Agreed. Everyone's entitled to like what they want to, but for me this game missed the mark on just about everything. I like a robust crafting system in open worlds, and like @NEStalgia pointed out, this one was very limited and borrowed heavily (almost copied, really) from The Last of Us. It worked for a linear game like that, but not for what Bend wanted to do.
I'm curious to see how much they've learned since then and now, though. But this time, no amount of hype is going to get me to pull the trigger on them. I'll need to see gameplay and read some reviews, before waiting for a sale to help make up for what I felt was a waste of money last time around.
You are right. Not all of them have to be the same. I don't see where I said that, though. I spoke of my personal likes, not how all games should be made. Bethesda pioneered 3D open world games, and any game that uses an open world now is in at least a few ways derivative of them.
I get what you're saying. In many ways, the feelings are parallel to mine. While you are sneaking over to the other base, or hiding in the rain, it's almost like you are creating your own story, irrelevant of the games plot. That's the kind of thing I'm talking about. Those moments are gaming bliss to me. I've just found far more of them in Bethesda's games than anywhere else.
We might not be on the same page, but I think we're reading the same book!
Hah!! Forgot about the NOT picking up stuff because it was already 'full'. You're right, it was a waste of time to explore, not just because you could only hold a limited amount of things, but also because they just didn't make any interesting places to visit that weren't already tied to the plot.
If a stealth system works perfectly, I'm able to enjoy stealth, but never when it's instafail. I'm in a small minority who thinks no open world has really been done right since Skyrim/Fallout. You've got to build interesting places off the beaten path that have nothing to do with the quest line. For me the true joy of open worlds is getting lost and then finding something that was worth getting lost for.
True that. Since it was done by Bioware and is a total remake instead of a remaster, it wouldn't surprise me if combat ended up more like Mass Effect 2 and 3, which would be ok with me.
I wanted to like it, but just couldn't. The menu system was crazy, wanting you to use swipes on the touchpad to navigate. The steering on the motorcycle went from straight line to omfg, I'm headed straight off the road. I'd forgotten how many issues I'd had with it until I tried it again. Can't see myself finishing it. You're right, it earned the scores it got.
I was excited for Days Gone, bought it day one, and found it to be buggy and stereotypical with a clunky control scheme and not near enough visual clues as to where objects were that you can pick up.
Since then, I've heard so many people praise this game that I finally downloaded it free from PS+ to give it another shot after all the patching.
What I found is a less buggy version of a stereotypical game with a clunky control scheme and not good enough visual clues for picking up items.
I'm glad they're not making a sequel, and in truth, Bend still needs to show me they are even base level competent for me to invest in something they make in the future.
From what people like Ralizah and others have told me about the actual gameplay, I'm really looking forward to this. Graphics are looking a little dated, but that matters little if the gameplay holds up.
@fR_eeBritney That's why I hate games with respawning enemies, too. I love the 'calm after the storm' feeling games with good atmosphere can give you. A chance to catch your breath and look around a bit. Gives you time to appreciate the environment. Nothing beats a well-timed 'lull' in a good game, be it action, horror, or rpg.
I'm really looking forward to seeing more of Forspoken. The little that's been shown so far has me pretty excited. That last video showing the lightning fast traversal was very good looking to me. In the past, E3 has always been a great hype event, and I kinda feel like right now we could use a little hype. Usually, buried at it's core, is at least a small kernel of good information.
It's a deeper game than most people think it is. This time around I've been paying closer attention to how I spec my V. Trying varied attack methods to top my skills up to their associated attribute levels. Like, if my Intelligence is at 14, and my quick-hacking is also at 14, it won't progress until I raise Int. to 15. But I want some more agility, so instead of raising Int. to 15, I'm using hand guns, where I can still get a bit of a progress reward before I cap it at agility score 7.
There's actually tons of depth to be found in tying skills you want to use or are curious about to your current attributes.
I missed a good gun on my first time through (heck, probably more than one) that I was delighted to find this time around. It's a pistol called Lizzy, and you find it, obviously, at Lizzy's! It's a tech pistol that shoots an impressive 15 rounds a second and adds fire damage, so it plays more like a submachine gun. Tons of fun!
I've got 77 new hours in since the 1.20 patch, totally hooked again. I'd be playing it right now, but my controller battery dried up, so I'm waiting the obligatory hour and a half for it to recharge.
I've been meaning to play more Disco, but I get started on Cyberpunk and it just won't let me go!
The PS5 is more powerful than the PS4? Hm, maybe I'll have to get one. I think you get more crashes on the 5 than the 4, because the 5 didn't exist when they were making the game. Hence, no PS5 version at all yet. Everyone who complains about frequent crashes seems to be on a 5. Sure I have lower framerate, but by what I've experienced and read by other users, I've also had a much more stable experience on the 4.
Every time I read a Push Square click-bait slamfest on Cyberpunk, I'm just amazed you guys are playing the same game I am. I play on a Base PS4, and have well over 400hrs total runtime. It was rough going on release, but every single patch since has made it a better experience.
You must be trying to impatiently get through the game, which is the wrong way to play it, or trying to make it GTA5, which it isn't. The way to play this is slow paced, absorbing the city and the lore all around you. And if you're not on the freeway crossing water, get off your bike or out of your car and walk. You'll find all kinds of hidden goldmines and gameplay opportunities.
Don't just line yourself up at the next map marker and take off like a bat out of hell. Treat her gently. Since patch 1.2, I've got over 60hrs on a new character that I just started to see the improvements on. It has sucked me back in again. The hacking is great. Stealth/hack build lets you deal with some framerate stutter without paying a heavy price. I've only had one crash since 1.2, and for 60+ hours, I'll take that for any game.
@Old-Red Why would they want to make a PS5 version for 5 million people and drop the PS4 version for 100 million? This game was designed more for the PS4 than the PS5, that's why there IS no PS5 version yet. Nobody even knew what the PS5 specs were going to be while this game was in development.
Thanks man! I was playing Civ. 4 on my laptop, just closed it to check the news. Ran and powered up my PS4 as soon as I read your post! Back to Cyberpunk as soon as it finishes downloading. 👍🤞👍
One month to go. With this, I won't need a PS5 until they're in stock at Wallmart or Costco. Asked about one last time I was there and they're saying Black Friday now.
I love the speed they are showing! Great game, could play it fine even unpatched, but my god, look at how busy they are! Patch 1.05 tomorrow, and 1.06 an hour after that.
This could be super when the Unreal 5 engine hits. Maybe some Sony exclusive time with Unreal 5? Or maybe some tech support for their in-house developers when using the new engine? Either way, 200 million buys you something.
I'm glad they aren't wasting time with this. No matter how interesting the gameplay is, I just don't like cartoonish mascot games.
Frankly, I think Naughty Dog needs to try moving out of their comfort zone a bit. A new I.P. where they can work on developing some newer and maybe more complex gameplay.
I loved TLoU and TLoU2, but to have another game with that oversimplified inventory system and somewhat limited move set I'm afraid might start to feel a little stale.
I love what they do, and they are one of the only teams left that seem to release their games in a very playable state. I'd like to see them challenge themselves with a new direction, though, like a Sci-Fi game that maybe wasn't on rails quite as much as their other stuff.
I always liked Bioshock for the story and tightly focused narrative. Having an open world will take large chunks out of that. Once you have an open world, you lose the ability to chronologically tell your story, unless you gate it heavily. That said, I've loved every Bioshock game so far, and if it IS open world, it could be a fascinating match.
Now I'm REALLY glad Bend is working on something new. I'm sick of all these online/co-op games coming out. A developer you love can waste 5 years working on one of these, denying you a good offline single player game they could have been working on instead.
Comments 1,191
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
@Constable_What
Agreed. Everyone's entitled to like what they want to, but for me this game missed the mark on just about everything. I like a robust crafting system in open worlds, and like @NEStalgia pointed out, this one was very limited and borrowed heavily (almost copied, really) from The Last of Us. It worked for a linear game like that, but not for what Bend wanted to do.
I'm curious to see how much they've learned since then and now, though. But this time, no amount of hype is going to get me to pull the trigger on them. I'll need to see gameplay and read some reviews, before waiting for a sale to help make up for what I felt was a waste of money last time around.
Re: Immortals Fenyx Rising: The Lost Gods DLC Gameplay Shows a Top-Down Perspective, Kind of Like Diablo or Hades
Well, if Blizzard won't make a new Diablo, I guess someone has to.
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
@Kidfried
You are right. Not all of them have to be the same. I don't see where I said that, though. I spoke of my personal likes, not how all games should be made. Bethesda pioneered 3D open world games, and any game that uses an open world now is in at least a few ways derivative of them.
I get what you're saying. In many ways, the feelings are parallel to mine. While you are sneaking over to the other base, or hiding in the rain, it's almost like you are creating your own story, irrelevant of the games plot. That's the kind of thing I'm talking about. Those moments are gaming bliss to me. I've just found far more of them in Bethesda's games than anywhere else.
We might not be on the same page, but I think we're reading the same book!
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
@Constable_What
Hah!! Forgot about the NOT picking up stuff because it was already 'full'. You're right, it was a waste of time to explore, not just because you could only hold a limited amount of things, but also because they just didn't make any interesting places to visit that weren't already tied to the plot.
If a stealth system works perfectly, I'm able to enjoy stealth, but never when it's instafail. I'm in a small minority who thinks no open world has really been done right since Skyrim/Fallout. You've got to build interesting places off the beaten path that have nothing to do with the quest line. For me the true joy of open worlds is getting lost and then finding something that was worth getting lost for.
Re: MLB The Show 21 (PS5) - A Lead-Off Double But Not a Home Run
If there were a way...I don't know, like some kind of subscription service that would let me try this...
Re: No, Sony Didn't Pay for Performance Parity in Resident Evil Village on PS5, PS4
@Jimmer-jammer Thanks man!
Re: Beloved Star Wars RPG Knights of the Old Republic Really Is Getting a Remake, Reports Say
@TBubs311
True that. Since it was done by Bioware and is a total remake instead of a remaster, it wouldn't surprise me if combat ended up more like Mass Effect 2 and 3, which would be ok with me.
Re: Beloved Star Wars RPG Knights of the Old Republic Really Is Getting a Remake, Reports Say
This would be the best news in gaming for the last 20 years.
Re: No, Sony Didn't Pay for Performance Parity in Resident Evil Village on PS5, PS4
Social Media is, in general, a huge outraged misunderstanding beast.
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
@OrigamiCrane
I've got my waders on.
I wanted to like it, but just couldn't. The menu system was crazy, wanting you to use swipes on the touchpad to navigate. The steering on the motorcycle went from straight line to omfg, I'm headed straight off the road. I'd forgotten how many issues I'd had with it until I tried it again. Can't see myself finishing it. You're right, it earned the scores it got.
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
I was excited for Days Gone, bought it day one, and found it to be buggy and stereotypical with a clunky control scheme and not near enough visual clues as to where objects were that you can pick up.
Since then, I've heard so many people praise this game that I finally downloaded it free from PS+ to give it another shot after all the patching.
What I found is a less buggy version of a stereotypical game with a clunky control scheme and not good enough visual clues for picking up items.
I'm glad they're not making a sequel, and in truth, Bend still needs to show me they are even base level competent for me to invest in something they make in the future.
Re: Hands On: Shin Megami Tensei III: Nocturne HD Remaster Is a Welcome But Basic Revival of a Hardcore RPG
From what people like Ralizah and others have told me about the actual gameplay, I'm really looking forward to this. Graphics are looking a little dated, but that matters little if the gameplay holds up.
Re: All Resident Evil Games Ranked and Best Places to Start
@fR_eeBritney That's why I hate games with respawning enemies, too. I love the 'calm after the storm' feeling games with good atmosphere can give you. A chance to catch your breath and look around a bit. Gives you time to appreciate the environment. Nothing beats a well-timed 'lull' in a good game, be it action, horror, or rpg.
Edit: This is a reply to #38
Re: Square Enix Joins E3 2021 This Summer
I'm really looking forward to seeing more of Forspoken. The little that's been shown so far has me pretty excited. That last video showing the lightning fast traversal was very good looking to me. In the past, E3 has always been a great hype event, and I kinda feel like right now we could use a little hype. Usually, buried at it's core, is at least a small kernel of good information.
Re: Horizon Zero Dawn Complete Edition Is Free to Download Now
Five posts so far....I'm wondering if there will be more posts than people who haven't played this yet.
Re: More Free PS4 Games and Offers Coming Soon, Sony Confirms
Lost Legacy
Death Stranding
Dying Light with all the dlc trimmings
This would please me greatly.
Re: Here's 15 Minutes of New NieR Replicant Gameplay
@kyleforrester87
Reported.
Re: Leisure Suit Larry: Wet Dreams Dry Twice Comes to PS4 Next Month
@Jimmer-jammer They crust.
Re: Disco Elysium: The Final Cut Patch 1.5 Is The Game's Third Update in Less Than a Week on PS5, PS4
Hah! Speak of the devil! 1.06 due out in two hours! lol
Re: CDPR Posts Record Sales and Revenue Thanks to Cyberpunk 2077
@Jimmer-jammer
It's a deeper game than most people think it is. This time around I've been paying closer attention to how I spec my V. Trying varied attack methods to top my skills up to their associated attribute levels. Like, if my Intelligence is at 14, and my quick-hacking is also at 14, it won't progress until I raise Int. to 15. But I want some more agility, so instead of raising Int. to 15, I'm using hand guns, where I can still get a bit of a progress reward before I cap it at agility score 7.
There's actually tons of depth to be found in tying skills you want to use or are curious about to your current attributes.
I missed a good gun on my first time through (heck, probably more than one) that I was delighted to find this time around. It's a pistol called Lizzy, and you find it, obviously, at Lizzy's! It's a tech pistol that shoots an impressive 15 rounds a second and adds fire damage, so it plays more like a submachine gun. Tons of fun!
Re: CDPR Posts Record Sales and Revenue Thanks to Cyberpunk 2077
@Jimmer-jammer Heh, I agree with you totally!
I've got 77 new hours in since the 1.20 patch, totally hooked again. I'd be playing it right now, but my controller battery dried up, so I'm waiting the obligatory hour and a half for it to recharge.
I've been meaning to play more Disco, but I get started on Cyberpunk and it just won't let me go!
Re: Here's 15 Minutes of New NieR Replicant Gameplay
Can't wait for this. Combat looks real fluid. I love the way the Nier universe mixes the absurd with the serious.
Re: CDPR Posts Record Sales and Revenue Thanks to Cyberpunk 2077
@RubyCarbuncle
I'm one of those defenders, I think it's a fantastic game in many areas, but yes, it released unpolished. Sorry to 'grate on your nerves'.
You know what grates on my nerves? People who didn't like the game who can't leave any thread topic about it alone.
Re: Wasteland 3 Gets Steeltown DLC, Out on PS4 This June
@LiamCroft
Thanks Liam
Re: Wasteland 3 Gets Steeltown DLC, Out on PS4 This June
I love this game, definitely on-board for some dlc. Is it free?
Re: Talking Point: What's Next for Cyberpunk 2077, and the State of the Game on PS5, PS4
@ShogunRok
The PS5 is more powerful than the PS4? Hm, maybe I'll have to get one. I think you get more crashes on the 5 than the 4, because the 5 didn't exist when they were making the game. Hence, no PS5 version at all yet. Everyone who complains about frequent crashes seems to be on a 5. Sure I have lower framerate, but by what I've experienced and read by other users, I've also had a much more stable experience on the 4.
Re: Talking Point: What's Next for Cyberpunk 2077, and the State of the Game on PS5, PS4
@QueenKittenWrite This and TLoU2 are the best games of the last two years.
Re: Talking Point: What's Next for Cyberpunk 2077, and the State of the Game on PS5, PS4
@ShogunRok How much have you really played it since patch 1.2? On a PS4? If I were to guess less than 2 hours, would you tell me if I was right?
Re: Cyberpunk 2077 Patch 1.21 Out Now on PS5, PS4, Features More Crash and Bug Fixes
@Old-Red It runs proper enough that I've got 400 hours + of enjoyment out of it so far, with no end in sight.
Re: Talking Point: What's Next for Cyberpunk 2077, and the State of the Game on PS5, PS4
Every time I read a Push Square click-bait slamfest on Cyberpunk, I'm just amazed you guys are playing the same game I am. I play on a Base PS4, and have well over 400hrs total runtime. It was rough going on release, but every single patch since has made it a better experience.
You must be trying to impatiently get through the game, which is the wrong way to play it, or trying to make it GTA5, which it isn't. The way to play this is slow paced, absorbing the city and the lore all around you. And if you're not on the freeway crossing water, get off your bike or out of your car and walk. You'll find all kinds of hidden goldmines and gameplay opportunities.
Don't just line yourself up at the next map marker and take off like a bat out of hell. Treat her gently. Since patch 1.2, I've got over 60hrs on a new character that I just started to see the improvements on. It has sucked me back in again. The hacking is great. Stealth/hack build lets you deal with some framerate stutter without paying a heavy price. I've only had one crash since 1.2, and for 60+ hours, I'll take that for any game.
Re: Become the Next Viral Sensation When Youtubers Life 2 Arrives in 2021
Idiot Training
Re: Cyberpunk 2077 Patch 1.21 Out Now on PS5, PS4, Features More Crash and Bug Fixes
@Old-Red Why would they want to make a PS5 version for 5 million people and drop the PS4 version for 100 million? This game was designed more for the PS4 than the PS5, that's why there IS no PS5 version yet. Nobody even knew what the PS5 specs were going to be while this game was in development.
Re: Cyberpunk 2077 Patch 1.21 Out Now on PS5, PS4, Features More Crash and Bug Fixes
@TBubs311 You're right. I'd rather play this game, warts and all, than ANY game by Ubisoft.
Re: Cyberpunk 2077 Patch 1.21 Out Now on PS5, PS4, Features More Crash and Bug Fixes
@Netret0120 The same amount it always was. The patches overwrite, they don't add to the total size.
Re: PS4 Firmware Update 8.50 Is Available to Download Now
@Trousersnake
Thanks man! I was playing Civ. 4 on my laptop, just closed it to check the news. Ran and powered up my PS4 as soon as I read your post! Back to Cyberpunk as soon as it finishes downloading.
👍🤞👍
Re: Mass Effect Legendary Edition Graphics Comparison Shows Some Massive Improvements
One month to go. With this, I won't need a PS5 until they're in stock at Wallmart or Costco. Asked about one last time I was there and they're saying Black Friday now.
Re: Disco Elysium: The Final Cut Patch 1.4 Is Yet Another Update on PS5, PS4
I love the speed they are showing! Great game, could play it fine even unpatched, but my god, look at how busy they are! Patch 1.05 tomorrow, and 1.06 an hour after that.
Re: Hood: Outlaws & Legends Looking Good in New Gameplay Overview
No single, no buy.
Re: Sony Invests Another $200 Million into Fortnite, Unreal Engine Creator Epic Games
This could be super when the Unreal 5 engine hits. Maybe some Sony exclusive time with Unreal 5? Or maybe some tech support for their in-house developers when using the new engine? Either way, 200 million buys you something.
Re: CDPR Refuses to Drop Cyberpunk 2077 Development, Plans to Sell It for 'Years to Come'
I love it, but then again, I've actually played it.
Re: Naughty Dog Wishes It Was Working on New Jak & Daxter Game
I'm glad they aren't wasting time with this. No matter how interesting the gameplay is, I just don't like cartoonish mascot games.
Frankly, I think Naughty Dog needs to try moving out of their comfort zone a bit. A new I.P. where they can work on developing some newer and maybe more complex gameplay.
I loved TLoU and TLoU2, but to have another game with that oversimplified inventory system and somewhat limited move set I'm afraid might start to feel a little stale.
I love what they do, and they are one of the only teams left that seem to release their games in a very playable state. I'd like to see them challenge themselves with a new direction, though, like a Sci-Fi game that maybe wasn't on rails quite as much as their other stuff.
Re: Upcoming BioShock Game Could Be Open World
I always liked Bioshock for the story and tightly focused narrative. Having an open world will take large chunks out of that. Once you have an open world, you lose the ability to chronologically tell your story, unless you gate it heavily. That said, I've loved every Bioshock game so far, and if it IS open world, it could be a fascinating match.
Re: Some PS3 Games Supposedly No Longer Downloading Patches
@Flaming_Kaiser
Exactly. 👍
Re: Disco Elysium Patch 1.3 Out Now on PS5, PS4 and Fixes Bugs, Soft Locks
In this case, the framerate questions seem a little moot. This game could operate at 2 frames a second for all the difference it would make.
Re: Some PS3 Games Supposedly No Longer Downloading Patches
@PS12345
Wow. You made a whole account just to spill that little bit of drivel. Wow.
Re: Here's Some More Early Gameplay Footage of Hot Wheels Unleashed
@TheGrizMachine 👍
Yeah, me too.
Re: Days Gone 2 Would Have Had a Shared Online Universe with Co-Op
Now I'm REALLY glad Bend is working on something new. I'm sick of all these online/co-op games coming out. A developer you love can waste 5 years working on one of these, denying you a good offline single player game they could have been working on instead.
Re: UK Sales Charts: FIFA 21 Kicked Off the Top Spot as Outriders Falls From Top 10
@somnambulance Yep, and I'm interested in both of those.
Just hope publishers don't all take the high-speed bullet train to profitsville at the expense of complex, well thought out games.
Re: Here's Some More Early Gameplay Footage of Hot Wheels Unleashed
I hate myself for wanting this.
Re: Reaction: Days Gone Was PS4's Black Sheep, But a Darn Good Open World Game
@TheDudeElDuderino
Thanks man, I'll probably give it another shot. The Price is Right.