Comments 36

Re: PS5 Fans Furious As Microsoft Ships DOOM: The Dark Ages with Just 85MB on the Disc

kill_Nil

Is the Microsoft reference relevant? Or is this just the usual console war rage baiting? Bethesda are the publisher and therefore responsible for what goes on the disc.
While I understand the point about game preservation, the bigger threat to it is the modern propensity to wilfully release unfinished, often broken builds of games, knowing that this can be patched out in relative leisure. No physical copy is worth keeping while this is accepted.
But sure, get mad at Microsoft owned studios who continue to support the Playstation.

Re: Microsoft 'Really Pleased' with Sea of Thieves PS5 Sales

kill_Nil

@Mustoe Hmmm, can't really argue with that view of current console hardware. Probably should bite the bullet and move over to PC, the thought of how much money I'd burn on it scares me though tbh...
Also had the +2, mine had a dodgy magnetic head on the built in tape deck - had to hold it in manually for the duration of loading. Painful but nostalgic memories.

Re: Microsoft 'Really Pleased' with Sea of Thieves PS5 Sales

kill_Nil

@Mustoe I'm system agnostic personally, been playing long enough not to care who makes the hardware anymore. But I do have a fondness for console hardware and cycles, just something about it I feel isn't there with PC.
I'm also fond of seeing what devs can do within the limits of fixed hardware, having come from the 8-bit home computer era and seeing what could be squeezed out of a 48k Spectrum. Which comes around nicely to your Nintendo reference - people are complaining about the Series S holding back the current gen, meanwhile Nintendo produce absolute magic with a repurposed Nvidia Shield.

Re: Microsoft 'Really Pleased' with Sea of Thieves PS5 Sales

kill_Nil

@OldGamer999 Publishers and developers could end console wars (and consoles) in one stroke if they collaborated and agreed an industry standard PC spec.
Any hardware company could produce them (Dell, Asus etc) to a badged, approved standard.
Stable hardware configuration for as long as the spec meets the needs of gamers and devs, then agreed updates as and when.
PCs continue to be what they are, cutting edge hardware at a premium for the dedicated consumer.
Just a thought, but it's probably unlikely to happen.

Re: No Man's Sky Now Has Its 20th Free Post-Launch Update

kill_Nil

I'm conflicted about NMS because I can't fault Hello Games for all the free additions, but at the same time I feel it's set a precedent for developers to release now and fix later.
Pure speculation but I wouldn't be surprised if CDPR looked and thought they'd get away with releasing Cyberpunk in such a sorry state and then 'do a No Man's Sky'.

Re: Nobody Saves the World Seemingly Primed for PS5 Release

kill_Nil

@themightyant Interesting, being made to play in different ways was one of the features I really liked about this. I found that there were play styles I would have overlooked that I ended up enjoying and it showed how the devs had balanced things well. I'm always frustrated with games that throw a whole tool box at you when really all you need is a hammer and to spam your favourite combo.

Re: Dreams Improves DreamSurfing Menu with More Playlists Featuring Quality Creations

kill_Nil

Anybody know if the Dreamsurfing part uses any kind of YouTube-style algorithm to tailor what it shows you?
From my occasional dips into Dreams, doesn't look like it and I think it'd benefit.
I feel for Media Molecule because the potential for this to blow up if delivered correctly is huge but at the moment, it's not. I'm sure that's what they're working on now though, more power to them.

Re: No Man's Sky (PS5) - Divisive Survival Game Plays Best with This Next-Gen Upgrade

kill_Nil

But...what about the bugs?
Honestly, I love how Hello Games have gone all in to evolve the experience and I've spent a lot of time playing this.
But what I really wish is that they'd put the brakes on adding new features...and make sure what's there now just works well.
Multiplayer, which is the thing I wanted most to experience with this game is, in so many instances, just broken.

Re: EA Sports Responds to Footballer Rights Row Exploding on Social Media

kill_Nil

@RPE83 I read that FIFPro, as a union, help players let go by their clubs due to the covid crisis and other works to support them. Not a big football fan, but I seem to remember the Premier League makes substantial payments to clubs for staying in the league and I'd guess this is a major part in keeping the top flight chancers up there? Hopefully both of them have cut a fair deal with EA which feeds into the support of the league as a whole and not just the teams and players at the top of the tree.

Re: Zlatan Ibrahimovic, Gareth Bale Voice Objection to FIFA 21 Likenesses

kill_Nil

@clvr The guys who go on the box art no doubt get an individual payout, can't confirm that but I'd guess it would work in the same way as a sponsorship or endorsement.
As to every player or person included in the game? Jeeeeeeez that's a can of worms. I agree with you that, taken on the face of it, image rights and all that probably do provide some kind of legal grounds to protest commercial use without permission...but there again, they're appearing as part of the club they're contracted to and EA appear to be arguing from that position. When Liverpool have a team photo taken, do they have to contact every agent to obtain rights to reproduce their players' images or not? I don't know either way and I don't think, legally, it's as simple as you see it.

Re: PS Plus September 2020 PS4 Games Announced

kill_Nil

@BaronSqwelch Tried the SFV demo, hated playing it with strong attacks on the shoulder buttons. This is coming from someone who bought two six-button controllers to play the Megadrive version of SFII:CE.
£90 that cost me all told! You kids haven't lived!

Re: Hands On: The Last of Us 2 May Be the Most Accessible Action Game Ever Made

kill_Nil

@Skoda I'd never watch a playthrough of a game that I could, you know, play through myself. But a part of me agrees with you about TLoU and it throws up a problem that persists with narrative driven games.
I love the characters and the story, and the gameplay is solid and enjoyable. But the latter is not as engaging as the former and that creates a dissonance between the two - a lot of the time I was pushing through the game to get to the next plot advancement without really caring how I got there. Don't get me wrong, it's a fair way to offer reward for completing goals but it's not quite there in terms of total synergy of interactivity and narrative. Although maybe I'm being harsh because TLoU is such a benchmark of storytelling in games.

Re: Hands On: The Last of Us 2 May Be the Most Accessible Action Game Ever Made

kill_Nil

@AdamNovice hmmmm, I kind of think the opposite. For me, the story is there to invest me in the characters I'm playing as, so the stakes of failure and success have emotional weight.
I see this misconception thrown around often, that being able to control a character establishes an attachment to them. Movies can do this in a non-interactive way and quicker than your average game tutorial/introduction.

Re: Sony Breaks Silence with PlayStation Studios Reveal

kill_Nil

@Murray good point, this needs to be something you can skip through, or only locked the first time you boot up.
First thing I thought was how this looks like something you'd see at the start of a modern film release... which is great, but you rarely start the same film again and again... and again.

Re: Capcom Wants to Know if You're Up for Another Resident Evil Remake

kill_Nil

I'm feeling the love for CV wash over me... and I concur.
Along with Zero it's the last of the original template RE games to be given a makeover and Zero is the ginger stepchild.
However, I think there would have to be SO much obvious demand for Capcom to go there. It was bigger than your average RE game and there are very few re-usable assets in stock.
I don't quite see it happening sadly, as I would eat brains to play a modern revamp.

Re: Coronavirus Could Very Well Lead to PS4 Game Delays

kill_Nil

Ah, come on... we're all thinking backlog anyway, so meh. Silver linings.
This is a speculative piece regardless.
Hardware will no doubt be hit and there is slim to no chance of Sony and Microsoft obtaining the shiny pieces needed to ship the next-gen on schedule.
Software? Hmmmm. Can't be that difficult to organise working from home can it, even if it means carting your workstation back with you?

Re: The Last of Us Director Talks Up Animation as Naughty Dog's Crunch Culture Comes Underfire

kill_Nil

Smacks of wanting to have your cake and eating it.
You want to work for a world renowned studio and produce games that people will still talk about reverentially in years to come? But now you realise there's a payoff and these games were made not just through the talent of the team involved but by working harder than their competitors?
Please, pretend you never heard or understood the phrase about genius being 99% perspiration... work average hours, make average things.