Is this a reflection of culture or design philosophy based on the types of games people play in each geography? For example western FPS games often require hundreds of hours online to get all achievements which are preferred in the US. Is this similar in Eastern titles? Or do you tend to get more games where a platinum is earned upon completion?
Nice, pretty sure Game.co.uk are being anti-consumer, since they announced the pre-orders for PS5, it was impossible to log in to your account and get your 1-4% cashback on console sales, you could only purchase PS5 as a guest, now they have sole out, I bet you it comes online soon.
Now I get the funny comments here about the minimal spec difference and how it won't be noticeable, all true.
Really this comes down to the following differentiators: PS5: Twice as fast loading times & awesome exclusives Xbox X: "Free" console with access to over 100 games at launch through game pass with a decent level of upscaling and enhancements thrown in.
I get the "Free" statements a little provocative, but literally day one you can grab a console and games for nothing and the subscription works out slightly cheaper than buying the console and gamepass out right.
I think this is really interesting, very different approaches.
Lets see, cross platform development has never been easier saving money.
The market size is growing increasing volume of sales increasing revenue over time.
We now pay for online services like PSN adding more money into the coffers.
Online gaming services are heavily monitised through dlc, subscriptions, microtransactions and online currency boosters etc.
But yeh let's ramp up the cost of core game prices on top of that, if it wasn't for games like Cyberpunk 2077 im not sure id have much hope for the industry.
Greedy its not like development effort between platforms drives cist like it used to, every platform shares the same architecture type so modifying a game to run on each is likely days or even weeks worth of work rather than months.
Also, gaming as a medium is growing still, they recoop dev costs through volume of sales growing, this is just an excuse to double down and rake in profits.
And lets not even get started on the monitisation of online games, we pay for online services, then pay for dlc and or microtransactions often in addition to the core game price... This medium will be a shadow of itself if the industry continues to normalise this approach.
@Mostik I think it's in the 20-30 hours range, big but not modern GTA big, the irony is it feels more like GTA III or Vice City in terms of humor and scale with more absurdity, easy to chew and digest as long as you don't mind stupidity, it can be good mindless fun, more so with a friend in coop.
@Futureshark Nothing yet, Sony is way behind the curve, hopefully it will be to shock us all with delight at a critical moment, and not due to Sony marketing playing catch-up with Microsoft.
Cool, I'd probably say that Odyssey was not too big a game if you could just fast travel to islands and skip being a sailor.
Don't get me wrong, I think the combat and sailing was pretty well done, arcade-e and forgiving, but there were a lot of hours pursuing a huge chunk of the game that had little to no bearing on the story or ground skills progression.
@Paranoimia Absolutely dilemma is a wonderful story telling mechanism that gaming in its many forms has a monopoly on, real life is one big grey tinted mess, right and wrong are not absolutes, but it seams many people are focused on what makes us different, constantly recruiting to their ideologies in hope of growing influence and status, if we all had the same skin, hair, eye colour and were asexual, we would have people campaigning against others with higher pitched voices or perhaps folks who roll there eyes too much and over use sarcasm.
Lets hope game creation can hang onto it being an art form in some capacity, fingers and toes will remain crossed.
Personally I hate any kind of politics in games, anyone pushing an agenda will likely have taken their eye off the ball in terms of story telling, character development and relatable personalities.
Diversity is great, and the idea that gaming is somehow lacking diverse characters playable or otherwise, is just nuts, we have been lucky to have so many cool characters from different genders and ethnicity's, often entirely configurable from the get go.
Sure there have been some fantastical portrayals of human anatomy and a few games I would say clearly objectify women, I'd argue that male characters have seen this also, but apparently this is driven from a male power fantasy and does not share the same intention and therefore offence :/.
My understanding with some of the outrage around this sequel has nothing to do with gender of the protagonist or sexuality, it is to do with the treatment of legacy characters, this has been seen in numerous movie & TV IPs where a large fan base gathers and is then upset to find they bin all the stories they know in favor of something new or change characters or universes into something unrecognizable, looking after a franchise should be somewhat sacred but unfortunately in some cases, they are seen as platforms to get a message out, rather than continue to tell compelling and relatable stories for all.
Personally I'll wait and see, what actually comes out, fingers crossed this game is all about growing the world and characters we love from the first game, the sad news is rumor and speculation seems to be getting more accurate in general every year, fingers crossed.
@Number09 I've never had one on PC or PS4, I gave it a year to bake though before getting stuck in. But saying that I am no where near end game territory.
@zekepliskin I agree, the biggest issue with games I think is larger assets equating to longer load times and I think to some extent lazier coding as memory limitations were largely eliminated this generation, I've sat staring at Borderlands 3 loading screens far too long, without any visual or environmental justification for this.
My concern is that this is tricky to market and Xbox Series X is already demonstrating loading times down to one 3rd of the time. As a mere consumer, I can't call which way I'd lean right now and MS is bringing the evidence to the table, I prefer their controllers and like the design, but Sony has better software historically.
At the end of the day it is still early, customers voicing their concerns can only help Sony address these problems and I get the feeling that launches may be pushed back to 2021 the way everything is shutting down at the minute.
@Porco I guess what you sighted as a perk I see as a risk, expecting devs to codes things differently for one console to unlock it's potential is a bit of an ask. Perhaps this is all really simple stuff to the industry vets, but to me, it stinks of the same challenges the cell processor presented back in the day, sure it was powerful but it took years for devs to get into the swing of it.
@Cybrshrk I realised that after as I was thrown off by a statement "of the capacity we decide to include", but the ambiguity statement holds around performance, design, backwards compatibility, pricing. Everything I took away was that PS5 is a smarter design.... But is it better?
Sony need to take control of the narrative, I can’t believe the amount of ambiguity, SSD storage? An undefined amount, no view of the shell, design etc. No benchmarks of existing games to help create that baseline of what it could do, all we have is trust in the brand, and right now, in this financial climate, that’s not enough to go on.
@ownag3 location of manufacture is less relevant than supply chain issues that might be occuring globally, if any sourced component is effected it throws a number of things like cost and timelines out the window, personally I think the delayed Response is reactionary to MS console specs, isn't speculation fun! FACT!
I personally think it's got less to do with covid and more to do with the MS announcement, perhaps a feature set or power statement made Sony double take and rework their product, it would explain the delays and difficulty in pinning down a price statement.
Hah I only bring it up as one of a Game Directors function is to help market the game, whether it is a genuine position or not, who knows? I have not bought a DOA game in about 20 years, hopefully they set out to what they aimed to achieve.
@Jaz007 That's assuming every word said in that interview was honest, it's quite possible they had a change of mind (not heart) in the hope of gaining some credibility in the competitive eSports space, that didn't work out, so back to promoting butts and boobs front and centre, or should that be front and rear?
My advice to developers is stay true to what you want to make, if impossibly proportioned ninjas are your cup of tea, then by god, go put that kettle on.
I remain perplexed as to why anything remotely sexual is exploitative and shameful while murder and torture in video games passes the Hollywood seal of approval?
It would boost hardware sales for Nintendo but potentially reduce software sales, perhaps Nintendo would get a streamers fee, I’m not 100% sure what this would mean for Sony though, perhaps some increased Sales over Xbox due to exclusivity. Brand penetration into Nintendo Platform, but that can work both ways...
I have to say the tech is a big hinderance for PSVR, I had a vive for about 18 month before PSVR and not having room scale freedoms, 360 movement and spot on tracking hurts the experience.
Having just picked up an oculus quest, the gap between tech is even more noticeable, the future is bright for PSVR2 but I think 2 to 3 big titles are all that’s left this gen.
Lol at game costs not increasing with inflation, C64 used to be £2.99 - £5.99 a game from WHSmiths
Mega drive was 14.99 to 29.99 typically
But after that Saturn, Dreamcast, Xbox etc. launched at the £39.99 price point with PS4 being £49.99 RRP, for pc gaming it was even more severe since moving away from retail stores.
I watched a video on Doom console ports and it turns out I used to play doom on the Sega Saturn at around 10 to 15 FPS.
Now days people harp on about 4K 60 FPS vs up scaling and I honestly can’t tell the difference anymore outside screenshots.
The only reason I’d like to see PS5 is for a VR upgrade, I just got a Vive and think it’s the dogs nuts, but PS4 is winning the software race in VR due to its high adoption despite the crippled hardware.
Very few if any articles looked at the pros and cons of MTX in this game, it was a witch hunt for hits. Now they clearly went down the pay to win route with vehicle and hero upgrades.
While trooper weapons are locked behind a kill wall that becomes harder to unlock due to increased challenge brought on by player skill increase and accumulation of advantageous star cards.
Also I call BS on the DLC comments indicating all content was ready at launch, get proof or stop speculating, give the devs more credit than that.
The sad thing is, this is the most fun I have had in a FPS for years, the game feels more refined than the last outing, tactical play features more heavily, especially when you spawn as a hero.
I had this laugh out loud moment on Kashykk where as a Battle Droid, Yoda got the drop on a team mate and started gunning for me, I instantly turned around and legged it right out into the middle of the open battlefield, after 10-15 seconds I turned round managed to get 400 damage in before being slain, only to cry out in triumph as Yoda was slain by an army of fellow droids.
Meanwhile I heard there is some massive outcry about Micro Transaction?... Pew Pew Pew
Bit tired of this conversation, playing the game the last 2 days, I have unlocked 2 heroes, all the star cards for troopers I care to use for now and will start working on hero and vehicle upgrades in a day or two.
Unlocks in BF games have always been slow, hundreds of hours have resulted in a good amount but not all unlocks available, EA locking characters behind large sums of cash was a bit of a bad move, but I only have 3 more to go
I just hope they have a long stron DLC plan for this game, if not their experiment will officially be a failure.
@Elodin Heroes provide only 1/10 the score in game and you can 1 shot most heroes with a shotgun if you get the sneaks on them, I was excited by the fact more than 2 heroes could spawn, but the in game requirement went up to 6/8k a game from 5k in Beta, when I am playing with a new gun I can pretty much gaurantee I will not spawn a hero.
The worst part is these are minor issues blow out of proportion by people not doing the math right, challenges add a tone of credits, watching it played live I saw a YouTuber get 10K credits in about an hour. The reduction is welcome but should it have gone that low?
The best thing about SWBFII is the fact there is no DLC planned to split the community and EA desire to support this for a year or so at least I think, however support for the game needs revenue from microtransactions. There is a real risk that if EA create a market place where no one wants to purchase anything then we are going to see the game go under eventually and planned support cancelled.
Honestly the fact that Darth is locked is no big deal, I would have unlocked him after time, some fat whale gamers will have paid to unlock him and we all would have recieved DLC for free for the next year or so... Now I am not so sure.
Also meta review bombing and jouralists are all over this micro transaction stuff, it gets clicks and creates revenue and will likely sink many games to come, be careful what you wish for.
For me a taller design which would probably make it ugly would be a great option, I get cramp in my index fingers when required to use the L1 & R1 buttons. I am 6ft tall and average in build so I don't think I am an extreme edge case in my requirement.
& Battery like everyone else said... Hopefully with VR they can drop the need for the lights.
With the 2 trailers that have been controversial, I’m not sure violence is the word we should be using.
Wolfenstein might show a Nazi being eviscerated and no one bats an eyelid, have an angry father being attack his child or two women being beaten by men, and it shows the things we hate most about humanity, we get no good feelings from seeing this much like watching many dramas.
We feel sad, maybe angry, the fact we feel anything is a triumph, we can only hope the final games are as impactful.
@TimeforTravel While I doubt Rockstar will let us down anytime soon with Red Dead 2 coming, the pure multiplayer focus and proftability they have proved whith their model is worrying for the future of singleplayer games that are not tied to digital transactions and openworld formula.
Loved the beta, class system is fine, I have no idea why it is frowned upon when it has always been so successful in the Battlefield games, they provide a clear purpose and benefit for the team, however some classes feel limited with the starting equipment.
I think the points system needs to be reviewed, costs lowered so more people can play using the vehicles as they wish.
I also think loot crates should be purchasable via the class you intend to upgrade for those to work on their favourites.
But otherwise the gameplay is tight, heroes are more fun to fight against and to play as, plenty to look forward to here.
@Constable_What Micro Transactions.... Hmm At the moment I have too much loot and I have not spent a cent, dime or penny or even considered it.
The pay to win might have a say in the online Meta game, but I'm not sure I even that interested in that mode. I do enjoy killing orcs in Online Vendetta's though.
Wow my copy turned up yesterday... freaking loving this game, the size is still a concern though, but the combat feels better after the first 6-8 levels of unlocks.
Captains are amazing with some very memorable, I love the new trolls and double vault skill... will the wife let me play today though?
Comments 56
Re: Americans Earn the Fewest Platinum Trophies for PS5, PS4
Is this a reflection of culture or design philosophy based on the types of games people play in each geography? For example western FPS games often require hundreds of hours online to get all achievements which are preferred in the US. Is this similar in Eastern titles? Or do you tend to get more games where a platinum is earned upon completion?
Re: Assassin's Creed Valhalla's New Patch Includes Adaptive Trigger Support on PS5
Should not have to fight the controller, it should only add to immersion, I think I may turn it off for this.
Re: Guilty Gear Strive Will Have a 'Battle Mode' Exclusive to PS5
Just buying incentive to adopt next gen...
Re: FIFA 21 - A Step Up from FIFA 20, But Must Do Better on PS5
This might be only applicable to the Switch version, but I think EA should consider publishing this feature on every sports game that make:
“GAMEPLAY
FIFA 21 Legacy Edition will feature the same gameplay features from FIFA 20 without any new development or significant enhancements”
Re: Spider-Man PS5 vs PS4 Comparison Shows Off a Generational Leap
Well the reflections are cool, not sure I ever struggled with 30FPS on the PS4 Pro at any point to warrant the upgrade...
Re: PS5 Price, Release Date Confirmed: 12th November in US, 19th in EU, $499 Standard, $399 Digital
Nice, pretty sure Game.co.uk are being anti-consumer, since they announced the pre-orders for PS5, it was impossible to log in to your account and get your 1-4% cashback on console sales, you could only purchase PS5 as a guest, now they have sole out, I bet you it comes online soon.
Re: PS5 vs Xbox Series X vs Xbox Series S: Full Tech Specs Comparison
Now I get the funny comments here about the minimal spec difference and how it won't be noticeable, all true.
Really this comes down to the following differentiators:
PS5: Twice as fast loading times & awesome exclusives
Xbox X: "Free" console with access to over 100 games at launch through game pass with a decent level of upscaling and enhancements thrown in.
I get the "Free" statements a little provocative, but literally day one you can grab a console and games for nothing and the subscription works out slightly cheaper than buying the console and gamepass out right.
I think this is really interesting, very different approaches.
Re: Marvel's Avengers - Crystal Dynamics' Heroic Risk Is a Game of Two Halves
But wait, I thought that live services only made games better and more enjoyable...
Re: PS5 Games Could Cost $10 More Than PS4
Lets see, cross platform development has never been easier saving money.
The market size is growing increasing volume of sales increasing revenue over time.
We now pay for online services like PSN adding more money into the coffers.
Online gaming services are heavily monitised through dlc, subscriptions, microtransactions and online currency boosters etc.
But yeh let's ramp up the cost of core game prices on top of that, if it wasn't for games like Cyberpunk 2077 im not sure id have much hope for the industry.
Re: More Publishers Pondering PS5 Game Price Hikes
Greedy its not like development effort between platforms drives cist like it used to, every platform shares the same architecture type so modifying a game to run on each is likely days or even weeks worth of work rather than months.
Also, gaming as a medium is growing still, they recoop dev costs through volume of sales growing, this is just an excuse to double down and rake in profits.
And lets not even get started on the monitisation of online games, we pay for online services, then pay for dlc and or microtransactions often in addition to the core game price... This medium will be a shadow of itself if the industry continues to normalise this approach.
Re: Saints Row The Third Remastered - Last-Gen Game Design Stifles This Refreshingly Stupid Remaster
@Alex79uk i'm just waiting for a Guardian Heroes remaster.
Re: Saints Row The Third Remastered - Last-Gen Game Design Stifles This Refreshingly Stupid Remaster
@Mostik I think it's in the 20-30 hours range, big but not modern GTA big, the irony is it feels more like GTA III or Vice City in terms of humor and scale with more absurdity, easy to chew and digest as long as you don't mind stupidity, it can be good mindless fun, more so with a friend in coop.
Re: Assassin's Creed Valhalla Launches on PS5, PS4 in Holiday 2020
@Futureshark Nothing yet, Sony is way behind the curve, hopefully it will be to shock us all with delight at a critical moment, and not due to Sony marketing playing catch-up with Microsoft.
Re: Assassin's Creed Valhalla Scales Back Naval Combat, Has an Upgradeable Settlement
Cool, I'd probably say that Odyssey was not too big a game if you could just fast travel to islands and skip being a sailor.
Don't get me wrong, I think the combat and sailing was pretty well done, arcade-e and forgiving, but there were a lot of hours pursuing a huge chunk of the game that had little to no bearing on the story or ground skills progression.
Re: Don't Believe Everything You Read About Naughty Dog Right Now
@Paranoimia Absolutely dilemma is a wonderful story telling mechanism that gaming in its many forms has a monopoly on, real life is one big grey tinted mess, right and wrong are not absolutes, but it seams many people are focused on what makes us different, constantly recruiting to their ideologies in hope of growing influence and status, if we all had the same skin, hair, eye colour and were asexual, we would have people campaigning against others with higher pitched voices or perhaps folks who roll there eyes too much and over use sarcasm.
Lets hope game creation can hang onto it being an art form in some capacity, fingers and toes will remain crossed.
Re: Don't Believe Everything You Read About Naughty Dog Right Now
Personally I hate any kind of politics in games, anyone pushing an agenda will likely have taken their eye off the ball in terms of story telling, character development and relatable personalities.
Diversity is great, and the idea that gaming is somehow lacking diverse characters playable or otherwise, is just nuts, we have been lucky to have so many cool characters from different genders and ethnicity's, often entirely configurable from the get go.
Sure there have been some fantastical portrayals of human anatomy and a few games I would say clearly objectify women, I'd argue that male characters have seen this also, but apparently this is driven from a male power fantasy and does not share the same intention and therefore offence :/.
My understanding with some of the outrage around this sequel has nothing to do with gender of the protagonist or sexuality, it is to do with the treatment of legacy characters, this has been seen in numerous movie & TV IPs where a large fan base gathers and is then upset to find they bin all the stories they know in favor of something new or change characters or universes into something unrecognizable, looking after a franchise should be somewhat sacred but unfortunately in some cases, they are seen as platforms to get a message out, rather than continue to tell compelling and relatable stories for all.
Personally I'll wait and see, what actually comes out, fingers crossed this game is all about growing the world and characters we love from the first game, the sad news is rumor and speculation seems to be getting more accurate in general every year, fingers crossed.
Re: No Man's Sky Gets Mechs in Latest Free Update, Available Now on PS4
@Number09 I've never had one on PC or PS4, I gave it a year to bake though before getting stuck in. But saying that I am no where near end game territory.
Re: PS5 SSD Represents 'Biggest Leap in My Career', Says The Last of Us 2 Co-Game Director
@lacerz you are probably right, just that Sony needs to shart demonstrating the capabilities.
Re: PS5 Is One of the Most Revolutionary, Inspired Consoles Ever Designed
@zekepliskin I agree, the biggest issue with games I think is larger assets equating to longer load times and I think to some extent lazier coding as memory limitations were largely eliminated this generation, I've sat staring at Borderlands 3 loading screens far too long, without any visual or environmental justification for this.
My concern is that this is tricky to market and Xbox Series X is already demonstrating loading times down to one 3rd of the time. As a mere consumer, I can't call which way I'd lean right now and MS is bringing the evidence to the table, I prefer their controllers and like the design, but Sony has better software historically.
At the end of the day it is still early, customers voicing their concerns can only help Sony address these problems and I get the feeling that launches may be pushed back to 2021 the way everything is shutting down at the minute.
Re: PS5 Is One of the Most Revolutionary, Inspired Consoles Ever Designed
@Porco I guess what you sighted as a perk I see as a risk, expecting devs to codes things differently for one console to unlock it's potential is a bit of an ask. Perhaps this is all really simple stuff to the industry vets, but to me, it stinks of the same challenges the cell processor presented back in the day, sure it was powerful but it took years for devs to get into the swing of it.
Re: Reaction: PS5 Deep Dive Was As Expected, But Was Shockingly Misjudged
@Cybrshrk I realised that after as I was thrown off by a statement "of the capacity we decide to include", but the ambiguity statement holds around performance, design, backwards compatibility, pricing. Everything I took away was that PS5 is a smarter design.... But is it better?
Re: Poll: So, Er, Was That PS5 Deep Dive Audience Real or Not?
Pretty sure it’s looped the guy in the left kept messing with his face.
Re: Reaction: PS5 Deep Dive Was As Expected, But Was Shockingly Misjudged
Sony need to take control of the narrative, I can’t believe the amount of ambiguity, SSD storage? An undefined amount, no view of the shell, design etc. No benchmarks of existing games to help create that baseline of what it could do, all we have is trust in the brand, and right now, in this financial climate, that’s not enough to go on.
Re: Talking Point: PS5 Could Be Delayed, And We May Have to Accept That
@ownag3 location of manufacture is less relevant than supply chain issues that might be occuring globally, if any sourced component is effected it throws a number of things like cost and timelines out the window, personally I think the delayed Response is reactionary to MS console specs, isn't speculation fun! FACT!
Re: Talking Point: PS5 Could Be Delayed, And We May Have to Accept That
I personally think it's got less to do with covid and more to do with the MS announcement, perhaps a feature set or power statement made Sony double take and rework their product, it would explain the delays and difficulty in pinning down a price statement.
Re: Dead or Alive 6 Marks a New Low for Microtransactions, Hair Colour Changes Charged
Impressive, is this the first company to charge an admin fee for changing a profile or save?
Re: Remember When Dead or Alive 6 Was Pretending to Be Mature?
Hah I only bring it up as one of a Game Directors function is to help market the game, whether it is a genuine position or not, who knows? I have not bought a DOA game in about 20 years, hopefully they set out to what they aimed to achieve.
Re: Remember When Dead or Alive 6 Was Pretending to Be Mature?
@Jaz007 That's assuming every word said in that interview was honest, it's quite possible they had a change of mind (not heart) in the hope of gaining some credibility in the competitive eSports space, that didn't work out, so back to promoting butts and boobs front and centre, or should that be front and rear?
Re: Remember When Dead or Alive 6 Was Pretending to Be Mature?
My advice to developers is stay true to what you want to make, if impossibly proportioned ninjas are your cup of tea, then by god, go put that kettle on.
I remain perplexed as to why anything remotely sexual is exploitative and shameful while murder and torture in video games passes the Hollywood seal of approval?
Re: Sony Exploring PS4 Remote Play on Nintendo Switch, Portable DualShock Controller
It would boost hardware sales for Nintendo but potentially reduce software sales, perhaps Nintendo would get a streamers fee, I’m not 100% sure what this would mean for Sony though, perhaps some increased Sales over Xbox due to exclusivity. Brand penetration into Nintendo Platform, but that can work both ways...
Re: Talking Point: What Are You Playing This Weekend? - Issue 304
Star Wars Jedi: Fallen Order is so good, hope to complete it this week!
Re: Feature: PSVR Had a Great Start, But It's Time to Up the Ante
I have to say the tech is a big hinderance for PSVR, I had a vive for about 18 month before PSVR and not having room scale freedoms, 360 movement and spot on tracking hurts the experience.
Having just picked up an oculus quest, the gap between tech is even more noticeable, the future is bright for PSVR2 but I think 2 to 3 big titles are all that’s left this gen.
Re: 'People Ask for Story-Based Games, But Don't Necessarily Buy Them'
Lol at game costs not increasing with inflation, C64 used to be £2.99 - £5.99 a game from WHSmiths
Mega drive was 14.99 to 29.99 typically
But after that Saturn, Dreamcast, Xbox etc. launched at the £39.99 price point with PS4 being £49.99 RRP, for pc gaming it was even more severe since moving away from retail stores.
Re: Feature: 5 Ways PS4 Can Dominate in 2018
I watched a video on Doom console ports and it turns out I used to play doom on the Sega Saturn at around 10 to 15 FPS.
Now days people harp on about 4K 60 FPS vs up scaling and I honestly can’t tell the difference anymore outside screenshots.
The only reason I’d like to see PS5 is for a VR upgrade, I just got a Vive and think it’s the dogs nuts, but PS4 is winning the software race in VR due to its high adoption despite the crippled hardware.
Re: Star Wars Battlefront II Celebrates The Last Jedi with Four Weeks of Free Content
Very few if any articles looked at the pros and cons of MTX in this game, it was a witch hunt for hits. Now they clearly went down the pay to win route with vehicle and hero upgrades.
While trooper weapons are locked behind a kill wall that becomes harder to unlock due to increased challenge brought on by player skill increase and accumulation of advantageous star cards.
Also I call BS on the DLC comments indicating all content was ready at launch, get proof or stop speculating, give the devs more credit than that.
Re: Poll: Are You Buying Star Wars Battlefront 2?
The sad thing is, this is the most fun I have had in a FPS for years, the game feels more refined than the last outing, tactical play features more heavily, especially when you spawn as a hero.
I had this laugh out loud moment on Kashykk where as a Battle Droid, Yoda got the drop on a team mate and started gunning for me, I instantly turned around and legged it right out into the middle of the open battlefield, after 10-15 seconds I turned round managed to get 400 damage in before being slain, only to cry out in triumph as Yoda was slain by an army of fellow droids.
Meanwhile I heard there is some massive outcry about Micro Transaction?... Pew Pew Pew
Re: 'We Will Fix This' Says Star Wars Battlefront 2 Dev as Loot Box Outrage Rumbles On
Bit tired of this conversation, playing the game the last 2 days, I have unlocked 2 heroes, all the star cards for troopers I care to use for now and will start working on hero and vehicle upgrades in a day or two.
Unlocks in BF games have always been slow, hundreds of hours have resulted in a good amount but not all unlocks available, EA locking characters behind large sums of cash was a bit of a bad move, but I only have 3 more to go
I just hope they have a long stron DLC plan for this game, if not their experiment will officially be a failure.
Re: 'We Will Fix This' Says Star Wars Battlefront 2 Dev as Loot Box Outrage Rumbles On
@Elodin Heroes provide only 1/10 the score in game and you can 1 shot most heroes with a shotgun if you get the sneaks on them, I was excited by the fact more than 2 heroes could spawn, but the in game requirement went up to 6/8k a game from 5k in Beta, when I am playing with a new gun I can pretty much gaurantee I will not spawn a hero.
Re: EA Already Promising Changes to Star Wars Battlefront 2 Following Fresh Loot Box Outrage
The worst part is these are minor issues blow out of proportion by people not doing the math right, challenges add a tone of credits, watching it played live I saw a YouTuber get 10K credits in about an hour. The reduction is welcome but should it have gone that low?
The best thing about SWBFII is the fact there is no DLC planned to split the community and EA desire to support this for a year or so at least I think, however support for the game needs revenue from microtransactions. There is a real risk that if EA create a market place where no one wants to purchase anything then we are going to see the game go under eventually and planned support cancelled.
Honestly the fact that Darth is locked is no big deal, I would have unlocked him after time, some fat whale gamers will have paid to unlock him and we all would have recieved DLC for free for the next year or so... Now I am not so sure.
Also meta review bombing and jouralists are all over this micro transaction stuff, it gets clicks and creates revenue and will likely sink many games to come, be careful what you wish for.
Re: EA Acquires Titanfall Developer Respawn Weeks After Shutting Visceral
RIP Respawn 2021?
Place your bets on the year they close.
Re: Sony Surveying Gamers on the DualShock 4
For me a taller design which would probably make it ugly would be a great option, I get cramp in my index fingers when required to use the L1 & R1 buttons. I am 6ft tall and average in build so I don't think I am an extreme edge case in my requirement.
& Battery like everyone else said... Hopefully with VR they can drop the need for the lights.
Re: Hands On: DOOM VFR Cleverly Keeps You on the Move in PlayStation VR
I checked, the answer is yes
Re: Hands On: DOOM VFR Cleverly Keeps You on the Move in PlayStation VR
Has anyone left a splatoon comment on the Shadow of the Colossus news items yet?
Re: Poll: Is The Last of Us: Part II's New Trailer Too Much?
With the 2 trailers that have been controversial, I’m not sure violence is the word we should be using.
Wolfenstein might show a Nazi being eviscerated and no one bats an eyelid, have an angry father being attack his child or two women being beaten by men, and it shows the things we hate most about humanity, we get no good feelings from seeing this much like watching many dramas.
We feel sad, maybe angry, the fact we feel anything is a triumph, we can only hope the final games are as impactful.
Re: Shadow of the Colossus PS4 and PS2 Comparisons Show Stark Changes
As someone who never played it, the latter version looks tons better, I think that’s just nostalgia ... “fogging” your perspective. Ba dum ccshh
Re: God of War Director Speaks Out in Defence of Single Player Games
@TimeforTravel While I doubt Rockstar will let us down anytime soon with Red Dead 2 coming, the pure multiplayer focus and proftability they have proved whith their model is worrying for the future of singleplayer games that are not tied to digital transactions and openworld formula.
Re: Hands On: Star Wars Battlefront 2 Is a Clumsy, Complicated Sequel
Loved the beta, class system is fine, I have no idea why it is frowned upon when it has always been so successful in the Battlefield games, they provide a clear purpose and benefit for the team, however some classes feel limited with the starting equipment.
I think the points system needs to be reviewed, costs lowered so more people can play using the vehicles as they wish.
I also think loot crates should be purchasable via the class you intend to upgrade for those to work on their favourites.
But otherwise the gameplay is tight, heroes are more fun to fight against and to play as, plenty to look forward to here.
Re: Review: Middle-earth: Shadow of War (PS4)
@Constable_What Micro Transactions.... Hmm At the moment I have too much loot and I have not spent a cent, dime or penny or even considered it.
The pay to win might have a say in the online Meta game, but I'm not sure I even that interested in that mode. I do enjoy killing orcs in Online Vendetta's though.
Re: Review: Middle-earth: Shadow of War (PS4)
Wow my copy turned up yesterday... freaking loving this game, the size is still a concern though, but the combat feels better after the first 6-8 levels of unlocks.
Captains are amazing with some very memorable, I love the new trolls and double vault skill... will the wife let me play today though?
Re: Talking Point: What Are You Playing This Weekend? - Issue 189
Shadow of War turned up yesterday, played until 1am loving it so far, some great new combat mechanics and some truely memorable captains so far.