If it is, we would greatly prefer the PS2 version, which apart from the better controls the PSP couldnt manage, they actually rebalanced a few things in the game, including how many bolts you earn. So you go from perpetual poor, to actually buying stuff.
Also, good luck with the Platinum trophy. If you thought buying the RYNO at the bolt cap and doing at least two NG+ runs of Size Matters was bad, this game has invisible well hidden codes to find in NG+, and three super hidden keycards the game never mentions that unlocks an item that you can use only via a cheat code.
I tried seeing what this one was about since these guys seem to churn these games out at the rate of a chinese sweatshop making clothes, so I checked out the trending hashtag on Not-Twitter.
First 8 posts were porn.
So I can only assume whats next for the game is more scantily clad women with massive Honkais....I mean honkers, and blokes with throbbing Star Rails.
Try the veal. (But seriously thats ALL I ever hear or see of these games. Porn and pulls. Sounds like a website in of itself.)
Trying to get Waifu Bait into the Olympics. Bold strategy cotton, let's see if there's any audience crossover....nope, nope, you've just confused the middle aged white women
@ChrisDeku That depends how you measure that success.
Here we have Rise just shy of 15m on one platform, then on PC a year later, then other consoles long after that. World has been on sale for twice as long, across three platforms since the start, and hit 25m.
So in raw numbers, yes World was a bigger success. But if you say "sales were non existent on Xbox and PS4" then surely Rise as a set of staggered releases over half the time selling over half as much mainly from only two platforms is a greater success?
It certainly is baffling, but this is the problem with subscriptions, you hit that wall and all you can do is extract more money.
Same with games. Only so many people you can sell to before you have to start getting money elsewhere.
And actually, there is one subscription that didnt go up in price (Yet!): NSO. All they did was add another tier. The base tier is still getting new games and a new system last year, nothing has been removed apart from Pac-Man 99 so Bandai could try their own version that bombed, and the price remains $20 a year.
Will the price go up? Yes. But the fact it hasn't yet is......baffling.
@MFTWrecks Probably because of licensing, namely most emulators are open source and under license so using one of those requires giving it away as per the terms, i.e for free.
As for hiring the guys, maybe that's an option, but that's a lot of work to do with a disjointed GitHub based team.
There is also the risk of precedent. As with everything in the legally grey-ish area that hasn't been updated since technology was invented, there's a good chance that one person could go "see, they endorsed it by hiring these guys on" and then boom, you're in a place these companies don't want to be.
Regardless of your opinion on that, the businesses don't want that. It's the same with fan games. You could hire em, but you can also lessen your hold on your IP by showing that hey that's okay do what you want with it.
I imagine someone could reasonably challenge SEGA for being so lax with fan games after all.
@Jayslow It was a fantastic achievement for Vicarious Visions. Hope they're thrilled with what they accomplished and are happy making....oh they're part of Blizzard now.
It was the first one I've tuned into in a good while, and it was quite a lot of brown Asia settings with samurai action, Silent Hill 2 looking rough, two framey as hell VR games, Overwatch, Marvel's Overwatch, and Astro.
And holy hell, after that middle section of Asia aesthetic samurai games just....blending together in a weird soup (I couldn't tell you what was what in there) Astro stood out like a neon city in the void of space.
That kind of just....whimsy and fun, that filled the PS1 and 2 and most of the PS3 that made me personally a PS fan (I started with the PS1 long before I got another brand in my life outside of the Mega Drive) has just evaporated from a whole load of ....single player narrative experiences.
And that's cool, that's what ya wanna focus on, but variety breeds a strong platform.
Somehow, and call it a hunch here, the woman behind early Assassins Creed, the first Watch Dogs disaster, Assassins Creed Unity Bugfest and even Star Wars Battlefront 2, who hasnt successfully released a game for the past 7 years and counting, might not deliver on this.
@Rob3008 I know Switch is the biggest platform Japan has ever had, that's what I meant by "Of course it should release of the biggest platform Japan has ever had."
But youd also think theyd release it on the 11 year old more capable system thats still widely used the world over too, for extra money.
@LikelySatan To be fair, from the publishers view, its a remake of Dragon Quest 3, of course it should release on the biggest platform Japan has ever had. That'd just be leaving money on the table.
But to not also put it on a still massively used, more capable but older machine that is used widely worldwide? Odd.
It says something that the main one of the three, Middle Earth and Friends (lmao what) is the one that seemingly struggles to release anything. The other two manage just fine to pump out releases even if they aren't incredible.
To give context for how long this game has been MIA: It was first billed as Switch exclusive. Then it got Game Pass at launch attached to it, so the initial deal obviously ran out.
Now it's going to everything Day One.
When you're exclusivity deals are expiring before your game comes out, it needs to be a damn good game.
"The news comes directly from publisher Atlus, via the game's new accolades trailer (which just so happens to include your favourite PlayStation website)."
@Shepherd_Tallon Turns out this guy did it with Nintendo too and they ended up making a specific investor relations Twitter account as what he reported was so far from the truth and would have caused actual series damage with shareholders.
Remember, Nintendo platforms are for Nintendo's own games (until they jump to PC too which they will one day) and the third party games they either fund themselves (which may move later like Wonderful 101), or bought timed exclusivity for.
And then there's the games that are elsewhere but Nintendo ends up publishing on their platform just to have it.
@B0udoir I'm afraid when you play Sonic Frontiers on any platform those 2D assets are still popping in mere metres away from you. It's hilarious running at max settings at 4K on PC and the universe still teleports in and out 🤣
Miyanoto said in an interview that BOTW needed to sell 2m units to start being profitable after 6 years of development. That puts it around $120m.
Plus also consider, Mario Kart 8 has sold 60m units. Plus DLC. All that money isn't being funneled exclusively into the next one. It's being spread around for smaller titles, more niche games, library fillers. That's how they work the business.
Big hits fund smaller titles for variety and bulk out the library.
Sony's problem, and the industry at large, is the budgets are so damn high they only have the option of profits going exclusively into the next game because they can't sell enough to have enough funds to spread around.
Well when you have a contract with the government of Singapore to have a subsidised game studio in the country and therefore whatever that game is has to come out.....after so many years of development hell I'd be gassing it up to to try and recoup ANYTHING at all.
The industry makes more money than Hollywood yet he insists on bringing out Hollywood people to pull views to get that ad revenue and more eyes on trailers, yet only gives some, not all, award winners 30 seconds to speak.
But if we had more time to the people behind the games and not the content creators, eSports players and the voice actors, and more time to the award winners in a similar timeslot that he keeps giving Kojima, then the people behind the games could become as big as the Hollywood names and it'll all work out.
And sure, it'd drag on, but its already 4 damn hours of ads for crying out loud. It drags on as it is.
For a show that wants to award the best games and the best the industry has, we sure dont see them.
Comments 2,611
Re: Could PSP Spin-Off Secret Agent Clank Be Coming to PS5, PS4 via PS Plus Premium?
@get2sammyb Yeah, they redid loads of assets too, but mainly made enemy bolt drops much more valuable (I.e. usable).
Re: Could PSP Spin-Off Secret Agent Clank Be Coming to PS5, PS4 via PS Plus Premium?
If it is, we would greatly prefer the PS2 version, which apart from the better controls the PSP couldnt manage, they actually rebalanced a few things in the game, including how many bolts you earn. So you go from perpetual poor, to actually buying stuff.
Also, good luck with the Platinum trophy. If you thought buying the RYNO at the bolt cap and doing at least two NG+ runs of Size Matters was bad, this game has invisible well hidden codes to find in NG+, and three super hidden keycards the game never mentions that unlocks an item that you can use only via a cheat code.
And you KNOW theyll include that in the trophies.
Re: What's Next for PS5 Smash Hit Action RPG Zenless Zone Zero?
I tried seeing what this one was about since these guys seem to churn these games out at the rate of a chinese sweatshop making clothes, so I checked out the trending hashtag on Not-Twitter.
First 8 posts were porn.
So I can only assume whats next for the game is more scantily clad women with massive Honkais....I mean honkers, and blokes with throbbing Star Rails.
Try the veal. (But seriously thats ALL I ever hear or see of these games. Porn and pulls. Sounds like a website in of itself.)
Re: Random: PS3 Last Seventh Generation Console Standing with Functional Storefront
The Wii U store died in 2019? That's news to me. Though they probably would have liked to lmao.
Fairly sure (though can't say I really care) it died last year alongside the 3DS store. Or the online. One of em went last year.
Re: Astro Bot PS5 Controller Announced, Pre-Orders Start 9th August
Id love for the eyes to be LEDs in the touchpad.
Then again, I wouldn't love more pointless lights draining the battery further.
Re: Randy Pitchford Says Fans Will Be 'Very, Very Happy' with Next Borderlands Game
Will we be as happy as Mr Pitchfork at a Medieval Times?
Re: Deals: Sony Goes for the Jugular with Humongous PS5, PSVR2 Discounts in USA
"as it looks to build on the brand’s momentum moving into the holidays"
It's bloody July.
Re: Dragon Quest Creator Says Silent Protagonists Look Like Idiots
I don'tind silent protagonists.
Only due to the alternative being the modern gaming alternative of PLEASE SHUT THE HELL UP, and constantly waffling while slowing movement to a crawl.
Re: PS5 RPG Honkai: Star Rail Is Sponsoring the Paris Olympics in USA
Trying to get Waifu Bait into the Olympics. Bold strategy cotton, let's see if there's any audience crossover....nope, nope, you've just confused the middle aged white women
Re: Capcom Endures Some Truly Incredible Monster Hunter Wilds Investor Questions
@ChrisDeku That depends how you measure that success.
Here we have Rise just shy of 15m on one platform, then on PC a year later, then other consoles long after that. World has been on sale for twice as long, across three platforms since the start, and hit 25m.
So in raw numbers, yes World was a bigger success. But if you say "sales were non existent on Xbox and PS4" then surely Rise as a set of staggered releases over half the time selling over half as much mainly from only two platforms is a greater success?
Re: Boba, Bare Feet, and Bins Headline Honkai: Star Rail's Big PS5 Update
Those sure were a lot of words I don't understand.
All I know is those characters have some massive Honkais. I mean honkers. That's all I get when I see the name.
Same with Nongshim Impact. I mean Gangnam Impact....damn kids these days.
And the latest in the....anime cinematic universe has the hashtag of zzz which... Yeah I do need sleep.
And what about that Wuthering Heights? Is that the same people or is this the new gaming trend along with brown samurai action games?
Re: Doubt Cast Over PS5 Pro Actually Releasing This Year
Nintendo announced Switch revisions in late July/August for September/October.
Probably because it's not actually that big a deal. It's the thing to do nowadays.
Re: PS5 Simply Can't Match the Pace of 2023 in Europe
It's damning that the Xbox Series is declining slower than the now 7.5 year old full price Nintendo Switch.
With two SKUs, one at times cheaper than the Switch.
And yeah, it's percentage of sales decline, but let's be real, the Xbox Series wasn't exactly outpacing the Switch in units last year you'd figure.
Re: Ratchet & Clank: Size Matters Says It's All About How You Use It with PS5, PS4 Platinum
"Collect all the weapons"
And there goes that Platinum trophy, because the bolt economy in the game sucks and the last weapon costs the bolt cap.
Yes. The cap for how much money you can have. In a game that barely gives you any.
Re: Bite-Sized Ratchet & Clank Will Prove Size Matters on PS5, PS4
Watch one of the trophies be "Buy the R.Y.N.O"
If you know, you know.
Re: Talking Point: Was Sony Right to Resist Adding PS5 Exclusives to PS Plus Day One?
It certainly is baffling, but this is the problem with subscriptions, you hit that wall and all you can do is extract more money.
Same with games. Only so many people you can sell to before you have to start getting money elsewhere.
And actually, there is one subscription that didnt go up in price (Yet!): NSO. All they did was add another tier. The base tier is still getting new games and a new system last year, nothing has been removed apart from Pac-Man 99 so Bandai could try their own version that bombed, and the price remains $20 a year.
Will the price go up? Yes. But the fact it hasn't yet is......baffling.
Re: Days Gone Team Apologises for 'False Hope' of PS5 Sequel After Misleading Headlines, Comments
Bends best game yet? Impressive.
Bubsy 3D is a high bar to hit
Re: PS5, PS4's New PS2 Emulator Fails to Pass Tech Test
@MFTWrecks Probably because of licensing, namely most emulators are open source and under license so using one of those requires giving it away as per the terms, i.e for free.
As for hiring the guys, maybe that's an option, but that's a lot of work to do with a disjointed GitHub based team.
There is also the risk of precedent. As with everything in the legally grey-ish area that hasn't been updated since technology was invented, there's a good chance that one person could go "see, they endorsed it by hiring these guys on" and then boom, you're in a place these companies don't want to be.
Regardless of your opinion on that, the businesses don't want that. It's the same with fan games. You could hire em, but you can also lessen your hold on your IP by showing that hey that's okay do what you want with it.
I imagine someone could reasonably challenge SEGA for being so lax with fan games after all.
But who knows, I'm probably wrong. Usually am.
Re: Dead Rising's PS5 Remaster Headlines Capcom Next Livestream
Turns out there won't be any other titles shown. That's your lot. No updates on MonHun Wilds or any of our other titles.
Re: Crash Bandicoot N. Sane Trilogy Tops 20 Million Sales, Might Be the Best Selling Crash Release Ever
@Jayslow It was a fantastic achievement for Vicarious Visions. Hope they're thrilled with what they accomplished and are happy making....oh they're part of Blizzard now.
Re: Latest State of Play Is One of the Worst-Received PS5 Shows Yet
It was the first one I've tuned into in a good while, and it was quite a lot of brown Asia settings with samurai action, Silent Hill 2 looking rough, two framey as hell VR games, Overwatch, Marvel's Overwatch, and Astro.
And holy hell, after that middle section of Asia aesthetic samurai games just....blending together in a weird soup (I couldn't tell you what was what in there) Astro stood out like a neon city in the void of space.
That kind of just....whimsy and fun, that filled the PS1 and 2 and most of the PS3 that made me personally a PS fan (I started with the PS1 long before I got another brand in my life outside of the Mega Drive) has just evaporated from a whole load of ....single player narrative experiences.
And that's cool, that's what ya wanna focus on, but variety breeds a strong platform.
Re: PS5 Sales Trend Ahead of PS4 in US, Leads Console Market By 'Significant Margin'
@nomither6 are we still having this debate?
Re: Heist Shooter Fairgame$ on Track to Deliver AAA Multiplayer Experience for PS5, PC
Somehow, and call it a hunch here, the woman behind early Assassins Creed, the first Watch Dogs disaster, Assassins Creed Unity Bugfest and even Star Wars Battlefront 2, who hasnt successfully released a game for the past 7 years and counting, might not deliver on this.
It's like hiring Phil Harrison. It's a harbinger.
Re: Dragon Quest 3's HD-2D Remake Re-Emerges for PS5
@Rob3008 I know Switch is the biggest platform Japan has ever had, that's what I meant by "Of course it should release of the biggest platform Japan has ever had."
But youd also think theyd release it on the 11 year old more capable system thats still widely used the world over too, for extra money.
Re: Dragon Quest 3's HD-2D Remake Re-Emerges for PS5
@LikelySatan To be fair, from the publishers view, its a remake of Dragon Quest 3, of course it should release on the biggest platform Japan has ever had. That'd just be leaving money on the table.
But to not also put it on a still massively used, more capable but older machine that is used widely worldwide? Odd.
Re: Dragon Quest 3's HD-2D Remake Re-Emerges for PS5
I imagine it's more that Erdrick is one of the big characters of the series, and is where it really took off, thus were it begins.
Like how Persona began at 3 in the public consciousness.
And weird how this is now skipping PS4. But also still coming out on a tablet.
Re: Ubisoft Pirate Game Skull and Bones Gets Trial Version, Price Cut as Player Count Reportedly Plummets
The government of Singapore is coming for ya thumbs Ubisoft
Re: Warner Bros Revenue Plummets as Suicide Squad Falls Completely Short of Hogwarts Legacy
Why on god's green earth is WB so insistent on making Suicide Squad a thing? Several movies, a game, comics, a damn anime....
Re: Stellar Blade Wanted Its Collectible Cans to Be Based on Real Brands Like Pepsi
I bet the final outfit would have given her Pepsi Cans.
I'll see myself out.
Re: Rumour: Kingdom Hearts 4 Slated for 2025 Release
Nah, there hasn't been 8 games setting up side plots and characters yet.
Re: Embracer Group Is Now Splitting into Three Separate Companies
It says something that the main one of the three, Middle Earth and Friends (lmao what) is the one that seemingly struggles to release anything. The other two manage just fine to pump out releases even if they aren't incredible.
Re: A New Xbox Store Page Has Fans Aflutter for Hollow Knight: Silksong Once Again
To give context for how long this game has been MIA: It was first billed as Switch exclusive. Then it got Game Pass at launch attached to it, so the initial deal obviously ran out.
Now it's going to everything Day One.
When you're exclusivity deals are expiring before your game comes out, it needs to be a damn good game.
Re: Unicorn Overlord Sales Top Half a Million, Could Be Vanillaware's Fastest Selling Game
"The news comes directly from publisher Atlus, via the game's new accolades trailer (which just so happens to include your favourite PlayStation website)."
SixthAxis? OMG!
Anyway good on em.
Re: Rumour: PS5 Pro's 'Enhanced' Label Covers Resolution, Frame Rate, Ray Tracing Upgrades
@Czar_Khastik Game on PS5: Locked 1440p
Game on PS5 Pro: Targets 4K, comes in only ever hitting 1440p.
Label acquired
Re: Dragon Ball XenoVerse 2 Support Simply Never Ends as Four-Part Expansion Is Announced
This game will go on to rival One Piece at this rate.
Re: Take-Two Will Acquire Borderlands Dev Gearbox Entertainment
Who retains the ownership of the Medieval Times USB Drive?
Re: Hasbro Threatens More D&D Games as Baldur's Gate 3 Dev Chases Greener Pastures
Honestly this sub series of D&D has a history of passing from developer to developer after each game or so.and honestly, that's kinda cool.
Re: PS Portal Is Proving Everyone's Predictions Wrong
Hang on.
Suddenly Circana lists it as a peripheral despite Sony telling them when it launched to count it amongst consoles?
Re: Sony Allegedly Pausing PSVR2 Production Due to Surplus of Unsold Stock
@Shepherd_Tallon Turns out this guy did it with Nintendo too and they ended up making a specific investor relations Twitter account as what he reported was so far from the truth and would have caused actual series damage with shareholders.
Several times.
Re: Genshin Impact and Honkai: Star Rail Fans Are at War
That gives me the weebie jeebies
Re: Proudly Represent Democracy with a Helldivers 2 Clothing Range
Represent democracy with unchecked consumerism.
This game nails it.
Re: Monster Hunter Stories 2 Also Coming to PS4 on the Same Day as the First Game
Remember, Nintendo platforms are for Nintendo's own games (until they jump to PC too which they will one day) and the third party games they either fund themselves (which may move later like Wonderful 101), or bought timed exclusivity for.
And then there's the games that are elsewhere but Nintendo ends up publishing on their platform just to have it.
Re: Embracer Group to Sell KOTOR Remake Studio in Deal Worth $500 Million
@Korra It would. But it also would have been most of their yearly profit so....sure if they want to add to the billions in debt they currently owe.
Re: Shin Megami Tensei 5: Vengeance on PS5, PS4 Confirmed, Out in June 2024
@B0udoir I'm afraid when you play Sonic Frontiers on any platform those 2D assets are still popping in mere metres away from you. It's hilarious running at max settings at 4K on PC and the universe still teleports in and out 🤣
Re: Sony Predicts Slide in PS5 Sales with No Major Existing IPs Planned Before March 2025
@themightyant We do.
Miyanoto said in an interview that BOTW needed to sell 2m units to start being profitable after 6 years of development. That puts it around $120m.
Plus also consider, Mario Kart 8 has sold 60m units. Plus DLC. All that money isn't being funneled exclusively into the next one. It's being spread around for smaller titles, more niche games, library fillers. That's how they work the business.
Big hits fund smaller titles for variety and bulk out the library.
Sony's problem, and the industry at large, is the budgets are so damn high they only have the option of profits going exclusively into the next game because they can't sell enough to have enough funds to spread around.
Re: Kojima: Your Mother Won't Be Able to Tell the Difference Between PHYSINT and a Movie
Well I should hope not. She's blind.
drumroll
Re: Ubisoft CEO Defends Skull and Bones Premium $70 Pricetag, Insists It's 'AAAA' Quality
Well when you have a contract with the government of Singapore to have a subsidised game studio in the country and therefore whatever that game is has to come out.....after so many years of development hell I'd be gassing it up to to try and recoup ANYTHING at all.
Re: Foamstars Releases 6th February as a PS Plus Essential Game
Wait, they already put a shelf life on the damn thing? Wow.
Re: PlayStation Wrap-Up 2023 Available Now, Check Out Your Gaming Stats
Well, this says it all.
You need 10 hours of playtime to get a recap.
RIP lmao
Re: The Game Awards Is Getting Ripped for Urging Award Winners to Wrap It Up
The industry makes more money than Hollywood yet he insists on bringing out Hollywood people to pull views to get that ad revenue and more eyes on trailers, yet only gives some, not all, award winners 30 seconds to speak.
But if we had more time to the people behind the games and not the content creators, eSports players and the voice actors, and more time to the award winners in a similar timeslot that he keeps giving Kojima, then the people behind the games could become as big as the Hollywood names and it'll all work out.
And sure, it'd drag on, but its already 4 damn hours of ads for crying out loud. It drags on as it is.
For a show that wants to award the best games and the best the industry has, we sure dont see them.