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  • Talking Point What Grand Theft Auto Can Learn from Sleeping Dogs

    Chinatown wars

    Grand Theft Auto IV is the undisputed king of the open world crime drama, but it’s not perfect. The game’s vibrant city setting and unorthodox cast set it apart from the genre’s many pretenders, but also help to hide its numerous gameplay flaws. The recently released Sleeping Dogs may not be able to topple its progenitor’s...

  • Talking Point Could Apps Transform Vita's Fortunes?

    Or are they an unnecessary distraction from the console's primary function?

    As much as it pains us to admit it, the PlayStation Vita isn't in the best shape at present. The console is struggling to convince players that it is worth its lofty price point, and rivals such as Nintendo's 3DS and smartphone platforms like iOS and Android are stealing...

  • Talking Point The Trouble with Trophies

    Status symbols

    Love them or loathe them, Trophies have become an important part of the PlayStation experience. Introduced in mid-2008 to muted fanfare, the digital trinkets have bloated in popularity over the past four years, promoting dedicated online communities and even minor gaming celebrities. But while the rewards look certain to play a...

July2012

June2012

  • Talking Point E3 2012 is Vital for Vita

    Let the games begin

    This time last year, PS Vita was known as NGP and everyone on the web was buzzing. Here we are on the verge of E3 2012, and Vita needs another big show to ignite its sales for the rest of the year. We've already talked about what we expect from Sony at E3, and while PS3 will have some great games on display — everyone is...

May2012

  • Talking Point Why 2012 is PS3's Most Mainstream Year Yet

    Moving in a new direction

    Subtract the upcoming God of War: Ascension and The Last of Us from the equation, and 2012 is looking like PS3’s most mainstream year yet. Sure, the likes of Sly Cooper: Thieves in Time and PlayStation All-Stars Battle Royale have crossover appeal (they are evidently designed with nostalgia in mind) but

  • Feature Understanding the Niche - Ninja Gaiden III

    Cutting deeper for a better understanding

    Ninja Gaiden III recently sliced its way to store shelves with much hype and anticipation from long-time fans, but developer Team Ninja’s hopes to release a Ninja Gaiden title with mass market appeal unintentionally cut right through the hearts of its core fanbase that’s supported the studio for nearly a...

April2012