Comments 431

Re: PS5 May Soon Be Unchallenged by Xbox in Some Regions

MrPeanutbutterz

@IamJT Yeah I found it such an odd statement, as anyone can glance at the sales numbers and see that the price isn't off-putting to the vast majority of consumers.

And yeah, most consumers won't have a clue about first party stuff. They will however know from their Xbox buddies that Stellar Blade, Rise of the Ronin, Helldivers 2, and FF7 Rebirth aren't on their box this year, so it feels more like backing the winner.

As a related aside, I once worked in GameStop (ugh), and had to argue black and blue with a customer one day that no, he can't have Uncharted 2 for the Xbox because it doesn't exist. That's how uniformed some consumers are lol.

Re: PS5 May Soon Be Unchallenged by Xbox in Some Regions

MrPeanutbutterz

>Sony still has plenty of problems of its own to solve: hardware prices keep rising, which is preventing it from reaching the mainstream console audience PlayStation has always enjoyed in the past.

Not really. It's tracking very close in numbers to where the PS4 was at this point in its lifecycle (and that's even with the supply/manufacturing issues over with the first two years), is well ahead of PS3 and will probably sell at least as many as the PS1 did.

So the only Sony console it can't keep up with is the PS2, AKA (still) the most successful console of all time.

Re: Mini Review: Kill Knight (PS5) - An Unrelenting Arcade Nightmare

MrPeanutbutterz

@LikelySatan Yeah I do something similar with spread of genres. I just finished an online session of Street Fighter 6 and it gets pretty damn sweaty lol. Dragon's Dogma 2 is my main game at the minute, and THPS 1+2 os my current go-to for arcade hijinks.

Agree about Assassin's Creed (despite the fact I've somehow finished most of them!). I honestly treat them as a sort of historical tourism simulator. For all their faults (and there's many), they consistently nail the setting. My three favourite are Black Flag (summer holiday in the Carribbean!), Origins (running around Egypt and not having heatstroke!), and Odyssey (Greek sun holiday that I played over lockdown!).

Re: Mini Review: Kill Knight (PS5) - An Unrelenting Arcade Nightmare

MrPeanutbutterz

@MFTWrecks For sure. Replay the same levels, get good at them, get good at the game mechanics. I'd usually treat my first playthrough of games like Devil May Cry or Vanquish as the tutorial. For shorter games again, I lost count the number of times I've finished Resogun years ago.

I also had a chuckle at my buddy bemoaning replaying SoR4 as being "too repetitive" for his tastes... Meanwhile he's a massive Assassin's Creed fan lol.

Funny that you mention Rogue-likes as that Mr. X DLC for SoR4, with its Rogue-like survival mode kept me going as long as the main game.

Best of both worlds and keep your Switch by your PC?

Re: Sony Product Manager Urges PS5 Fans to 'Settle Down' Over Ads

MrPeanutbutterz

@Almost_Ghostly You're missing the point that ads don't belong in the console space. And my smart TV doesn't have ads. And my smart phone doesn't have ads.

And that regardless of it being a bug people are right to get up in arms about it because checks notes ads don't belong in the console space.

Also, "you've missed the point" isn't an insult.

Re: Atlus Fans Don't Think Xbox's Marketing Is Doing Metaphor: ReFantazio Justice

MrPeanutbutterz

It's splashed on the PSN storefront. That's how I heard of it. I'm gonna make the assumption that the number of PlayStations not connected to the internet is tiny... even when I lived in the ass-end of nowhere (nearest shop was several kilometres away, as was my nearest neighbour) I'd occasionally hotspot my phone and sync a few bits on the PS4, but also peruse the store so I might pick up something next time my console was near civilization.

It also strikes me as the sort of game that doesn't snag too many players via casual advertising. I'd well imagine that the vast, vast majority of early buyers know about this game already, so marketing outside of "here it is" (which the PSN store is doing a fine job of) seems kinda redundant.

Re: Nixxes Dev Refers to Horizon Zero Dawn Remastered as 'First Big PlayStation Content Project'

MrPeanutbutterz

@trev666 Does it really matter that much who the developers are? Were you telling everyone in 1995 that Ridge Racer and Tekken were irrelevant because they weren't made by Sony? Did you write Crash Bandicoot off because ND were third party? Is the original FF7 not a true icon of 1990s PlayStation because it's not a Sony game?

You want original games to play, one way or another Sony have handed you a bunch of them this year.

Re: Sony Product Manager Urges PS5 Fans to 'Settle Down' Over Ads

MrPeanutbutterz

@Almost_Ghostly Way to miss the point. None of my other consoles have ads (well the Series X did, which is one of the reasons I sold it), so I'm not about to start accepting them. And my phone doesn't have ads, my TV doesn't have ads, and I don't access the internet without an adblocker.

Regardless of this being a bug, people are right to be up in arms about it. If there's no kick back against these sort of things they quickly become the norm (seeing paying to play online with consoles).

Re: Sony Product Manager Urges PS5 Fans to 'Settle Down' Over Ads

MrPeanutbutterz

@Secryt Is this comment satire? Of course a 1k (or any price) phone shouldn't have ads.

And I'm paying for the service - the console doesn't sit there looking pretty, I pay for games for it. Oh, and I pay for PS Plus too.

Imagine thinking paying for and not expecting it to be a vector for advertisements is "entitlement".

Re: PS5 Firmware Update Annoys with Unwanted Deluge of Ads, News Feed

MrPeanutbutterz

@B0udoir Games have been effectively the same since the early PS2 days, so I dunno where you're expecting the innovation from, though we got the SSD as standard and Dualsense at least.

If it's hardware innovation you're after, you're probably gonna be disappointed by the Switch 2. If you're concerned about greed, then hold onto your hat because Nintendo are famed for their hardware being overpriced when the specs of it are taken into account, and their games basically never going on sale.

Re: Mini Review: Mortal Kombat 1: Khaos Reigns (PS5) – DLC Add-On Is Mostly Unfunny and Overpriced

MrPeanutbutterz

@nomither6 Again, the game isn't "half finished". If it used the old method of not updating games then you'd have v.1.00 with 18 characters in June 2023, and that's it. It has the biggest base roster of a new iteration of SF. It also has a massive single player adventure, some of the most detailed and robust training tools in a fighting game, and almost flawless netcode. If that's "half finished" then your expectations are unrealistic.

And the new characters aren't padding out anything, they genuinely add to the game. AKI in particular doesn't play like anyone else. And returning characters have been heavily reworked.

No, it's not 40 bucks for 2 characters, it's 30 for four. And you get the new stages and balance updates for free. And the new characters are added into the World Tour mode to use if you buy them or not. SSF4 was on paper a better deal, but it also split the player base.

What's wrong with the roster? Quality, not quantity. I've been playing this series since SF2 in a smokey arcade in 1991, this is the best it's ever been.

You're more than welcome to wait for SSF6, at which point myself and others will have had half a decade of fun out of the game already.

Re: Mini Review: Mortal Kombat 1: Khaos Reigns (PS5) – DLC Add-On Is Mostly Unfunny and Overpriced

MrPeanutbutterz

@jrt87 Oh my, Star Gladiator was some goofy but enjoyable stuff. Didn't the dude with the lightsaber have a special where he became the size of a building?

Thing is about those games - sure it was cool to be able to unlock that stuff, but the games still had much smaller rosters and content than modern games. Another thing is those old games were deeply unbalanced at times. Like I don't want to buy a modern game with tonnes of characters if a few of them are downright broken vs. the rest of the cast.

As for DLC - that stuff would just not exist. I see people losing their minds that a Tekken series mainstay like Heihachi shouldn't be DLC... well if they handled him the same way they handled Kazuya in Tekken 3, you'd simply be left hoping he comes back in Tekken 4.

They also can't work on the v.1.00 of these games infinitely, otherwise they'd never release. The drip of new characters to Street Fighter 6 has been a revelation for me - it keeps the game fresh, there's new matchups to learn. It also means that having the one base game keeps the player numbers high (which wasn't the case of Street Fighter 4 when Super Street Fighter 4 released).

Re: Poll: Did You Pre-Order a PS5 Pro?

MrPeanutbutterz

Couldn't be arsed with it, but for a different reason than most - my 11xx series PS5 is almost completely silent due to its NMB fan.

My 10xx launch model had the Nidec fan with the unsavoury "UFO wobble" sound. Drove me absolutely bananas (hence I bought a second console).

So until such time I can verify the Pro is as close to silent as possible, I'll stick with my 11xx model (and I mostly play Street Fighter 6 on it anyways - even if there is a Pro upgrade it'd probably be negligible).

Re: Mini Review: Mortal Kombat 1: Khaos Reigns (PS5) – DLC Add-On Is Mostly Unfunny and Overpriced

MrPeanutbutterz

@jrt87 Street Fighter didn't have character unlocks in the 90s. Ditto MK. You wanted new characters you bought the next full game. Tekken served up lots of model swaps. If you go back to Tekken 2, King, Armour King, Rodger and Alex are all effectively the same character. Ditto Jack 2, P.Jack, Ganyru, Kuma.

Tekken 8 base roster dwarfs the fully unlocked roster of those old Tekkens, and the movesets are far more detailed. Street Fighter 6 launched with the highest roster count of a new mainline entry. Again, all those characters and mechanics are far more detailed and finely tuned than the older games.

There's a big-ass story mode in Tekken 8. Street Fighter 6 includes a full-blown RPG mode.

The idea that fighting games back in the day were better value is patently untrue (especially when adjusted for inflation).

Re: Here Comes Two New Challengers! Ken, Chun-Li Join Fatal Fury: City of the Wolves

MrPeanutbutterz

@Korgon Lol yeah fair points there. I'm the opposite again in that I see the appeal of fighting game characters crossing over to relevant games because I'm a fighting game fan and I'm familiar with how they play, and I'm curious to see how the movesets and graphical stylings translate.

Fun fact about Terry - he was created by one Takashi Nishiyama after he joined SNK. The guy's previous job? He worked at Capcom, and created Street Fighter. Terry's concept was kicking around then and nearly ended up in the original Street Fighter, but they went with Ryu instead and figured Terry's design would be used again in the future. In fact, Fatal Fury was created as a spiritual sequel to Street Fighter. Oh, the dude who created Terry also created Ken.

My attachment to SNK games mostly developed with the crossover titles in the 2000s - let's face it, most people couldn't afford a Neo Geo in the 1990s! (I did borrow Fatal Fury on the Megadrive from someone at school).