Comments 904

Re: Star Ocean: The Divine Force (PS5) - Space Age JRPG Barely Takes Flight

WiiWareWave

This review is a 1/10. It's hardly even a review and is more of a literal joke as in it's actually satire instead of, y'know a review? Also the game is actually really good and it feels like the reviewer didn't even play it and instead relied on it being as bad as its predecessor to slam it, which has backfired since it's one of the better games in the series...

Re: Rumour: New Crash Bandicoot Seemingly Spinning to The Game Awards

WiiWareWave

@IonMagi I don't think so. Probably not Crash 5, but I'm guessing it'll be a spin-off game of some sort.

@get2sammyb @UltimateOtaku91 That's assuming the deal goes through in Europe, Asia, and the US. If any of the big 3 regions kick it back there's a good chance Activision and or Microsoft would call-off the acquisition as it wouldn't be lucrative to not be able to release anything in one or more of those regions.

Re: Sony Ceases to Share Shipment Updates for PS4

WiiWareWave

@4kgk2 Probably because there's nothing positive to talk about. Sony abandoned the handheld market and their Japanese teams. Are eyeing Square Enix and if they do get them will probably Westernize them to the point that their games will unrecognizable and would likely become story driven cinematics like the other 1st party games, etc. I do like Sony IP and many of their games, but as a company they are every bit as bad as Microsoft, just with less money to throw around.

Re: Soapbox: No Free PS5 Upgrade for Persona 5 Royal Is an Insult to Fans and the Game Itself

WiiWareWave

@Korgon Also @ShogunRok does realize it's unfair to lump Falcom in here right? I mean ANY work on a native PS5 version of a game takes quite a few members of their relatively small team and a ton of their resources to port over. I'm not saying full price for the PS5 upgrade for YS VIII was a good idea on Falcom's part, but $10-$25 wouldn't be an issue in their case unless Robert wants Falcom to go bankrupt? 🀦

Re: PSA: PS Plus Extra, Premium Games Removed from the Service Aren't Yours to Keep

WiiWareWave

@Quintumply Will Sony remove any PSOne Classics or PSP Classics from our libraries that we actually purchased though? If so I'm fairly certain they'd be breaking some laws since in most countries it is required that purchased games not be taken from consumers and stay in their download library so long as the digital storefront for said console is still online. πŸ€”

Re: 'Multiple Sources' Said Sony Is Buying Square Enix, Allegedly

WiiWareWave

@Rural-Bandit It's all stupid, since internet infrastructure just isn't good enough for most of us to play modern games on the cloud. My internet in the Phoenix suburbs is barely sufficient to stream NES, SNES, GENESIS, and N64 games on the Nintendo Switch Online service and I have the best net in the area. Tried PS Now and the lag was so bad there was like a 5 second delay.

Outside of areas like LA, NYC, and a handful of other big cities the infrastructure is sorely lacking. And that's not even counting the fact that over 4 billion people in the world live in areas that don't have access to high speed internet.

In short, if gaming goes Cloud only, the vast majority of gamers will be squeezed out of the hobby they grew up with and enjoy. 😫

Re: Publisher Take-Two Forces It Takes Two Dev Hazelight to Abandon Title Trademark

WiiWareWave

@Fight_Teza_Fight That's a steaming Hot-πŸ’© take on this situation. Yes Take-Two has that right, but you're acting like they should sue instantly without giving them a chance to cease-and-desist. Companies that do that should be shutdown as companies like that will sue everyone. Remember Blackberries? We have to call the berry Black Raspberry now because a mobile phone company forced us to rename a freaking fruit that was discovered and named thousands of years earlier because of "copyrights"...

Re: Major Dreams Update Makes Creation Easier with Templates, Adds New Media Molecule Game

WiiWareWave

@Littlemidge1986 Please, the engine is relatively new and TBH nobody has even remotely mastered using the engine yet, it'd be like saying the PS4 was tapped out by 2016 and that we should have just moved on. The engine has loads of untapped potential plus It'd also be unfair for PS4 owners if they started switching focus on a separate PS5 version as there aren't all that many completed full games on the engine yet. There's a fine line between drawing in new players and alienating existing players, PR requires a very delicate balance between the two or your company's reputation turns to mudd.