Very interesting writeup, Matt Personally, I found P.T.'s lack of traditional 'interactivity' its biggest draw. I was actually able to play it, and enjoy the horror, because I wasn't trying to wrestle with systems at the same time as being absolutely terrified.
But I'm going off on a tangent. I think the questions of quality are really interesting. I remember seeing a game - I can't remember which one - which had a room that just blatantly thanked PewDiePie for playing. At the very least, you have to admire the cojones.
@get2sammyb You can say what you like about Phil Spencer, but the man sure can take a bucket of ice water like a champ. All we need is Reggie and then we'll have the trifecta!
My experience with this game was very similar to yours, Sammy, with the only difference being that I forced a friend to play with me so that we could share the terror.
After we finished the demo, we decided to boot up Outlast to try to keep the excitement and fear going. However, we found that after playing P.T., Outlast just didn't seem scary anymore. Which is hilarious, because I found Outlast quite tense the last time I played it. I guess we'd been desensitized after the sheer unadulterated terror of P.T.
Another hilarious video, Ben! My favourite parts of these are when you read out my reviews in a pretentious voice. Because, let's be honest, it's what they deserve
@get2sammyb No, nothing that dramatic unfortunately. I went to have a quick nap, and then just slept right through. Luckily all the good stories hadn't been snapped up by the time I got back
Yeah. Ahem. About those time zones. I may have fallen asleep mere hours before the conference, and then missed the entire thing. However, in the interest of national security, I can neither confirm nor deny this.
@get2sammyb @Crimson_Ridley My sincere apologies!!! I had about ten other tabs open when I wrote this article, and I obviously took the link from the wrong one. Please ignore my, er, colourful browsing habits!
I didn't take part in this adventure as an act of kindness to my fellow writers. If I had been playing you likely would have lost EVERY game, and it probably would have been entirely my fault.
As you say Ben, literally anything is possible with Kojima at the helm. I'm happy to just sit back and enjoy what will undoubtedly be a ridiculous ride.
@Jazzer94 It's not clear in that quote, but I think he was talking about everything produced by the worldwide studios, so yeah, the Japan studio stuff and also the infamous/uncharted stuff
@XFsWorld I suspect it'd probably be things like that, yeah. Yoshida was characteristically vague in the interview, and obviously didn't mention anything in particular. Interesting stuff nonetheless.
@Gamer83 Correct me if I'm wrong, but I feel like your problem is less "There are too many indie games!" and more "There are too few AAA games!" - which is a totally valid criticism. I feel like these smaller projects we've been talking about would probably be a fix for that. At the same time, though, I worry that diverting resources from the bigger games to make smaller ones, might mean that the big ones end up taking even longer. I feel like we're at this bizarre crossroads at the moment. AAA games are getting bigger and bigger, and therefore taking much more time (and money) to make. Sometimes I worry about how sustainable it is. At any rate, it'll be interesting to see how things develop.
And just to clarify, though I often come across as a bit of a pretentious AAA snob, I do enjoy a good AAA game just as much as a good indie
@SimonAdebisi I agree 100% I think Child of Light and Valiant Hearts are two great examples of a big publisher making something smaller, but with a big publisher's budget. And even something bigger than that - like Far Cry 3: Blood Dragon - which looks and feels more like a typical AAA game, but is smaller, and more reasonably priced.
@ztpayne7 I think the study only refers to TV advertising, so I guess YouTube wouldn't count. Similarly, I rarely watch regular TV anymore anyway, but it's still interesting to see how much Sony is investing in that area.
@eLarkos Hahahaha, good question! I'm always looking for snappy ways to ask for comments, because I get sick of constantly saying "Let us know in the comments section below." - I guess I went a little obscure this time, though
@Punished_Boss I believe the update is available in the UK, as it's been posted on the UK blog. As for the main issues, I suspect that commenter is probably right. I've not played the vita port, but I've heard both good and bad things.
As for the pun, thank you! Don't tell Sammy, but I usually put the most effort into the pun
@GreyFox I was more just referring to the visuals when I compared it to The Last of Us. All the environments seem to have been taken over by nature, which is reminiscent of that game - but obviously the gameplay (and everything else) is completely different. I probably should have made that clearer in the article, though
I definitely think Sony should take a leaf out of Nintendo's book at next year's E3. Regardless of the quality of the actual announcements (which is obviously totally subjective), the best thing about the prerecorded format was the distinct lack of horrifically awkward mishaps. It made the other 'press conferences' almost seem unprofessional by comparison. Also, if they're going to start showing these things in cinemas, it makes sense to make them a bit more polished.
And while I certainly did miss the reactions from a live audience, the twitter blow-ups that occurred during Nintendo's event were just as entertaining, and 'hype-inducing.'
Great write-up Robert! I must admit, I'm fairly excited for this one, if only for that gorgeous art. That said, multiplayer FPS games always make me nervous, since I am - by and large - absolute rubbish at shooters. Hopefully it lumps me with similarly deficient players so I don't make a complete fool of myself.
What a terrific write-up - and a great idea! Like you all say, I think this was a pretty consistent E3 across the board - some really great stuff all around.
Oh, and that photo of Miyamoto is my new favourite thing ever.
Comments 368
Re: Feature: Watch and Yearn - Are YouTube and Twitch Influencing Game Design?
Very interesting writeup, Matt Personally, I found P.T.'s lack of traditional 'interactivity' its biggest draw. I was actually able to play it, and enjoy the horror, because I wasn't trying to wrestle with systems at the same time as being absolutely terrified.
But I'm going off on a tangent. I think the questions of quality are really interesting. I remember seeing a game - I can't remember which one - which had a room that just blatantly thanked PewDiePie for playing. At the very least, you have to admire the cojones.
Re: Review: CounterSpy (PlayStation 4)
@Davros79 I don't know, I guess it just didn't click for me - I'm glad you enjoyed it, though
Re: These New Screenshots Prove That Tearaway Unfolded is The PS4's Cutest Game
@sinalefa Hahahaha, so it was! I'm surprised neither Sammy or I picked up on that
Re: PlayStation Boss Gets Punished for All of E3's Boring Bits This Year
@get2sammyb You can say what you like about Phil Spencer, but the man sure can take a bucket of ice water like a champ. All we need is Reggie and then we'll have the trifecta!
Re: PlayStation Boss Gets Punished for All of E3's Boring Bits This Year
Man, I'm really growing to love his awkward hand gestures.
Re: Soapbox: Why P.T. Has Me Petrified at the Prospect of Silent Hills
@get2sammyb @Gr3ggl3s Eugh! The bit in the bathroom was the absolute worst!
Re: Soapbox: Why P.T. Has Me Petrified at the Prospect of Silent Hills
My experience with this game was very similar to yours, Sammy, with the only difference being that I forced a friend to play with me so that we could share the terror.
After we finished the demo, we decided to boot up Outlast to try to keep the excitement and fear going. However, we found that after playing P.T., Outlast just didn't seem scary anymore. Which is hilarious, because I found Outlast quite tense the last time I played it. I guess we'd been desensitized after the sheer unadulterated terror of P.T.
Re: Video: Watch As We Recap July's Best PlayStation Games
Another hilarious video, Ben! My favourite parts of these are when you read out my reviews in a pretentious voice. Because, let's be honest, it's what they deserve
Re: Gamescom 2014: PS4 Exclusive The Tomorrow Children Doesn't Look Like PixelJunk
@get2sammyb You're not wrong. Hopefully that's just for the trailer...
Re: Gamescom 2014: Microsoft All But Confirms That Rise of the Tomb Raider Will Release on PS4
So, can we look forward to you linking your reaction article every time the game gets mentioned from now on, @get2sammyb?
Re: Gamescom 2014: PS4 Exclusive The Tomorrow Children Doesn't Look Like PixelJunk
I am in love with the way this game looks. Such a unique style!
Re: Round Up: What Happened During PlayStation's Gamescom 2014 Press Conference?
@SimonAdebisi How on earth did you get that picture of me?
Re: Round Up: What Happened During PlayStation's Gamescom 2014 Press Conference?
@get2sammyb No, nothing that dramatic unfortunately. I went to have a quick nap, and then just slept right through. Luckily all the good stories hadn't been snapped up by the time I got back
Re: Round Up: What Happened During PlayStation's Gamescom 2014 Press Conference?
Yeah. Ahem. About those time zones. I may have fallen asleep mere hours before the conference, and then missed the entire thing. However, in the interest of national security, I can neither confirm nor deny this.
Re: Reaction: Why Lara Croft Will Still Raid PS4 in Rise of the Tomb Raider
Ladies and gentlemen, I give you Sammy Barker: the fastest games writer in the west.
Re: Gamescom 2014: Wait, Rise of the Tomb Raider Isn't Coming to PS4?
@Splat GIF of the year. All years.
Re: Rumour: Assassin's Creed: Rogue Will Clamber Onto the PS3 in November
To be honest, I'm actually much more excited for this than I am for Unity. The naval stuff in Black Flag was absolute genius.
Re: What's PlayStation Vita Puzzle Platformer Metrico All About?
This game has me pretty intrigued. I'm always excited about games, like this and Tearaway, that try to utilise the Vita hardware in interesting ways.
Re: Feature: Why You Should Try The Last of Us Remastered's Multiplayer Mode on PS4
I never tried The Last of Us' multiplayer the first time around, so I'll have to give it a shot when I pick up Remastered next week.
Re: That Rainbow PS4 Raised a Truckload of Money for Charity
@rjejr Oh no, it's entirely my fault! On the plus side, I'll be quadruple checking all the links I put in the articles I write from now on
Re: That Rainbow PS4 Raised a Truckload of Money for Charity
@get2sammyb @Crimson_Ridley My sincere apologies!!! I had about ten other tabs open when I wrote this article, and I obviously took the link from the wrong one. Please ignore my, er, colourful browsing habits!
Re: Samurai Warriors 4 Hacks and Slashes Its Way onto PS4 in October
@ShogunRok Fun fact: when this article was first posted I totally misspelt your name. Luckily, no one told you.....oh wait.
Re: Here's Your, Er, First Look at Media Molecule's PS4 Game
@Fire-and-Water As you can see, I'm a walking Lebowski reference. Every comments section I invade must bow down to the dude.
Re: Here's Your, Er, First Look at Media Molecule's PS4 Game
I am SO excited for Seizure Simulator 2K15!
Re: Feature: The PS4 Destiny Diaries - Day Three: The Crucible Presents Push Square vs. The World
I didn't take part in this adventure as an act of kindness to my fellow writers. If I had been playing you likely would have lost EVERY game, and it probably would have been entirely my fault.
Re: PS4 Port The Last of Us Remastered Sure Looks Pretty in These New Screenshots
@Punished_Boss Hahahahahaha! Guilty as charged
Re: PlayStation Plus Freebie Don't Starve is Getting Dastardly DLC Next Week
@voodoo341 It's $4.99 USD, so I imagine it'll be somewhere around 3 or 4 pounds.
Re: Video: Will David Hayter Star in PS4's Metal Gear Solid V: The Phantom Pain After All?
As you say Ben, literally anything is possible with Kojima at the helm. I'm happy to just sit back and enjoy what will undoubtedly be a ridiculous ride.
Re: We Still Don't Know What the Heck's Going on in PS4 Shooter VizionEck
This looks absolutely mental - I love it!
Re: Don't Panic, Sony Hasn't Forgotten About Its VR Headset Project Morpheus
@rjejr Don't play with my emotions like that
Re: Review: Tour de France 2014 (PlayStation 4)
That tagline....
Re: Is Everybody's Gone to the Rapture the PS4's Best Looking Indie Yet?
That picture with the wheelchair has been around for a little while, but I couldn't help but include it. It looks so good!
Re: Blimey, Only Four in Ten PlayStation Games Actually Make Money
@Jazzer94 It's not clear in that quote, but I think he was talking about everything produced by the worldwide studios, so yeah, the Japan studio stuff and also the infamous/uncharted stuff
Re: Blimey, Only Four in Ten PlayStation Games Actually Make Money
@XFsWorld I suspect it'd probably be things like that, yeah. Yoshida was characteristically vague in the interview, and obviously didn't mention anything in particular. Interesting stuff nonetheless.
Re: Shuhei Yoshida Doesn't Understand People Who Don't Like Indie Games
@Gamer83 Correct me if I'm wrong, but I feel like your problem is less "There are too many indie games!" and more "There are too few AAA games!" - which is a totally valid criticism. I feel like these smaller projects we've been talking about would probably be a fix for that. At the same time, though, I worry that diverting resources from the bigger games to make smaller ones, might mean that the big ones end up taking even longer. I feel like we're at this bizarre crossroads at the moment. AAA games are getting bigger and bigger, and therefore taking much more time (and money) to make. Sometimes I worry about how sustainable it is. At any rate, it'll be interesting to see how things develop.
And just to clarify, though I often come across as a bit of a pretentious AAA snob, I do enjoy a good AAA game just as much as a good indie
Re: Shuhei Yoshida Doesn't Understand People Who Don't Like Indie Games
@SimonAdebisi I agree 100% I think Child of Light and Valiant Hearts are two great examples of a big publisher making something smaller, but with a big publisher's budget. And even something bigger than that - like Far Cry 3: Blood Dragon - which looks and feels more like a typical AAA game, but is smaller, and more reasonably priced.
Re: Natural Doctrine Brings Tactical Monster Mashing to PS4, PS3, and Vita in September
@SimonAdebisi No, unfortunately it isn't cross-buy. Which kinda makes the cross-save much less noteworthy, but there you go.
Re: The Swapper Will Be Invading All of Your Sony Consoles This Summer
I am well excited to replay this!
Re: Sony Spends More On US TV Ads For The PS4 Than Microsoft Does For The Xbox One
@ztpayne7 I think the study only refers to TV advertising, so I guess YouTube wouldn't count. Similarly, I rarely watch regular TV anymore anyway, but it's still interesting to see how much Sony is investing in that area.
Re: Does This New Project Morpheus Trailer Sell You On Sony's Virtual Reality Headset?
@eLarkos Hahahaha, good question! I'm always looking for snappy ways to ask for comments, because I get sick of constantly saying "Let us know in the comments section below." - I guess I went a little obscure this time, though
Re: This Patch for Borderlands 2 on Vita Will Help Fix The Shooter's Shonky Controls
@Punished_Boss I believe the update is available in the UK, as it's been posted on the UK blog. As for the main issues, I suspect that commenter is probably right. I've not played the vita port, but I've heard both good and bad things.
As for the pun, thank you! Don't tell Sammy, but I usually put the most effort into the pun
Re: Exclusive PS4 and Vita Title Pavilion is Packed with Preposterous Puzzles
@GreyFox I was more just referring to the visuals when I compared it to The Last of Us. All the environments seem to have been taken over by nature, which is reminiscent of that game - but obviously the gameplay (and everything else) is completely different. I probably should have made that clearer in the article, though
Re: Talking Point: Should Sony Ditch E3 Stage Shows Like Nintendo?
I definitely think Sony should take a leaf out of Nintendo's book at next year's E3. Regardless of the quality of the actual announcements (which is obviously totally subjective), the best thing about the prerecorded format was the distinct lack of horrifically awkward mishaps. It made the other 'press conferences' almost seem unprofessional by comparison. Also, if they're going to start showing these things in cinemas, it makes sense to make them a bit more polished.
And while I certainly did miss the reactions from a live audience, the twitter blow-ups that occurred during Nintendo's event were just as entertaining, and 'hype-inducing.'
Re: Relive a Classic Adventure with Another World on PS4, PS3 and Vita Next Week
This, like Grim Fandango, is exactly the sort of game I'd love to play on Vita. Needless to say, I'm pretty chuffed that we're getting both.
Re: First Impressions: Testing the Hype in Destiny's Exclusive PS4 Alpha
@chazaroonie Well that's got me excited! I quite liked the feel of Far Cry 3, though I didn't get to play very much of it.
Re: First Impressions: Testing the Hype in Destiny's Exclusive PS4 Alpha
Great write-up Robert! I must admit, I'm fairly excited for this one, if only for that gorgeous art. That said, multiplayer FPS games always make me nervous, since I am - by and large - absolute rubbish at shooters. Hopefully it lumps me with similarly deficient players so I don't make a complete fool of myself.
Re: Talking Point: How Did the Three Major Manufacturers Fare at E3 2014?
What a terrific write-up - and a great idea! Like you all say, I think this was a pretty consistent E3 across the board - some really great stuff all around.
Oh, and that photo of Miyamoto is my new favourite thing ever.
Re: E3 2014: Uncharted 4: A Thief's End Will Be The Last In The Series, Hints Nolan North
@get2sammyb "Uncharted 5: A Thief's End.....AGAIN!"
Re: Poll: What Was Your Favourite PlayStation Game of E3 2014?
Am I allowed to vote for No Man's Sky twice?
Re: E3 2014: The First Five Minutes of Far Cry 4 Are Fearsome and Fantastic
@get2sammyb Hahaha, it's my fault for fudging up the post time. I blame stupid time zones!