If capcom puts a realistic price on this collection, and adds move support to resident evil 4 then consider me sold. But if I know capcom the Move support bundle will cost $10 extra and the game will be $60-$70 when it first comes out.
cant spell IGNorant without IGN they also dont put the price point in consideration when posting review scores, as this game is only $40 compared to the kinect games at $50 and compared to regular games at $60.
they also dont punish games who try to charge $70 like fable 3 did.
I meant the game should offer dual shock as an alternative to Move, the sixaxis controls in the dual shock will be more then capable of handling the bowling and frisby games and the other games the weapon could be controlled with the right stick.
cant wait to see the review, I admit after playing the demo that I had fun. But at the same time it felt a lot like motion controls tacked on and not really 1:1 in any aspect, defeating the purpose of not also supporting dual shock.
@autogolazzo I blame sony for not updating the camera, there wasnt anything for playstation to do with the camera til move except video chat so why cant we get an HD camera that can better track stuff. I can see the smallest details perfectly on my screen but Playstation cant see them at all making the camera the only fault of move, and the camera the only thing kinect did right but at the same time missing the core component the controller.
Basically I would have been much happier spending an extra $30 on a better camera then on my nav controller or on the sharp shooter. I love the move but I might as well be playing in the dark because it doesnt seem to help the PS eye either way. (to be fair grand turismo 5 PS eye feature worked great for me, and I still cant figure out why it doesnt work in the fight or in eye pet. I wiggled my finger for what felt like a day and that pet didnt do anything, by the time the stupid creature responded to me I was already ejecting the disk.
@slapshot82 I never played the game first hand, I just havent heard many good things about the 2nd game, and its already $10 at used at blockbuster and its not even a year old so I just assume the worst.
well I didnt expect the move controls to be much, it still would have been a fun alternative. Though I admit knowing Koei Move support might be added in the Empires edition along with everything else missing from dynasty warriors 7. I havent played the game though, and Ive heard its awesome so dont take my comments too seriously im only basing my thoughts on previous installments.
Unless the game is more adventure(portal 2), or rpg(Elder Scrolls Skyrim) based or features Duke Nukem, im pretty much sold on move being my only choice for action based FPS games. I admit Ive not enjoyed an FPS as much as I did on Killzone 3 since playing the conduit on the wii acouple years back.
Why in the world would you make bioshock with Move controls and instead of using the move controller to point, you shake it to make choices? does this guy even know what hes talking about, ive never played a fps on wii or move that required me to shake to make choices instead of aim. plus he works for EA and EA are the masters of leaving us feel cheated, for an example check the need for speed hot pursuit dlc, $5 for cars that should be in the game already, $10 for modes that should have been in, and on top of that they charge you to even access online if you didnt buy the game new. Leaving move controls out of Bioshock with such a poor excuse, with a rather negative comment about move in battle field 3 makes me feel cheated if I were to buy bioshock.
Plus to be fair while system shock and bioshock were awesome, I think bioshock 2 was a fail and I doubt the next game will do much new, though I admit the trailer looked nice I feel like they're just borrowing ideas from there previous successes and hoping for the best. Also just to add, considering how weak bioshock 2 multiplayer features were I feel bioshock is used to leaving fans feeling cheated.
only today did I, its decent and fun, but the camera control feels a bit weird and the move controls are pretty basic in most cases. I hope there are more mini games in the full version because I could see myself owning this game after the demo.
i was kidding, I couldnt afford 3 games in one month if I tried. I might get a blockbuster game pass (unlimited rentals for a month) next month and catch up on the move titles Ive missed out on. Honestly though Dance on broadway could be an awesome game for the right people(not me), but I doubt my fitness coach is any good(based on the fact I bought wii fit and it was horrible, so I just shutdown all yoga games).
I meant more that it was disapointing to see 3 brand new move games and not one of them interest me what so ever.
@Goldencannon it worked well with friends but it wasnt possible single player unless you want to rip your hair out and gouge your eyes. I hope the Move support for LBP 2 allows me to use move and nav controller and doesnt force multiplayer.
teachers pack is supposed to come out in May, and the move update was rumored to happen around the same time, I admit I may have been a bit too hopefull.
I would love to see a side scroller sly cooper game, I guess this is as close as I'll get. already have the other costumes but I might consider sly and bently as sly isnt easy to recreate in the game without that costume.
Im really glad to have the navigation controller but I used move and beat resident evil 5 no problem with the dual shock, I just felt since I was buying Killzone 3, I might aswell have the nav controller. if sony discontinues move without proper continuous games then I just wont buy any new video games and go pure retro. IE I had an xbox 1 and im bored of FPS games using the sticks, publishers only seem to make fps games, so give me motion controls or give me more variety in games, the Non Move games I think that did it right (over the past year) Red Dead Redemption, Littlebigplanet 2(its not a move game yet), and Mass Effect 2. I shouldnt be playing the sly cooper trilogy as if it were the biggest game to come out during the pre christmas holidays. Though sony offers tons of variety 3rd party publishers like activision dont.
well glad it finally did come out, but why would the file size different from US and UK version.. more importantly whats the difference between the two demos.
it was already marked on my calender but im glad to see that the UK release date doesn't differ much from the NA one. just out of curiosity do we know what the beta will include? any word of an offline component?
PSN store updates tuesdays for NA and wednesdays for EU, its thursday so I would expect it to be online by now. if anyone has seen it on the ps store please let us know I wont be able to check until the weekend. I can confirm that the mortal kombat demo will be on plus for only a week and everyone will get a chance to download it on the 15th, but perhaps PS move heroes didnt do something similar or perhaps the demo wont be coming out right away for regular users.
9 paragraphs of text that should have instead been a link to the sly collection review, 2 paragraphs of text mentioning playstation move heroes news already posted to the main page several times recently with no mention in any of them whats included in the demo. I dont see what I misinterpreted. if you want to talk more about a ps2 game ported 2 ps3 with essentially no move controls then I dont see why you need to post it as news it would have done better as a forum topic. plus I find it strange you post this without warning about spoilers as you essentially cover the entire story of all 3 games. oh and that demo mentioned on the final paragraph suposively doesnt exist and wasnt listed as part of the most recent psn update.
I think it should be optional for every FPS and TPS. and i think it would be cool to see the same implementation that was done for that lab rat game in contra styled games, last i think it would be awesome if they would let you customize all ps3 games with move controls, like for example taking the killzone 3 control scheme and adding it to every fps already released(like pregame customize all buttons or something) part of the reason I say this is because half life 2 is fully playable with a wii mote on the pc. some people dont like move controls and thats fine but I dont see why I cant have a generic way of implementing some sort of move control into every game. I find the best example of this concept is smash bros brawl and the conduit. give the player the choice in how they want to use there controller is something all move games should include.
I hate to complain but this topic is mostly all about the sly collection, and yeah I agree its great but I would have prefered more information about this game like perhaps an explaination on how the main games plays and what mini games are in the demo
does the beta have an offline component or online only? if its online only I am more then willing to trade my code for something else to anyone on here who might want it since my internet is to slow for online play(I can download stuff at my friends)
I know this review is meant for killzone 3 players but just to clarify, since you dont use the nav controller in the lightgun games do you still need to have it plugged into the gun for the gun to work?
@James I did ask them, they dont offer any customer service what so ever for third party controllers and accessorys, if sony didnt make it then they will say too bad regardless. thats my only fear.
these controllers look like complete trash, and im not even trying to be mean they seriously look like a cheap kids game karaoke microphone controller. Also sony deactivates 3rd party controllers randomly so they no longer work with ps3 so these controllers are an even larger gamble. I wouldn't pay more then $15 for the pair, and thats assuming it has a rechargeable battery and not double AA's
Comments 153
Re: Out Today: PlayStation Plus SOCOM 4 Beta (Global)
yeah 2.25 gb might be a bit much to download, I think i'll just rent the game when it comes out.
Re: Resident Evil 4 HD Remake Outed for PlayStation 3
If capcom puts a realistic price on this collection, and adds move support to resident evil 4 then consider me sold. But if I know capcom the Move support bundle will cost $10 extra and the game will be $60-$70 when it first comes out.
Re: Out Today: PlayStation Move Heroes (North America)
cant spell IGNorant without IGN they also dont put the price point in consideration when posting review scores, as this game is only $40 compared to the kinect games at $50 and compared to regular games at $60.
they also dont punish games who try to charge $70 like fable 3 did.
Re: Out Today: PlayStation Plus SOCOM 4 Beta (Global)
Im now a ps plus person so I may check out the beta this weekend.
Re: Out Today: PlayStation Move Heroes (North America)
PS Plus free trial of the game (for SCEA atleast) comes out tomorrow if anyone is interested in killing their monthly bandwidth for an hour of play.
Re: Out Today: PlayStation Move Heroes (North America)
I meant the game should offer dual shock as an alternative to Move, the sixaxis controls in the dual shock will be more then capable of handling the bowling and frisby games and the other games the weapon could be controlled with the right stick.
Re: Out Today: PlayStation Move Heroes (North America)
cant wait to see the review, I admit after playing the demo that I had fun. But at the same time it felt a lot like motion controls tacked on and not really 1:1 in any aspect, defeating the purpose of not also supporting dual shock.
Re: Review: Top Spin 4 (PlayStation 3)
@din_djinn my thoughts exactly.
Re: Killzone 3 On Kinect Makes Great Case for Buttons
@autogolazzo I blame sony for not updating the camera, there wasnt anything for playstation to do with the camera til move except video chat so why cant we get an HD camera that can better track stuff. I can see the smallest details perfectly on my screen but Playstation cant see them at all making the camera the only fault of move, and the camera the only thing kinect did right but at the same time missing the core component the controller.
Basically I would have been much happier spending an extra $30 on a better camera then on my nav controller or on the sharp shooter. I love the move but I might as well be playing in the dark because it doesnt seem to help the PS eye either way. (to be fair grand turismo 5 PS eye feature worked great for me, and I still cant figure out why it doesnt work in the fight or in eye pet. I wiggled my finger for what felt like a day and that pet didnt do anything, by the time the stupid creature responded to me I was already ejecting the disk.
Re: Move Controls in BioShock Infinite "Would Cheat Gamers"
@slapshot82 I never played the game first hand, I just havent heard many good things about the 2nd game, and its already $10 at used at blockbuster and its not even a year old so I just assume the worst.
Re: Review: Top Spin 4 (PlayStation 3)
lets hope someone gets it right before too long. it would be sad to go all the way to top spin 5 and not have any decent tennis games for move.
Re: Dynasty Warriors 7 Does Not Support PlayStation Move
well I didnt expect the move controls to be much, it still would have been a fun alternative. Though I admit knowing Koei Move support might be added in the Empires edition along with everything else missing from dynasty warriors 7. I havent played the game though, and Ive heard its awesome so dont take my comments too seriously im only basing my thoughts on previous installments.
Re: Killzone 3 On Kinect Makes Great Case for Buttons
reminds me of the Power Glove.
Re: Move and 3D Being Considered for Battlefield 3
Unless the game is more adventure(portal 2), or rpg(Elder Scrolls Skyrim) based or features Duke Nukem, im pretty much sold on move being my only choice for action based FPS games. I admit Ive not enjoyed an FPS as much as I did on Killzone 3 since playing the conduit on the wii acouple years back.
Re: Move Controls in BioShock Infinite "Would Cheat Gamers"
Why in the world would you make bioshock with Move controls and instead of using the move controller to point, you shake it to make choices? does this guy even know what hes talking about, ive never played a fps on wii or move that required me to shake to make choices instead of aim. plus he works for EA and EA are the masters of leaving us feel cheated, for an example check the need for speed hot pursuit dlc, $5 for cars that should be in the game already, $10 for modes that should have been in, and on top of that they charge you to even access online if you didnt buy the game new. Leaving move controls out of Bioshock with such a poor excuse, with a rather negative comment about move in battle field 3 makes me feel cheated if I were to buy bioshock.
Plus to be fair while system shock and bioshock were awesome, I think bioshock 2 was a fail and I doubt the next game will do much new, though I admit the trailer looked nice I feel like they're just borrowing ideas from there previous successes and hoping for the best. Also just to add, considering how weak bioshock 2 multiplayer features were I feel bioshock is used to leaving fans feeling cheated.
Re: Kevin Van Dam Hoping to Hook Move this Summer
I have never been a big fishing guy in video games, except Ocarina of time of course but I'm kinda curious how this game turns out.
Re: PlayStation Move Heroes Demo Really Is Out Now
only today did I, its decent and fun, but the camera control feels a bit weird and the move controls are pretty basic in most cases. I hope there are more mini games in the full version because I could see myself owning this game after the demo.
Re: Out Today: Friday 18th March 2011 (Europe)
i was kidding, I couldnt afford 3 games in one month if I tried. I might get a blockbuster game pass (unlimited rentals for a month) next month and catch up on the move titles Ive missed out on. Honestly though Dance on broadway could be an awesome game for the right people(not me), but I doubt my fitness coach is any good(based on the fact I bought wii fit and it was horrible, so I just shutdown all yoga games).
I meant more that it was disapointing to see 3 brand new move games and not one of them interest me what so ever.
Re: "Very Exciting" Move Support for LittleBigPlanet 2 Coming
@Goldencannon it worked well with friends but it wasnt possible single player unless you want to rip your hair out and gouge your eyes. I hope the Move support for LBP 2 allows me to use move and nav controller and doesnt force multiplayer.
Re: Out Today: Friday 18th March 2011 (Europe)
3 disapointments all in one day, lets hope next weeks Playstation Move heroes will be a different situation.
Re: "Very Exciting" Move Support for LittleBigPlanet 2 Coming
teachers pack is supposed to come out in May, and the move update was rumored to happen around the same time, I admit I may have been a bit too hopefull.
Re: Hey, You Got Your PlayStation Move Heroes in My LittleBigPlanet 2
I would love to see a side scroller sly cooper game, I guess this is as close as I'll get. already have the other costumes but I might consider sly and bently as sly isnt easy to recreate in the game without that costume.
Re: Sony: "We Wouldn't Ditch Traditional Controllers"
Im really glad to have the navigation controller but I used move and beat resident evil 5 no problem with the dual shock, I just felt since I was buying Killzone 3, I might aswell have the nav controller. if sony discontinues move without proper continuous games then I just wont buy any new video games and go pure retro. IE I had an xbox 1 and im bored of FPS games using the sticks, publishers only seem to make fps games, so give me motion controls or give me more variety in games, the Non Move games I think that did it right (over the past year) Red Dead Redemption, Littlebigplanet 2(its not a move game yet), and Mass Effect 2. I shouldnt be playing the sly cooper trilogy as if it were the biggest game to come out during the pre christmas holidays. Though sony offers tons of variety 3rd party publishers like activision dont.
Re: PlayStation Move Heroes Demo Really Is Out Now
@James that makes sense, thanks for clearing that up.
Re: Sony: "We Wouldn't Ditch Traditional Controllers"
Sounds good to me, I cant imagine ever fully giving up the controllers but I definitely see PS move as the standard for some games.
Re: PlayStation Move Heroes Demo Really Is Out Now
well glad it finally did come out, but why would the file size different from US and UK version.. more importantly whats the difference between the two demos.
Re: Movin' Up the Sales Charts
over a million move's per month seems like a success to me. im curious though how many copies of killzone 3 were sold to move owners.
Re: SOCOM: Special Forces Release Date Revealed
it was already marked on my calender but im glad to see that the UK release date doesn't differ much from the NA one. just out of curiosity do we know what the beta will include? any word of an offline component?
Re: Ape Escape Makes Its Escape From Japan
I hope the price tag doesnt go past $15, especially with dead space extraction at that price point already.
Re: Out Today: PlayStation Move Heroes Demo (North America)
PSN store updates tuesdays for NA and wednesdays for EU, its thursday so I would expect it to be online by now. if anyone has seen it on the ps store please let us know I wont be able to check until the weekend. I can confirm that the mortal kombat demo will be on plus for only a week and everyone will get a chance to download it on the 15th, but perhaps PS move heroes didnt do something similar or perhaps the demo wont be coming out right away for regular users.
Re: Review: StarDrone (PlayStation Network)
ive been curious about this game for some time, im glad to see this review covers basically everything I would ask about the game. great review.
Re: Out Today: PlayStation Move Heroes Demo (North America)
i cant get online right now, but Its not listed as part of the most recent update. James where did you even hear this news in the first place?
Re: Meet the PlayStation Move Heroes: Sly Cooper and Bentley
9 paragraphs of text that should have instead been a link to the sly collection review, 2 paragraphs of text mentioning playstation move heroes news already posted to the main page several times recently with no mention in any of them whats included in the demo. I dont see what I misinterpreted. if you want to talk more about a ps2 game ported 2 ps3 with essentially no move controls then I dont see why you need to post it as news it would have done better as a forum topic. plus I find it strange you post this without warning about spoilers as you essentially cover the entire story of all 3 games. oh and that demo mentioned on the final paragraph suposively doesnt exist and wasnt listed as part of the most recent psn update.
Re: Talking Point: Should Move Controls Become the FPS Standard?
I think it should be optional for every FPS and TPS. and i think it would be cool to see the same implementation that was done for that lab rat game in contra styled games, last i think it would be awesome if they would let you customize all ps3 games with move controls, like for example taking the killzone 3 control scheme and adding it to every fps already released(like pregame customize all buttons or something) part of the reason I say this is because half life 2 is fully playable with a wii mote on the pc. some people dont like move controls and thats fine but I dont see why I cant have a generic way of implementing some sort of move control into every game. I find the best example of this concept is smash bros brawl and the conduit. give the player the choice in how they want to use there controller is something all move games should include.
Re: Meet the PlayStation Move Heroes: Sly Cooper and Bentley
I hate to complain but this topic is mostly all about the sly collection, and yeah I agree its great but I would have prefered more information about this game like perhaps an explaination on how the main games plays and what mini games are in the demo
Re: Out Today: PlayStation Move Heroes Demo (North America)
@advancedcaveman it should be on the north american psn?
Re: Out Today: PlayStation Move Heroes Demo (North America)
cant wait to try it.
Re: Zipper Lets Fly with SOCOM 4 Beta Details
does the beta have an offline component or online only? if its online only I am more then willing to trade my code for something else to anyone on here who might want it since my internet is to slow for online play(I can download stuff at my friends)
Re: Sharp Shooter Impressions and Killzone 3 PlayStation Move Tips
I know this review is meant for killzone 3 players but just to clarify, since you dont use the nav controller in the lightgun games do you still need to have it plugged into the gun for the gun to work?
Re: Third-Party Move Controllers On the Way in April
@TBD good idea, I never thought of doing it that way.
update: the company that made my wheel went bankrupt a few years ago
Re: Third-Party Move Controllers On the Way in April
@James I did ask them, they dont offer any customer service what so ever for third party controllers and accessorys, if sony didnt make it then they will say too bad regardless. thats my only fear.
Re: SOCOM Special Forces Beta Comes to PlayStation Plus
im curious if beta works offline in any way
Re: Review: de Blob 2 (PlayStation 3)
does 2nd player use a move wand to aim?
Re: Third-Party Move Controllers On the Way in April
@James then why did sony feel it was nessicary to deactivate my wheel for GT5?
Re: Third-Party Move Controllers On the Way in April
these controllers look like complete trash, and im not even trying to be mean they seriously look like a cheap kids game karaoke microphone controller. Also sony deactivates 3rd party controllers randomly so they no longer work with ps3 so these controllers are an even larger gamble. I wouldn't pay more then $15 for the pair, and thats assuming it has a rechargeable battery and not double AA's
Re: Move.Me Will Bring Move Development to the Masses
sounds awesome if offline content is available but if i need to always be connected to high speed, currently its pointless for me atleast.
Re: Dungeon Defenders Goes Cross-Platform with PC, iOS and Android
and people pay for xbox live. yet the free PSN can do cross platform. take that microsoft.
Re: Dungeon Hunter: Alliance Levels Up with New Trailer
this looks amazing.
Re: Review: Killzone 3 (PlayStation 3)
great review of an amazing game.
Re: Valve Explains Why You Can't Use Move in Portal 2
I think move works great in Killzone 3. i was refering to portals gameplay being the issue.