As long as the emulation is better than the slowdown infested PS1 Classics on PS3 (Only the downloaded ones though, discs work fine), or the buggy remasters on PS3, or the 1080p Jak ports on PS4 with frame rate issues for some reason.
Or the PS Classic.
Actually I think it's best we see results before expecting this to be good.
@Blaze215 People dont buy the same games over and over.
What you'll find is happening, is every person that buys a new system, will wants games to play on said system. So with every new console sold, a game will go with it.
In that case, the game's that go with it, are likely to be the most readily available, easily understood and widest appeal titles.
As such, for every Switch, per your example, that is sold, the odds that a new purchaser buys a communal experience like Animal Crossing, a popular kids experience like Minecraft, or a simple pick up and play fun title like Mario Kart, is exceptionally high.
Think about how FIFA stays in the charts. Every time someone buys a new PS4 or Xbox, especially here in football country, they will buy FIFA for that system. It is one of if not the most mass market titles ever, to the point older games are going for 20p due to flooding the pre-owned market, as each game sells so well but loses its value exactly one year later to the point of being worthless.
Then, because people want the next version, FIFA 23 will shoot up the charts and stay there.
It is a long sustainable game of retaining consumers, and with each new console sold to someone, said games are likely to go with it.
So no, it's not just a Switch thing, it just feels that way because the system has many, many evergreen titles.
I'm quite curious how they chose the controllers. Clearly it's a case of the initial one the system launched with, but then they include Dualshock 2, but not 1, 3 or 4, only one Xbox controller but also the Kinect is here for some reason, no Switch Pro Controller, and a....dance pad?
@bimboliquido It does feel very "We'll put it on Switch if people shout and give us free marketing" esque.
Which has been a thing for 5 years now.
For Playstation, that's fairly new, so depending who you ask, it's either a minor annoyance or something you're so vehemently sick of you want to vomit 🤮
@Enriesto Possible, given in the last financial briefing Nintendo did announce a huge rebuy of stocks, and reinvesting massive amounts of cash into building up teams and acquisitions.
As I put under the other article on this, it's likely Sony is maximising whatever remaining supply chains for PS4 they have rather than make new ones or transition them to PS5, because that's just going to be wasted with how supply is right now.
I imagine the decision to do so was largely pandemic based. I have no doubt based on previous comments that the PS4 would maybe do 500k for those smaller markets by now.
But it also can't be understated that it remains likely that some of these cross gen games weren't meant to be. Especially with how it's been handled.
You mean to tell me Sony didn't want a clean break to $70 for these games entirely? Stuff like Miles Morales and maybe Horizon, yeah it makes sense. But just because a game started development on one system doesn't mean it launches there.
I reckon God of War and Gran Turismo were late "keep the PS4 versions" as retail releases instead of just the bulk of development because of the pandemic.
In that regard it's smart. It's a buffer financially and keeps smaller markets happy, and also means more games can sell.
But all the prior indications were that wouldn't be the case, but clearly they had to change that very fast, as that was wise.
They should have just been more clear about it. We'll get there in the end.
It does feel like Sony planned for all the PS5/4 cross gen games to be largely PS5 only with a little overlap, and massively cut down the PS4 production through 2020-2021 until discontinuing it at the holiday point.
But I think once PS5s started production they realized what would happen. A mix of yields and chip shortages among other pandemic induced factors likely led to a quick PS4 version addendum for games that likely started life on PS4, before the system came out, and dragging the PS4 along a little longer.
I reckon they did in fact plan to discontinue the PS4 in 2021. Heck they clearly weren't making any, the things basically disappeared from stores the world over with various SKUs being pulled very rapidly and the overall shipment numbers nosedived faster than most "last-gen" systems do, especially ones that popular, plus the second hand market boomed, and this tells me that even as a remedy for the PS5 situation, a million isn't a lot for 12 months.
It's likely this million units is whatever remaining production lines they had that weren't already changed to PS5 being maximised. Because they sure as hell won't make new ones for this.
Still, smart business move. Not sure it's needed but if it gets some cheap to make hardware out there for some extra software sales, sure.
No harm in innovating at all, or in this case, iterating. I can't use VR myself for health reasons, but it has its place.
My big issue for Sony pushing for PSVR2 right now...is how do they expect to make it and at what cost? I expect price will be at minimum $400, but with the ongoing chip shortages making producing the actual console you need to use VR harder than Sony wants it to be so they cut expectations, how can they also make these?
Surely investors would rather see the PS5, the one that by nature has to sell more than VR because you need it, get full production grunt, shipping and marketing rather than trying to source ..what? A few million headsets that won't be cheap and likely have parts shortages too?
I feel like yes this is a good idea....at any time but now.
If I can't crash over a country wall when those brakes give way, into a kids picnic and get several points on my license, then that's not tangible realism.
It'll be some uncanny valley of "It's realistic to drive but not realistic enough" I reckon.
What this tells me is Ubisoft really struggles to make things that aren't either live services or their sandbox stuff.
Skull and Bones has been MIA since 2015 but has to be finished because of the Singapore government, Beyond Good and Evil....god knows, this remake that should not be that hard...
@Integrity It also became the fastest selling Switch FIFA game in the UK, and at retail actually outsold the Xbox Series release, accounting for 5% of total sales at retail.
So a lot of people got shafted, and EA is laughing it up.
They've been quiet about what they've been buying.
Not Nintendo quiet when it comes to acquisitions, they don't even tweet about it or do posts on their websites: that stays strictly to corporate press releases and someone noticing on the yearly employee count that the number of subsidiaries bumped up by 1.
At least Sony tells the world about it? No huge song and dance, but it's known. A middle of the road approach.
"We will eventually reveal when Wolverine is aimed to launch."
Well....no duh guys. You're not gonna SEGA Saturn it are you? Spend millions and not release it or shadow drop it randomly on Twitter one day that its out at retail and digital?
Video games are going the way of the video media it seems.
Everyone has the rights and exclusivity to various things fragmenting the market and making things just worse until someone comes along and starts Disneying it.
Stadia, Amazon, Steam, Epic Games, Nintendo, Microsoft, Sony now Netflix too.
Want game X? Subscribe to Netflix. Want game Y? Xbox bought it for a year. Want game Z? Sony exclusive. Want it on your PC? Epic only.
Because they are still selling a version of the game to a significantly larger audience for a lower cost. So clearly the $60 price tag would be fine. If it truly was an issue of budgets, then it'd be $70 on both systems to accomodate.
@SJBUK They could just...not charge $70 for the PS5 version if its also a PS4 game? The game will make it's money back anyway, that's basically guaranteed. They know this. It's just seeing how far the market can be pushed.
For context on this price, I'm now management, and here in the UK, a PS5 game is now more than a days wages. That's insane.
@get2sammyb It's good business, but the longer it goes on, the worse the optics will get.
But I suppose, they have the PS4 backing them up, there are free to try.
You can patch in all the controller features, enhanced framerates and resolution for backwards compatability, as The Last of Us did, and Ghost of Tsushima did, and Horizon did.
But they then also charge to get marginally better performance for Ghost of Tsushima that still isn't native 4k, still only targets 60fps, like the earlier free patch, and now charge for this?
The internal components on the chip side are the same.
It runs quieter, implying the fan does less work.
The heatsink is massively reduced.
That to me sounds like it'll get hotter. Quite a logical conclusion.
The real worry is how hot does a certain chip get. Namely, there is some RAM on the reverse side of the board away from the metal shield, heatsink, fan and extensive cooling. That single chip gets exceptionally hot. If this things runs hotter, that chip is going to be scorching.
Comments 2,395
Re: 21.7 Million PS5 Consoles Shipped by End of June 2022
@uptownsoul Xbox revenue being down makes sense. They have a far far cheaper and more widely available model.
Whereas the PS5 is pushing out the more expensive model over it's not as cheap, cheaper model.
So higher revenue.
Re: Fall Guys, Sonic Collaboration Seemingly Imminent as Bean Hill Zone Level Leaks
I've seen it's level icon in the between round stage selector.
So that's something
Re: Strange Multiplayer Spinoff Dragon Ball: The Breakers Hunts Down October Release Date
Wonder if they took feedback from the CBT on Dragon Ball Breakers.
Don't look at me like that. That's the abbreviation they used.
Re: PlayStation Action Figures, Playsets, Plushes, and More Promised in New Toy Making Partnership
"Get the new Abbie figure set now, complete with Clickers, real bat swinging action! Joel head parts sold separately via blind bags."
Ooh, I got a portion of his left forehead!
Re: Sony's INZONE $899 Gaming Monitor Will Automatically Optimise PS5's HDR
Why is Sony sponsoring the tournament they own? Bit weird.
But yeah that's a bit expensive but much like Apple you're paying for the brand here.
Re: Fall Guys Has 20 Million Players After Free-to-Play Release
@JustPlainLoco Oh, it's not temporary
Re: Shantae, the Original GBC Platformer, Belly Dances to PS5, PS4
I could have swore this was already announced.
Re: Sonic Frontiers Combat Is Looking Rough in New Gameplay Video
@ShogunRok The sad part is SEGA admitted it was delayed from 2021 already before reveal because they wanted to make a good game.
That implies that when it was still internally aimed at 2021....it wasn't a good game, and this is better than that.
Re: PS Plus Subscriber Count Slightly Down Year-on-Year to 47.4 Million
I cant see the subscriber count going too far higher. Over 50m? Sure. 60m? Probably not.
Hence the tiers. More money per subscriber. That's the way to make PS+ look better to the suits.
Re: Looks Like Sony Is Hiring for a 'Newly Created Game Preservation Team'
As long as the emulation is better than the slowdown infested PS1 Classics on PS3 (Only the downloaded ones though, discs work fine), or the buggy remasters on PS3, or the 1080p Jak ports on PS4 with frame rate issues for some reason.
Or the PS Classic.
Actually I think it's best we see results before expecting this to be good.
Re: UK Sales Charts: Gran Turismo 7 Falls Behind While LEGO Star Wars' Reign Continues
@Blaze215 People dont buy the same games over and over.
What you'll find is happening, is every person that buys a new system, will wants games to play on said system. So with every new console sold, a game will go with it.
In that case, the game's that go with it, are likely to be the most readily available, easily understood and widest appeal titles.
As such, for every Switch, per your example, that is sold, the odds that a new purchaser buys a communal experience like Animal Crossing, a popular kids experience like Minecraft, or a simple pick up and play fun title like Mario Kart, is exceptionally high.
Think about how FIFA stays in the charts. Every time someone buys a new PS4 or Xbox, especially here in football country, they will buy FIFA for that system. It is one of if not the most mass market titles ever, to the point older games are going for 20p due to flooding the pre-owned market, as each game sells so well but loses its value exactly one year later to the point of being worthless.
Then, because people want the next version, FIFA 23 will shoot up the charts and stay there.
It is a long sustainable game of retaining consumers, and with each new console sold to someone, said games are likely to go with it.
So no, it's not just a Switch thing, it just feels that way because the system has many, many evergreen titles.
Re: PS5's DualSense Dubbed the Best Controller of All Time in Public Vote
I'm quite curious how they chose the controllers. Clearly it's a case of the initial one the system launched with, but then they include Dualshock 2, but not 1, 3 or 4, only one Xbox controller but also the Kinect is here for some reason, no Switch Pro Controller, and a....dance pad?
Re: Smash Hit PC Action RPG Lost Ark Could Be Considered for Consoles
@bimboliquido It does feel very "We'll put it on Switch if people shout and give us free marketing" esque.
Which has been a thing for 5 years now.
For Playstation, that's fairly new, so depending who you ask, it's either a minor annoyance or something you're so vehemently sick of you want to vomit 🤮
Re: Soul Hackers 2 Brings Shin Megami Tensei to PS5, PS4 in August
@Vincent294 Looking at the game, it appears to be using the Tokyo Mirage Sessions engine....so......ya know.
I dont think this is a case of "It cant run" and more Atlus being its usual self - Seeing money and coming up in a rash.
@ShogunRok That's a dream. Or Maybe Persona 6 Royal for the same platform Persona 6 is already on.
Re: Soul Hackers 2 Brings Shin Megami Tensei to PS5, PS4 in August
In fact, it's so not exclusive to a Nintendo system that it isnt even releasing on one!
....Which does make me wonder how this will sell. Probably just fine given its got 5 total platforms holding it up in the West. Not so much in Japan.
@ShogunRok they gave SMT5 a worldwide release date as well. Welcome to modern Atlus. Still making weird decisions though.
Re: Nintendo Switch Has Now Outsold PS1, Targeting PS4 Next
@Pixelated You're absolutely right. There aren't 100m users playing their Switches.
According to Nintendo, as reported by Daniel Ahmad (ZhugeEx on Twitter) the Switch has had 98m annual playing users.
So you're right, but not in the way you think you are.
Re: Geoff Keighley Hints at More Gaming Acquisitions in 2022
@Enriesto Possible, given in the last financial briefing Nintendo did announce a huge rebuy of stocks, and reinvesting massive amounts of cash into building up teams and acquisitions.
Re: Reaction: Can We Chill Out About Sony's Commitment to PS4, Please?
As I put under the other article on this, it's likely Sony is maximising whatever remaining supply chains for PS4 they have rather than make new ones or transition them to PS5, because that's just going to be wasted with how supply is right now.
I imagine the decision to do so was largely pandemic based. I have no doubt based on previous comments that the PS4 would maybe do 500k for those smaller markets by now.
But it also can't be understated that it remains likely that some of these cross gen games weren't meant to be. Especially with how it's been handled.
You mean to tell me Sony didn't want a clean break to $70 for these games entirely? Stuff like Miles Morales and maybe Horizon, yeah it makes sense. But just because a game started development on one system doesn't mean it launches there.
I reckon God of War and Gran Turismo were late "keep the PS4 versions" as retail releases instead of just the bulk of development because of the pandemic.
In that regard it's smart. It's a buffer financially and keeps smaller markets happy, and also means more games can sell.
But all the prior indications were that wouldn't be the case, but clearly they had to change that very fast, as that was wise.
They should have just been more clear about it. We'll get there in the end.
Re: God of War PC Scales Steam Sales Charts After Glowing Reviews
@Milktastrophe @Kopite @JJ2
Press Any Key.
Come on now.
Re: PUBG: Battlegrounds Is Now Available for Free on PS4
@Quintumply @BoldAndBrash I guess the name Player Unknowns Battlegrounds is now the brand and the subtitle is the game within it?
Weird.
Re: PUBG: Battlegrounds Is Now Available for Free on PS4
Hold up.
PUBG: Battlegrounds? Is that actually it's title now?
Means I don't need to go to an ATM Machine to pay for it now it's free to play 🤣
Long overdue though.
Like way, way overdue.
Re: Sony Reportedly Planned to Cease PS4 Production at the End of 2021
It does feel like Sony planned for all the PS5/4 cross gen games to be largely PS5 only with a little overlap, and massively cut down the PS4 production through 2020-2021 until discontinuing it at the holiday point.
But I think once PS5s started production they realized what would happen. A mix of yields and chip shortages among other pandemic induced factors likely led to a quick PS4 version addendum for games that likely started life on PS4, before the system came out, and dragging the PS4 along a little longer.
I reckon they did in fact plan to discontinue the PS4 in 2021. Heck they clearly weren't making any, the things basically disappeared from stores the world over with various SKUs being pulled very rapidly and the overall shipment numbers nosedived faster than most "last-gen" systems do, especially ones that popular, plus the second hand market boomed, and this tells me that even as a remedy for the PS5 situation, a million isn't a lot for 12 months.
It's likely this million units is whatever remaining production lines they had that weren't already changed to PS5 being maximised. Because they sure as hell won't make new ones for this.
Still, smart business move. Not sure it's needed but if it gets some cheap to make hardware out there for some extra software sales, sure.
Re: Soapbox: Sony's Bet on PSVR2 Is Brave and That's a Brilliant Thing
@Titntin It's not just those chips.
It's stuff like wifi chips, tiny ones on the boards that direct power, screen controllers, you name it.
They all need chips all the same. The VR headset will have a fair few of em for the screen, cameras, etc.
Re: Soapbox: Sony's Bet on PSVR2 Is Brave and That's a Brilliant Thing
No harm in innovating at all, or in this case, iterating. I can't use VR myself for health reasons, but it has its place.
My big issue for Sony pushing for PSVR2 right now...is how do they expect to make it and at what cost? I expect price will be at minimum $400, but with the ongoing chip shortages making producing the actual console you need to use VR harder than Sony wants it to be so they cut expectations, how can they also make these?
Surely investors would rather see the PS5, the one that by nature has to sell more than VR because you need it, get full production grunt, shipping and marketing rather than trying to source ..what? A few million headsets that won't be cheap and likely have parts shortages too?
I feel like yes this is a good idea....at any time but now.
Re: Rumour: Looks Like Death Stranding Director's Cut Is Leaping to PC Soon
About as expected as my urine converting into Monster(TM) Energy (Registered Trademark Coca-Cola)
Re: Online Pokémon Title Temtem Adds Trophies as Story Concludes
Ah yes. The online Pokemon title: Temtem.
It is, indeed, Pokemon.
Re: Gran Turismo 7 Achieves 'Tangible' Realism on PS5 with Haptics, Ray Tracing, More
If I can't crash over a country wall when those brakes give way, into a kids picnic and get several points on my license, then that's not tangible realism.
It'll be some uncanny valley of "It's realistic to drive but not realistic enough" I reckon.
Re: Sonic Frontiers Takes Sonic to an Open World on PS5, PS4 in 2022
@Orpheus79V Generations 2.
Classic Sonic, boosting in 3D, little twist with the avatar sure.
Functionally, as a game and premise goes, it's Generations without the time travel.
Re: Sonic Frontiers Takes Sonic to an Open World on PS5, PS4 in 2022
@Orpheus79V They tried and couldn't even get that right: Sonic Forces
Re: Fortnite Development Is Moving to Unreal Engine 5 Going Forward
@ShogunRok That's most Twitter users isn't it?
Re: BBC iPlayer Is Now Available on PS5
@Victor_Meldrew @Quintumply
I don't believe it!
Anyway, be good for the finale of Flux this Sunday.
Re: Resident Evil Village Wins Game of the Year at Golden Joystick Awards
Ultimate Hardware of All Time — PC
Given what PC is, I certainly hope so.
Good on RE8. Methinks this may be a foreshadowing.
Re: UK Sales Charts: Battlefield 2042 Settles for Third While Spider-Man: Miles Morales Swings Back
@Agramonte Nice to know you consider remakes a rehash 😂
The games are fine, especially for a studio that has only ever been support on games for various companies, largely on PlayStation or Xbox releases.
Re: The Sands of Time Continue to Drain on Delayed Prince of Persia Remake
What this tells me is Ubisoft really struggles to make things that aren't either live services or their sandbox stuff.
Skull and Bones has been MIA since 2015 but has to be finished because of the Singapore government, Beyond Good and Evil....god knows, this remake that should not be that hard...
Re: September 2021 NPD: PS5 Snaps Nintendo Switch's 33-Month Hardware Win Streak
@Agramonte Ironically the Switch Lite actually doesn't account for much of the Switch family sales. It's around 15 million out of 90 million
Re: Four Different PlayStation Games Top Japanese Charts for the First Time in Ages
@Integrity It also became the fastest selling Switch FIFA game in the UK, and at retail actually outsold the Xbox Series release, accounting for 5% of total sales at retail.
So a lot of people got shafted, and EA is laughing it up.
Re: Reaction: Sony Has Quietly But Confidently Grown Its First-Party Lineup
They've been quiet about what they've been buying.
Not Nintendo quiet when it comes to acquisitions, they don't even tweet about it or do posts on their websites: that stays strictly to corporate press releases and someone noticing on the yearly employee count that the number of subsidiaries bumped up by 1.
At least Sony tells the world about it? No huge song and dance, but it's known. A middle of the road approach.
Re: Haven Studios' Jade Raymond to Discuss Setting Up Sony-Backed Developer During a Pandemic
Is she actually going to make a game this time and not spend however long it was at Google making a team and then saying "Nah"?
Re: Marvel's Spider-Man 2 Will Be Darker, 'Our Empire Strikes Back'
"We will eventually reveal when Wolverine is aimed to launch."
Well....no duh guys. You're not gonna SEGA Saturn it are you? Spend millions and not release it or shadow drop it randomly on Twitter one day that its out at retail and digital?
Re: Netflix Buys Oxenfree Developer Night School Studio
Video games are going the way of the video media it seems.
Everyone has the rights and exclusivity to various things fragmenting the market and making things just worse until someone comes along and starts Disneying it.
Stadia, Amazon, Steam, Epic Games, Nintendo, Microsoft, Sony now Netflix too.
Want game X? Subscribe to Netflix. Want game Y? Xbox bought it for a year. Want game Z? Sony exclusive. Want it on your PC? Epic only.
Re: Poll: Did You Buy Lost Judgment?
I completely forgot this was coming out and er...wow SEGA. Slow down a bit.
We know you found a new cash cow but my god.
Re: First Class Trouble Is Among Us for Society's Elite
So Amongst Oneselves?
Re: Sony Fixes PS4 Internal Clock Battery Issue with Firmware Update 9.00
@Octane It has to be connected to the internet if the internal battery dies.
If that battery is dead or not present, then it has to be online. If it cant do THAT, then lol your games were dead.
Re: Soapbox: I Don't Know How to Feel About This PS4-to-PS5 Upgrade Uproar
Clearly the budget of the game cant be an issue.
Because they are still selling a version of the game to a significantly larger audience for a lower cost. So clearly the $60 price tag would be fine. If it truly was an issue of budgets, then it'd be $70 on both systems to accomodate.
Re: Sony Will Make You Pay Extra to Upgrade Horizon Forbidden West from PS4 to PS5
@SJBUK They could just...not charge $70 for the PS5 version if its also a PS4 game? The game will make it's money back anyway, that's basically guaranteed. They know this. It's just seeing how far the market can be pushed.
For context on this price, I'm now management, and here in the UK, a PS5 game is now more than a days wages. That's insane.
@get2sammyb It's good business, but the longer it goes on, the worse the optics will get.
But I suppose, they have the PS4 backing them up, there are free to try.
Re: Sony Will Make You Pay Extra to Upgrade Horizon Forbidden West from PS4 to PS5
I dont understand this.
You can patch in all the controller features, enhanced framerates and resolution for backwards compatability, as The Last of Us did, and Ghost of Tsushima did, and Horizon did.
But they then also charge to get marginally better performance for Ghost of Tsushima that still isn't native 4k, still only targets 60fps, like the earlier free patch, and now charge for this?
Re: Naughty Dog's Multiplayer Game Described as Cinematic Experience Between Players
@UrbanPlaystation It's okay 👍 3am isn't a good commenting time. I lose any trace of common sense.
Re: Naughty Dog's Multiplayer Game Described as Cinematic Experience Between Players
@UrbanPlaystation Being pedantic was the point. Can't claim Naughty Dog never made a bad game when the library spans to the early 80s.
For reference, that's a good while older than I am so even I dont know.
Re: PS5 Revision Teardown Prompts Cooling Concerns
The power draw is the same.
The internal components on the chip side are the same.
It runs quieter, implying the fan does less work.
The heatsink is massively reduced.
That to me sounds like it'll get hotter. Quite a logical conclusion.
The real worry is how hot does a certain chip get. Namely, there is some RAM on the reverse side of the board away from the metal shield, heatsink, fan and extensive cooling. That single chip gets exceptionally hot. If this things runs hotter, that chip is going to be scorching.
Re: Naughty Dog's Multiplayer Game Described as Cinematic Experience Between Players
@UrbanPlaystation Naughty Dog have never made a bad game?
Never? You sure?
Rings of Power? Math Jam? Keef the Thief?