Comments 534

Re: Sony Rolling Out PS5 Internal SSD Access in Next Beta Update

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@Reeneman Oh I'm definitely not unhappy, I've not really had many problems. Just the odd crash here and there and a few weird things like the auto syncing of saves saying that there's a clash when the one on the local drive is the same date as the one on the cloud. Other than that I'm very happy which is why I don't want to chance it

Re: PS5's Destruction AllStars Cranks Up the Carnage with Gameplay Changes

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I haven't played for a few weeks now. I was having the odd game or two most nights but just haven't had as much time so this is the game that I dropped. I'll try and check this out later.

@Northern_munkey I like the idea of bringing some circuits into it, even if that's every other game it would really mix it up a little.

Re: Talking Point: What Are You Playing This Weekend? - Issue 386

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Having taken most of the week off being away on holiday I'll be back hopefully making some progress with Demon's Souls. Each time I hit a new boss I wonder how I'm going to ever beat it, but then somehow it just comes together and I edge forward. It's a great game though, really enjoying the entire environment and the choice of options with combat.

Re: Soapbox: PS5 Is Beautiful When Its Distinctive Features Are Used Properly

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Here I am banging the drum for Returnal again but for me it definitely uses the controller and 3D audio the best out of all the PS5 games I’ve played so far. It didn’t do activity cards too well though but I don’t think they would ever work well for a game like that. They are better for games where you can jump in at different points so sackboy was obviously perfect for that and they work quite well in Spider-Man too.

The help stuff I have used one and that was in Soulstorm. It worked reasonably well but then I always just forget about it. It almost needs to remind you it’s there, like if they had some annoying paper clip that popped up that would be perfect 🤔

Re: Soapbox: What Makes Returnal So Special

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@HeroYoshiko That’s really simplifying it and doesn’t tell the whole story. It’s not just about the way you dodge and shoot, it’s the “feel” of the game. There’s so many small details like the haptic feedback and the 3D sound that just add up to make it more than the sum of its parts. That’s why it becomes addictive.

Re: Soapbox: What Makes Returnal So Special

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@Total_Weirdo The platinum isn't actually that hard to achieve once you've finished the game. Due to the random nature of the game it just takes time for things to fall into line but if you enjoy playing the game then you might as well go for it.

Re: Soapbox: What Makes Returnal So Special

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This is exactly how I feel about the game. I was never someone who got on with the idea of having to do the same bits over and over again but Returnal is just so good to play that I just don't mind. I've even carried on playing even though I've got the platinum and that doesn't happen often.

I'd urge anyone on the fence about this game to give it a chance and it will reward you. Every victory is hard won but you will so appreciate it when you do win.

I'm still hoping for some DLC, and hell I'd probably even pay for it!

Re: The Winners from Sony's Latest State of Play

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I missed the SoP last night but I did watch the DS video this morning as that was the one game I was really excited about. It's an absolute bargain of an update though and I know I'd enjoy playing through the base game again anyway so all these extras are just icing on the cake - and I do like cake!!

Re: Death Stranding Director's Cut Dated for 24th September

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Woah that looks like a totally different game to the one I remember! The combat was ok but there weren't too many options in the way of weapons and melee combat was fairly rudimentary. For $10, or whatever this costs in the UK, I'll definitely be picking this up.

Re: Returnal Update 1.4.1 Available on PS5 Today, Here Are the Patch Notes

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@Fenbops For me I wouldn't be against one being added so more people feel comfortable with the game. Speaking for myself though I didn't really use rest mode to save a run either as usually I needed to "warm up" first before feeling like I was properly in the groove. If I'd have saved and exited and come back to it later I most likely would have died straight away from not being up to speed 😂

@Jayphex You should hop over to the Returnal thread, there's plenty of advice on there and people willing to help give some tips.

Re: Sony Acquires Dutch Developer Nixxes to Beef Up First-Party Tech Support

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@Floki Yes I can see your point about the Mac but I still think that's a little proprietary for what I'm thinking. I think that there would be some sort of certification program for components but that they would be PC parts, in the same way that Sony are certifying the M2 drives that we will be allowed to install in our PS5s. That way you don't have all the hassle that you get with PC as you are 99% certain that something is going to work with it.

Basically what I want is for someone to take away all that hassle for me and provide me with some options so that I can upgrade beyond what my machine is currently capable of but without having to wait for the next major revision of hardware.

Hey someone can dream right?

Re: Sony Acquires Dutch Developer Nixxes to Beef Up First-Party Tech Support

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@Floki No that's not what I'm asking for at all, we already have that. What I'm suggesting is something that combines the best of both worlds. The ease of use of a console coupled with the upgradability of a PC. With that setup then you could get new features by adding a new graphics card or upgrading the internal drive etc. The parts wouldn't be proprietary so you'd be able to buy an off the shelf AMD or Nvidia card, that way the prices are competitive. The PS eco system would be extended onto the PC so you'd have things like the PS store etc, and potentially even the ability to side load things too. For people who are just into gaming and want a streamlined experience then it means you don't need that other all purpose OS.

Edit: And just to add to that, not everyone who might be into PC gaming wants to tinker but might want to have the cool new shiny stuff.

Re: Sony Acquires Dutch Developer Nixxes to Beef Up First-Party Tech Support

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@ArcticSin For me personally I got fed up with PC gaming because I seemed to spend more time fixing issues with Windows and drivers than I did actually playing games. I'm sure there are lots of people out there who like that tinkering you have to do to just play games but that's not me. Now if there was an OS that did away with all that BS then I'd be up for that as it means you can actually spend quality time just playing games.
You are right in that freebsd is available already but it won't have access to the Playstation GUI plus all of the integration with the PS services and the SDK etc. They would all need to be added on top to get to what PS OS offers.

Re: Sony Acquires Dutch Developer Nixxes to Beef Up First-Party Tech Support

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It's a shame Sony don't do a port of PlayStation OS to the PC, that way you could have the flexibility of the PC ecosystem with an OS designed specifically for gaming, ease of use and integration with PSN etc. I'm sure there's lots of hurdles to overcome like driver support and keeping it updated etc but that would be an interesting proposition.

Re: PS Plus July 2021 PS5, PS4 Games Announced

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Glad there's A Plague Tale for PS5 but if I only had a PS4 I'd be pretty disappointed. Maybe some people like controlling sweaty men touching each other up though so hey there probably is something for everyone!

Edit: Sorry just to correct myself, I think there are plenty of sweaty women in WWE these days as well.

Re: PS Plus Version of Greedfall Won't Upgrade to PS5 Version for Free

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It's likely that MS paid more money for this to include the PS5 version when it was released as it is currently available on the service. The PS+ deal was probably cheaper and just included the PS4 version which was available at the time. Now if Sony wanted to include the PS5 version in that they would likely have to pay more money per user that took that option. Personally I'd rather they put that money towards something else down the line.

Re: Housemarque's Future Games Under Sony May Be 'Even Bigger' Than Returnal

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A game doesn't have to be big to make it good and Returnal shows that. I've actually sunk loads more hours into that game than I have some much bigger games just because it's been so much fun to play. What Housemarque did with it was take those elements that made the arcade games what they were and delivered them in a much more modern package. If they can carry over that gameplay into their next projects and those are even bigger in scope then I'm up for that as well.

Re: Poll: When Do You Expect the Next Major PS5 Livestream?

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The games coming out now were announced in the future of gaming stream they did last year. Going on that timeframe they might have some things coming up in a year to 18 months that they are willing to talk about these next few months. Who knows, maybe even some things we don’t know about yet or some of the multiplayer player projects like factions.

Re: Insomniac Games Now Hiring for PS5 Multiplayer Project

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I think the problem with multiplayer vs single player is that mp games are only playable if there’s a large enough player base. SP games can be played even years later and you’ll get the same experience, but if most of the player base has moved on to a different MP game then the game might be unplayable at worst case or difficult to get a game at best. That’s not to say they can’t be successful it’s just that they need to maintain that player base constantly to stay relevant.

It’s even more annoying if you’ve sunk a lot of money into a game and then they shut it down because not enough people are playing it.

Anyway that’s being down on MP games which I’m not, I’m just trying to point out why having too many MP games is detrimental compared to having too many SP games.