Comments 362

Re: How Is Control: Ultimate Edition Improved on PS5?

everynowandben

@OneManDroid Hmm.. I gotta disagree with your assessment here. I found the shooting in Control to be anything but boring, and vastly superior to Quantum Break in both weapon, and enemy variety. The launch mechanic is also tons of fun, especially after all the upgrades. Character movement variety I would say is about equal, but being able to fly around in Control I thought was more fun than the different things you can do in QB such as super speed running or freezing enemies in place. Both great games, and to each their own for which is better 🤓

Re: Talking Point: What Are You Playing This Weekend? - Issue 360

everynowandben

Finally finished RE remake last night (with the help of a guide) - it only took me what, 4 years?

Had to take a break from it after putting in about 25 hours, but now I'm ready to jump back into Horizon Zero Dawn later today.

Thinking about playing RE3 Nemesis soon... Anyone have an opinion or recommendation on whether or not I should play that before playing RE3 remake? Is it worth it to see the differences (how different is it?) or is the remake so much better that I should just skip the original?

Re: Genshin Impact Ushers in the New Year with Large 1.3 Update

everynowandben

I initially enjoyed this game, but I saw the trappings and decided to force myself to give it up after a few hours before I spent any money, or became too invested and stuck treading water for countless hours of my life. However, I may return to it some day when it’s actually possible to complete the story/beat the game.

Re: Returnal Gets Brand New PS5 Gameplay Trailer, Details on Combat

everynowandben

@theMEGAniggle For me it’s because it looks like a glorified arcade game. Perhaps I’m wrong, and I would honestly love to be wrong here. My interest is piqued by the style and setting, but I’m also very cautious because so far I’ve seen nothing showing this game to be a large scale adventure. Looks like a mid-size $40 game to me - at least, so far. I think people just need more info - I know I do before I make a decision on this one.

Re: Puppeteer Creator Wants to Make a Sequel to Criminally Underrated PS3 Game

everynowandben

It was a better idea than a game (in my opinion). I liked the presentation much more than the actual gameplay, and was a bit disappointed after finishing it. I saw it through because I loved the story and watching the cutscenes was a joy, but the game itself... meh. Whenever I see a game with fantastic style, I always think of this game and wonder if the gameplay will actually be as good as the game looks. Hopefully a sequel would polish and flesh out gameplay mechanics, and it will actually be fun to play as well as look at. Would be very cautiously optimistic for a sequel.

Re: Soapbox: PS5's Pad Has Made All Other Controllers Feel Ancient

everynowandben

The haptic feedback is cool and all, but I honestly prefer the DS4. The Dualsense is a little too big/wide for my tastes. Also, and maybe it’s just me as I haven’t heard many complaints about it, but I’m not a huge fan of the awkward/uncomfortable 45 degree angle cutoff at the bottom of the grips. I’m glad they abandoned the light bar though!

Re: Cyber Shadow Brings Pixelated Ninja Action to PS5, PS4 in January 2021

everynowandben

@PossibLeigh Shovel Knight is brilliant - I highly recommend it. If you think you might like it, you will. Top-tier level design you won't find in the classics. It gets compared to Mega Man a lot, and I can see why, but I don't care for Megan Man at all, and I absolutely love Shovel Knight. I also feel like SK's story and world building doesn't get enough credit - Yacht Club did such a nice job creating an interesting sense of place and character. The boss fights are fantastic, and moment to moment gameplay throughout just feels good. Obviously, its one of my favorites, but it really is amazing, and it absolutely deserves it's reputation as an indie masterpiece.

Re: PS3 Gets a Surprise Firmware Update, Available to Download Now

everynowandben

What I played on PS3 in 2020:

Adventure Time: Secret of the Nameless Kingdom
Batman Arkham Asylum
Batman Arkham Origins
Bioshock
Castlevania: Symphony of the Night (PS1)
Dead Space
Dead Space 2: Severed DLC
Dead Space 3: Awakened DLC
Dead Space: Ignition
Enslaved
God of War: Ghost of Sparta HD
Resident Evil 5

Yeah I definitely still play it a lot, hahaha...

Re: Soapbox: I've Missed the Feeling of Having a Backlog

everynowandben

Games I own:

Way too many to count, probably ~800 or so

Games I've beaten:

~450

Games I started but have not yet beaten (excluding: sports, racing, party, fighting (unless there is a "story mode" such as Injustice, SSBU, etc.), multiplayer only, and/or games I did not pay for):

~50

Games I own, but have not started (excluding: sports, racing, party, fighting (unless there is a "story mode" such as Injustice, SSBU, etc.), multiplayer only, and/or games I did not pay for):

~70

2020 has given me extra time to whittle down my backlog, and I've beaten a TON of games this year, but I'm pretty sure I'll never actually catch up. Certainly, there are some games I know I'll never finish because of high difficulty, or because I don't actually like them but also cannot sell them because I purchased them digitally. I haven't purchased very many games this year on purpose because I'd really, really like to get my backlog numbers down. If I can get down to less than 50 total left to play and beat, and less than 10 owned but not played yet, I'll be at a point I feel more comfortable with, but that's going to take a while yet for me to get there. There are just too many amazing games out there and not enough time to play them all!

Re: December 2020 PS Plus Games Are Available to Download Now

everynowandben

@Feena I like Cuphead too - that’s the kind of difficult I can appreciate and enjoy. Unfortunately Hollow Knight uses a different type of difficulty mechanic. It’s not a perfect analogue, but imagine in Cuphead if when you died, it took you back to the previous level instead of letting you try again, and it also took away the power-up you were using, and the only way you could get that power-up back is if you made it to the same spot in the level as where you died, all on your very next try. If you died again before you made it back, you’d lose that power-up completely, and you’d have to replay the levels you already beat in order to get your coins back in order to buy the power-up again. I view that as a waste of time, and difficult in a way that is too punishing and simply not fun. However, I do understand that some people get a rush of adrenaline from that, since the stakes are so high, but I personally find it frustrating. Hopefully that makes sense and illustrates the difference between these 2 types of difficulty.

Re: December 2020 PS Plus Games Are Available to Download Now

everynowandben

@Feena Just for the sake of a different perspective, I enjoy Metroidvanias very much, and found Hollow Knight was simply not for me, if not extremely overrated in general. The game's difficulty stems from heavy punishment for imperfection, which is something I don't appreciate in games. If you don't mind "souls-like" difficulty (for example, when you die in the game, you lose time, progress, and experience - potentially permanently if you don't make it back to where you were when you died - in an already difficult environment) then this may not bother you. I prefer difficulty that doesn't waste my time as found in games like Celeste for example, where dying means I can immediately try again with nothing lost. Starting over in a game with a few minutes lost is no big deal to me - starting over with 10 minutes lost, and then dying again and losing the last 30 minutes of experience is just not fun in my opinion. Different strokes for different folks though of course. I just wanted to mention this before you spend money on something you might potentially regret like I did.

Re: PS Store End of Year Deals Sale Discounts Lots of PS4 Games

everynowandben

@theheadofabroom I could, but it just kinda wouldn’t feel right. When I purchased MD, it was $4.49 like it is now, and the DLC was $2.99, but I wasn’t sure that I would like the game, so I didn’t get the DLC. Turns out I did like it, and since finishing it, I was waiting for the DLC to go on sale again - but it didn’t, even though the game did.

Sorry, hahaha, I didn’t mean for that to turn into a big thing! It’s not a big deal or anything, just a strangeness that I felt like pointing out in my original post 🤓

Re: PS Store End of Year Deals Sale Discounts Lots of PS4 Games

everynowandben

@theheadofabroom Sure, but I already played HR (Director's Cut).

The point I was trying to make is that Square-Enix via Sony put the game, both standard and deluxe editions, on sale for like 80% off, while the DLC (which I have not played) is still full price, and costs more than 3 times the price of the entire game (more than 2 times the cost of the deluxe version which includes that DLC). I was commenting more on the odd sales tactic rather than the quality of the game itself.

I just find it strange that they're basically excluding people who have already invested in the game; people who would possibly pay more for more content, but not so much more that one could buy the entire game 3 more times and still not have spent the amount of money they're asking one to spend for the DLC alone.