Comments 606

Re: The Witcher 3 PS5 Has 'Dozens' of Improvements, Integrated Mods, and New Netflix Show Content

danlk1ng

Would be amazing if they bring in some kind of cross platform save support, like the switch version has (I sold my switch version pretty much as soon as I secured a ps5 - the fact that it even works is a miracle, but it's by far the worst and most expensive way to play the game) as I have it on both PC and PS4, but I really can't be bothered to play the game that many times - it's great but so long...

Re: The Last of Us Board Game Funded at Triple the Pledge Goal

danlk1ng

@MattT3142 the thing is, a high profile game like this is all but guaranteed to get funded - there are a lot of board game kickstarters that are more uncertain, but for the more high profile ones the question isn't really "will we get enough money to actually make the game?"

What they do do though is add stretch goals, usually for extra content packs/miniatures, so the question isn't "will we get enough money to make the game" but "how many of these extra things will we be able to make".

At this point your comment is still valid "why don't ND just fund all of the things so they can make everything they want to make" - what you're forgetting is that say ND fund the board game company to make 50,000 units - for all they know, they might only sell 25,000. They might even sell less than that. The benefit of crowdfunding for board game companies, is that you know in advance how many to make, all the sales are guaranteed, for the super duper kickstarter editions with all the stretch goal stuff. Often they then go on to make more of the board games for retail purposes (often without all the kickstarter stuff - gotta incentivise people to join in somehow) , but presumably they use the kickstarter sales to gauge how popular the board game is likely to be (and therefore how many to make)

Re: One of the People Who Designed Fortnite's Battle Pass Has Just Joined Naughty Dog

danlk1ng

@Ssimsim the thing I don't really like about Battle Passes is that once you've bought in, you really have to sink a fair amount of time into the game to get your money's worth. If I'm going to pay for cosmetic content, I'd much rather it be transactional - "pay money, receive content" rather than have it all behind unlockable tiers that are only even unlockable for a limited amount of time. I've never once stuck with a live service game for long enough to actually get to the end of a battle pass (I mean I've never actually bought one, but you know just as well as I do that the free users tend to be enrolled in the battle pass as well, they just have to pay to get all of their unlocked content that isn't free)

For all this complaining though, the solution for me is really simple - I just don't buy battle passes. I'll give a live service game a go, earn a bit of the free currency, unlock a few free items, and when I inevitably get bored and want to play something else, it's no big deal because I've not bought a battle pass that I should feel a need to complete.

Re: One of the People Who Designed Fortnite's Battle Pass Has Just Joined Naughty Dog

danlk1ng

@Wiggo thing is though, Fortnite is "the dream" as far as game publishers are concerned. Obviously there are costs involved in running such a popular multiplayer game, but for the most part they manage to make money from getting people to buy cosmetic tat. And the beauty of getting people to buy cosmetic tat, is that it doesn't cost any more for you to sell it to more people. If you put a game on a disc and sell it for £70, there are costs involved - cost of producing the game in the first place, cost of making all the discs, and then at the very end of the chain your retailers will be expecting to make a profit margin, so you're not even making £70 off each game anyway.

Sell a digital game and you're paying less in costs, but there's still the cost of making the game in the first place.

Sell digital tat, and there's a minimal cost involved in designing said tat but you're about as close to "pure profit" as you're ever going to get. Sell enough of it and you can even fund game development/maintenance and other things just from tat sales alone (I assume that Fornite's sales of tat is 100% what funds Epic Games' weekly free games, but I could be wrong). Sell truck loads of it, and you can make a very healthy profit on top of that.

This is why there's going to be no end to the wannabe Fortnites, at least not until someone comes up with a different business model with even better potential for sky high profits foir minimal cost of sales comes along.

Re: The Last of Us Board Game Funded at Triple the Pledge Goal

danlk1ng

@BeerIsAwesome I know exactly how popular the series is - there was no doubt in my mind that the remake would do well commercially - doesn't mean I have to feel it was entirely justified to remake a game that has a perfectly good PS4 version and charge £70 for it though, but we can disagree on such things

Re: The Last of Us Board Game Funded at Triple the Pledge Goal

danlk1ng

yeah, pretty much the same thing happened when the witcher board game kickstarter went live. Board game kickstarters are slightly odd cases - often with high profile games, it's basically a given that the "pledge goal" will actually be reached (lets be fair, 4,000 backers = triple the pledge goal? Hardly ambitious for a high profile franchise like TLOU), the real question is how many of the stretch goals will be reached

Re: See How Persona 5 Royal on PS5 Compares in Latest Digital Foundry Tech Test

danlk1ng

@zebric21 The PS Plus collection game doesn't even get you persona 5 Royal - there isn't even a DLC upgrade to go from persona 5 vanilla to persona 5 Royal, it's a whole separate PS4 game in it's own right (even though it's basically the same, just with extra content and some slight tweaks)

However, if you own Persona 5 Royal on Ps4... There's also no upgrade option to get Persona 5 Royal on PS5, you have to buy it all over again if you want to play the PS5 version. You can be sure that there are some uunfortunate souls who've not only double dipped but triple dipped on this one (maybe quadruple dipped if they also owned P5 on PS3 too)

Personally, I don't think the game even needs all the upgrades that come with the PS5 version. It's a turn based RPG, not an action game, it doesn't matter one bit if it's not 60fps - I'm perfectly happy having played and completed the PS4 version - it's such a long game I can't imagine I'm ever going to do it again. If they did have a PS4 to PS5 upgrade path I'd maybe dip into it, but they didn't, so I can't imagine I'm ever going to be tempted to get this uunless it's literally on sale for something stupid like £5

Re: Poll: Did You Ever Use PS5 Accolades?

danlk1ng

@freddquadros it's a system where users praise other users. I'm not entirely sure how you expect that to work for single player games, given that you don't come across other players by definition

Re: PS4 Games That Need a PS5 Patch

danlk1ng

Persona 5 Royal really doesn't need a PS5 patch.

I mean, it's getting a PS5 version anyway, as you've pointed out - but it's really not all that obvious that it's a 30fps game when you actually play it. For one thing, it's a turn based RPG, rather than being in any way action oriented

There's also really not that much in terms of load times, even.

I'm sure if they threw in a 60fps patch, somebody out there would appreciate it, but to say it needs it is a bit of a stretch. Well, a lot of a stretch

Re: Fall Guys Has 20 Million Players After Free-to-Play Release

danlk1ng

@JustPlainLoco it gets worse - this was announced over a month ago, so if you truly only bought it last week then you were sadly ill informed of upcoming events that were already public info

it happens. Not quite the same, but I bought PUBG on PC and only played it for maybe half an hour or so, and then it went free to play too (not quite the same because it was sat in my library not really being played for a few months)

Re: Rumour: PS Plus Essential PS5, PS4 Games for July 2022 Leaked Early

danlk1ng

All this whining over Dark Pictures: Man of Medan. You're really not losing out because they decided to make it a PS Plus Essential game this month, it's in that category of games called "likely to be free/bundled in multiple places" - for example I already own it on Steam because it was in humble choice fairly recently. It's likely going to be completely free with Epic games at some point. As someone who claims games on PS Plus and Epic games, and also subscribers to humble choice I can confirm that there's a lot of repetition between these three services - I imagine there's some with Game Pass too, but I've never used it. And there's no point getting angry about it - I'm paying bottom dollar (nothing at all, in Epic's case) for a few games a month. I shouldn't expect all of them to be amazing value for money. I'd be much more pissed off if one of PS Plus Essential's July games was Returnal or Ghost of Tsushima director's cut - that's when I'd really be asking "what are these extra tiers even worth", not some bargain bin filler game (which I'm sure is perfectly good by the way, I'm not knocking the game itself as I haven't tried it yet, it's just that at this point it's clearly in the "bargain bin" just like plenty of other perfectly good games)

Re: Poll: Which PS Plus Tier Are You Subscribed To?

danlk1ng

@paulbuck1996 with premium you get everything. You can even stream the games from the "extra" tier (except ps5 games) if you're short of storage to download them, or want to be able to play them from a PC while someone else uses the console

Re: Poll: Which PS Plus Tier Are You Subscribed To?

danlk1ng

Premium until next Christmas, as I had PS plus stacked until then, and PS now until this October.

Between this and my backlog I should really stop myself from hitting any games for a while - maybe I can use that money to buy a new GPU for my PC now that they're pretty much down to normal prices (except for the ones that haven't had their hash rates nerfed)

Re: Reminder: PS Plus Extra, Premium Roll Out Across Europe Tomorrow

danlk1ng

@Ryany I was on both Plus and Now, so I'm automatically on the premium tier. The PS Plus page doesn't look any different, it's just that a bunch of games show as "included with your subscription" like demons souls, ghost of Tsushima etc. You'll probably get the option to upgrade when they sort the actual store pages (ps plus page specifically)

Re: Persona 5 Royal PS5 Remaster Seemingly Confirmed, Releases 21st October

danlk1ng

Can't really say I see a need for this to exist. I'm playing through Persona 5 Royal at the moment and I hadn't even noticed that the frame rate is only 30 fps. But then, it's an anime style turn based RPG - the furthest thing in the world from an action game or an FPS, the genres that really noticably benefit from 60fps

I'm certainly not putting my playthrough on hold on the off chance that the upgrade is free - and if it is free and I finish the game before the PS5 version comes out, I likely won't bother claiming it as I'll have moved on by that point

Re: Sony Confirms PS Plus Subscription Stacking Has Been Blocked

danlk1ng

Personally I don't really see what the big deal is.

I mean.. was I planning on grabbing a couple of years of PS Plus to extend my sub even further (currently ending Dec 2023) yes..

Obviously I'm not going to do that now, but it's a bit of an exaggeration to imply that anyone has been screwed over. All that's happened is Sony knew full well that their policy for migrating accounts onto the new PS Plus created a nice little loophole, so they've closed it off.

If you bought a few PS Plus 12 month subs in order to stack up, they're still going to convert to £50 worth of value despite the fact that you only paid £40 for them (if you have any sense) - you're just not going to get £100 worth of PS Plus premium for your measly £40

I understand the frustration that this wasn't communicated particularly well, but I struggle to feel that anyone has really lost out here. The only thing anyone has lost is this fictional world where they outsmarted Sony and spotted a loophole that Sony hadn't (and like I say - I believed in that world too, briefly, but I was slow to act on it so I never ended up buying a voucher I couldn't use). It's not like those vouchers are worthless, they're just not worth any more than the value they were meant to actually represent. The cunning plan failed, boo hoo

Re: PS Plus Extra, Premium Will Add New PS5, PS4 Games Every Month, Sony Confirms

danlk1ng

@get2sammyb there definitely needs to be a PushSquare article telling people they can subscribe to just one month of PS Now (assuming Sony don't have some kind of unstated cut off, but the way they're describing it seems to plainly state that literally "if you have both services on launch day, you get Premium") to convert their whole PS Plus sub to PS Plus Premium. I mean there was a PSA about saving £10 on HFW by buying the PS4 version, this could save some folks hundreds of pounds (on extra benefits they might potentially use very little )

Re: PS Plus Extra, Premium Will Add New PS5, PS4 Games Every Month, Sony Confirms

danlk1ng

@Scob yeah, I was only doubtful because my email doesn't say that (not specifically the words "the longer of your two subscriptions" anyway). Found it though, on the main PS Plus page, right near the bottom in the FAQ:

https://www.playstation.com/en-us/ps-plus/

If I am subscribed to both PlayStation Plus and PlayStation Now, what happens to my subscriptions and payment date?

If you are subscribed to both services when the new PlayStation Plus launches, you will be migrated into the PlayStation Plus Premium membership plan and you will have a new single payment date based on the longer of your two subscriptions. You will be notified via email of your new payment date and subscription fee.

Re: Beloved Classics Will Comprise PS Plus Premium Catalogue

danlk1ng

This is barely newsworthy considering we don't know what the games actually are. All this article seems to hinge on is two words that feature in the general blurb for PS Plus Premium ("beloved classics"). I mean, they're not exactly going to say "A catalog of steaming piles of dung". As far as I'm concerned until games are named, it means nothing

Re: PS Plus Extra, Premium Will Add New PS5, PS4 Games Every Month, Sony Confirms

danlk1ng

@Scob is that a direct quote? I've had an email today too (and another before that) but both were just slightly too vague to draw any conclusions as to how this was going to work:

"As a current member of both services, your subscriptions will be combined into a single PlayStation Plus subscription plan, with a single recurring payment date and price, unless one or both of your memberships expire before the new service launches."

it's very clear from my email that I'm going to start on PS Plus Premium, but not so clear what happens in October when my PS Now runs out (but I still have Plus for another year or two)

Also, if we're interpreting it as "PS Plus subscribers that have PS Now, get premium for their whole subscription", then the below paragraph seems to suggest that a PS Plus subscriber could get themselves onto Premium just by having an active PS Now subscription (e.g. one month) just before the new subscriptions go live:

"If one (or both) of your subscriptions is due to end before the new service launches, you can change your subscription settings so that it continues and, when the new service launches, you will move onto a new plan, keeping all your benefits3. If one of your subscriptions end before the new service launches you will move onto a membership plan that ensures you keep the benefits of the subscription that you have at launch."

which seems almost too easy to save a ton of money, but at the same time is pretty hilarious given that people were rushing to get hold of dsicounted year subscriptions for PS Now, if all they really needed to do was subscribe for a month just before the new plans go live...

Re: Rumour: PS Plus PS5, PS4 Games for May 2022 Leaked Early

danlk1ng

If true, then this will be the first month ever (well, since I started subscribing in Dec 2020) that I don't claim one of the games. Usually I'll claim a game even if I'm underwhelmed by it, just in case, but there's zero chance that I'm going to pick up FIFA at some point. It's just not my thing

Doesn't make it a terrible month, just that particular game is especially uninteresting to me

Re: Elden Ring Patch 1.04 Out Now, Get the Patch Notes Here

danlk1ng

@AndyKazama same here - I only played my first Souls game last year (started with DS2), and as of this week I have played at least some of all of the SoulsBorneSekiroRing games (bought Sekiro and Demon's Souls after finishing Elden Ring, making my way through Sekiro at the moment, wasn't quite prepared for how much of a Souls game it isn't, haha. At some point I'll finish DS3 too..)

From what I gather pretty much all of them have been subject to various nerfs/balances after launch (apparently lightning for one thing was very OP in DS2 at launch)

It's certainly a lot different playing the game from Day 1 rather than buying in long after it's settled down. I might have to revisit the lands between, if for no other reason than to find out what they've added to Patches' quest line

Re: Portal Co-Writer 'Would Love to' Make Portal 3

danlk1ng

I don't even get what's holding Valve back - I mean sure, they're busy running Steam, but surely they aren't putting all the game devs to work on that? Being broadly "computer stuff" is about all the making a computer game and running a games platform has in common (e.g. you wouldn't put Naughty Dog to work running the Playstation store and PSN - even if they really had been a very naughty dog..). You'd have thought that if anything, they'd have more money to spend on hiring more people to make better games

Re: By the Way, Elden Ring's Speedrun Record Is Now Less Than 9 Minutes

danlk1ng

@dBackLash to be fair from what I understand the warp glitch is tricky to pull off - it involves specific inputs (to do with blocking and then moving forward), but the timing is incredibly specific.

But like you say, it's also incredibly boring. If they just programmed a macro to do the inputs exactly right, the whole speedrun would probably last 5 minutes or less - and I think that's at least partly what makes it so boring. They're literally just doing inputs that you could program a macro to do, and whether or not they break a new record is dependent on how well they get the input timings right.

At least when they had one or two bosses to fight it was a bit more interesting, and you couldn't say "yeah, a basic script could've done that"

Re: By the Way, Elden Ring's Speedrun Record Is Now Less Than 9 Minutes

danlk1ng

@XinGViruS people are allowed to have opinions, particularly when itt comes to the any% category. At the end of the day these glitches have all been patched out, in order to even do one of these speedruns you need to be intentionally using a more glitchy version of the game. Personally I find it interesting how low they can get it but I wouldn't really consider it "beating the game", it's just an extreme cheese tactic that takes a lot of skill to pull off

I think they've got it to the point now that you don't even really need a human to do it though, you could probably just program a macro to press the keys at the exact right time, eliminate all the failed attempts at getting zips, and get that speedrun below 5 minutes. And to me that kind of makes it inherently less interesting - at least when they had to fight Maliketh there was a degree of randomness, whereas now it's purely a matter of whether they can pull off a set of frame perfect inputs to zip from location to location. Using zips to skip to certain boss fights is one thing, but using zips to also skip the boss fights themselves just makes it inherently more boring to me - but at the end of the day all that matters to an any% speedrunner is how low they can get the time, not how exciting the run is to watch

Re: By the Way, Elden Ring's Speedrun Record Is Now Less Than 9 Minutes

danlk1ng

I think we can pretty much dispense with the spoiler warnings for Elden Ring any% speedruns these days. There's really not a great deal spoiled other than "at some point you end up going to a crumbling city in the sky (the speedrun doesn't even show you the way you would get there via normal story progression), and at the end of the game you go to the Erdtree and fight a grizzly warrior in a boss arena". They don't even see/fight the end boss in these speedruns any more

A complete newbie to Elden Ring could watch one of these and would still have absolutely no idea what to expect actually playing the game, or story wise

Re: PS Now Members Upgraded to PS Plus Premium at No Extra Cost

danlk1ng

Let's be honest, this isn't as big a deal as you're making out. The cost of PS Plus for a year is £49.99

The cost of PS Now for a year is £49.99

PS Now subscribers (assuming they also subscribe to Plus, which I would assume the vast, vast majority of them do) are saving a total of 1 penny in terms of like for like value, between the old subscription they're on and the new one they're getting access to . So to answer the question in the subheading - "look who's laughing now" - umm, nobody? Except for maybe the occasional delusional sod who doesn't realise he's getting free access to something worth exactly the same as the thing he's paid for, that is ceasing to exist. And maybe a few people who subscribe to PS Now but not PS Plus (assuming that they're getting access to the premium tier and you don't have to be subscribed to both)

The rest of us are just happy that our PS Now subscription hasn't screwed us over, and happy to be getting something of equal value in June

I'm fully aware that most subscribers also don't actually pay the amounts mentioned above, hopefully the long running system of being able to buy subscriptions from third party sellers, or getting heavy discounts on Black Friday will continue into the new world too

Re: Huge PS Store Spring Sale Discounts 1,000 PS5, PS4 Games

danlk1ng

@Ooccoo_Jr nah, I think it's pretty clear they want us to sign up for one of the higher PS Plus tiers. What's less clear is if they have any intention of actually selling any of these games digitally. It's just bizarre to announce new tiers of PS Plus one day, and then the very next day have a sale on games that will be included in the new PS Plus tier, at such ludicrously high prices.

I mean I wouldn't expect them to sell them for so cheap that it wouldn't be remotely worth considering the PS Plus upgrade, but for the discounts they are giving, it's questionable whether it was worth putting them in the sale at all

Re: Elden Ring: How to Pause the Game

danlk1ng

@huyi it's not the standard way of doing it - "ridiculous" is a bit of a stretch, though.

The biggest "issue" IMO is that there's no equivalent of homeward bone in this game (lets you return to the most recent bonfire you rested at without losing your souls). Those were always great for getting out of boss fights/enemy encounters if you wanted to, e.g. if you absolutely had to "pause" your game (although there's always the option to save and quit too)

Re: How to Pause in Elden Ring on PS5, PS4

danlk1ng

@Gbarsotini personally I think it helps keep up the immersion in the game - yes it's a bit of a pain if you're in the middle of a boss fight and you need to deal with something IRL. But on the flip side, being able to pause time to eat 100 potatoes (extreme case- looking at you, Skyrim) to regain health in the middle of an enemy encounter, is a bit over the top and can ruin the immersion. It's a personal taste thing though

Re: How to Pause in Elden Ring on PS5, PS4

danlk1ng

@rjejr yeah, I just wasn't expecting to be invaded (FYI if you're playing solo, you'll only ever get "invaded" by NPCs in this game, for other players to invade, you have to be playing in co-op, or otherwise actively inviting invaders into your world. NPC invaders are still tough but at least they're predictable) - most of the bosses at least have a gold fog wall so you know to expect to walk into a boss fight