Comments 253

Re: Deals: Days of Play 2017 - Best PS4 Hardware, Software, and PS Plus Prices

Galvatron

@xMEADx - I thought the same.

I appreciate further discounts and deals are eh route, but for the majority of us who already have a PS4 and rightfully think of games at the merest mention of a sale, it's pretty poor....

Discount Persona 5 to £20 then I'm in! It's worth full price of course, but with Horizon, GTA Online and other games still keeping me enthralled, I MUST be enticed to spend more lol

Re: Sony Believes PlayStation Vita Is Still a Viable System

Galvatron

@get2sammyb - err, not exactly unbiased with Nintendo Life, are we?

Sammy, to say that Sony did support the system is ludicrous - even by your standards 😬

Yes, Uncharted on launch - but not ND. Obviously like people who actually own the system and can vouch for its multimedia excellence it's a powerhouse of a portable and wipes the floor with Nintendo - especially as I stopped playing Game Boy like 30 years ago.

No offence, but if I wanna play basic, badly made games like Pokemon I'll buy a 3DS.

But watching films in HD, downloading PS1 games over wi-if and watching the faces of astonished gaming fans whilst I show them Killzone: Mercenary? Priceless 😏

Let's be clear about this; Sony hamstrung the system with lack of marketing support and awareness - then pulled the plug on AAA support. Yeah, memory cards were pricey, but like all quality products it didn't stop me buying them to download dozens of games. Why? Quality of product.

I would absolutely buy a Vita 2 as unlike the Switch or Nintendo in general, like a lot of readers on this site I prefer games for the adult gamer who prefers the likes of Horizon to yet another Mario game which piqued at Mario 64.

So in the interests of those of us who bought, played and adored their Vita - and still do - let's be accurate in relation to its abandonment from Sony with lacklustre marketing.

I see a similar thing potentially going on with Playstation VR, they need to pull out all the stops at E3 and announce AAA dev for complete experiences, especially given the price of hardware.

And let's not forget the still world-beating hardware that Vita houses, or the gaming experiences a la Mercenary / Gravity Rush / P4G provided to the discernible, hardcore gamer who didn't want a 3-colour palette and kitsch-central themes in every portable game they left behind with Game Boy!

Re: Feature: 5 PS4 Exclusives That Will Wow at E3 2017

Galvatron

The Last of Us 2. The first was an absolute honour to play, even the momentum from Joels' punches were amongst my favourite aspects of that game.

Death Stranding is surely still in its infancy but I'd be pleasantly surprised if playable build was on show.

In an alternate universe I'm expecting the Bitmap Brothers to announce on stage Xenon 3, and Motorstorm in VR 🤔

Re: Review: Tekken 7 (PS4)

Galvatron

It's a shame you mentioned this game was close to a 9; rock solid 3D combat with superb visuals, excellent roster of fighters, loads of downloadable / unlocjable content and excellent online play.

Kinda feels like it should have got a 9, especially as it seems to pummel SF5 into the ground......

But as a Tekken stalwart since Tekken 1, I'll be all over this when it arrives Friday.

With this, Horizon, GTA Online & occasional No Mans Sky, my current PS4 gaming roster is da bidness 😏

Re: A New PlayStation Vita? The Ridiculously Stupid E3 Rumours Have Begun

Galvatron

@Rob_230 - well said.

Vita is the greatest portable ever released. Persona 5, Wipeout HD, MGS Collection, Most Wanted, AC: Liberation - and the still astonishing Killzone: Mercenary - especially online.

Watching Prometheus on that lovely screen, whilst downloading Final Fantasy 7, even today it's a seamless and technically sublime device.

So yeah, day one purchase 👌

Re: Grand Theft Auto V Has Shipped an Absolutely Insane 80 Million Copies

Galvatron

@smythelove - Saints Row is in itself a parody of GTA, which I regard one of the finest games I have ever played.

I mean, the single player campaigns are what it's historically renowned for, and I took 2 years to even notice the online component. Now though, it's a mainstay, and what an incredible experience; the ability to seamlessly mesh top-drawer FPS mechanics, enjoyable, tunable driving and RPG CFO missions is thoroughly immersive and enjoyable.

For me, it's an amazing, cost-free DLC, escape with a AAA developer at the top of their game (sorry)!

Re: Destiny 2 Perhaps Looks a Little Too Familiar in New Strike Gameplay Footage

Galvatron

The only thing that could yield favourable reviews would be a substantially larger playing area to remove the 'blocked-off levels' which were decidedly old-gen and lacking the level design excellence of a 15-year old game in Halo still holds the candle.

The core gameplay in Destiny is supreme, but if this is so similar to Destiny Year One, why can't they continue your well-earned characters and weapons?

It just doesn't look very next-gen; where is the power and opulence of Halo from Bungie? The playfulness, story, or vehicles which introduce verticality?

I remember my jaw dropping when playing Halo on my friends' XBox; remember when you could shoot at enemy ships, bring them down, steal them and fly around the level?

Soar those heights again Bungie and make our PS4's sing - unless this entire Destiny thing is partly a f*** y** to their publisher who seemingly have them tied in to ANOTHER 10 year suffocation deal a la Microsoft.

Note: I played 100's of hours of Destiny, hoping Bungie would do for Sony what it did for Microsoft. Alas, it's not there yet - oh, and give us supreme enemy AI, too - another thing a 15-year old machine did better with Halo....

With old-gen abandoned for Destiny 2, there are no excuses now - if the environments, AI and vehicles are improved, then happy days. If.......

Re: The Order: 1886 Can Be Yours for Thruppence on PS4

Galvatron

@JoeBlogs - spot on.

I bought this at full price hoping it would kickstart a new generation of games that better forged gameplay with cinema, a title to show off to friends as-yet unacquainted with the PS4 repertoire.

Damn, was I wrong. As much as I wanted to like it, it betrays certain gaming fundamentals at the expense of cutscenes and QTE's which genuinely harrowed the experience.

You're right also in that gaming time is often precious and even at £3.99 I still wouldn't recommend it, in fact I'd say nab The Phantom Pain for £7.99 and never look back 😏

Re: Tekken 7 Schools Street Fighter V on Solo Content

Galvatron

Looks very, very good.

As a Tekken disciple from back when PS1 was deservedly just Playstation, this appeals not just as a content comparison for SF5 (recognising its superlative heritage as a £70 cartridge back in 1990..!) but as a superlative fighting arena.

I'm looking forward to an online complement this time, as well as the depth of Tekken 3 and Tekken Tag, in gameplay terms.

Release it already 😏

Re: Sony XDev Europe's Been Showing Shuhei Yoshida Secret Stuff

Galvatron

@Carl-G - Ah, The Getaway 👌

One of the finest games I've ever had the pleasure to play, ad nauseum, on my PS2.

In many ways it's FEEL and HD grain, coupled with photorealistic London and supreme gunplay, kinda is encapsulated in GTA 4/5.

As for London, Tottenham Court Road and Piccadilly were superbly imagined!

Takes me back to genre-defining games on that console, including Hitman 2: Silent Assassin, SOTC, Tekken Tag......Getaway was so different I played it 3 times back-to-back, only removing the disc for Tekken / Pro Evo sessions with friends.

If only it, and a more interactive London, would grace PS4, im pretty sure nowadays it would sell quite well.

Re: Mince Through Minas Ithil in Middle-earth: Shadow of War Gameplay

Galvatron

@JoeBlogs - I LOVE No Mans Sky, GTA Online, Pro Evo, Horizon, Persona 5 looking forward to having enjoyed 4 on Vita. Poured 100's of hours into Destiny, want to go stealth in The Phantom Pain again soon, loved The Last of Us on PS4 and countless others, too.

But certain games divide; NMS chief amongst, Uncharted (don't go there lol), Witcher 3....?

I'm seriously ploughing CEO runs on GTA Online and marvelling that 3 years later nothing has beaten it yet even in technological terms let alone the revolution in gameplay terms GTA Online has become.

Galvatron is the present, Megatron the past 🤔

Re: Mince Through Minas Ithil in Middle-earth: Shadow of War Gameplay

Galvatron

I'm not sure why anyone thinks this is drastically different in aesthetic or gameplay to the first Shadow of Mordor.

As a lifelong fan of LOTR and these types of games, minus the embarrassing Assassins Creed ease-a-thons, to me it looks graphically and as 'sticky' as the first game.

The first Shadow of Mordor receiving game of the year awards was odd as I lost interest a few days into play; the nemesis 'system', so lauded in countless reviews, was actually nothing more than algorithmic titbits which didn't personalise battles AT ALL. So an orc has a scar and cites your prior battle for 5 secs before the same fate?

Ok.

There were laughable reviews citing how much this feature changed everything that had gone before in these types of games. These guys are the same ones who claimed Mafia 3 would out-do GTA. Try re-reading some of these nefarious reviews and then play the game - those guys should be embarrassed to talk up a feature which was totally cosmetic and didn't improve a generic world which screamed average in many respects, though some kill moves were cool.

I'm MUCH more interested in this should the actual lore of Tolkiens' work, or at least the geographical environments, prove less generic and more, well, immersive.

No doubt a la Mafia 3, which had the slickest dev previews around, this will prove either the same meh as the first or better through imaginative worlds and better use of the first-class lore.

But to those who claim it looks worse than the first, especially this build, to me at first glance - only seen the vid once - it looks the same....

Re: Uncharted 4 Brings Home the BAFTA for Best Game

Galvatron

@CountFunkula78 - I'm just note convinced really, but you've gone furthest to make me ponder the purchase, before you mentioned Tomb Raider....which after Horizon & Persona I think will be next!

I respect your experience of U4, mind you I'm one of those who was equally bewildered by all the praise for Witcher 3 which I found second-rate in combat and general execution. Ditto Bloodborne.

Funny you mention 1886 I bought it played for 2-3 hours then never again!

Re: Uncharted 4 Brings Home the BAFTA for Best Game

Galvatron

@carlos82 - I totally understand different flavours, but gaming is an interactive medium and personally I'm not a fan of popular titles dumbing down akin to a cinematic film. I did play a few levels of Uncharted 2 & 3, and the Vita release, enjoying the latter but U4, game of the year? Based on what, exactly? I don't hear many people raving about it now, unlike The Last of Us, GTA V, etc - past the story, there is little incentive for repeat play. I cite those games as they share longevity, surely a factor in an award for Game of The Year....

By the same token, I found Dark Souls 1-3 a pale imitation of Demons Souls, they spiked up difficulty and it lost its originality.

I do respect other peeps don't agree, though. Time to batton down the hatches.....

Oh, accomplished gamers refers to those happy to invest in full control schemes etc in games, as opposed to press x to start a cutscene with no control.

Re: Uncharted 4 Brings Home the BAFTA for Best Game

Galvatron

Is it just me or is Uncharted a very dumbed-down game for accomplished gamers?

I loved the Vita game, but as a showcase for the system. I'll admit I've never played Uncharted on PS3 or PS4; take away the graphics, isn't is very linear, no exploration and no actual skill involved?

How on Earth does it win these awards when GTA Online, Horizon and others actually craft a full world for people to explore and forge better abilities, provide repeat play, etc?

I know I'm in the minority here, I just can't see why it's game of the year when all the pazzazz and graphics-crunching bear all the interactivity of an oil painting 😬

Re: Guide: Persona 5 New Game + - How to Start New Game + and What Carries Over

Galvatron

@get2sammyb - It seems you missed my point in general.

Persona was cited due to the bewildering number of guide articles on here so soon after release, a pattern continuing from Witcher 3 and Bloodborne. I enjoy previews, reviews, analysis or discussion pieces on a title - not a walkthrough spilt into 10 mini-articles a week after a notable release.

Citing melodrama doesn't change those preferences, and is a tad churlish.

Re: Guide: Persona 5 New Game + - How to Start New Game + and What Carries Over

Galvatron

@get2sammyb - Guide: Persona 5 Best Ending Walkthrough - Good, Bad, and Other Endings
How to get the true ending in Persona 5

I didn't know there were multiple endings let alone those deemed good & bad - or indeed, a 'true' ending. I'd rather have discovered that for myself, upon initial completion of the story.

But that's just one aspect - should we expect headlines a la 'why saving Joel in Last of Us 2 improves gameplay'? in future, 3 days after release?

Re: Guide: Persona 5 New Game + - How to Start New Game + and What Carries Over

Galvatron

@get2sammyb - no disagreement there!

I'm just feeling a wave of overexposure to a game many of us haven't yet played 100 hours of - which go beyond spoiler territory. For me, the numerous articles' headers clash with my efforts to swerve these articles across the 'net, especially whilst I'm enjoying other articles on this site.

Shouldn't this quantity of guides / walkthroughs at least be relative to a certain amount of digestion, post release?

I guess technically as I choose to not read them the impact isn't too bad, it's just I'd rather not have to these temptations as it would absolutely ruin the experience - for what is surely destined to be regarded a classic.

Re: Guide: Persona 5 New Game + - How to Start New Game + and What Carries Over

Galvatron

Guys, whilst I'm looking forward to my copy of Persona 5 shortly - absolutely loved P4G on Vita - I think I speak for many by asking you to tone down the IGN-style of spoiler pieces which are awful to disclose this early, essentially ruining the game for everybody.

We don't need or want 4-5 mini-articles on every facet of the game, especially as separate articles released one after the other in a frantic spac attack of clickbait proportions 😬

Re: Talking Point: Could 2017 Be Gaming's Greatest Ever Year?

Galvatron

I'm pretty certain this is an observation / question posed by someone else in the comments a few days ago - not sure who but Sammy will know, credit where credits due, eh?

The short answer is that we don't yet know if this will be the best year for gaming; will Mario Kart, Tekken 7(?), RDR2 etc fully deliver? I think Horizon has defied expectations so feels like an unearthed gem, Zelda on Switch is a sore point for me; whilst I loved SNES / Game Boy / N64 with the likes of Ocarina of Time, right now the Nintendo fan-bot 'critics' who lambasted Vita for not competing with PS3/XBox are the same fools who are lauding Switch and pretending the Vita didn't do it all better and first.

Maybe a more original question would be is the best TIME in gaming, rather than Year?

Think about GTA Online on PS4, Zelda, Horizon, Destiny, even Pro Evo 2017; or the games that have been out a few years - think about how phenomenal Persona 4: Golden is on Vita.......so surely it's the best time in gaming in general rather than querying if it's the best Year in gaming only two and a half months in....

Re: No Man's Sky's New PS4 Update Will Let You Build Race Tracks

Galvatron

Excellent follow-on from the foundation update - and enough with the snobbery people, the vehicles add an excellent dynamic to the exploration and HG should be lauded for continuing these improvements.

Essentially, they're doing an Evolution a la Driveclub.

Of course, if really love to see proper space battles but the idea of leaving messages for others in a lonesome existence is pretty zen....and a little Moon, for those that know!

Downloading this today; between this, GTA Online & Horizon: Zero Dawn, my next few weeks are fully sorted in gaming terms.

Sammy, let us know of a possible Push Square updated review for this, given how much of the game has changed since launch, seeing how much you LOVED IT in articles leading up to your colleagues' review 😂

Re: Rumour: Middle-earth: Shadow of War Is Coming Soon to PS4

Galvatron

I agree with most on here - the nemesis 'system' was good, slightly overblown by critics in my option as it was randomised, and the combat was ok, but the world was too bland and repetitive to be defined as Middle Earth.

Games like Horizon Zero Dawn have raised the bar in so many respects including the world itself - can't wait for my copy tomorrow - that I find the GOTY awards for Shadow of Mordor bizarre.

It was never that, just a good combat game in a poor game world....as a Tolkien fan harsh but true.

Re: Soapbox: Photo Mode Is a Big Part of Horizon: Zero Dawn's Fun

Galvatron

@get2sammyb - sold 👌

A number of reviews are in unison re the game, and it seems a perfect playground to alternate between this and GTA Online - looking forward to this.

May even indulge in Titanfall 2 from the EU Playstation store sale - gotta be said that as exclusive Horizon seems to be out-charting Uncharted, and seems less insulting to the gamer with its challenge curve....always s good thing!

Re: Soapbox: Horizon: Zero Dawn Has Me Even More Hyped for Death Stranding

Galvatron

Kojima, as anyone who has had the pleasure of playing MGS3: Snake Eater (subsistence) and MGS5 to a lesser extent, will deliver a unique title regardless of the tech used.

It's important to enjoy what is quality in the here and now though, as opposed something to wish for 2 years or even 3 from now which is currently nothing more than a tech demo, despite the calibre of developer. But that is a general grievance I have re not smelling today's roses, no offence Sammy 😬

We can speculate when Kojima has given us something to preview, but it's best to do that when the game is on the Horizon with playable build, not a twinkle in the parents' eyes..!

Re: Review: Horizon: Zero Dawn (PS4)

Galvatron

@get2sammy

Cool. I might check out some videos as it's piqued my curiousity - but it'll take something special to remove GTA Online from my PS4. That game continues to astound me.

Re: Review: Horizon: Zero Dawn (PS4)

Galvatron

Sammy, loads of info on the setting and stuff.....what's it like to actually play? As in; control of the character, feel and inertia of the combat, weapons & enemy AI?

Those are what I'll be basing my buying decision on - the rest such as lore, RPG elements etc is standard for AAA games, which is cool when showing off their bells & whistles, but I'm more interested in details on its mechanisms re control. Is combat more akin to Witcher (which is poor, by any stretch) or something new entirely?

Curious game - I'm especially keen to know how successfully Guerrilla have made the transition from FPS to third-person RPG.

Re: GTA Online Conspiracy Theory Suggests Aggressive AI Is Out to Get You

Galvatron

....could be, could be 🤔

I have noticed, during the import / export CEO missions in particular, that traffic seems to randomly switch algorithms every so often, which wasn't the case before.

So yeah, even if it is true, in my opinion it keeps me on my toes during specialist export drives where 100k commission is at stake.

But it's gotta be said, that this is occurring after 3 years of free DLC which has transformed GTA Online into something truly special, take a note Bungie / Activision....

Re: UK Sales Charts: Grand Theft Auto V Stabs Nioh in the Back

Galvatron

@FaultyDroid - there seems to be a trend, even amongst so-called smaller, independent websites, to push the likes of Witcher 3 and Bloodborne into upper-class worship....I bought and then sold both of these alleged AAA games - and as an honest gamer of 30 years, I cannot fathom why they are so revered. I purchased Demons Souls on PS3 on import way back and whilst its difficulty was welcome back then, it was the labyrinthine structure and playability which struck - Dark Souls was a rip-off of that game (admittedly by same devs) and Bloodborne took all the excitement and exploration away to yield zero enjoyment. Witcher 3 is shocking in its number of GOTY medals - to me it does NO element of its world well, whereas GTA Online is pushing both technical and playability boundaries.

And you're right - all the DLC is free, and changed GTA Online into the most absorbing MMO out there. So many facets to the game. Want to just stealthily attack players atop buildings, ruining their missions and indulging in Heat-style gunplay, or heists? Do it. Stunt or normal races with Wipeout style Sky tracks? Ditto.

My favourite is teaming up with a crew member and after co-op missions, going after each other's import / export missions to steal each other's motors or blow up special cargo - there's nothing like it in ANY other game.

So let's get it right, GTA Online should be acknowledged WHY it's the best, god forbid Bloodborne 2 will probably win 'most original game' at E3 2017 next and be declared 'a smorgasbord of originality' 😂

Re: UK Sales Charts: Grand Theft Auto V Stabs Nioh in the Back

Galvatron

@FaultyDroid

  • Spot on.

Some interesting admissions and bemused comments on why GTA 5 is still being purchased abs leading the charts on next-gen hardware.

In my eyes, GTA Online (note the distinction) is arguably the greatest game in the history of gaming.

Lower those eyebrows, guys. The apparently 'revered' and 'phenomenal' games release since Rockstars' Magnum Opus leave a lot to be desired by this gamer. Bloodborne? Still a one-trick pony from the excellent Demons Souls. Witcher 3? Face it, the text-heavy bizzaroness and poor combat screams of AA rather than AAA. Just two examples.

GTA Online? Firstly, on PS4 it's STILL technically the most impressive sandbox title around - 3 years later. More pertinently, however, is the MMO / RPG and playability standard of its FPS and driving mechanics.

It's online world, where you effectively create cinematic stories with friends, via crews or messing about looking to do drive by's, or take issue with a particular opponent with whichever method you like, is currently the greatest proponent of sharing a world. Add the CEO and general career path from previous GTA story campaigns into GTA Online, and I for one am absolutely addicted once again. Even the Rockstar Director mode and vehicles / sense of identity is sheer manna from heaven.

Time to take cover with the Special Carbine, snipers exist within these forums 🤔

Re: Destiny's Next Big Update Is Due In Spring

Galvatron

I look forward to it - as an early Sony adopter I'm stil enjoying Bungies' wares on PS4 - no other shooter comes close to its dynamics, visceral gunplay and smooth mechanics.

But Rockstar do online much better - GTA Online is still a standard bearer yet the cost for Destiny, over the last 2 years with free, substantial DLC from Rockstar, really does reflect where it's lacking; PVE and single player, and cost versus their online only structure.

Bungie, fix that and give us a world to explore and immerse in for Destiny 2, not blocked off levels which dispel said immersion.

I'll be keen to see what the previews start to say on Destiny 2 - imagine that in VR.....woah 😮

Re: Ace Combat 7's Looking Top Gun on PlayStation VR

Galvatron

@solocapers - I'm not certain it's a case of simply adapting existing cameras for VR tacked-on modes, as evidenced by Driveclub - but evidently it can and should be done.

An interesting debate here, but I have to chip in and say that when Sony release PSVR as a seperate PlayStation system, they need to back it up with dedicated, AAA-quality titles both first and third party, at full-length, campaign-sized experiences.

Especially at £450 with all the controllers etc, plus the PS4.

I'm very hopeful re future PSVR releases as full-length campaigns, but certainly agree Sony needs to do more to support it with proper releases - and as a die-hard Vita supporter, they have to learn from that easily impressive technical marvel which didn't get the right support.