come up with a unique art style, develop characters that have different roles & abilities but can still function individually, try to develop interesting settings for the game's world, and offer a variety of game modes & experiences for players of all interest and skill to play in ... and then just get crapped on, just because. The game isn't even out yet but the cynics' judgements have arrived.

Re: SEGA Announces Two Point Museum for PS5

TheUnrestCure

@Mikey856 Eurogamer's preview included this tidbit: "Personally, I'm hoping for an art gallery where you're tasked with preventing soup-throwing vandals and heists. "Stay tuned," Huskins hints." You may yet get your wish ...

Re: Poll: Is 'Live Service' Becoming an Excuse to Release Unfinished Games?

TheUnrestCure

Just wait until everyone realizes how farcical the live service system is with attracting & retaining players: publishers & developers don't need a QUANTITY of players, only a QUALITY of players. They don't need 10k players when only 200 of them are the whales driving the funding. They just need those 200 players. Thus long-term content isn't king like we would assume ... just long-term items that interest the whales.

Re: FIFA 23's Pro Clubs Community Is Irate with EA Sports

TheUnrestCure

As someone who has watched EA-developed games consistently replace player expectation (BF 2042, PvZGW Neighborville) and desire (SWBF2) with simple money-grabbing game design, and has let productive titles (Medal of Honor, pretty much anything single-player) wither in order to concentrate players into more streamlined $$$-making experiences ... I fully expect EA to just let Pro Clubs starve as justification to remove it from the experience. If the mode cannot be monetized to the max EA will work hard to reduce and remove it.

Re: PSVR2 Will Have Over 20 Major Launch Titles

TheUnrestCure

@PhhhCough That's a tough price point at this ... err, point. While I definitely think there are more than enough quality titles to play on PSVR to qualify the $250 purchase, being this close to redundancy - which PSVR2 will certainly bring - there won't be much "legs" to PSVR nowadays. On the upside? Sony (and used game stores) seems to offer fantastic sales on quality PSVR titles almost weekly. You can fill up your backcatalog very fast and quite cheaply.