This makes perfect sense to me. Easy to increase settings for the PS5 version while still allowing PS4 players as both machines are x86 based. This would’ve probably happened with GT6 back in 2013 if it wasn’t for the major architectural differences between PS3 and PS4.
Uncharted 4 should be doable since the engine already functions at 60fps in the multiplayer. I imagine CPU limitations stopped it being run at 1080p60 on the Pro so surely now they can get this going on the PS5, even if they have to cut the resolution back.
In my opinion the developer has been supported with the initial sale. They’ve no entitlement to any more from that copy in the same manner that Ford don’t receive anything from a used car sale. If they want full price then release as digital only and never lower the price.
Well I would be almost certain that the PS5 will have this issue too, the PS3 is also subject to it. I would hazard a guess that you’ll still be able to access the PSN server to authenticate the time in future, so long as PSN is still a thing. The authentication server likely accepts requests from all devices (PS3,4,5 etc) and responds accordingly. There would be nothing saved by removing access to a particular device to make these requests. Nothing would be stopping them from doing this, just seems unlikely to me.
@arsmolinarc Not my cup of tea to be honest, I started to watch a let’s play of the first game years back and didn’t really like the characters. I’m sure it’s a great game for many though, betting that it will be patched at some point.
At least they’ve retained the download list, it could have easily gone the way of the Wii had Sony so desired. I won’t purchase digital games again in future though, as a collector I prefer physical. I’m currently trying to buy physical versions of some of the digital games I own, and this is only going to drive up prices.
The PS4 uses a common CR2032 battery, easily replaced, no soldering required either. Sure, you’ll have to tear down your console but in 20 years time I don’t see that being an issue. You can replace the thermal paste at the same time because that will be due also. By then the console will most likely be fully hacked to the point where the server handshake will be a non-issue also.
I’d buy the classic games again for PS5 individually if:
1. They released each game with their own bespoke version of the emulator, like what MS do
2. The games were released physically, with the entire content on a disc that doesn’t require a day one update
Unless both of those two points were met I wouldn’t bother. No way I’d purchase anything digital. I still have original PS1, PS2 and PS3 consoles hooked up so can play the games on those. But having re-releases on PS5 would be nice, especially for rarer titles that have become more expensive.
Obviously I know my idea will never happen so I will continue to use original hardware.
@Netret0120 even physical games aren’t what they used to be, with all the patches and updates, of which said servers could be pulled in future. Some games even require half of the game to be downloaded, with only a portion on the disc/cartridge.
@deathgaze738 Yeah that’s the worry. Some games, GT6 for example, are massively different on the latest patch when compared with vanilla code. In years to come you may never be able to access many features if you wanted to go back and replay/play for first time as retro etc.
As soon as consoles become all-digital I will no longer buy new platforms. There will be a lifetime of games already available. I’m thinking only Nintendo will continue with physical at the next generation.
@deathgaze738 Thanks for sharing that info, that’s good news on that front at least. I still worry about updates and patches though, I’m guessing those servers could also be pulled...
On a side note, I wonder if this will have any implications to the update/patch servers for physical PS3 & Vita games. Many games have multiple patches and if these have not been installed you’ll only be stuck with vanilla code for physicals in future if these servers are also switched off. Many games would be worse off as a result, GT6 instantly springs to mind.
Also there’s trophies. I would hazard a guess that trophies for PS3 games would remain due to PS3 games being on PS Now, the system would need to stay active for those games. But what about trophies for vita games?
Don’t get why anyone would hate it really, doesn’t make sense. If you have a PlayStation you can play the game. You don’t see people on Xbox complaining about games being on PC, and theirs are released day one.
@tinCAT-zero Would you give away your AAA franchises for free if people will always be willing to pay full price? Because I know I wouldn’t, can’t really blame Nintendo
I wonder if the free copies shipped on the epic store are factored into the sales figures for the year.... Whilst the game was free for consumers, Epic would’ve been paying Rockstar some kind of fee per copy redeemed, technically making each download a sale.
@TheArt I disagree. PC should’ve been prioritised as it’s the only platform that is powerful enough to fully realise the developer’s visions and they’re the only developer gutsy enough to focus on PC firstly in this day and age. Afterwards it could’ve been ported back to previous gen and released next year.
What do you expect from mid-range hardware from circa 2011/12 (I know PS4 released in 2013 but hardware was established prior to this). Should’ve been canned for current gen and released next Summer once they actually completed optimisation. Obviously business decisions prevailed... which I can understand from the perspective but definitely not worth buying yet.
@ILikeStake The first 3 were more "corridor" based shooters, you'd almost always have cover and could clear enemies and be safe behind you, this compensated for the laggy controls/framerate. 4 was more "open world" style (in each area), I found that you got surrounded more often and the motion/controls were very laggy, made parts frustratingto play. Ratchet and clank on PS4 was the same, the PS2 versions are far superior. I'm glad this generation is finally giving the option to choose framerates or fidelity, keeps both sides happy.
@ILikeStake Yeah, 4 was clunky to play and wasn't as enjoyable. The open areas would play better at a higher framerate. Not really bothered for a new one either, won't be the same without Nathan. I'd actually prefer to see Naughty Dog create a new IP, with a cartoon/platformer style akin to Jak.
@morrisseymuse VRR is there to eliminate tearing that is present without VSync enabled, and to eliminate the judder that occurs when Vsync is enabled and the target framerate is not kept.
VRR will not “convert” lower frame rates to the target, but it will work in sync with the display relative to whatever framerate the GPU/Console is outputting at a given time. Let’s say your console outputs 104fps, your screen will work at 104hz at this moment, so you won’t get the judder that would occur if your screen was working at 120hz while the GPU was outputting 104fps. The smoothness is the removal of this judder.
From your example, devil may cry outputting 100fps, VRR would tell the screen to work at 100hz at this moment. That’s why VRR is important where framerate fluctuations occur.
@morrisseymuse That’s the whole point of VRR, to compensate for dropped frames. The display will constantly be in sync with the number of frames that are output from the source device. This will result in a smoother presentation. Once you’ve used it you won’t want to go back to fixed rate displays.
@Juanalf When you multiply the cost across a potential shipping volume in the millions then yes, it eats into profits. Whether or not a cable is included won't influence customers' decisions to buy additional controllers so no need to waste the money producing and including the cable.
@render Same here, my text came a couple of days later but it confirmed the delivery date on the 19th. Weirdly I got my pre-order around 10:30am on the Friday they went on sale, supposedly they’d sold out by then but maybe some cards got declined etc so units were reallocated for sale. Argos also did another round of orders so I’m sure the initial wave will be guaranteed for the 19th.
I managed to get my pre-order at Argos last Friday morning around 10:30am, no hassle, just logged in when I woke up and checked straight out. I wonder if they "restocked" orders that were cancelled due to payments bouncing or people not completing checkouts etc, when I checked again a few mins later they showed as sold out. Always worth checking the websites a few hours after the "sold out" signs appear as these restocks can happen. Anyway it's confirmed, even got a text a few days later to confirm release date delivery. Sold my Pro for £230 this week so just a £220 upgrade not too bad, although there is no game I want at launch, waiting for Ratchet and GT7 so will be used for PS4 games until then.
Why should it be free? Work has been done to a two year old game and people need to be paid to perform this work. When you buy the 2018 Ford Fiesta you can’t go moaning at the Ford dealership when they won’t upgrade you to the 2020 model for free.
I’d rather see options for dynamic 1440p pushing for that 120hz target. Games feel much better to play at 120, input lag is reduced and motion clarity is improved dramatically. When my 3080 eventually comes I will run at 1440p 120hz this gen, with all the RT options even getting to 120 at 1440p Will be a challenge. With the PS5 I will enable performance/framerate priority mode for every game that supports it.
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Re: Rumour: Decision to Bring Gran Turismo 7 to PS4 Made 'Fairly Recently'
This makes perfect sense to me. Easy to increase settings for the PS5 version while still allowing PS4 players as both machines are x86 based. This would’ve probably happened with GT6 back in 2013 if it wasn’t for the major architectural differences between PS3 and PS4.
Re: Five Need for Speed Games Pulled from PS Store Permanently
@godofwarj5 Probably not worth renewing the various licences for the cars, music etc. Makes sense to delist them from a business perspective.
Re: PlayStation Fans Aren't Happy with This New Uncharted Movie Picture
Nathan Fillion should’ve been cast as Drake
Re: PS5 Game Boost Trailer Raises Eyebrows
Uncharted 4 should be doable since the engine already functions at 60fps in the multiplayer. I imagine CPU limitations stopped it being run at 1080p60 on the Pro so surely now they can get this going on the PS5, even if they have to cut the resolution back.
Re: Next PS5 Firmware Update Available to Download Now
I wish they’d allow more than one USB drive to be connected, stupid that the limit is one.
Re: Days Gone Lead Designer Thanks Fans for Playing the Game No Matter How Much Money They Spent
In my opinion the developer has been supported with the initial sale. They’ve no entitlement to any more from that copy in the same manner that Ford don’t receive anything from a used car sale. If they want full price then release as digital only and never lower the price.
Re: PS Store Spring Sale Refresh Adds Another 250 PS5, PS4 Discounts
How about a few PS3 and Vit........
Re: PS4 Clock Battery Problem Proven, But Don't Panic Right Now
Well I would be almost certain that the PS5 will have this issue too, the PS3 is also subject to it. I would hazard a guess that you’ll still be able to access the PSN server to authenticate the time in future, so long as PSN is still a thing. The authentication server likely accepts requests from all devices (PS3,4,5 etc) and responds accordingly. There would be nothing saved by removing access to a particular device to make these requests. Nothing would be stopping them from doing this, just seems unlikely to me.
Re: Some PS3 Games Supposedly No Longer Downloading Patches
Old Jimbo would be horrified at my setup, I have my PS1 and PS2 set up and ready to go, hooked up to a CRT!
Re: Ratchet & Clank Boosted to 60 Frames-Per-Second on PS5 with New Patch
@arsmolinarc Not my cup of tea to be honest, I started to watch a let’s play of the first game years back and didn’t really like the characters. I’m sure it’s a great game for many though, betting that it will be patched at some point.
Re: Ratchet & Clank Boosted to 60 Frames-Per-Second on PS5 with New Patch
This is great, now just for Uncharted 4.....
Re: Reaction: Sony's Storefront Closures Put PS5, PS4 Backwards Compatibility Efforts Back in Focus
@TowaHerschel7 No you can’t
Re: Reaction: Sony's Storefront Closures Put PS5, PS4 Backwards Compatibility Efforts Back in Focus
At least they’ve retained the download list, it could have easily gone the way of the Wii had Sony so desired. I won’t purchase digital games again in future though, as a collector I prefer physical. I’m currently trying to buy physical versions of some of the digital games I own, and this is only going to drive up prices.
Re: PS4 Owners Are Worried Their Games Won't Work if a Clock Battery Fails
The PS4 uses a common CR2032 battery, easily replaced, no soldering required either. Sure, you’ll have to tear down your console but in 20 years time I don’t see that being an issue. You can replace the thermal paste at the same time because that will be due also. By then the console will most likely be fully hacked to the point where the server handshake will be a non-issue also.
Re: Rumour: Call of Duty Returns to World War II for This Year's Game
I’d like to see an alternate reality take on WW2 in a COD campaign
Re: Talking Point: Would You Buy a PS1, PS2, or PS3 Emulator for PS5?
I’d buy the classic games again for PS5 individually if:
1. They released each game with their own bespoke version of the emulator, like what MS do
2. The games were released physically, with the entire content on a disc that doesn’t require a day one update
Unless both of those two points were met I wouldn’t bother. No way I’d purchase anything digital. I still have original PS1, PS2 and PS3 consoles hooked up so can play the games on those. But having re-releases on PS5 would be nice, especially for rarer titles that have become more expensive.
Obviously I know my idea will never happen so I will continue to use original hardware.
Re: PS3, PS Vita, and PSP Online Stores to Close This Summer, Says New Report
@Netret0120 even physical games aren’t what they used to be, with all the patches and updates, of which said servers could be pulled in future. Some games even require half of the game to be downloaded, with only a portion on the disc/cartridge.
Re: PS3, PS Vita, and PSP Online Stores to Close This Summer, Says New Report
@deathgaze738 Yeah that’s the worry. Some games, GT6 for example, are massively different on the latest patch when compared with vanilla code. In years to come you may never be able to access many features if you wanted to go back and replay/play for first time as retro etc.
As soon as consoles become all-digital I will no longer buy new platforms. There will be a lifetime of games already available. I’m thinking only Nintendo will continue with physical at the next generation.
Re: PS3, PS Vita, and PSP Online Stores to Close This Summer, Says New Report
@deathgaze738 Thanks for sharing that info, that’s good news on that front at least. I still worry about updates and patches though, I’m guessing those servers could also be pulled...
Re: PS3, PS Vita, and PSP Online Stores to Close This Summer, Says New Report
This is why I condone piracy.
On a side note, I wonder if this will have any implications to the update/patch servers for physical PS3 & Vita games. Many games have multiple patches and if these have not been installed you’ll only be stuck with vanilla code for physicals in future if these servers are also switched off. Many games would be worse off as a result, GT6 instantly springs to mind.
Also there’s trophies. I would hazard a guess that trophies for PS3 games would remain due to PS3 games being on PS Now, the system would need to stay active for those games. But what about trophies for vita games?
Re: Naughty Dog Urges Fans to Remain Patient, Has 'Several Cool Things' on the Way
Uncharted 4 patch would be nice
Re: Poll: How Do You Feel About PS4 Exclusives Being Ported to PC?
Don’t get why anyone would hate it really, doesn’t make sense. If you have a PlayStation you can play the game. You don’t see people on Xbox complaining about games being on PC, and theirs are released day one.
Re: Sony Giving Away Free PS4 Games as Play At Home Initiative Returns
@tinCAT-zero Would you give away your AAA franchises for free if people will always be willing to pay full price? Because I know I wouldn’t, can’t really blame Nintendo
Re: Sony Confirms Next Generation PlayStation VR Is in the Works for PS5
Scalpers get ready!!!!!
Re: GTA 5 Ships 140 Million Copies, 2020 Its Best-Selling Year Since Launch
I wonder if the free copies shipped on the epic store are factored into the sales figures for the year.... Whilst the game was free for consumers, Epic would’ve been paying Rockstar some kind of fee per copy redeemed, technically making each download a sale.
Re: Train Sim World 2 Tacks on Third Full Trophy Set Ahead of Southeastern High Speed Release
On Steam the original Train Simulator has over 1200 achievements, they get added each time DLC is released
Re: PlayStation Studios Poised to Publish First Ever Xbox One Game
Imagine if back in the 90s there was a Super Nintendo game released with SEGA on the front as publisher.....
Re: Horizon Forbidden West Production Efforts Boosted as PC Patches Wind Down
@AdamNovice It will be included in the £70 ultimate edition of forbidden west
Re: Sony Removes Cyberpunk 2077 from PlayStation Store, Pledges Refunds for All PS Store Purchases
@TheArt I disagree. PC should’ve been prioritised as it’s the only platform that is powerful enough to fully realise the developer’s visions and they’re the only developer gutsy enough to focus on PC firstly in this day and age. Afterwards it could’ve been ported back to previous gen and released next year.
Re: Cyberpunk 2077 Hovers Around 720p on PS4, Drops As Low As 15FPS
What do you expect from mid-range hardware from circa 2011/12 (I know PS4 released in 2013 but hardware was established prior to this). Should’ve been canned for current gen and released next Summer once they actually completed optimisation. Obviously business decisions prevailed... which I can understand from the perspective but definitely not worth buying yet.
Re: Spider-Man: Miles Morales PS5 Update Adds Ray Tracing at 60FPS, Here's What it Looks Like
I hope they apply this to the remaster of the original game too
Re: Something Is Amiss with Sony's Secret San Diego Studio
@ILikeStake The first 3 were more "corridor" based shooters, you'd almost always have cover and could clear enemies and be safe behind you, this compensated for the laggy controls/framerate. 4 was more "open world" style (in each area), I found that you got surrounded more often and the motion/controls were very laggy, made parts frustratingto play. Ratchet and clank on PS4 was the same, the PS2 versions are far superior. I'm glad this generation is finally giving the option to choose framerates or fidelity, keeps both sides happy.
Re: Something Is Amiss with Sony's Secret San Diego Studio
@ILikeStake Yeah, 4 was clunky to play and wasn't as enjoyable. The open areas would play better at a higher framerate. Not really bothered for a new one either, won't be the same without Nathan. I'd actually prefer to see Naughty Dog create a new IP, with a cartoon/platformer style akin to Jak.
Re: Something Is Amiss with Sony's Secret San Diego Studio
To be honest I'd rather see a 60fps patch for 4, would transform the game
Re: A PS5 Firmware Update Will Add VRR Support in the Future
@morrisseymuse VRR is there to eliminate tearing that is present without VSync enabled, and to eliminate the judder that occurs when Vsync is enabled and the target framerate is not kept.
VRR will not “convert” lower frame rates to the target, but it will work in sync with the display relative to whatever framerate the GPU/Console is outputting at a given time. Let’s say your console outputs 104fps, your screen will work at 104hz at this moment, so you won’t get the judder that would occur if your screen was working at 120hz while the GPU was outputting 104fps. The smoothness is the removal of this judder.
From your example, devil may cry outputting 100fps, VRR would tell the screen to work at 100hz at this moment. That’s why VRR is important where framerate fluctuations occur.
Re: A PS5 Firmware Update Will Add VRR Support in the Future
@morrisseymuse That’s the whole point of VRR, to compensate for dropped frames. The display will constantly be in sync with the number of frames that are output from the source device. This will result in a smoother presentation. Once you’ve used it you won’t want to go back to fixed rate displays.
Re: A PS5 Firmware Update Will Add VRR Support in the Future
VRR is essential for PS5 with 120hz content, it will be dropping frames regularly.
Re: This PS5 Promo From Travis Scott Must Be Seen to Be Believed
@HotGoomba___Rebrand The Rock isn’t a rapper
Re: Dua Lipa Is Coming to FIFA 21 And She Looks Better Than Actual Footballers
Never heard of dua lipa, sounds like a dish you'd order down the takeaway
Re: Will PS5 Support 1440p Screens? Fans Are Eager for Answers
@graysoncharles I'll send you mine when it gets burn in & I upgrade!
Re: Will PS5 Support 1440p Screens? Fans Are Eager for Answers
@graysoncharles Try gaming on an LG OLED (C9 or newer preferably for VRR) then assess your opinion
Re: PS5 Controller Unboxing Reveals Premium Product, Doesn't Work with PS4 Yet
@Juanalf When you multiply the cost across a potential shipping volume in the millions then yes, it eats into profits. Whether or not a cable is included won't influence customers' decisions to buy additional controllers so no need to waste the money producing and including the cable.
Re: Gran Turismo 7 on PS5 Inspired by Franchise's Past, Present, and Future
You just know this will be delayed
Re: PS5 Marketing Begins in Europe with Huge Doritos Campaign
@710King Imagine winning a Dualsense then not being able to get a console shipped until next year...
Re: PS5 Pre-Orders from Some Retailers May Not Be Fulfilled Until 2021
@render Same here, my text came a couple of days later but it confirmed the delivery date on the 19th. Weirdly I got my pre-order around 10:30am on the Friday they went on sale, supposedly they’d sold out by then but maybe some cards got declined etc so units were reallocated for sale. Argos also did another round of orders so I’m sure the initial wave will be guaranteed for the 19th.
Re: Interview: Crytek Talks Crysis Remastered and PS5 Ray Tracing
Considering a 10900k and 3090 are barely hitting 30fps with this at 4k max I don't see it running all that well on PS2 to be honest
Re: PS5 Pre-Orders: Where to Buy PlayStation 5
I managed to get my pre-order at Argos last Friday morning around 10:30am, no hassle, just logged in when I woke up and checked straight out. I wonder if they "restocked" orders that were cancelled due to payments bouncing or people not completing checkouts etc, when I checked again a few mins later they showed as sold out. Always worth checking the websites a few hours after the "sold out" signs appear as these restocks can happen. Anyway it's confirmed, even got a text a few days later to confirm release date delivery. Sold my Pro for £230 this week so just a £220 upgrade not too bad, although there is no game I want at launch, waiting for Ratchet and GT7 so will be used for PS4 games until then.
Re: Reaction: Spider-Man PS5 Debacle Shows Sony Is Out of Touch
Why should it be free? Work has been done to a two year old game and people need to be paid to perform this work. When you buy the 2018 Ford Fiesta you can’t go moaning at the Ford dealership when they won’t upgrade you to the 2020 model for free.
Re: Poll: Has Xbox's Bethesda Buyout Made You Reconsider a PS5 Purchase?
No, these games can be played on PC, just as they would have been if MS hadn't have bought them out. Will still be keeping my PS5 pre-order.
Re: Looks Like Assassin's Creed Valhalla Will Be 60FPS, 4K on PS5
I’d rather see options for dynamic 1440p pushing for that 120hz target. Games feel much better to play at 120, input lag is reduced and motion clarity is improved dramatically. When my 3080 eventually comes I will run at 1440p 120hz this gen, with all the RT options even getting to 120 at 1440p Will be a challenge. With the PS5 I will enable performance/framerate priority mode for every game that supports it.