Comments 473

Re: PS5 Is 'Hard to Get Excited About', Says Platinum Boss

InsertUsername

@clvr Everything you're saying is subjective. Every feature that is developed, is an innovation by default, despite our own personal opinions in regards to them. Games themselves can certainly be innovating without too much innovation within hardware. 3DS was an interesting device with a 3D feature, but was barely used by most developers that most would consider groundbreaking. I'd say that's why the 2DS was developed later. Plus a lot of innovations that people mention such as touch screen has been around many years before. If I'm not mistaken, Game.Com was the first to use touch screen technology for portable gaming. It was a dud for sure, but I'd say it's fair to give credit where it's due. Of course, many companies such as Nintendo and Sony improved on the concept, and even non-gaming tech giants such as Apple applied it to their phones.

There are many other innovations that have existed long before Sony, Nintendo and Microsoft were in the market such as analog sticks and D-Pads, but that'd be drawing this comment too long for my tastes. All in all, some innovations stand the test of time, while others slowly fade away.

Re: The Last of Us: Part 2's PS4 Release Date Almost Slipped by Star

InsertUsername

@zimbogamer Lekzie is spot on. Last of Us 2 has more than enough hype to generate a lot of sales. Not to mention the first game sold over 17 million copies on PS3 and PS4 combined. It'll do just fine with other big name games in the mix. Not to mention that FF VII remake is an RPG, and The Last of Us 2 is an open world, survival game. Two different demographics.

Re: Days Gone Patch 1.07 Released Following Reported Crashing Issues

InsertUsername

I think everyone gets that you don't feel the game is quality, but not everyone sees it that way and as you know, it's a comment section. People are going to criticize you just as you criticize as well. The fact that you are saying that any criticism against Sony or Nintendo is off limits is just validating criticisms towards yourself. Your choice of course if you can't handle people criticizing you, but we all get criticized. That's going to happen when you put yourself out there and you should expect it. Best of luck where you end up.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

InsertUsername

@JJ2 I'd say you're spot on. Not a knock on anyone, but I do believe that most people who read reviews across many sites tend to let scores dictate what they should or shouldn't like. At least with this review and some others, they're at least being honest and not knocking on the game. The rest tend to stay within status quo.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

InsertUsername

@youreyesonly00 Cause having high expectations is exactly why people often end up disappointed. It also sets up unrealistic ones at that. Not every product you purchase will always be what you hoped. That's life and always will be. Lol. Even I'm not expecting a masterpiece, and that's okay. Not every game has to be. I'm positive that I'll get my enjoyment out of it despite shortcomings.

Just an FYI, you're on ignore for me now. No offense, but I find it better to avoid people who are far off from my wave length. Have a good one.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

InsertUsername

@Gamer83 Agreed. Can't say I always agree with every review on this site or any other reputable site, but I do take the time to read before just looking at a rating score. I don't think many really do that often these days, and it kinda shows when you see comments like some on here. Is it really that much of a chore to read around before deciding on purchasing a product? I think what you said is spot on. People just have high expectations nowadays.

Re: Days Gone - Open World Comfort Food with a Survival Horror Spin

InsertUsername

@get2sammyb The real problem with gamers is they take anything less than an 8 as bad. It's like people don't think for themselves anymore, and just depend on review scores. "It got a 72? Canceling preorder!" It's quite hilarious in a way, but also sad that people are that way. Personally speaking, I'm still getting it despite some flaws it will have. From your review and other sites that I trust, I'm confident that it'll still be worth playing.

Re: Animated Arcade Game Cuphead Skipping PS4

InsertUsername

@Lando_ I think the only reason it's coming to PC(Detroit) is because it was developed by a second party. So the move to PC makes sense and QD is also going multiplatform from this point on. Other first party developed games such as HZD, Last of US, or Uncharted aren't likely to make the jump. Plus the games weren't system sellers as the ones I listed, so it's not hurting Sony in the least.

Re: Sony Says There's No Truth in Take Two Acquisition Rumours

InsertUsername

@Shigurui While they don't own them now, that doesn't mean it won't happen in the future. Kojima and Sony have a great relationship that dates back to the PS1. I think at some point, Sony will likely work out a deal to acquire the studio down the line. I guess it all depends on how well Death Stranding works out and any new projects they may partner on.

Re: Sony Says Devs Only Have to Ask for Console Cross-Play, Studios Say It's Lying

InsertUsername

@DaweezMauiWowee I don't care about cross-play as I don't game online. I also don't care if it's a thing. Doesn't phase me. Regardless of why you are so irritated, it's no excuse to fly off the handle, and people will point out the immaturity and it's rightfully deserved. No matter where you are, people will have a different opinion, and whether you see no reason why people don't want cross play, that doesn't mean there isn't. What you see as objective, isn't at all. It's still subjective. Just because they don't see what you don't, doesn't have any bearing on their intelligence, especially when they are debating in a civil manner. I get we have bad days or some things that are said get under one's skin, but if you feel that way, it's usually best to not comment at all until you feel you can keep it together without going on a negative tirade.

Also, just for your info, you're on ignore. Looking at your history, you're not exactly a person that is interested in mature debates. Have no room for negativity. Good luck.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@makoshichi I think you should probably lay off the fanboy remarks as it tends to get most banned here, and rightfully so. There's no reason to even use it and it's off topic anyway. Nothing here is fanboyism from the article. It was based on facts, and that's about it. Crazies on all ends are rampant no matter what site you visit. Being biased is not a good character flaw.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@Morenoj1220 Eh...well they can acquire a few more studios, or they can just add on to the ones they have now. Adding more staff is in my opinion a better route, and cost less than buying out a whole studio. Plus more employees also means multiple games being developed rather than focusing on one. Guerrilla Games has jumped on that train so far.

Re: PSN Alone Generated More Revenue Than the Entirety of Nintendo in 2018

InsertUsername

@Knuckles-Fajita The demographics for the two consoles is different. Not to mention that Super Smash is more family friendly which gives it more of an edge in sales. Plus, the franchise has been around since the N64, so no one is really surprised by the numbers. I personally expected Smash to outsell it. Even having said that, does it really matter? Spider-Man sold 9 million last it was mentioned, and probably still is selling at a good pace.

Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets

InsertUsername

@GarySan Japanese developers will support them no matter what. They've always sold well in Japan despite changes there over the years. Final Fantasy, Kingdom Hearts and the like that are a staple on PS platforms will always keep them relevant. Keep in mind that even if they didn't have Japan, PS is a much more stronger brand globally than the Xbox Brand. So, I doubt Sony has anything to worry about. As long as they do what they've done this gen, they'll keep their momentum going. Only way they can screw this up is if they pull another PS3 launch moment.

Re: Japanese Sales Charts: Tales of Vesperia Sells Best on PS4, But PlayStation Hardware Plummets

InsertUsername

@GarySan To be honest, it doesn't matter. Their biggest markets are outside of Japan. I'm sure Sony has accepted that and aren't bothered in the slightest. They did pretty well there with the PS4 all things considered, and the same will be for the PS5. Japan just loves the on the go gaming. Hence why the Switch sells good there. Even Vita as bad as it did globally, did quite well in Japan.

Re: We Wish You a Merry Christmas

InsertUsername

Merry Christmas everyone. Stay safe and have a great time with family and friends. Time to fire up a few Christmas films...and Avengers Infinity War on Netflix(totally not a holiday movie).

Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC

InsertUsername

@GKO900 My friend...you said you don't have a source to back that up. So that means you don't know how it actually started, but just speculating how DLC came to be. If you read some of the history, DLC pretty much started as a way of distributing content via the internet. Dreamcast was one of the first consoles to do so. It just caught on from there and became a thing when internet speeds became more reliable. DLC has never been about fan demand. It was simply just used to distribute content online. DLC these days is more known as add ons, expansions, etc. While some developers will give fans what they want if it makes sense from a business perspective, it doesn't mean they gave it because the fans "demand" it. Insomniac's response pretty much shows that fans will never get everything they want. So again, if DLC is about fan demand, then most of what fans wanted, would be added into DLC to begin with.

Anyways, I'm going to leave it at that as I'm not going to get into a deep debate over it. All I'll say is that I feel you're clearly misinformed. No offense. You have a good day.

Re: Spider-Man PS4 Dev Pushes Back Against Fan Criticisms Regarding DLC

InsertUsername

@GKO900 I don't recall that ever being the case. Do you have a source that proves that DLC is for fan demand? By sources, I mean sources from several developers stating it in their own words. I'd like to read it. Otherwise, I'll have to assume you're making it up.

As for Insomniacs wording, there was nothing wrong with it. If those fans are upset with what they had to say, it's chalked up to being a bit sensitive.