Comments 2,904

Re: Report: How PlayStation Is Failing Indie Developers

Paranoimia

An alternative view...

Martijn van der Meulen on Twitter:

Can't say much but our games ship on all major platforms and PlayStation represents over 50%(!) of our sales.

And "PS Store submission is so complicated one dev wrote its own set of instructions" is the norm on all platforms. Shipping games is hard.

https://twitter.com/yesdogman/status/1410974844397797382

So the questions are: how many indies were asked, were there any different responses, and are we only seeing quotes in the article from the ones who fit the narrative?

I'm not looking to blindly defend Sony. Clearly there is room for improvement, but just as clearly, the issues mentioned here are not common to all.

Re: Media Molecule Is Collaborating with (Checks Notes) Mercedes-Benz on Dreams Project

Paranoimia

Media Molecule - British company.

Mercedes - German company.

Sony/PlayStation - Japanese company.

Dreams x Mercedes trailer - global release.

So of course, use the date format only used by the US. 🙄

To 99% of the world, 07/08/2021 is 7th August 2021. When these companies use trailers globally, they really should use the name of the month - it would remove any doubt and be much easier for everyone.

Mini-rant over. 😜

Re: Cyberpunk 2077 Is Returning to the PlayStation Store, Supposedly

Paranoimia

I was never overly interested in this, but decided against it completely thanks to the issues.

I still commend Sony for removing it from the store, however I feel that's an action they should take more often, with any game suffering such issues.

Case in point: I bought Sniper Ghost Warrior 3 in a sale in November 2019, at which point it had been out and on the store for two-and-a-half years. I had no end of crashes in that, one every few hours... but they never removed it from sale. I guess it wasn't high profile enough, and not enough people bought it for complaints to be widespread enough to draw attention.

Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side

Paranoimia

Made no difference to me. They had one game that I was interested in with Back4Blood, but I lost interest in that when they announced the card system several weeks back.

As for Game Pass... I'm just not interested in it, or any subscription gaming service beyond Plus. I wasn't interested in Stadia, I'm not interested in PS Now.

I turn 50 next birthday, so maybe I'm just a bit old-fashioned, but I actually like to buy and own my games, movies, and music, and not rent or stream them... which is also why I still buy movies I really enjoy on disc, and music I really like on CD, and why I don't bother with things like Spotify.

I mean, I've got a gaming PC, and I don't even sub to Game Pass on that.

Re: Battlefield 2042 Goes Near Future on PS5 and PS4, Out in October

Paranoimia

I wanted current-day or near-future. But I also wanted a campaign.

Online-only and multiple battle passes per year means I'm 100% out.

Far Cry 6 is looking far more attractive, as is Six Days in Fallujah. And I know Guerrilla have moved on, but I'd love another Killzone. Too few single-player FPS games these days.

Re: Battlefield 2042's First Year Will Be Marked by Four Battle Passes

Paranoimia

Well, I wanted a current or near-future setting, but with no single-player and multiple 'season passes', I won't be bothering with this. I just don't play online enough to justify the costs, and as I'd probably be at a major disadvantage without the passes, I won't bother at all.

It's now official, though... EA has gone from my one-time favourite publisher to a company with zero products I'm interested in.

I used to buy almost everything they released during the C64 and Amiga years, and the 90s and 00s on PC and PlayStation, up through the first half of the PS3 years. Since the launch of PS4, I've bought BF4, and 2 or 3 FIFAs... FIFA19 being the last I bought.

Re: Talking Point: Did Sony Lie About PS5?

Paranoimia

Of course they believe in generations. But did people really think/expect that they were going to just abandon a 115+ million PS4 user base and start making all their games for PS5 only?

Better a handful of vocal idiots melting down over nothing, than giving an entire user base of millions something to be genuinely angry about.

"We believe in generations" is not equal to "there's a cut-off, and all future first-party games will be PS5-only."

Re: No Man's Sky Gets Visual Overhaul in New Prisms Update

Paranoimia

Have they made it easier to pull together the stuff you need to fuel the warp engines yet? Because that was my main gripe and has long been the one thing keeping me from getting back into it.

It was cool at first, finding A and B to make C, and D, E, and F to make G, then combining C and G to get H, and so on... but it very quickly began to grate, as it just felt like unnecessary busywork, and got in the way of enjoying the exploration.

I was told that you could enable a mode added a while after release to disable that, but that it also disabled trophies. Is that still the case?

Re: PS3 Received a New Firmware Update, By the Way

Paranoimia

My PS3 Slim is still connected to my TV, but has been used maybe twice since I got my PS4 back in 2013.

My original 60GB 'fat' PS3 with all the b/c is in its box in the spare room, and - as far as I know - still in full working order. I really should get it out and test it.

Re: Cyberpunk 2077 Crash Rates Charted in Official CDPR Graph

Paranoimia

I suspect the Y-axis , from top to bottom, reads something like...

Far too many

Definitely too many for Sony

Can we talk people out of refunds?

Oh sh*t how did we f*ck up this badly

Still far too many

Better, but still too many

C'mon guys, do better!

Sony still not happy

Does anyone here know what they're doing?

Why is this thing still crashing?

Will Sony put it back on the store yet?

Goddamit, I wish we'd never made this game

Can't give up now

Re: Five Need for Speed Games Pulled from PS Store Permanently

Paranoimia

"This is being done so that the teams working on the franchise can focus on the future."

That seems... unlikely. When would be the last time "the teams" did anything with these games which was remotely time-consuming, other than maybe rebooting a server once a month?

Still, the notice given seems fine to me. If you haven't bought the game by now, you probably weren't going to anyway... and it gives you a good 3 months to mop up any trophies you may need.

I'm sure there'll be the usual outcry from the usual vocal minority, but if they really cared, they'd still be playing, and the figures wouldn't have dropped low enough to justify turning the servers off.

Still, I look forward to seeing how (un)social media spins this to somehow be Sony's fault - or indeed if it gets anything like the backlash Sony gets for doing the same; you know, how important it is to 'preserve' these retro games, etc.

Re: Horizon Forbidden West State of Play Is Already Sony's Most Watched Single-Game Presentation

Paranoimia

One of the best things about it is that it seems to be making a logical progression, unlike some game series of the past.

Obviously we don't know where in the story the gameplay falls, but it seemed that Aloy carries over the skills she learned in the first game and adds to them, perhaps the weapons too.

It grinds my gears with some games when you have to re-learn skills your character finished the previous game with, like some kind of half-witted amnesiac.

Re: Soapbox: Why I'm Not Expecting a PS5, PS4 Press Conference from PlayStation Next Month

Paranoimia

Don't really care when they hold an event, just as long as it has substantial and solid information. Pretty tired now of being told about things way too early and then having to wait months (or years) for more news.

Take time developing things, and announce them when you're certain you can stick to a date without shoving out a rushed and/or unfinished product. If you don't know to within 6 months when it will be ready for release, we don't need to know about it.

Re: Cyberpunk 2077 Dev Still in Talks with Sony Over PlayStation Store Return

Paranoimia

Lost any interest I had in this a long time ago.

Might be nice if Sony adopted this policy on a wider basis, given the state of some games at release these days. Might actually encourage developers to test properly/more thoroughly before release, like they used to... and publishers to stop pushing them to rush things.

It's great that they now have the ability to patch bugs post-release, but it's also a development that is roundly and widely abused to foist unfinished products upon us.

Re: Rust Console Edition Guide: How to Get Started

Paranoimia

@PegasusActual93 I completely understand that feeling.

I was talked into getting DayZ just after Christmas, and initially, that was my exact reaction. It's basically all about mindset... you need to accept that you're going to die a lot.

It took some effort on my part, but I convinced myself to stick with the game, and I eventually came to accept it. I've died over and over - not always at the hands of other players, but mostly simply starving to death. But when you do manage to survive long enough to find some decent gear and meet up with friends, it becomes a very engrossing game. Granted, it might only happen one out of every ten lives, but when it happens, it's a great feeling.

I still have bouts of rage with DayZ, as there are aspects of it which are just nonsense, and way tougher than they should be, even if it is a survival game. And don't get me started on the sheer number of obvious and rampant bugs which still exist in a 7-year-old-game. But when it clicks, it's quite a feeling.

Re: Rust Console Edition Guide: How to Get Started

Paranoimia

A couple of mates and I were interested in this, as we've been having a lot of fun on DayZ since Christmas.

But I watched a video on YouTube from ScaleSpeeder Gaming, where he said it's not only very buggy, but also missing much of the content present in the PC version. Add to that the apparently highly toxic community, and when I told the guys, we let out a collective sigh and decided not to bother with it.