Comments 2,417

Re: Reaction: The Game Awards' 10th Anniversary Special Was Its Biggest and Best Ever

Haruki_NLI

It took 10 years for him to do something decent, and this is including the fact he has been doing THREE SHOWS a year for several years now and we finally got something noteworthy.

The downside to all this is how centralised the reveals process has become around this guy, with State of Plays being miss more than hit and Nintendo Directs seeming to die a death this year, it's been Keighley or bust.

Which to be fair, extreme consolation is the games industry mantra.

Re: PS5 Handheld Device in the Works at Sony, New Report Claims

Haruki_NLI

@Juanalf Because Sony has trained their consumers to expect the premium, best performance out of their hardware. It's why the budgets keep ballooning and costs keep going up.

So running games natively on a handheld would either require some rather expensive hardware to run cool and battery efficient to get equivalent PS5 performance at an even remotely reasonable price, or battery tech needs to advance like mad to accommodate that power draw.

The PS5 Pro is a more capable and slightly more power efficient machine than the PS5, but that's still a wall bound power guzzling beast. Shrinking that down without sacrificing performance (and this requiring developers to create ANOTHER performance profile for a handheld) while lasting a decent time isn't easy.

I mean, this is the company that has batteries larger than the Switch Pro Controller in their controllers, but they last a quarter of the time.

Plus, Steam Deck benefits from using existing Steam builds of games, with a range of often intricate scalability on the user end to accommodate the Deck's far lower power profile than most PCs. Plus Valve made a comparability layer to ease the transition.

Sony would need to ensure this prospective device is on the same architecture as PS5, affordable, power efficient, without making developers consider yet another spec sheet to target. Again, PC games already let users turn things on and off to suit a wide range of builds. PS5 builds are built for the PS5 with a toggle for graphics or performance.

Re: PlayStation Preservation Expert Has Safely Stored Over Half a Petabyte of Sony's Gaming History

Haruki_NLI

@PuppetMaster Given the random crap Nintendo has just pulled out of left field on occasion of say yes. Who else would keep a fully translated NES game that never released for 30 years "just in case"?

As for Xbox, I think they do too, but in the sense of it's almost by accident. I recall they found the old Transformers games just on an old server one day. And the HALO 2 E3 demo.

So yeah, they do, we just don't hear about it. This isn't the age of the old TV networks junking a taped episode of a show as soon as it's broadcast.

Re: Talking Point: Would You Want a Steam Deck-Like Portable PlayStation?

Haruki_NLI

Ah how we have shifted from handhelds are dead and the Switch will fail because it's underpowered to it being the third best selling system of all time with no additional media functionality or price cut, and PC manufacturers pumping handhelds out like bread from a bakery, to Xbox admitting they want in on it, all creating relatively capable but still not amazing specification machines.

I mean, yeah, of course they'll do it. They'd be stupid not to. This is the way gaming has always been heading. For decades the gap between handhelds and home devices was narrowing. First it was a portable NES alongside your SNES, then an SNES alongside your GameCube, an N64 and Wii, GameCube and Wii U, a PS2-ish and a PS3. SNES games ported to GBA, Wii games ported to 3DS. The line got narrowed and narrower.

Then look at phones. Same deal. We've gone from calls and texts with a Walkman in your pocket to all in one device.

You know I actually failed a university course where an assignment was to design the future of gaming, and I said it would be this exact thing. Switch, Steam deck, the whole lot. And they failed me because it was unrealistic.

Lmao.

Re: Kadokawa Confirms Sony Acquisition Interest

Haruki_NLI

Here lies the Pokémon Mystery Dungeon franchise. Well, it was nice while it lasted.

But this is worrying for anime fans, as it almost monopolises the whole industry under Sony, and we saw what they did with Funimation.

Also I like that most of the developers under Kadokawa were ones Nintendo highlighted as deepening relationships with going into their next system. Just a side bonus for Sony to remove that from the equation too.

Re: Do You Really Want Devs to Make Lower Budget, More Original Games for PS5?

Haruki_NLI

@Loamy See, what annoys me about a game scoring 5 or 6 out of 10 when it's a smaller, less polished but still fun game with a reasonable budget and scope is that it's a 10 point scale people.

How on this earth is there more range for a game to be considered bad (1-5) than a game to be good (8-10).

Like how does that work? Is the more variety in how a game can be bad? Why is 7.5 the seemingly magic cutoff for good?

Re: Australia's Planned Social Media Ban to Include PSN

Haruki_NLI

To be fair, the UK did something stupid too, with it's HFSS law.

Can't have anything with high fat, sugar or salt within 2m of tills, on the end of an aisle, 15m of the store entrance, and in any prominent promotional spaces.

But there is no one to enforce it. Womp womp

Re: Sony Says the Best Time to Get a PS5 Is Now

Haruki_NLI

The best time to buy it, insanely, was at launch when it was cheapest and had the highest hopes of quality and quantity software.

Instead, because it's just the world we live in now, it's more expensive to buy NOW and the software illusion isn't holding.

Though if you bought it at launch you'd have bought the original headset that doesn't support PlayStations new proprietary connection on the newer more expensive version that only two devices known to man seem to use, your optional disc drives and cover plates that don't work on a £700 system because the notches are in a different place simply to sell more.

But on the other hand, late stage capitalism baybeeeeee

Re: One Year On, Plucky PS Portal's Sales Remain Strong

Haruki_NLI

@LowDefAl Actually you can extrapolate the sales of controllers, because each colour is tracked as it's own SKU, and this is ranked by overall value of sales, not volume.

So a controller at $80 across multiple SKUs tracked as unique items isn't going to rank compared to one high priced product selling more.

It's stupid and doesn't actually tell us anything.

It's like how for many years PS5 and Xbox Series (sometimes in that one's case anyway) came ahead of the Switch in dollar sales, followed by a footnote that the Switch sold more units.

It's a weird way of tracking things but Circana isn't concerned with sales, it tracks the movement of money

Re: Play the Worst Ratchet & Clank on PS5, PS4 with PS Plus Premium

Haruki_NLI

@nessisonett Secret Agent Klunk is surprisingly relevant to this game...

But yeah, this game is BAD. Like actually awful.

Same weapon problems as in Size Matters, the bolt economy is even worse to the point the PS2 version release later not only completely fixed that but also remodelled and retextured loads of the game, its a gameplay roulette of ideas doesnt mix with levelling up your weapons that do jack all damage, it wants to reward stealth but then your weapons dont level up for bosses, and then there's the bonus content.

Oh. My. God. Every stage has hidden invisible glyphs in challenge mode that you need to stop and scan with special glasses. How do you know where they are? Get looking. Could be on a random wall in the background, on the floor, behind you, or under a ledge in an autoscroller. Good luck! And thats just to unlock the High Impact Treehouse.

To unlock everything in THERE you need to find three coloured key cards hidden often over bottomless pits you need to leap of faith towards or activate a secret launch point for one of them IIRC that you cant even see. If you get those, you get the Dallas Challas that once per stage fully heals you....if you know the code to activate it.

Enjoy getting the Platinum folks. It absolutely sucks.

Re: Soapbox: Astro Bot PS5 Is Not a Graveyard, It's a Joyful Demonstration of Sony's Unique Ability to Reinvent Itself

Haruki_NLI

@GamingFan4Lyf Astal Chain, Ring Fit Adventure, Sushi Striker and Ever Oasis are all newer IP than ARMS, and they have been on a tear of reviving decades old IP like F-Zero, Another Code, Advance Wars, Famicom Detective Club and Endless Ocean just because they seemingly felt like it.

So there's really no excuse to keep pushing forward with new IP and not also reinvent and evolve the older ones.

Re: How Long Does It Take to Find a Match in Concord on PS5, PC?

Haruki_NLI

@Cambrius If I was a Fairgame$ developer I'd be flashing my CV at any opportunity.

Sony bought Haven for that game that so far looks like generic Payday, which is eerily reminiscent of Firewall here: no games, live service title, seems generic as hell.

Plus with Jade Raymond at the helm, who hasn't released a game in over a decade, is ex Unisoft and Google Stadia...yeah I'd probably be job hunting.

Re: Rumour: PS5 Pro Design Seemingly Leaked

Haruki_NLI

I can't tell what's funnier.

Giving the PS4 Pro an extra layer of cake and overclocking the already god awful CPU, pairing it with a beefier GPU and sticking a larger heatsink inside to cool it and call it a day while the thing achieves flight.

Or giving the already increasingly expensive PS5 some Go Faster Stripes and charging an extra $100 or more.

Re: Floatopia Could Surpass Animal Crossing on PS5

Haruki_NLI

I mean yeah, Nintendo ceased development on New Horizons.

It was delayed into COVID, and the same team that makes that then went on to Splatoon 3, who are now probably making the next Animal Crossing.

So its like....yeah, cut support for the game short was probably the best option.