Comments 49

Re: Marvel's Spider-Man: The Heist - More of the Same

FoxyGlen

@JoeBlogs I see your point, but scores are limited. I gave Kingdom Come a 7, for example, but it's one of my personal games of the year. A total unpolished mess but it did so much right that I'm glad I played it. If I ignored it just cost it was a 7 I'd have missed out on an excellent experience.

Also, if a game is a 7 in your favourite genre, then chances are you're going to really love it.

Re: Marvel's Spider-Man: The Heist - More of the Same

FoxyGlen

@JoeBlogs It's also worth remembering that a 5 ISN'T a bad score – it's average. That's what this DLC is to me. There's nothing special about it, it's just more of the same. A 6 feels too generous when you look at it like that.

I kind of hate the attitude towards reviews in games cos it's got a bit out of hand. A 7/10 SHOULD be a great score, for example, but many gamers won't touch a 7. Even an 8 isn't deemed great on some sites now. It's madness!

Re: Marvel's Spider-Man: The Heist - More of the Same

FoxyGlen

Hey guys! Actually, I'm the same reviewer that gave Marvel's Spider-Man a 9 on Push Square – a score which I still stand by.

The problem with scores is that they don't necessarily reflect everyone's experience. If I was to fork out actual cash for this DLC, I'd have been super disappointed for the reasons given.

If you're in the camp that just wants more of the game, then you can bump this score up a couple of points. I, on the other hand, feel like it's a bit lazy to offer more of the same – especially when the game got quite repetitive towards the end as it is.

Re: Review: Marvel's Spider-Man (PS4)

FoxyGlen

@Vee_Flames there are a few different types of stealth section, some of which you can fight out of. There are a huge number where if you get spotted, it’s game over though. They’re not particularly challenging - just annoying.

Re: Review: Vampyr (PS4)

FoxyGlen

I also want to wade in on the general scoring discussion. Gamers seem to have different expectations from what's good than in different media, and consider anything less than an 8 not worth their time.

Just to prove that I'm not making this up, take a look at Metacritic's scoring system. A movie can get at least 61 to be considered to have "generally favourable reviews" while a game has to hit 75 to get. A 74 is considered average for a video game, which isn't really fair in my book.

I think it's best to use the whole spectrum of the scoring system, or you're not really using a 10-point scale. 0 should be awful, 5 should be average, 10 should be near to perfect. Looking at it that way, a 6 or a 7 is a good score.

You've also got to remember that your own personal preferences will alter the experience one way or another. I gave Monster Hunter World an 8 but didn't enjoy it as much as Kingdom Come (7) because I'm a massive medieval and open world RPG nerd.

If you're a massive fan of vampires, twentieth century culture, and having a good old chinwag in games, you might very well be able to overlook some of the jankier aspects of this. We're certainly not advising you to steer clear – just to be well aware of what you're getting yourself into.

Re: Review: Vampyr (PS4)

FoxyGlen

@Lurker Hmmm, that wasn't my experience at all tbh. I guess I have just finished Dark Souls Remastered though, so my idea of difficult might be a little different

Re: Review: Vampyr (PS4)

FoxyGlen

@Lurker See, RPG Fan spells out exactly why I was disappointed with the game. The decisions aren't hard and they do not have hard consequences.

So you have the option to kill NPCs in exchange for a massive chunk of XP, and you spend that on combat upgrades. But it's completely unnecessary. I was killing enemies twice my level with ease!

There should have been real rewards in choosing to kill an NPC. It should be super desirable, or the system doesn't work. I just kept everyone alive and had no problems in combat ever, so there was no real tension in my experience.

Re: Review: Dark Souls Remastered (PS4)

FoxyGlen

@RegularGameFan If you have a PS3 then I can understand you feeling that way – it's a much nicer version but maybe not worth it if you already have the game.

Those that only have a PS4 though will definitely appreciate the remaster, and I count myself in that category.

Re: Guide: 19 Things We Wish We Knew Before Starting Dark Souls Remastered

FoxyGlen

@turntSNACO Good tips! Though I'd argue going 40 dex and str might leave you a little short for stats in other areas on a first run through, no? My rule of thumb is generally to pick a major stat and throw 40 into it, then put 20 into the secondary. That way you can still pop a ton of points into end and vit comfortably.

I agree that if you plan on going NG+, you should max the secondary stat eventually, but I think you'd be setting up a new player for failure by recommending they do it in their first run.

Re: Guide: 19 Things We Wish We Knew Before Starting Dark Souls Remastered

FoxyGlen

@Kidfried You can build your character to play in a similar manner to Bloodborne. It won't quite be the same but you might find it a lot more comfortable.

I'd recommend picking a starting class that has a fast roll (Hunter, Thief, Wanderer) and start from there. Wanderer might be the best choice for a Bloodborne player – scimitar's a nice starter weapon too.

Re: Guide: 19 Things We Wish We Knew Before Starting Dark Souls Remastered

FoxyGlen

@Kidfried I'd argue it's more difficult than Bloodborne but it's also a different type of difficulty! Where Bloodborne is fast-paced and encourages aggression, Dark Souls is the direct opposite. It's more thoughtful and strategic, and might punish you if you try and play it like Bloodborne.

Both are absolutely fantastic games though, and you can't go wrong at all getting this. Just take your time and play it on its own terms.

Re: Review: Dark Souls Remastered (PS4)

FoxyGlen

@LaNooch1978 I definitely wouldn’t describe it as lazy! I think QLOC was more interested in keeping it as close to the original as possible to keep fans happy. Fair enough, but I think many will be a bit disappointed it isn’t up to the same standard as remastered like Shadow of the Colossus. I’m also a bit sad Bluepoint didn’t get the job!

Re: Review: Far Cry 5 (PS4)

FoxyGlen

@Dpishere Definitely agree with you here. Ubisoft has clearly settled on a formula that works for them and sells, but it leaves a lot of us with burnout. Just makes me respect devs like Bethesda even more. We might not get a new game from them for 6 years, but you know it's going to be a completely different experience.

Re: Review: Far Cry 5 (PS4)

FoxyGlen

@AFCC There are still plenty of perks, don't worry! It's all tied into challenges which you have to complete for perk points. It's a relatively deep system, so if you like that stuff you'll be pleased.

You can still hunt animals too, but it's purely for cash this time around.

Re: Review: Monster Hunter: World (PS4)

FoxyGlen

@Fight_Teza_Fight you can play offline but it defaults to online. You can just ignore most of the online features though, and post all quests for just 1 player. It's kind of like Dark Souls though, in that the online features do add to the experience.