Comments 1,220

Re: Call of Duty: Vanguard Announced, Full Reveal This Thursday

ThroughTheIris56

I just want:
The game not being massively tied to warzone
More fronts/factions than simply Americans fighting on the Western Front
Weapons to feel good
Characters to fit the context
Them to somewhat try for historical authenticity (please make soldiers wear helmets)

I doubt all of these will happen, but if they do I will be excited.

Re: Call of Duty: Vanguard Key Art Leaks, Reveal Reportedly Next Week

ThroughTheIris56

I'm happy it's a WW2 game, but this isn't looking good.

Why aren't they wearing helmets in a warzone? Is that woman part of a military unit that actually used female soldiers, is she shoehorned into one that didn't?

This is giving me BF5 vibes which is not good. I get that video games aren't ever going to be 100% historically accurate, but there are things that really not hard to get right, and take you out of the immersion is that aren't even attempted.

I dream of a WW2 game done as well as WAW, but it doesn't seem likely at this point. Hopefully this is just a bad first impression and it gets better.

Re: Jim Ryan Says Players Only Remember the Best Games

ThroughTheIris56

Very big oversimplification.

People usually remember games that are different. A game can technically be very solid, but if it plays it too safe it won't be memorable. On the other hand, a game that is ballsy is likely to be remembered even if it has shortcomings. The best way to be remembered collectively talked about, that can also happen with bad and disappointing games, like Ride to Hell, AC Unity and TLOU2.

Similar thing with sequels, just because a game is good it doesn't need a sequel. The original Last of Us is a perfect example of this. Then you get games that aren't perfect like The Evil Within that benefit from a sequel, as the sequel is an opportunity to make improvements.