BenTarrant

BenTarrant

Child with a drinking permit

Comments 100

Re: Review: Dead by Daylight (PS4)

BenTarrant

@keihtg I'd also argue that things like that come from an experienced player-base that understand and play up to a games meta. Evolve was phenomenal if each player actually played the role of their class, but the whole thing fell apart when they didn't.

Can totally see what you're saying with things being more balanced now and I'm glad. I really wanted to see this game get better as I ultimately enjoyed the premise. Although revisiting reviews of every dynamically updating title will be quite the undertaking...

Re: Hands On: Destiny 2's Beta Is Familiar Fun on PS4

BenTarrant

@BladeRider It's still good looking, kind of like Destiny 1 with some polish. Nowhere near the looks of say BF1 or HZD. It's a Beta/demo so there could still be last minute improvements but pretty certain what you see in this is what you'll get come September 6.

Re: Review: Dead by Daylight (PS4)

BenTarrant

@Cassetticons That was true of Evolve but I never faced a lobby empty of survivors. The menu separates them, so you can pick to play as a survivor or the killer and the killer acts as the host. It's a clever system that runs circles around evolves 'pick you preferred class' balls

Re: Hands On: Jumping at Shadows in Prey on PS4

BenTarrant

@ArkhamKnerd Plays exactly like that, the demo had a single objective but took well over an hour to reach and I still feel like I didn't fully explore that single zone - very accommodating to different ways of playing!

@Tingle_The_Great There's a fair amount of little jump scares from the mimics especially but it's not especially scary.

@Bamanga Very much like Dishonored. Only managed to experience the wrench, shotgun and GLOO Cannon, but it feels very tactical, especially with ammo seemingly scarce. I got the impression that avoiding combat is often a better option than running headlong into it.

Re: Review: Assassin's Creed: The Ezio Collection (PS4)

BenTarrant

@GBMatthew The voice acting in ACII (among other aspects) just doesn't hold up and feels very awkward and wooden, especially the modern day scenes. It's aged a lot better in the other titles, as noted.

As for audio cutting out, I honestly can't say I clocked any of those issues. Had a look around and that seemed to be more rife with the PS3 trilogy by the same name but seems to be fixed here.

Re: Podcast: Episode 15 - A Strong Month for PS4

BenTarrant

@DerMeister Thanks as ever for your kind words mate!! Re PS4: I'm actually gutted, it's really knocked my interest in gaming altogether. Playing any of my recent titles feels like wasted effort after losing my saves, especially HLD which I was knee deep in and loving. Hoping the wave of new releases in the coming months can reignite my mojo.

Re: Guide: How to Create, Manage, and Organise Folders on PS4

BenTarrant

While I'm happy they've included folders, it does irk me somewhat that the folders re-organise themselves based on recently played stuff. The ability to drag and drop/ pin items is also sorely needed and a huge oversight in this addition IMO. Is personal customisation too much to ask?!

I had access to the beta for this and I must admit the changes to the quick menu are quite beautiful.

Re: Soapbox: Why Sony Needs to Change Its Refund Policy

BenTarrant

While I get where you're coming from, you can't walk into a HMV holding a DVD and return it after you watched it becuase you didn't think it was of good quality or not as the trailer made it out to be.

You can't walk into a record store and complain that you don't think the new Taylor Swift album is as good as her older stuff and demand a refund. Just doesn't work like that. Creative media is objective in its enjoyment and will ALWAYS miff some people, however good the quality is.

Leniency breeds greed and for every person better refund rules will allow to aid, hundreds will take advantage of it. Just because it's digital doesn't make it anymore entitled to a return, either.

People need to relax and wait for games to settle after release - if it has issues you'll damn well know about them. If you still don't like the game, chalk it up to experience and steer away from that genre? Death to day one and death to pre orders.

Re: Review: Fallout 4: Far Harbor (PS4)

BenTarrant

Fully agree with the score here. Issues like this are really starting to take the biscuit, it chugs so badly in places it's unplayable. These things are clearly not optimised effectively at launch, any kind of QA would highlight this, they're aware it's cream crackered. Just hold off on release for crying out loud. Even a move like delaying dlc on platforms a la Skyrim would have been preferable to the chuggy mess I was actually eager to play.

Re: Podcast: Episode 4 - Is the PS4K a Good Idea?

BenTarrant

@BAMozzy We were talking more about games being developed with PS4K in mind. Splitting the user base by maybe splitting the release - similarly to the 'new' 3DS exclusive titles.

Fortunately everything is here say and rumours right now so we needn't worry too much! Thanks for listening!

Re: Podcast: Episode 2 - The Return

BenTarrant

@WOOKiEKiLL Cheers!! I've heard some truly fantastic things about Ratchet and Clank reboot so there's hope for that 'Mascot' thing there. I don't think a console really needs it - even Master Chief isn't even that important anymore for Xbox. The systems are very well-established and a funky reboot of a golden gem of a title like crash mike do more harm than good. (cough, Spyro)

Re: Podcast: Episode 2 - The Return

BenTarrant

@Bad-MuthaAdebisi I think we'll be sticking to this method of distribution for all our episodes, it means it covers the most bases for how people can listen. I agree with you, downloading from soundcloud means I can listen on my commute which is largely underground. thanks for listening!

Re: Hands On: Does Homefront PS4's Co-Op Represent a Revolution?

BenTarrant

@sonicmeerkat The majority of the talent involved with Timesplitters is no longer with Dambuster - Timesplitters was nearly 16 years ago anyway.

@xMEADx there is a full multiplayer aspect. The co-op is just another peripheral experience. Yeah, agree that the microtransactions are a bit odd.

@flurpsel You'll be waiting until the release of the PS5 to play this on Plus, Killzone Shadowfall and Knack are first in line as AAA Plus anyway

Thanks for reading folks!

Re: GAME's Share Prices Plunge as UK Retailer Is Struck by Pre-Christmas Slump

BenTarrant

@get2sammyb Their prices are too high and they've got no other reason to go into a store. I can get almost EVERYTHING they sell online at a usually way better price. They've gone more heavy with the exclusives, but it's not the right model for them at all.

They're signing their own death warrant - I wouldn't miss them one bit. If I really need a game day one, I'll buy digital. If not, I'll just wait the delivery time knowing I've saved £15-£20 in the process. It's a shame to risk losing brick and mortar specialists, but they almost have no purpose, especially with the already mentioned staff who're notoriously inept, unknowledgable or disinterested altogether. Sad days.

Re: Review: Evolve (PlayStation 4)

BenTarrant

@radbot42 There are times when this game feels great, as I've said, but it's reliance on cohesion is too great and will always bring it down in some form. It's not the only negative that rewarded it with a 6 either. 6 isn't a bad score, it has much room to improve but it's not a bad game by any stretch.

Re: Review: Assassin's Creed Rogue (PlayStation 3)

BenTarrant

@Gemuarto I'm yet to have had the pleasure to play Unity and compared it loosely to things noted in Robert's review. Instead I used Black Flag as a standard seeing as it's a sequel of kinds to that game. It's a more solid experience and at the momens yes it is less buggy than Unity, hence the higher score.

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