Comments 698

Re: Sony: Acquisition of Bungie Represents a Major Step Forward in Becoming More Multiplatform

Apfelschteiner

@Rural-Bandit Streaming may be the future, but streaming does not have to mean subscription.
Google marketing said stuff that sounds amazing if true.
The SSD has revolutionized gaming to make it just so much more convenient, but imagine if we really could start a game and it would be the most up to date version without us needed to do anything. The big problem with this system is what happens when the internet is not working. Right now we lose some features or we have to wait for a download, but it would be a critical problem if the network goes down for any time if we are streaming everything.
As I understand it streaming is terrible for the environment. Sony literally has a bank of PS3 consoles that are used to deliver the streaming experience to the end user.

Re: Sony: Acquisition of Bungie Represents a Major Step Forward in Becoming More Multiplatform

Apfelschteiner

@Uncharted2007 Activision Blizzard seems like a terrible deal with a lot of baggage at an overinflated price, now Bungie is looking to be a liability.
Apparently, Bungie thinks that they can have their cake and eat it too. They get to be independent in many ways, they can even voice their individual opinions to an extent, but they have to respect the relationship that they agreed to be part of. It really isn't too much to ask to have a child company respect the customers of the parent company.

Re: Sony: Acquisition of Bungie Represents a Major Step Forward in Becoming More Multiplatform

Apfelschteiner

@armondo36 They absolutely do make money from selling consoles, or they wouldn't do it (yes, not on each unit, but on sales per console owner over the lifetime of the console). If they consoles were such a mill stone they would have stopped making consoles long ago. The fact is that it is still a golden goose.
The business sense with PC is that they are targeting a separate market of players who mostly would never buy a console.

Re: Final Fantasy XV Hits 10 Million Units Sold Worldwide

Apfelschteiner

@naruball The development was a disaster rather than the sales performance, and that should be fixed in future. It's really difficult to create sales. I can't help thinking that developing games in California is a big problem for game budgets. The cost of living is pretty high in Tokyo, but accommodation is much more affordable.

Re: Ska Studios Clarifies Salt and Sacrifice Pricing Mishap

Apfelschteiner

I hear what you are saying, but you seem quite willing to sweep stuff under the carpet as none of the small things you mentioned are that much of a big deal, but there is a bigger picture here. Either you are in alignment with what they are doing, or you don't concern yourself with it as you have more important things to worry about.
No games that I wanted to play were impacted by the changes, but I would draw the line at the DMC censorship. Sony are happy to allow or even promote disgusting (I wish they censored the sex scene in the last of us part 2) or niche sexualization (how many hot dad gay dating sims are there?), but they create or sustain an environment where DOA volleyball is somehow considered offensive and the developers decide against trying to release it on PlayStation in the West. I'm only going to touch on the fact that fetishized violence is totally fine and without moral consideration or censorship.
There is a bigger problem of a very small group of like-minded (often radical-minded) Californian leftists globally exerting their control over social discourse and culture. Gaming is supposed to be for everyone. Jim Ryan made a very reasonable comment about abortion in that it is a contentious issue and that we should respect that people hold very different opinions on it, and whilst people are allowed to have their own personal opinions, it is not appropriate for Sony to state a corporate opinion on the issue. Are we really going to start asking the heads of each studio up to what week of pregnancy abortion should be allowed and boycott any studio that falls one week above or below our own personal preference? I don't want to hear from people that agree with me. Society has been fractured in recent years by extreme intolerance. Society cannot function well without freedom of thought.

The important thing to remember is that gaming is not for one political group or type of person, therefore we should allow things that are offensive to some people and we should respect that different cultures have different standards and not just force the California standards on the entire world. It is wholly inappropriate for Sony to make a comment on divisive moral issues.

We'll have to see how far this goes, but each person has to draw their line somewhere. I was hartened by Jim Ryan's comments, so maybe there can be a course correction to tolerance and inclusion.

Re: So, Apparently Sony Demanded Changes to Salt and Sacrifice's Price on Other Platforms

Apfelschteiner

@themightyant How much do you know about Japanese culture? Most Japanese people in their 30s or younger speak English or at least can read and write English at a high level. English and Americans are way worse (how many English people do you know that speak a foreign language?), the French are also way worse than Japanese people when it comes to learning foreign languages.
Maybe you could argue that Japanese people want to use English in their Japanese cultural context.

Re: So, Apparently Sony Demanded Changes to Salt and Sacrifice's Price on Other Platforms

Apfelschteiner

@themightyant I think the key issue is that they were talking about games that were only to be released in Japan. Also, it is reasonable to accept submissions in Japanese and English considering Sony is a Japanese company. The other languages are irrelevant in this context.
There is clear censorship that is illustrated by the differences between the Switch and PlayStation versions. I do care about censorship happening for these games that I have no intention of playing.
If PlayStation continues down this route of being an American company (more specifically a Californian company) then at some stage I will give up on the platform.
We should be celebrating cultural diversity. It can be as small as releasing British English subtitles for games in Europe.
I get the idea of not doubling up on work and providing a uniform offering, but that is not the right approach. It is regressive to get rid of regional arms (actually I think they still have them, they just made them much less autonomous).

Re: So, Apparently Sony Demanded Changes to Salt and Sacrifice's Price on Other Platforms

Apfelschteiner

@thefourfoldroot Thanks for the link. This is madness and really is a form of cultural imperialism from California.
I have my concerns about certain Japanese habits to fetishize really young women, but if I agree that others' cultural standards should not be forced on me, I can't in good conscious force my standards on others. America fetishizes violence and is very weird about sexuality and nudity.
The concept of diversity is a straight-up lie, it really is if you don't think our way, then your voice will be silenced. The crazy part is that Sony/PlayStation is supposed to be a Japanese company.

Re: So, Apparently Sony Demanded Changes to Salt and Sacrifice's Price on Other Platforms

Apfelschteiner

@Juanalf It's not about siding with the little guy or the big guy, it's about setting a consistent standard. The little guy agreed to the terms, which actually do not dictate that they increase the prices on the other stores, they just have to be the same, or at least not cheaper elsewhere. They took the deal and no doubt a decent amount of money. It just seems like the developer of the game is virtue signalling, and it seems to be working on quite a lot of people.

Re: So, Apparently Sony Demanded Changes to Salt and Sacrifice's Price on Other Platforms

Apfelschteiner

@HeeHo From the sounds of it, this story is being misrepresented by both PushSquare and the developer of salt and sacrifice. Pushsquare states that the developer is required to have price parity, and even some prices are going down. Therefore, Salt and Sacrifice could be made cheaper on PSN and the contractual obligation is met. People on here want to hate on Sony, and we should when it's reasonable. This story is just clickbait.

Re: Sony Japan Promotes PS5, PS4 Lineup with High Octane Montage

Apfelschteiner

@ATaco The balance is off, because Japanese games are still popular around the world. I feel like they should have kept Japan Studio around as their AA games would be great for PS+ premium, or they could have directed the studio in the desired direction, rather than allowing them to make good games like Gravity Rush 2 that were good, but were commercial failures.

Re: Random: Unreal 5 Train Station Demo Remade in Dreams Comes Surprisingly Close

Apfelschteiner

@dschons Dreams is a great theoretical product, but they have failed to make a marketable product.
If it came out when I was a kid I would have learnt the systems and had a lot of fun with it.
It really feels like this game needs to come to PC. Maybe even it needs a re-release on PS5 perhaps with more quality creations for people who don't want to create.
If Sony cared they would have got some of their designers from their various studios to do a game jam.