SJBUK

SJBUK

I am old but not yet senile

Comments 463

Re: Gran Turismo 7's New Approach to Microtransactions Isn't Going Down Well

SJBUK

It'll fund new cars, tracks and enhancements. I don't think you can expect to pay a one off fee for a game and have endless free fixes and updates. Devs have to be paid. If they don't get extra income after releasing a game they've no incentive to keep supporting it. They'll just all move onto the next thing.

Like what used to happen before the high-speed internet. You forked out quite a considerable amount of money, got no bug fixes and no enhancements.

I'm playing GT7, now, it's great, I recommend it. I've personally no intention of spending any more on it but if others do? Up to them.

Re: Gran Turismo 7's New Approach to Microtransactions Isn't Going Down Well

SJBUK

I haven't played it yet (might get it tomorrow) but it doesn't sound like you're forced to pay to progress or are disadvantaged in any way if you don't pay. So I can't see a problem with it.

For those of us with limited time and/or patience we can buy a car we really fancy for a couple of quid. I think it's nice to have the option, personally.

I play FTP games where you have to pay unless you're a really casual player. To be competitive, adding up the MTX over a year or so, it's easy to have spent far more than the GT7 asking price .

Re: PS5, PS4's Revamped PS Plus Sub Allegedly Outlined in Report

SJBUK

Once again, too much speculation and very little fact, so I'll reserve judgment. I'm not that unhappy with PS Plus to be honest. I do think they should have a free tier, though, for just online access.

They also need to stop drip feeding information and make some concrete announcements about what they are doing, when we're going to see it and how much it'll cost. I'm fed up with it.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SJBUK

@Richnj I don't think our views are very far apart.

In your example I can see the depiction of rape as legitimate in a number of situations. What I struggle with is the player interacting with it. As I see it there are degrees of interactivity.

1) a rape occurs due to an indirect action (or lack of). Is this OK? I think this can be justified in a lot of game situations.

2) "press X to rape". is this is acceptable? Maybe there are scenarios where it can be justified but I can't think of any at the moment.

3) "press X to start raping, use the left stick to..". For me that's a firm no.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SJBUK

@vapidwolf2 That was not my intention. You said "as long as its meaniful and has context, all lines should be crossed in any type of media". I disagreed and gave an example of a line that shouldn't be crossed. I fully expected a response along the lines of "I didn't mean that, you muppet" and a clarification of your view. What I got back was bad enough to get you banned. And for the record, I didn't report your post.

I'm happy to just let it go, a misunderstanding on both sides.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SJBUK

@Deadlyblack I think you hit the nail on the head. It's one thing to be passive observer of something, another to be an active participant in it. They are different.

I have no idea why they decided to cut this and not something else but given the issue we have with knife crime in the UK I'm thinking maybe this wasn't a terrible decision.

I'm NOT saying any issue with knives is down to computer games. Or any other other crime, for that matter. I'm NOT pro censorship. But I do think a healthy debate about where the limits are is a good thing. And a healthy debate is one where all points of view can be aired and considered.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SJBUK

@vapidwolf1 "as long as its meaniful and has context, all lines should be crossed in any type of media"
Really? I'm sure child pornography is meaningful and has context for some but I'd not like to see that freely available in any form. Do you include that too?

@122Richnj No, I wouldn't like to see the same level of censorship here as they do in Germany. But I think some level is necessary and as a society there should be a constant review and discussion about it. With the views of everyone considered.

Re: Distressing Horror Martha Is Dead Censored on PS5, PS4

SJBUK

I guess this isn't my sort of game! I'm not sure why people would get a kick out of cutting their dead sisters face off as a mini game. Sounds like there's plenty more gore up for grabs, though, so not sure why there's a fuss about it.

I don't understand the 'censorship is bad/there should be no censorship' arguments. Would it be OK to not only cut out a foetus but maybe cook it and eat it, for example?

There is always going to be line that shouldn't be crossed and someone who has to make that call.

Re: Gran Turismo 7 Another PS5, PS4 Exclusive Using Tons of SSD Space

SJBUK

@NEStalgia I think we'll be fine with the SSD. I've been using SSDs as my main build drives for 8 or 9 years now. They tend to get hammered on a daily basis as the build process creates and deletes 10's of thousands of small files each time. At the end of a full build I'll have about 100GB of source code and built binaries on disk. The process probably creates the same in temp files that get deleted as it goes along.

When I first started using them I didn't expect them to last more than a year or two but, so far, none have let me down.

Re: Gran Turismo 7 Another PS5, PS4 Exclusive Using Tons of SSD Space

SJBUK

@NEStalgia Fair enough. I had similar fears but as it turned out the clips are pretty damn solid, even my heavy handedness didn't damage them.

I've been using SSD's for years in PC's now, never had one fail so I'm personally pretty confident in them lasting as long, if not longer than hard drives. I guess we're a long way from knowing how well the built-in PS5 drive will wear, though. Hopefully if it failed the internal plugin drive could take over.

Re: Gran Turismo 7 Another PS5, PS4 Exclusive Using Tons of SSD Space

SJBUK

@NEStalgia Seriously, don't be concerned about upgrading the PS5. The hardest thing for me was just figuring out how to take the side panel off! Unless you try to hammer the SSD in upside down you're not going to damage anything.

As for SSD write cycles I don't think we're going to have a problem. As I understand it each cell might be limited to 100,000 writes but not the drive as a whole. Whenever you delete or copy a game over you're only going to write to so many of those cells, not all of them. Plus the SSD will try to even out the wear on the cells, writing data to the less worn ones.

Re: Gran Turismo 7 Another PS5, PS4 Exclusive Using Tons of SSD Space

SJBUK

@Robinsad Not just the SSD but also the Kraken compression. The 90GB figure is useful in regards to how much space you'll need but useless for anything else. We don't know the quality and number of assets and have no idea how big it would need to have been without the SSD and Kraken.

I'm not sure what people expected but 90GB seems pretty good to me given what we've seen of the game so far.

Re: This Dreams Recreation of Returnal's Archonact Is Staggering

SJBUK

Impressive. I finally got around to buying this before Christmas, felt I had to support it. With a bit of luck I'll get some time to have a play with it.

Agree it would be really beneficial to port to PC and share content between the two platforms. PC is a much better platform for developing on.

Re: Nothing to Announce on PSVR2 Backwards Compatibility, Says Sony

SJBUK

As has been said it's going to be down to how different the APIs are for the two systems, not the hardware itself. I'm sure its perfectly feasible for Sony to do it transparently but I suspect it would add significant development cost.

As long as the new API is accessible through backwards compatibility I'm sure the game devs could patch their games without too much effort.

Re: Soapbox: Sony's Bet on PSVR2 Is Brave and That's a Brilliant Thing

SJBUK

I've got a PSVR1 and will upgrade to 2. When will depend on price, backward-compatibility with VR1 (if any) and the games at launch. I think the higher-resolution, decent controllers and power of the PS5 will give a much better experience. I'm not sure you'd get the same PC experience for the same cost.

The sense of immersion I got from VR was far more than I've ever got from just generation on generation graphical boost. So I'm more than happy for Sony to continue investing in VR.

Re: 'Checkmate, Lawyers' - dbrand Returns with Newly Designed PS5 Faceplates

SJBUK

"The difference this time is that we’ve created an original design for which they have no basis to allege infringement,"
And with that they have admitted the copied Sony's IP and Sony had a basis for complaint. D'oh.

No thanks, I'm not into the look and I've no idea what that'll do to the PS5's cooling.

Saying that, get your act together, Sony! Either bring out official plates or licence others to make them.

Re: PS5 Guide: Ultimate PlayStation 5 Resource

SJBUK

@Denni5m Fair enough but for me an extra $200 would have made it a no-go. Cost aside, I would imagine putting a much more performant CPU/GPU in at this stage would just have added to size and heat issues.

For the last couple of generations I don't think consoles have rivalled top-end PC's. If you want the ultimate gaming experience and have $1000s to spend, PC is the way to go. For me a $500 PS5/XBox offers a great compromise.

Re: The Worst Thing About PS5 Firmware 21-02.04

SJBUK

Didn't even notice the icons changing! I think a quick way of switching between last installed/played and a category folder view would be cool. Ultimately custom folders would be good but would be easy to clutter-up the UI.

Re: PS5 Guide: Ultimate PlayStation 5 Resource

SJBUK

@Denni5m I disagree. The PS5 has not been 'shamed' by the XBox and never will be. They're too close in spec. As for PC's, show me something that costs £450 that challenges either, the 6700xt currently costs £700 on its own.

We've not seen anywhere near the best of what either PS5 or XBox yet have to offer.

Both consoles do shame my PC, however, which cost significantly more not so long ago!

Re: PS5 Firmware 21.02-04: All the New Features and Hidden Changes You Might Have Missed

SJBUK

@Woogy My understanding (possibly faulty) is that the lack of Atmos support doesn't restrict developers from implementing surround sound in any way. I think you have 100+ channels you can program for and it gets downmixed to whatever format your select. Sucks a bit that they don't support Atmos now but I wouldn't be surprised if it got added in the future.

I've only got a 5.1 setup at the moment, so not a problem for me. Tempted to get Pulse headphones as I've read good things about them with Tempest 3D.