They should’ve been exploring this since PS4Pro. One of the many problems, is that the gaming majority don’t all want to play games on high-end systems. Especially console gamers.
Sony/MS should have a hybrid system as the alternative to the main console, not a digital-only one. If games are going to be scaling between PS5/PS5Pro specs anyway…then just have them scale down to a system that’s affordable.
Tons of gamers don’t care about HDR, surround sound, high resolution, or a high rate of frames per second. Turns out they just want to play the game. So make a system for them that’s normal, not one that has to be digital-only.
Gamers don’t understand how much it costs to make a tentpole game. I believe the $400mil budget, especially if we’re seeing the completely unproven game get an entire episode in a show that hasn’t released yet.
Outsourcing costs a lot. Advertising costs a lot. PS5 development, costs a lot. Given a lot of the recent news, some might say too much.
All the numbers on the Microsoft side will be bogus. The detailed sales, the ones that matter, won’t show up in any chart tracker.
Not to suggest this news is wrong, just saying there’s no point in pulling sales numbers from other sources because they will never be accurate. That’s by design.
Get ready to play The Last of Us: Re-Re-Re-Mastered HHD-3D on PS6!!
They’re trying to sell a very expensive Pro model of their current system that has no new PC-level games…not a good look to have chip deals go public on their next console.
The PS5Pro is Sony selling to the market they helped establish, the scalper’s market, so they can make money, call it a success, and maybe buy more developers.
It’s true folks, they don’t have enough IP to move across media like we’re seeing other companies do.
Most original PlayStation mascots, are from other devs. When it came time to foster what they did have, Sony kept cutting those IPs off short. Jak, Daxter, SackBoy…anything seen as original IP power was replaced by some white dude character or grimdark universe.
We’ve come full circle, now the original looking stuff is cool again, so AstroBot is the hot toy.
I think now more than ever, is when they should re-enter the portable space and rebuild some trust with both their fanbase and developers.
Make a stand-alone portable, hire devs to make smaller games that don’t rely on PS5 or whatever the newest terafloppy thing is that also eats up resources and therefore raises costs.
This show was awesome. Got me amped for gaming first and foremost. Wouldn’t matter if every game was multi-platform, the show was exciting in what was being shown out of devs.
Several different genres with fun experimental gamestyles, storylines, or both. It wasnt all China-based devs obviously cribbing the same Unreal5 assets.
This game kiiinda looks like what I’ve wanted out of SquareEnix for a long while now. Super amped a turn-based RPG is taking a shot, we should be celebrating this.
Besides indies and ports, it just seemed like they threw money at every Chinese dev to copy other games…
Nothing is wrong with tempering expectations, but that doesn’t mean you should expect nothing. It wasn’t festive and didn’t amp me up to celebrate games.
It’s wild how G4 just sent some random intern to a gaming convention and it was more worthwhile than this.
Then there’s nothing even to be hyped about…it’s just a commercial for known games, across 4-5 platforms.
The BigTwo really divided up this industry and made every dev work on re-customized souls-likes and live service games.
E3 turned into a gamer’s met gala, which was a dumb decadent idea that got that whole thing killed. Gaming needs a trade show guys. Horror masks, toys, rollercoasters, film productions…they all have trade shows. We NEED one badly, so that these idiots could understand what gamers want from their systems.
Until then, we’ll have these tone-deaf award shows, gacha F2P games, souls-likes that all look the same, and consoles with nothing good to play on them.
@themightyant This. They’re burning all the coal to keep that small profit. Hell, they had to throw a few developers off the train too.
Personally, seeing MTs/subs make a lot of those gains is concerning, especially when they say their software isn’t selling…but the other article is talking about boosting accessories to non-PS owners.
Super curious to see what this State of Play shows us. Gonna guess there’ll be a few live-service pitches after this news. Buy that new skin!
I’m not really into the survival genre, but good on them. Looking forward to it coming out barren, then the studio using sales of the bad version…to make a good version!
@PuppetMaster Snatcher went overbudget and never got a sequel/true ending…instead of pushing to finish it, he made Policenauts. Which in turn was super weird because of the options provided in that game, options which had to be patched out of the other versions (ie, spend more money). Like the option to jiggle the breasts of any female character in-game…
It doesn’t take much to resemble Snake, Burke has been acting for a while now, I could tell he’d be a fun Solid Snake since Musketeers.
Personally, I’d prefer an actor who’s not entering their later years and does most of their own stunts. But he’d be a great Old Snake.
Any movie that’s backed by Kojima, likely won’t be greenlit. This is a dude who went overbudget on an LA mo-cap studio and it had to be sold off within the year since he used it for nothing.
An MGS movie would be over budget, too long, and have loads of Monster energy drink cans littered everywhere. Oh and Keighley would have a role with a few lines for some reason.
Cool that they’re still kicking around new games. For me, Muramasa was their best one, then it felt like every game after relied on simplified mechanics.
The art style in-game seems to have changed more into paper cut-outs after Dragon’s Crown, but maybe that’s just me.
The Getaway was such a good game. Folks like to bring up what big companies do to devs, these guys basically became the R&D department that landed 2 hits and a fun concept.
Unless they get too big, Ninja Theory should be around for a long while. Their tech and development style produces a really good game with a small team.
Hellblade was one of my favorite releases, absolutely jazzed to go back.
That’s very silly and IF it isn’t just algorithm shenanigans, then the gaming majority really needs to do better.
Yasuke has already been portrayed in anime as highly fictionalized. There isn’t enough actual historical reference to go by, so all there will ever be, is high fiction.
I haven’t found a reason to upgrade. The PC-like graphics boost don’t make the games better, because they’re all being developed kind of shoddy anyway. God of War Ragnarok and Spiderman are the best things that’s happened in that ecosystem for me, don’t care or want GaaS and everyone is riding that coat tail.
It’s only now, 5 years in, that I would kind of want one for the next AC. But why spend $570 for one game when I could do hundreds of other things with that amount of money.
The big two need to right the ship, which is why we’ve been hearing of closures and abandoned development. Gaming shouldn’t have to go big on every production, because right now “going big” means GaaS and souls-likes, which in-turn makes the whole look kinda well…not worth $570.
Comments 22
Re: Fans Appear to Be Coming Around to PS5 Pro
It’s a ScalperBox, it’s going to sell like crazy. As for actual things to play though…
Re: Jaw-Dropping 30th Anniversary PS5 Pro Console and Accessories Will Bankrupt You
Wow, this is how the console should’ve originally released. I want that digital edition with the controller.
Chances of picking either one up: 0
Re: Rumour: PS6 Could Span a Console and Handheld Device
They should’ve been exploring this since PS4Pro. One of the many problems, is that the gaming majority don’t all want to play games on high-end systems. Especially console gamers.
Sony/MS should have a hybrid system as the alternative to the main console, not a digital-only one. If games are going to be scaling between PS5/PS5Pro specs anyway…then just have them scale down to a system that’s affordable.
Tons of gamers don’t care about HDR, surround sound, high resolution, or a high rate of frames per second. Turns out they just want to play the game. So make a system for them that’s normal, not one that has to be digital-only.
Re: Rumour: Concord Cost $400 Million, Sony Believed It Was the 'Future of PlayStation'
Gamers don’t understand how much it costs to make a tentpole game. I believe the $400mil budget, especially if we’re seeing the completely unproven game get an entire episode in a show that hasn’t released yet.
Outsourcing costs a lot.
Advertising costs a lot.
PS5 development, costs a lot. Given a lot of the recent news, some might say too much.
Re: PS5's Building Insurmountable Lead Over Rival, Outselling Xbox Almost 3:1
All the numbers on the Microsoft side will be bogus. The detailed sales, the ones that matter, won’t show up in any chart tracker.
Not to suggest this news is wrong, just saying there’s no point in pulling sales numbers from other sources because they will never be accurate. That’s by design.
Re: PS6 Is Already Deep in Development, Backwards Compatibility of High Importance
Get ready to play The Last of Us: Re-Re-Re-Mastered HHD-3D on PS6!!
They’re trying to sell a very expensive Pro model of their current system that has no new PC-level games…not a good look to have chip deals go public on their next console.
The PS5Pro is Sony selling to the market they helped establish, the scalper’s market, so they can make money, call it a success, and maybe buy more developers.
Re: Sony Execs Seem to Think the Company Doesn't Have Enough Original IP
It’s true folks, they don’t have enough IP to move across media like we’re seeing other companies do.
Most original PlayStation mascots, are from other devs. When it came time to foster what they did have, Sony kept cutting those IPs off short. Jak, Daxter, SackBoy…anything seen as original IP power was replaced by some white dude character or grimdark universe.
We’ve come full circle, now the original looking stuff is cool again, so AstroBot is the hot toy.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
I think now more than ever, is when they should re-enter the portable space and rebuild some trust with both their fanbase and developers.
Make a stand-alone portable, hire devs to make smaller games that don’t rely on PS5 or whatever the newest terafloppy thing is that also eats up resources and therefore raises costs.
Re: French Turn-Based RPG Expedition 33 Announced for PS5 in Promising Debut Trailer
This show was awesome. Got me amped for gaming first and foremost. Wouldn’t matter if every game was multi-platform, the show was exciting in what was being shown out of devs.
Several different genres with fun experimental gamestyles, storylines, or both. It wasnt all China-based devs obviously cribbing the same Unreal5 assets.
This game kiiinda looks like what I’ve wanted out of SquareEnix for a long while now. Super amped a turn-based RPG is taking a shot, we should be celebrating this.
Re: Poll: Was Summer Game Fest 2024 Great or a Letdown?
Besides indies and ports, it just seemed like they threw money at every Chinese dev to copy other games…
Nothing is wrong with tempering expectations, but that doesn’t mean you should expect nothing. It wasn’t festive and didn’t amp me up to celebrate games.
It’s wild how G4 just sent some random intern to a gaming convention and it was more worthwhile than this.
Re: Summer Game Fest Will Focus on Existing Games, Not Massive Announcements
Then there’s nothing even to be hyped about…it’s just a commercial for known games, across 4-5 platforms.
The BigTwo really divided up this industry and made every dev work on re-customized souls-likes and live service games.
E3 turned into a gamer’s met gala, which was a dumb decadent idea that got that whole thing killed. Gaming needs a trade show guys. Horror masks, toys, rollercoasters, film productions…they all have trade shows. We NEED one badly, so that these idiots could understand what gamers want from their systems.
Until then, we’ll have these tone-deaf award shows, gacha F2P games, souls-likes that all look the same, and consoles with nothing good to play on them.
Re: Round Up: What Was Announced During Sony's State of Play Livestream for May 2024?
Astro Bot was the only thing that caught my interest. Nothing here really told me I need to buy into the PS5.
Re: Astro Bot Looks Absolutely Glorious, Lands on PS5 This September
This looks fun! Dig the little bots animations
Re: PS5 Is Sony's Most Profitable Console Generation to Date
@themightyant This. They’re burning all the coal to keep that small profit. Hell, they had to throw a few developers off the train too.
Personally, seeing MTs/subs make a lot of those gains is concerning, especially when they say their software isn’t selling…but the other article is talking about boosting accessories to non-PS owners.
Super curious to see what this State of Play shows us. Gonna guess there’ll be a few live-service pitches after this news. Buy that new skin!
Re: Light No Fire Seemingly Set for Summer Game Fest as No Man's Sky Dev Drops Cheeky Hint
I’m not really into the survival genre, but good on them. Looking forward to it coming out barren, then the studio using sales of the bad version…to make a good version!
Looking forward to patch 13.1 in 2026.
Re: Mad Max Dev Fires Back Following Furioso Director George Miller's Kojima Comments
@PuppetMaster Snatcher went overbudget and never got a sequel/true ending…instead of pushing to finish it, he made Policenauts. Which in turn was super weird because of the options provided in that game, options which had to be patched out of the other versions (ie, spend more money). Like the option to jiggle the breasts of any female character in-game…
Not good examples lol
Re: Random: Hideo Kojima Finds His Ideal Live-Action Solid Snake
It doesn’t take much to resemble Snake, Burke has been acting for a while now, I could tell he’d be a fun Solid Snake since Musketeers.
Personally, I’d prefer an actor who’s not entering their later years and does most of their own stunts. But he’d be a great Old Snake.
Any movie that’s backed by Kojima, likely won’t be greenlit. This is a dude who went overbudget on an LA mo-cap studio and it had to be sold off within the year since he used it for nothing.
An MGS movie would be over budget, too long, and have loads of Monster energy drink cans littered everywhere. Oh and Keighley would have a role with a few lines for some reason.
Re: Rejoice! Vanillaware Is Recruiting for a New Fantasy RPG
Cool that they’re still kicking around new games. For me, Muramasa was their best one, then it felt like every game after relied on simplified mechanics.
The art style in-game seems to have changed more into paper cut-outs after Dragon’s Crown, but maybe that’s just me.
Re: PlayStation London Studio Shares a Farewell Message Following Closure
The Getaway was such a good game. Folks like to bring up what big companies do to devs, these guys basically became the R&D department that landed 2 hits and a fun concept.
Hoping they all land sweet dev jobs elsewhere.
Re: Senua's Saga: Hellblade 2 Dev Ninja Theory's Next Game Has Reportedly Been Greenlit
Unless they get too big, Ninja Theory should be around for a long while. Their tech and development style produces a really good game with a small team.
Hellblade was one of my favorite releases, absolutely jazzed to go back.
Re: Assassin's Creed Shadows Reveal Trailer Is Already the Most Disliked in Series History
That’s very silly and IF it isn’t just algorithm shenanigans, then the gaming majority really needs to do better.
Yasuke has already been portrayed in anime as highly fictionalized. There isn’t enough actual historical reference to go by, so all there will ever be, is high fiction.
Re: A Lot of PS4 Owners Have Yet to Upgrade to PS5
I haven’t found a reason to upgrade. The PC-like graphics boost don’t make the games better, because they’re all being developed kind of shoddy anyway. God of War Ragnarok and Spiderman are the best things that’s happened in that ecosystem for me, don’t care or want GaaS and everyone is riding that coat tail.
It’s only now, 5 years in, that I would kind of want one for the next AC. But why spend $570 for one game when I could do hundreds of other things with that amount of money.
The big two need to right the ship, which is why we’ve been hearing of closures and abandoned development. Gaming shouldn’t have to go big on every production, because right now “going big” means GaaS and souls-likes, which in-turn makes the whole look kinda well…not worth $570.