@invictus4000 I've been watching for that exact thing since the first big update. I'm curious if they'll do a NMS Complete edition for PS5 when it's finally, you know, "done." But done means the end of giant free updates, and do we really want that? On the other hand, they can't keep updating it for free forever can they? I'm curious if they're not working on something else (NMS 2?) and doing these updates on the side.
@LieutenantFatman @Sinton I went back to look at the launch review and other than the complaints about crashes and bugs, the general content of PushSquare's review seems to have held up ok. They didn't drink the haterade and take the hype train off the rails into Outrageville.
Obviously it would be nice to get a re-review at some point, but when? I mean, someone seems to mention it after every big update, then Hello Games plans ANOTHER big update and drops even more content. So like...when's the best time to re-review? When it's done? It has to be done sometime right?
NMS is such a weird case study. It's the exception that proves Miyamoto's famous quote, "A delayed game is eventually good. A bad game is bad forever." It's a perpetual work in progress...but it's not an MMO or a MTX puppy mill. It continues to defy all the usual ways in which the video game industry operates.
@MaccaMUFC I would have agreed with you a short time ago, but we live in a post Cuphead world. I don't think MS cares as much about console exclusivity as they used to.
@Bliquid They just don't have anything else to talk about right now. Which is a shame. I like Atlus' games, and I'm already sold on P5R. Kinda wish they'd annouce/talk about something new.
Yeah, all I need to know is how the addition of a new semester works with the existing plot, but I'm willing to pay $60 to find out so this live stream is kind of pointless for me isn't it?
@FullbringIchigo Oh sure, says the android in the cowboy hat. You may wear the trappings of our society, but you're just a logical heartless machine with no appreciation for our irrational love of rumor mongering.
Yeah see, this "story isn't going to change" thing worries me. You can't add a whole extra semester of content after the narrative climax of the game. That's like 25% more content at least.
Think of your favorite movie. Remember how awesome it ended? Assuming the movie you picked was about 3 hours long, imagine the movie dragged on for an additional hour after that awesome ending with the characters just doing normal, everyday things.
Unless they shift the game's climax tot he end of the new semester, in which case it should work ok...but it'll still need a bit of modification to shoehorn in another palace and party member. Which will still be a bit weird since all the game's palaces are the 7 deadly sins, and there's not an 8th one to play off of...
Anyway, love the game, looking forward to Royal, but still a bit worried it'll turn out worse somehow.
There's no point to this idea of a super slim PS4. Nintendo has the brand recognition for parents (Lite is aimed at children), and PS4 isn't even competing with the Switch Lite. People who already own another primary console, like a PS4, are a prime audience for a cheap, handheld only Nintendo. With so many PS4s in the wild, I think the number of people potentially choosing between the two is miniscule at this point. Sony would be wiser to play to their strengths - just price cut the current models and waste no time or resources on a revision while they gear up for PS5.
It would have been an interesting direction to take. How many other gods of war are there globally? That would be a killer foundation to build on and would allow them to really expand and reinvent the series over time.
But hey, instead they managed to take a one-dimensional iconic character left out to pasture and totally flip the script. It's a bit like someone making a serious drama starring Duke Nukem. Major kudos to them for pulling Kratos out of the basement and breathing some real life into the character.
There are just too many good games now for me to be hyped about a trailer for a game that's YEARS away. God forbid said trailer is only a LOGO. Even the BotW sequel trailer felt lackluster - so what? I likely won't be able to play it for at least 2 years.
Sony made the right choice not going to E3 this year because I'm sick of HEARING about Last of Us 2, Ghost of Tsushima, and Death Stranding. I want to play them. Silence is better. And sure, it's hard to be in Sony's position right now, because development has mostly shifted to an unannounced platform. Lucky for them they have the 3rd party support to carry them through PS4's twilight or else we'd be looking at a Nintendo situation - Gamecube, Wii, Wii-U all had LONG game droughts in their final years.
Honestly, Astral Chain is a perfect model for how I'd like game reveals and releases to go. No one even knew about it until February this year and it's out two months from now. Perfect. Bayonetta 3? Announced with a logo in 2017 and crickets ever since.
Good. I want to see less of games before they release, and how about not bothering with a teaser trailer years in advance?
Elder Scrolls 6, Metroid Prime 4, Ghost of Tsushima, Final Fantasy... The list goes on. People want hype, but in the long run, these way-too-early-announcements hurt everyone.
Nintendo dropped out of E3 the year they decided to do a direct instead of a presser. They could pivot away from the show at any time because the directs have made their marketing very agile. It's nice to see Sony following suite with State of Play, I'm really excited to see how that evolves.
E3 is a relic of a bygone era when we didn't have instant access to information and the platforms for entertaining direct communication. The excitement of E3 for many years, and the only thing that's kept it relevant, is DENSITY. The sheer amount of announcements, reveals, and footage is all that's been keeping it afloat, and there's something to be said for that. E3 has morphed more and more from a trade show into a convention every year. Maybe it should just continue that evolution.
Yes. This. This so hard. This is why Witcher 3 was so amazing - side quests in that game put main quests in other games to shame. I'm so torn about Cyberpunk. I know it's going to be amazing, but I've never loved the Cyberpunk aesthetic or the first person perspective. And yet...I'm going to play it anyway because it looks and sounds SO. GOOD.
@Bonbonetti Not sure about that this time. The game seems very dense. Every time I see it I feel a bit overwhelmed. Even if it's just an illusion, it's a really convincing one.
It LOOKS great. Graphically. And I know everyone is in full gush mode, but I'm a bit disappointed in the combat.
That wasn't ATB. It's Kingdom Hearts with bullet time slapped on. Real time combat with a limit gauge and bullet time. It's kind of a mess. I have to control multiple characters (or let AI do it), and dodge and button mash to build my gauge to do what I really want to do.
I am admittedly biased. I can't stand games that give me a party of characters in real time - either I feel like the game is playing itself because of the AI or I feel like I can't swap between them fast enough or see what they're doing well enough to make decisions.
ATB was a timer, plain and simple. It forced you to make tactical decisions faster, like the clock in chess, but it was still a turn based system at heart. They've been obsessed with shoving real time action combat down our throats forever now. To the point where they made it easy to slide FFVII Remake more towards that with button mapped ATB actions. Honestly, would it be too much to ask for a "classic mode" that was just full ATB turn based so that we could slide it back the other way too?
I still think they've got one restart left in 'em, and I won't believe this game exists until I'm actually playing it. Even then I will doubt. Can't wait to play the second installment in 10 years!
P5R confuses me. How do you add a whole extra semester AFTER the game's narrative climax without destroying the pacing?
Imagine if your favorite 300 page book had a 100 page epilogue added to it. That would drag like crazy wouldn't it? Are they shifting the game's climax to spring instead?
I have no issue with games as a service. My issue is when companies want to cash in on a different part of the market and take an existing IP and try to slam a round peg through a square hole.
That goes for any style of game. Looking at you Valkyria Revolution. I think switching styles or design philosophies with an existing franchise is actually riskier than just creating a new IP to compete in the new space - but companies often see it in reverse.
@BearsEatBeets That's a good idea. As someone who doesn't own a PS4 Pro, if PS5 even just allows me access to Pro updates for my PS4 games, that's a selling point for me even if they don't push PS5 updates to existing PS4 games.
@Flaming_Kaiser Sure, I agree with those statements. But good quest or bad the 'ole chore list still feels like a chore. I don't need to be reminded to do good quests. I'm emotionally invested in a good quest. I want to do it. I go out of my way to explore and find my way to its objectives. The chore list, objective markers, and GPS only serve to pull me out of the fiction of the game. Honestly, I usually won't play an open world game that won't let me turn off all or part of the HUD, especially the GPS, but I totally understand why those elements are necessary and desired by most people.
@glassmusic It's interesting to me that you find completing a checklist to be zen. For me a checklist feels like a chore list. I mean that in an extremely literal I-use-checklists-to-keep-track-of-real-life-responsibilities way. To each their own I guess.
MS really wants cloud gaming to happen. It fits their current portfolio of products. Why should they care what plastic box is in front of your screen when all they really need is your sub?
"Beyond that, Sony and Microsoft are even teaming up on the "potential joint development" of "intelligent image sensor solutions"."
@kyleforrester87 I'm all for our digital future, and I really don't care about having the physical thing. For me it's about access and preservation. All I want is to be able to play the game again when I want to in the future, and physical is (mostly) still the best way to guarantee that - assuming the whole game is on the physical media in the first place. Which it often isn't. I really think that in the future we will owe a debt of gratitude to the pirates, who are our only real digital archivists.
@3Above Ah yes, the perfect kick in the teeth after the long wait. Half the episodes probably will be digital only because they'll release on platforms that have abandoned physical media in the nebulous gaming future everyone is so concerned about. A perfect ending to the saga.
I will believe this game exists when it is in my hands, and even then I will expect the box to be empty when I open it. I'll be dead of old age before all of its "episodes" finally release.
Yawn. I think they've got at least one full restart left in em. We'll see. On PS5 announcement day, if SE sees its shadow we'll have six more years of development.
I saw a $250 Astro Bot amd Moss bundle somewhere (maybe Amazon?), no Move controllers. But if you get those separately for around $100, that's equal to the $350 golf bundle shown above.
I was more worried about it being similar in design rather than in gameplay, but now that I've actually had a chance to follow the link and peruse the kickstarter, my initial concerns seem unfounded. This already looks MUCH better. Sigh. Looks like there's been a disturbance in my pocket, as if my wallet suddenly cried out in pain, and was silenced.
Edit: Sorry everyone, all along I was thinking of the terrible Bloodborne card game that already exists. I haven't actually played the Dark Souls board game, so I have nothing bad or good to say about it.
The Dark Souls board game was generic, and if it had been reskinned no one would have noticed because its mechanics have nothing to do with dark souls. I wonder if this will be equally disappointing. I certainly want to try it.
@Flaming_Kaiser Laugh if you want, because people love to bring up the Rare aquisition, but it's not 2002 anymore. We need to stop living in the past - MS bought Rare for DK, which wasn't part of the deal, and they've clearly learned from that foolish mistake. Based on dev cycles and when they started buying studios, I have to imagine their launch lineup will be largely exclusives and largely games that have not been announced. They've been treating XB1 as second class for a while now, like Nintendo did when they abandoned Wii-U and shifted all in-development games to Switch. It's going to be an interesting transition to a new generation, that's for sure.
I think there might be a bit of underestimation going on regarding MS's software. Microsoft has been buying studios for some time now, because they know that's a weakness for them, and I have to imagine that will pay off for them eventually.
What I'll be interested to see is how this ties into their shift towards games as a service, and whether or not the physical XBox will be that important to their strategy. The lightning in a bottle of XB360 was largely a victory of online infrastructure, because the hardware was pretty garbage. I'll be interested to see if they successfully leverage their strength in that area.
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Re: No Man's Sky Beyond Patch 2.04 Fixes Some Nasty Crashing Issues on PS4
A bit disappointed with the VR - telemovement is not my favorite.
Otherwise, great update so far. I started a whole new game and the tutorial is much better than I remember.
Re: No Man's Sky Beyond Patch Notes Are Truly Gigantic and Game-Changing
Sitting in chairs.
Re: No Man's Sky Beyond Introduces Multiplayer Social Space, the Nexus
@invictus4000 I've been watching for that exact thing since the first big update. I'm curious if they'll do a NMS Complete edition for PS5 when it's finally, you know, "done." But done means the end of giant free updates, and do we really want that? On the other hand, they can't keep updating it for free forever can they? I'm curious if they're not working on something else (NMS 2?) and doing these updates on the side.
Re: Genshin Impact Off-Screen Gameplay Doesn't Do Zelda Comparison Any Favours
I think calling this Waifu of the Wild is spot on because blarggh GROAWR PS4-SMASH!!
Looks good though.
Re: No Man's Sky's Beyond Update Launches 14th August Along with PSVR Support
@LieutenantFatman @Sinton I went back to look at the launch review and other than the complaints about crashes and bugs, the general content of PushSquare's review seems to have held up ok. They didn't drink the haterade and take the hype train off the rails into Outrageville.
Obviously it would be nice to get a re-review at some point, but when? I mean, someone seems to mention it after every big update, then Hello Games plans ANOTHER big update and drops even more content. So like...when's the best time to re-review? When it's done? It has to be done sometime right?
NMS is such a weird case study. It's the exception that proves Miyamoto's famous quote, "A delayed game is eventually good. A bad game is bad forever." It's a perpetual work in progress...but it's not an MMO or a MTX puppy mill. It continues to defy all the usual ways in which the video game industry operates.
Re: The Outer Worlds Previews Say It's Basically Fallout: New Vegas in Space and It's Great
@MaccaMUFC I would have agreed with you a short time ago, but we live in a post Cuphead world. I don't think MS cares as much about console exclusivity as they used to.
Re: Persona 5 Royal Stream Promises First Live Gameplay and New Info
@Bliquid They just don't have anything else to talk about right now. Which is a shame. I like Atlus' games, and I'm already sold on P5R. Kinda wish they'd annouce/talk about something new.
Re: Persona 5 Royal Stream Promises First Live Gameplay and New Info
Yeah, all I need to know is how the addition of a new semester works with the existing plot, but I'm willing to pay $60 to find out so this live stream is kind of pointless for me isn't it?
Re: Cyberpunk 2077 Will Dance in the Dark without Lady Gaga
@FullbringIchigo Oh sure, says the android in the cowboy hat. You may wear the trappings of our society, but you're just a logical heartless machine with no appreciation for our irrational love of rumor mongering.
Re: The Witcher Netflix Show Reveals Geralt's Horse, Which Looks Just Like a Horse
I mean, I'm glad they got the casting right and all, but only one sword on Geralt's back?
Re: Persona 5 Royal 'Morgana Report 3' Video Shows New Gameplay and Additions
Yeah see, this "story isn't going to change" thing worries me. You can't add a whole extra semester of content after the narrative climax of the game. That's like 25% more content at least.
Think of your favorite movie. Remember how awesome it ended? Assuming the movie you picked was about 3 hours long, imagine the movie dragged on for an additional hour after that awesome ending with the characters just doing normal, everyday things.
Unless they shift the game's climax tot he end of the new semester, in which case it should work ok...but it'll still need a bit of modification to shoehorn in another palace and party member. Which will still be a bit weird since all the game's palaces are the 7 deadly sins, and there's not an 8th one to play off of...
Anyway, love the game, looking forward to Royal, but still a bit worried it'll turn out worse somehow.
Re: Soapbox: Nintendo Switch Lite Signals the Need for a PS4 Super Slim
There's no point to this idea of a super slim PS4. Nintendo has the brand recognition for parents (Lite is aimed at children), and PS4 isn't even competing with the Switch Lite. People who already own another primary console, like a PS4, are a prime audience for a cheap, handheld only Nintendo. With so many PS4s in the wild, I think the number of people potentially choosing between the two is miniscule at this point. Sony would be wiser to play to their strengths - just price cut the current models and waste no time or resources on a revision while they gear up for PS5.
Re: Soapbox: Nintendo Switch Lite Signals the Need for a PS4 Super Slim
@zazzy How do you grow out of Nintendo games? Are you some sort of gaming plant nourished by the soil of their software?
Re: Haven Is 'Journey Meets Persona', as Furi Developer's New RPG Gets First Gameplay Trailer
"a second player can jump in at any time via local co-op"
SOLD.
"turn-based"
GRAVY.
Re: Kratos Almost Axed from God of War PS4 in Favour of a Brand New Protagonist
It would have been an interesting direction to take. How many other gods of war are there globally? That would be a killer foundation to build on and would allow them to really expand and reinvent the series over time.
But hey, instead they managed to take a one-dimensional iconic character left out to pasture and totally flip the script. It's a bit like someone making a serious drama starring Duke Nukem. Major kudos to them for pulling Kratos out of the basement and breathing some real life into the character.
Re: Soapbox: Are We to Blame for the Lack of Gameplay at E3 2019?
@TheArt Yeah, good call.
There are just too many good games now for me to be hyped about a trailer for a game that's YEARS away. God forbid said trailer is only a LOGO. Even the BotW sequel trailer felt lackluster - so what? I likely won't be able to play it for at least 2 years.
Sony made the right choice not going to E3 this year because I'm sick of HEARING about Last of Us 2, Ghost of Tsushima, and Death Stranding. I want to play them. Silence is better. And sure, it's hard to be in Sony's position right now, because development has mostly shifted to an unannounced platform. Lucky for them they have the 3rd party support to carry them through PS4's twilight or else we'd be looking at a Nintendo situation - Gamecube, Wii, Wii-U all had LONG game droughts in their final years.
Honestly, Astral Chain is a perfect model for how I'd like game reveals and releases to go. No one even knew about it until February this year and it's out two months from now. Perfect. Bayonetta 3? Announced with a logo in 2017 and crickets ever since.
And don't even get me started on Square Enix...
Re: Soapbox: Are We to Blame for the Lack of Gameplay at E3 2019?
Good. I want to see less of games before they release, and how about not bothering with a teaser trailer years in advance?
Elder Scrolls 6, Metroid Prime 4, Ghost of Tsushima, Final Fantasy... The list goes on. People want hype, but in the long run, these way-too-early-announcements hurt everyone.
Re: Talking Point: Is E3 Still Relevant?
Nintendo dropped out of E3 the year they decided to do a direct instead of a presser. They could pivot away from the show at any time because the directs have made their marketing very agile. It's nice to see Sony following suite with State of Play, I'm really excited to see how that evolves.
E3 is a relic of a bygone era when we didn't have instant access to information and the platforms for entertaining direct communication. The excitement of E3 for many years, and the only thing that's kept it relevant, is DENSITY. The sheer amount of announcements, reveals, and footage is all that's been keeping it afloat, and there's something to be said for that. E3 has morphed more and more from a trade show into a convention every year. Maybe it should just continue that evolution.
Re: E3 2019: Cyberpunk 2077 Can Be Completed Without Killing Anyone
My favorite part of this is when he describes a bazooka to the head as "typically lethal." Typically. As in not always?
This game is going to be a wild ride.
Re: E3 2019: CD Projekt RED Wants All Types of Quest to Be of Equal Importance in Cyberpunk 2077
Yes. This. This so hard. This is why Witcher 3 was so amazing - side quests in that game put main quests in other games to shame. I'm so torn about Cyberpunk. I know it's going to be amazing, but I've never loved the Cyberpunk aesthetic or the first person perspective. And yet...I'm going to play it anyway because it looks and sounds SO. GOOD.
Re: E3 2019: Cyberpunk 2077 Is a Game for People Who Enjoy Big Open Worlds
@Bonbonetti Not sure about that this time. The game seems very dense. Every time I see it I feel a bit overwhelmed. Even if it's just an illusion, it's a really convincing one.
Re: E3 2019: Incredible Final Fantasy VII Remake Gameplay Saves E3
It LOOKS great. Graphically. And I know everyone is in full gush mode, but I'm a bit disappointed in the combat.
That wasn't ATB. It's Kingdom Hearts with bullet time slapped on. Real time combat with a limit gauge and bullet time. It's kind of a mess. I have to control multiple characters (or let AI do it), and dodge and button mash to build my gauge to do what I really want to do.
I am admittedly biased. I can't stand games that give me a party of characters in real time - either I feel like the game is playing itself because of the AI or I feel like I can't swap between them fast enough or see what they're doing well enough to make decisions.
ATB was a timer, plain and simple. It forced you to make tactical decisions faster, like the clock in chess, but it was still a turn based system at heart. They've been obsessed with shoving real time action combat down our throats forever now. To the point where they made it easy to slide FFVII Remake more towards that with button mapped ATB actions. Honestly, would it be too much to ask for a "classic mode" that was just full ATB turn based so that we could slide it back the other way too?
Re: E3 2019: Final Fantasy VII Remake Release Date Is March 2020
It has a release date...
FOR NOW.
I still think they've got one restart left in 'em, and I won't believe this game exists until I'm actually playing it. Even then I will doubt. Can't wait to play the second installment in 10 years!
Re: Every Final Fantasy Soundtrack Is Now on Spotify
Good job Spotify, now do SMT and Persona next.
Re: Call of Duty: Modern Warfare Content Coming to PS4 First
The day we can't wait 7 days is every single day.
Re: Persona 5: The Royal Teases Your First Meeting with New Character Kasumi
P5R confuses me. How do you add a whole extra semester AFTER the game's narrative climax without destroying the pacing?
Imagine if your favorite 300 page book had a 100 page epilogue added to it. That would drag like crazy wouldn't it? Are they shifting the game's climax to spring instead?
So confused.
Re: Sony Wants to Improve Its Use of Games as a Service, Increased Output for PS5
I have no issue with games as a service. My issue is when companies want to cash in on a different part of the market and take an existing IP and try to slam a round peg through a square hole.
That goes for any style of game. Looking at you Valkyria Revolution. I think switching styles or design philosophies with an existing franchise is actually riskier than just creating a new IP to compete in the new space - but companies often see it in reverse.
Re: PS5 Backwards Compatibility Will Play a Key Role in Transitioning PS4 Players to Next-Gen, Says Sony
@BearsEatBeets That's a good idea. As someone who doesn't own a PS4 Pro, if PS5 even just allows me access to Pro updates for my PS4 games, that's a selling point for me even if they don't push PS5 updates to existing PS4 games.
Re: RAGE 2 - Some of the Best Shooting This Gen Doesn't Get the Attention It Deserves
@Flaming_Kaiser Sure, I agree with those statements. But good quest or bad the 'ole chore list still feels like a chore. I don't need to be reminded to do good quests. I'm emotionally invested in a good quest. I want to do it. I go out of my way to explore and find my way to its objectives. The chore list, objective markers, and GPS only serve to pull me out of the fiction of the game. Honestly, I usually won't play an open world game that won't let me turn off all or part of the HUD, especially the GPS, but I totally understand why those elements are necessary and desired by most people.
Re: RAGE 2 - Some of the Best Shooting This Gen Doesn't Get the Attention It Deserves
@glassmusic It's interesting to me that you find completing a checklist to be zen. For me a checklist feels like a chore list. I mean that in an extremely literal I-use-checklists-to-keep-track-of-real-life-responsibilities way. To each their own I guess.
Re: Sony and Microsoft Announce 'Strategic Partnership' on Various Tech Innovations, Including the Evolution of PlayStation
MS really wants cloud gaming to happen. It fits their current portfolio of products. Why should they care what plastic box is in front of your screen when all they really need is your sub?
"Beyond that, Sony and Microsoft are even teaming up on the "potential joint development" of "intelligent image sensor solutions"."
So PSVR and Kinect might have a love child then?
Re: Square Enix Financial Forecasts Suggest Final Fantasy VII Remake Won't Launch Before March 2020
@kyleforrester87 Ah yes, right. And the circle is complete.
Re: Square Enix Financial Forecasts Suggest Final Fantasy VII Remake Won't Launch Before March 2020
@kyleforrester87 There's a game about that isn't there?
Re: Square Enix Financial Forecasts Suggest Final Fantasy VII Remake Won't Launch Before March 2020
@kyleforrester87 I'm all for our digital future, and I really don't care about having the physical thing. For me it's about access and preservation. All I want is to be able to play the game again when I want to in the future, and physical is (mostly) still the best way to guarantee that - assuming the whole game is on the physical media in the first place. Which it often isn't. I really think that in the future we will owe a debt of gratitude to the pirates, who are our only real digital archivists.
Re: Square Enix Financial Forecasts Suggest Final Fantasy VII Remake Won't Launch Before March 2020
@3Above Ah yes, the perfect kick in the teeth after the long wait. Half the episodes probably will be digital only because they'll release on platforms that have abandoned physical media in the nebulous gaming future everyone is so concerned about. A perfect ending to the saga.
Re: Square Enix Financial Forecasts Suggest Final Fantasy VII Remake Won't Launch Before March 2020
I will believe this game exists when it is in my hands, and even then I will expect the box to be empty when I open it. I'll be dead of old age before all of its "episodes" finally release.
Re: What if Ghost of Tsushima Was Made in Dreams?
@NathanUC True. Must be docked mode footage.
Re: What if Ghost of Tsushima Was Made in Dreams?
Is that the Nintendo version of Ghost of Tsushima?
Re: State of Play: Final Fantasy VII Remake Returns with New Gameplay, More to Come at E3
Yawn. I think they've got at least one full restart left in em. We'll see. On PS5 announcement day, if SE sees its shadow we'll have six more years of development.
Re: Sony Refreshes PSVR Hardware Line with Two New Bundles
I saw a $250 Astro Bot amd Moss bundle somewhere (maybe Amazon?), no Move controllers. But if you get those separately for around $100, that's equal to the $350 golf bundle shown above.
Re: Bloodborne: The Board Game Slaughters Its Kickstarter Goal with Ease
@SegaBlueSky That's fair. I mean, it's not cheap.
Re: Bloodborne: The Board Game Slaughters Its Kickstarter Goal with Ease
@SegaBlueSky Well it's a co-op game, so it is probably possible to play alone. Might not be as fun, but probably possible.
Re: The Mysterious Persona 5 S Is Persona 5 Scramble: The Phantom Strikers, and It's Coming to PS4
These games (musou) get extremely boring to me extremely quickly. It's a hard pass from me.
Re: Bloodborne: The Board Game Slaughters Its Kickstarter Goal with Ease
I was more worried about it being similar in design rather than in gameplay, but now that I've actually had a chance to follow the link and peruse the kickstarter, my initial concerns seem unfounded. This already looks MUCH better. Sigh. Looks like there's been a disturbance in my pocket, as if my wallet suddenly cried out in pain, and was silenced.
Edit: Sorry everyone, all along I was thinking of the terrible Bloodborne card game that already exists. I haven't actually played the Dark Souls board game, so I have nothing bad or good to say about it.
Re: Bloodborne: The Board Game Slaughters Its Kickstarter Goal with Ease
The Dark Souls board game was generic, and if it had been reskinned no one would have noticed because its mechanics have nothing to do with dark souls. I wonder if this will be equally disappointing. I certainly want to try it.
Re: Persona 5: The Royal Is an Enhanced Version of Persona 5, Launches on PS4 This Year in Japan
@NintendoFan4Lyf I think they're supposed to announce it tomorrow.
Re: Insiders Claim That Next Xbox Is More Advanced Than PS5
@Flaming_Kaiser Laugh if you want, because people love to bring up the Rare aquisition, but it's not 2002 anymore. We need to stop living in the past - MS bought Rare for DK, which wasn't part of the deal, and they've clearly learned from that foolish mistake. Based on dev cycles and when they started buying studios, I have to imagine their launch lineup will be largely exclusives and largely games that have not been announced. They've been treating XB1 as second class for a while now, like Nintendo did when they abandoned Wii-U and shifted all in-development games to Switch. It's going to be an interesting transition to a new generation, that's for sure.
Re: Insiders Claim That Next Xbox Is More Advanced Than PS5
I think there might be a bit of underestimation going on regarding MS's software. Microsoft has been buying studios for some time now, because they know that's a weakness for them, and I have to imagine that will pay off for them eventually.
What I'll be interested to see is how this ties into their shift towards games as a service, and whether or not the physical XBox will be that important to their strategy. The lightning in a bottle of XB360 was largely a victory of online infrastructure, because the hardware was pretty garbage. I'll be interested to see if they successfully leverage their strength in that area.
Re: There's Speculation that Final Fantasy VII Remake May Reappear in Time for E3
@Jriibz So? Neither was I.
Re: There's Speculation that Final Fantasy VII Remake May Reappear in Time for E3
@Jriibz Critics produce nothing except criticism. I don't think they should be the final word on what is and is not art.