Comments 2,377

Re: Square Enix Allegedly 'Slightly Panicking' About Final Fantasy 16 PS5 Pre-Orders

3Above

@Keyblade-Dan yeah I'm not keen on believing what "Insiders" say is happening behind closed doors. No one was concerned about this before this report, it was being praised for sticking g to one platform and being optimized. Now I'm seeing comments about "they should have released on PS4 too" or "this is what happens when you sign exclusivity deals" 🙄🙄🙄

Re: Former PlayStation Boss Saddened by PixelOpus Studio Closure

3Above

@Th3solution
@KaijuKaiser @JustPlainLoco @Pepsiman_100

Exactly! People say games weren't marketed enough but forget that a smaller budget title means a smaller marketing budget. You cant spend the same on marketing a game like Concrete Genie as you would Spiderman 2 because the return wont be the same.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

3Above

@ThorsHammer Yeah, I loved Rain but so few people even know about it. I feel Puppeteer was probably one of the nails in the Japan studio coffin sadly, along with Gravity Rush 2. Great experiences that just didnt sell. It's funny how based on online chatter/sentiment (Especially for Gravity Rush) you would think these titles would sell really well but in reality they dont.
I bought it day one but none of my friends did.

Re: Concrete Genie Developer PixelOpus Is Shutting Down

3Above

@ThorsHammer "This, along with the closure of Dreams, feels like an end to Shuhei's left over experiments."

You make a good point, when Shu was Head of PS Studios creativity was really encouraged and teams got alot of freedom. I liked that. But if I'm honest it was also a time with alot of games that had bloated development time like Dreams taking nearly 7 years, The Last Guardian taking over 7 years and games from Japan Studios not selling well. It seems the new regime want to put a stop to that ☹