Comments 1,553

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@NEStalgia that's mostly true yeah, I wasn't trying to say that it's going to be an issue, just that you can't assume otherwise for that long of a period.

Laptops are not a good indicator because they tend to stay powered with their battery most of the time.

Leaving something without power for awhile in this day and age is bad, even Nintendo did a recent PSA telling you to power on your Switch every so often.

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@Medic_Alert I was against this feature when I first heard about it, because I thought it was just an extension of the PS4's feature, which crosses the line of uselessness into destructive/damaging. (Just wait until you have to recover from that power flicker!) but if its anything like the XSX feature (which we only really know about from YouTubers, since Microsoft didn't see fit to actually explain the feature as far as I know) then I welcome it.

@Medic_Alert As for the SSD space, it wouldn't really be a smart move to reserve that ahead of time. Each game could take up to 16 GB (depending on how the RAM could compress for that particular state in that particular game) and even reserving 2-4 of these can take 32-64 GB of space and this generation space is a premium, so it wouldn't be a good move to do that.

Maybe they could let you select the number and reserve that way?

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@Medic_Alert That's not entirely true, especially with SSDs. If you leave an SSD in a powered off state for a year, you will likely return to some seriously corrupted data. Its random, so you might not; but HDD and SSD's corrupt regularly (as part of their normal existence, not just number of writes) and yes, this happens even in a powered down state.

Normally the drives will notice these corrupted portions long before they become an issue, and move data around to compensate, but you actually need to have the drives powered on for these mechanisms to kick in. Its less of an issue with classic HDD's (which can supposedly last a few years powered down without any data loss in most normal environments), but with SSD's it is more likely to happen.

That's not too important, since I don't think you were actually suggesting leaving it in a hibernate state for a year; but its a fun fact.

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@Medic_Alert I always power down my PS4, I never "suspend" it.

I occasionally move my PS4, or unplug it, and to do that I have to power it down. Its quite annoying to have to power it on, and the TV, and potentially go into a game and save, and then power everything down, when you just want to unplug the system.

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@Medic_Alert I know I won't ever use it, because I always save and close out my games before I move on to another one. That being said, if its done using the SSD storage like it does on the Xbox, I might start changing my habits.

Here is the thing though, it has to store the data to the SSD; which means if you are close to full, the feature will have to be limited.

Re: Fans Are Trying to Figure Out if PS5 Has Quick Resume

thedevilsjester

@thefourfoldroot I think you are thinking of Quick Resume as just an expanded "Suspend/Resume" like the PS4 already has. Its not.

I originally thought the same thing. I think Suspend/Resume on the PS4 is a terrible feature and I have lost quite a bit of progress multiple times from system lock ups, power fluctuations/outages, and just accidently unplugging the system.

Quick Resume does not suspend, it hibernates. The huge difference being that it actually stores the game state to the SDD, it doesn't just hold it in memory. This means that if the system crashes, or powers down, or you unplug it, you can plug it back in later and still resume.

Re: Sony Explains PS5's New Voice Chat Reporting Feature

thedevilsjester

@Makina Wow that's next level paranoia.

It doesn't matter what service you use, unless its Peer to Peer (which is extremely rare these days) any and all voice over the internet services you use are recording your voice and sending it off to their servers where its then sent off to all of the listening participants.

You trust that all of these companies are not keeping your voice data, what makes Sony any different?

Or maybe you don't trust them and you avoid all services that can transmit audio over the internet, in which case, just don't join a Party, and the PS5 will never transmit your voice audio.

Don't believe that Sony isn't "always transmitting" your audio? Its easy enough for anyone to verify this, so easy that they would have to be next level stupid to try it because it would be discovered by the first person to monitor data transmissions from their PS5. (Which you can be sure would happen, Day One.)

Re: September 2020 NPD: Marvel's Avengers Hulk Smashes Its Rivals

thedevilsjester

Marvel Avengers selling so well has nothing to do with the game, it has to do with the hype surrounding the game; but that will only get you so far. Now that the early adopters have gotten their hands on it, and word of mouth has started spreading, the sales will drop considerably.

To be clear, thats my take on the whole situation as an outsider looking in; though admittedly one that wants this whole model to finally reach the point where gamers want to move on from it.

Re: The PS5 Appears to Be Extremely Conscious of Spoilers

thedevilsjester

@MS7000 It depends on your definition of required. There is no technical reason why any feature requires PS+, its just another addition to add value to being a PS+ subscriber.

It's always a balancing act when deciding which features will be given to everyone, and which features will be part of your subscription service. Each choice is not going to please everyone; but as long as they don't lock away basic features (like when Xbox users couldn't watch Netflix without paying Microsofts sub fees) then I think its ok.

Re: The PS5 Appears to Be Extremely Conscious of Spoilers

thedevilsjester

Having built in, spoiler free, help is going to be a game changer I think.

The problem with most walk-throughs or guides is that they are very incomplete. So if you are hunting for this or that collectable, or trying to figure-out how to achieve this specific task, that isn't required to complete the story, you are not going to be served well by most of these.

The guides that do go into this level of detail, often assume you played the game exactly like they did and your frame of reference is exactly the same. For example looking for "Collectable 8" in some random game, you will often get relative instructions like "Turn left from Collectable 7", which is a PITA if you already got Collectable 7 and you are not coming from that specific location. Now you have to back track to Collectable 7 to have the same frame of reference.

What I would like though is if you could "subscribe" to a help provider, not just rely on Sony or built-ins.

Re: Poll: What Do You Think of the PS5 UI?

thedevilsjester

I was expecting it to be pretty terrible. What little we saw (there is still quite a bit missing) isn't nearly as bad as I had feared; but I would really need to get my hands on it to see how much it shoves those social features in your face.

Re: Smash Down Some Burger King for a Chance to Win a PS5

thedevilsjester

Not a big fan of BK; but even at the chance of winning a PS5, its not worth the risk of eating at a place that is primarily staffed by teenagers that don't actually believe that COVID is a real issue. Thanks but no thanks.

@710King The UI is going to be pretty basic. I anticipate a PS4-like UI with some obnoxious social integrations that take up a large portion of the content areas that you have to slog through even if you don't ever use them. I actually dread the UI reveal.

Re: Here Is the First Ever PS5 Game, Hot Off the Press

thedevilsjester

@710King Yeah it doesn't really make sense as an advertising feature. Its almost like saying "The first next-gen generic, forgettable, button masher." It looks pretty but the always online and the general feel for how they are positioning the game, makes it a no-buy. It may be one of the only next gen games available at launch, but I would rather play a last gen game than to throw $60 away just to say I have a next gen game.

Re: Don't Be Surprised if GameStop Push Xbox Series S|X Harder Than PS5

thedevilsjester

@RicksReflection I wouldn't think this would have much impact. Little Timmy's mom is likely there because little Timmy asked/pestered her for a specific console to play a specific game or to get the system that their friends have. It's not likely that she is going in there blind to spend $500.

@naruball That is likely from people that were undecided, or were going to get both but not sure on which one first.

Re: Don't Be Surprised if GameStop Push Xbox Series S|X Harder Than PS5

thedevilsjester

I don't get it. MS is spear-heading the drive to all digital / subscription, and GameStop is all about physical retail games. It seems like GameStop pushing MS consoles is just hastening their own demise.

I don't really know how much it has changed, but I remember back in the early days of Game Informer (GameStop's gaming magazine), it was a thinly disguised Xbox magazine that grudgingly talked about Sony and Nintendo products.

Re: PS5 Display Stand Appears in Japanese Store

thedevilsjester

@djlard While I agree that the cases are a step back from the PS4 cases (its a weird inverted color scheme), I don't think they are that bad. And the PS5 actually looks pretty nice. Definitely a lot better than the PS3, PS4 or the Xbox (all).

Re: PS4 Firmware Update 8.00 Available to Download Today

thedevilsjester

@Unffclcntrllerpd

If the PS5 titles can't be played with a PS4 controller, why would they will let you use the Vita (or PC) to play PS5 titles? What then is the reasoning behind restricting PS4 controllers? Could I use a PS4 controller to play PS5 titles via remote play on the PC? If so, that makes the restriction kind of arbitrary...

Re: Rockstar Acquires Ruffian Games, Rebrands Rockstar Dundee

thedevilsjester

@Boxmonkey Thats where the big money is.

A game typically makes the vast majority of its money in the first 3-6 months. After that, the value of a game to a developer/publisher is practically zero. If, instead, you played on a gamers need to collect, or be the best, and continually sold them the same digital goods over and over again, you could stretch this revenue stream out for years with very little effort and risk.

Re: This Is How Tasty Overcooked Looks on PS5

thedevilsjester

It looks better, but not next generationally better. More like they added some shading and lighting enhancements.

Edit: Ok, its easier to see the updates (and they are substantial) in the comparison screenshots than in the video

I might pick this up, as long as it has a retail copy.

Re: Cyberpunk 2077 Promotes 'Great' PS5 Support at Launch

thedevilsjester

@710King I am not interested because it's not a common thing despite the claim otherwise and really doesn't exist outside of titles intended to be played with an online connection.

There may be a game here or there that is fundamentally broken on day one (like the one I mentioned) but these are extremely rare.

I am only pressing my point because I have played literally hundreds of PS4 and PS3 titles and have never once had a single one that required a day one patch or a download during install, that wasn't an online title.

Re: Cyberpunk 2077 Promotes 'Great' PS5 Support at Launch

thedevilsjester

@710King This has not been very common this generation. I have played nearly over 150 titles this generation, and not a single one had a required day one update, nor a mandatory download, with the exception of online only titles.

Your example while technically true, is stretching the definition. Call of Duty is primarily an online title with a "side" of offline, rather than the other way around.

You make the claim that it's very common, you should have no problem naming a few dozen at least. There are 4000+ titles on the PS4, so considering there are a lot of indie/digital only titles (which reduces that count a bit) "very common" should at least hit what, 1% of them?

As someone that exclusively buys retail titles, and go out of my way to verify they are playable without any download at all, it has been my experience that there are very very few titles that fall into this category.

Re: Cyberpunk 2077 Promotes 'Great' PS5 Support at Launch

thedevilsjester

@710King This is not true at all. If you disagree, name them, and link to articles or discussions about them not being playable* without a day one patch or a mandatory download.

I can name one, and its a very recent port (Kingdoms of Amalur: Re-Reckoning) and the article about that game is here on PushSquare; but thats the extent of it.

*To be clear, I am defining playable as...playable. Can you complete the game from start to finish? I am not interested in hyperbole because the frame-rate isn't as stable or high as someones subjective opinion on the minimum frame-rate a game is playable at, or about bugs that are either avoidable or non-game breaking.

Re: Cyberpunk 2077 Promotes 'Great' PS5 Support at Launch

thedevilsjester

@BradT Thats not true at all. Discs install the game completely with zero requirement to download anything from the internet. (With the obvious exception of online based games) Day one patches are certainly nice, but rarely must haves.

There are some games (most notably on cartridges) that are collections and don't include every game in the collection on the cart, but those are extremely rare (I only know of 3, and only on cartridges) and they say so directly on the box.

Personally I pre-ordered this back when it was going to come out in April, but with each new delay it got pushed closer to the PS5 launch. I canceled my pre-order a few weeks ago and will happily wait for the next-gen console version to get the best (console) experience with the game possible.

Re: PS5 Is Now Officially Just One Month Away

thedevilsjester

@andjahiam With many PS4 games I often spend more time in load screens than I do playing the game. (Witcher 3 as a prime example!). Even if there were no PS5 exclusives, ever, I would try and get one as close to launch as possible for the decreased load times in PS4 games alone.

Re: Sony Launching New PS Store on Web and Mobile This Month

thedevilsjester

@SidNightwalker Are you saying that I should start liking games that I don't like so that I could like a system that has no games that I like? That doesn't really make any sense. Why not just play on a system that has the games I like already?

Keep in mind that I stopped using or caring about the Vita in about year 4 somewhere; so there could have been some great titles released after that, though I would always peruse my local game stores and never really saw the library grow.

I also avoid digital-only titles like the plague unless they are just so above and beyond great that they fall into the absolutely must play category.

Re: Sony Launching New PS Store on Web and Mobile This Month

thedevilsjester

@SidNightwalker of course. That must be it. It couldn't be that there are simply no games that interest me on the platform.

I bought it on launch day and after 3 years I had bought exactly one game and it was a port that I already owned elsewhere.

Contrast that to the PS3 and PS4 which have literally hundreds of titles between them that I absolutely love.

Re: Sony Launching New PS Store on Web and Mobile This Month

thedevilsjester

@thefourfoldroot Turn it off? How does one turn off the rear touchpad? It made Disgaea literally unplayable. Even a little bit of moisture from sweaty palms would trigger it constantly, scrolling through menus and switching attack targets at random. There was no way to turn that pad off when I got rid of my Vita.

If you mean in game settings for each particular game, none of the games that I had that I had issues with, had options to do this. I thought about modifying it at the hardware level once, and then just sold it.

Re: Sony Launching New PS Store on Web and Mobile This Month

thedevilsjester

@thefourfoldroot
I am a huge Sony fanboy, but the Vita was just...bad.
The rear touchpad I would always accidentally touch, and often it would trigger randomly even when I didn't (this was particularly annoying in Disgaea!) (I think it was ultra sensitive to sweaty palms). The front touch screen I would also accidentally touch (just the edges) constantly, because it was so close to the face buttons. This would wreck all sorts of havok in the games I played. Lastly the OS was atrocious. Like if Leap Frog decided to do a phone OS.

I could have suffered through all of that, if the games were there, unfortunately they were not. There was a handful of great titles, but developer support was just tragically lacking.