Comments 616

Re: PS5 Sales Reach 59.3 Million as Sony Falls Just Short of Fiscal Year Forecast

Ainu20

It's still more or less keeping pace with the monstrously successful PS4 despite launching at the height of Covid and the associated global chip shortage crisis [edit: also forgot to mention the cost of living crisis we've had post-Covid]. I have literally no idea how anyone could consider that anything less than a resounding success, or why their expectations were higher than that.

Then again, I feel increasingly out of touch with expectations from both corporations and the public.

Re: Hermen Hulst, Hideaki Nishino Replace Jim Ryan As PlayStation CEOs

Ainu20

@HonestHick There have only been 2 main, full releases in 7 years, how could that IP possibly be played out and in need of a break? That's an absurd take. Also, the IP reached 32+ million overall sales by this time last year. "Numbers don't lie"? People don't buy it?

I think this is a case of confusing your personal views for facts.

(source for the number: https://blog.playstation.com/2023/05/09/20-years-of-guerrilla-the-story-of-a-playstation-studio/?sf266576029=1)

Re: Fans Positively Review Bomb Hi-Fi Rush in Wake of Xbox’s Closure of Tango Gameworks

Ainu20

@NEStalgia Exactly. Quoting Aaron Greenberg himself:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

These are his exact words from a tweet on 21 April 2023. So any claims that it underperformed directly contradict previous statements on the matter. That is if we're assuming they weren't lying in the first place, which wouldn't be particularly shocking.

Edit: lol, I see this tweet was already included in the article. I should pay more attention.

Re: Sony Delists Ghost of Tsushima PC from Steam Regions in Line with Helldivers 2

Ainu20

Whoever is in charge of this at Sony is clearly woefully incompetent at their job. How can you make such a mess of this?

They need to work towards making PSN available in all regions of the world and any games released before that happens, should do so without requiring a PSN account for online play. It's that simple really.

The only acceptable exception to this would be crossplay.

Re: Gaming Subs Like PS Plus, Xbox Game Pass Aren't Growing At All

Ainu20

Good, I never liked the idea of this model as the dominant way to deliver video games to players. I know there's an argument to be made you never truly own your games, especially not when bought digitally, but on a sub you definitely don't own or even have any sort of control over your access to them.

Re: Helldivers 2 Blasted with Over 200,000 Positive User Reviews Following Sony's PSN Backtrack

Ainu20

@REALAIS I'm not going to dispute that it's a problem, but I doubt the solution is as simple as Sony just making PSN open to everyone worldwide. It would be interesting to know exactly why it's not supported in certain regions, and just for reference, to know how Xbox and Nintendo account support compares.

It might be related to local regulations, which could be a fairly complex situation. On the other hand, you wouldn't expect that to be an issue in EU countries. Is it simply a case of Sony not bothering to support these countries? Difficult to judge without knowing the specifics.

Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown

Ainu20

@ATaco It's just very hard to compare all these things. It's not always easy to get the same sort of directed, focused protest going against more "general" issues. It's harder to get the same momentum going, unless it's a particularly egregious case, like Dragon's Dogma 2's microtransactions (which did receive its own share of review bombing).

In this case though, while part of the player base would merely be inconvenienced, another part would simply lose access to the game, which makes it a far more immediate issue. Instead of comparing and whataboutism, I think it's better to just accept that this was an untenable situation and Sony eventually did the right thing.

Re: Helldivers 2 CEO Praises 'Willpower' of Community in Sony Showdown

Ainu20

As much as I thought some of the reactions from the PC crowd were far too hysterical, the counter reactions of people claiming Sony are spineless for bending the knee or even "destroying themselves" because of it are somehow even worse. Can we all just behave like normal human beings for a change? Is that really so hard?

Ultimately, the right decision was reached to ensure that everyone could continue playing the game, which is the only thing that REALLY matters in all of this. The whole thing will blow over except in the minds of some people who will remain obsessed by stuff like this. The rest will just happily move on and continue playing.

Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign

Ainu20

@ChrisDeku Can't speak for all the games but those times seem extremely short. Metal Gear Solid in 5 hours? Sure, for an experienced player who skips most of the cutscenes, but the average first time experience has to be about double that.

Resident Evil 1 in 6 hours doesn't feel accurate either. Super Metroid in 7.5 seems more reasonable but even that is probably on the shorter side for a blind playthrough.

Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign

Ainu20

@BeerIsAwesome The big difference is of course that a PSN account wasn't mandatory from the start, even if players have been told that was only temporary. Once players have experienced a certain convenience, even the tiniest change usually leads to a massive uproar.

Had it been mandatory from the start, there would've been a bit of moaning but little else, just like with other external accounts.

Re: Helldivers 2 PSN Requirement Backtracked on PC After Brutal Review Bombing Campaign

Ainu20

I'm in two minds about this. Ultimately I think the right decision was made and I think it's best for everyone involved that Sony didn't escalate the situation any further. However, the reaction from the gaming community has been beyond embarrassing and many have behaved in a way that no grown person should ever behave.

Having said that, there aren't many ways for gamers to make themselves heard beyond review bombing. I don't completely disagree with the practice, if it's done to air legitimate grievances and without resorting to insults and threats. But this was not pretty.

Re: OlliOlli, Kerbal Space Program Teams Shut Down by GTA Publisher

Ainu20

There's something deeply, deeply wrong with the entire industry if a studio like Roll7 gets closed down. They only released 2 of the highest rated indie games of 2022. No idea what the sales numbers were but surely it can't have been that bad that the entire studio had to shut down?

It's just another source of creativity that is now lost to the industry, when it is so utterly unnecessary. Had Take Two decided to be a little less greedy or pay a couple million less to their executives, we'd get to enjoy future output from a fantastic indie studio. It's such a frustrating and sad state of affairs.

Re: Returnal Artbook and Graphic Novel Mark PS5 Game's Third Anniversary

Ainu20

@wiiware Biome 4 might look like an alternative version of 1, it still plays very differently and has arguably the best sequence in the game with the approach to the boss and then the fight itself.

Biome 5 and 6 are nothing like 2 and 3. So yeah no idea what you're on about. And you can't just watch the ending and expect everything to make sense, it's something you need to piece together along the way.

Anyway, you robbed yourself of something special.

Re: Metaphor: ReFantazio Says No to Romance, Unlike the Persona Games

Ainu20

I've always found romances in these types of games to be so poorly written that they actually devalue the relationships, rather than the other way around. See also: games like Judgement etc.

Give me a canon romance with actual depth and story implications any day of the week, or at max a choice between two meaningful paths or something like that.

Re: Majority of Immortals of Aveum Studio Reportedly Furloughed

Ainu20

@OmegaStriver I haven't played it yet, but the whole thing gives me Kingdoms of Amalur vibes, in that it was a big, ambitious project with grandiose narrative aspirations but always looked incredibly generic in (gameplay) trailers.

That game ended up failing and costing the studio dearly, but was actually a very solid experience with some excellent gameplay elements and became more and more appreciated by the gaming public as time went on. It's generally looked back on with fondness nowadays.

So I wonder if this is, or will be, a similar story at some point in the future.

Re: $70 Games Are Just a Phase, Believes Saber Interactive CEO

Ainu20

There is no way prices for AAA games are going to drop, surely no one in their right mind believes that? What we might see, and I think this might be what he's getting at, is more AA games getting made in favour of AAA games, which typically sell at a lower price point.

But even that is a very optimistic scenario. In truth, I fear we might start seeing AA games masquerading as AAA games and selling at the higher price point. And I don't say this as a slight to AA games, I enjoy many games in that category, but they need to be priced adequately.

Re: Rumour: Sony to Host Big PlayStation Event Next Month

Ainu20

It's going to be a relentless negativity fest in here, as seems to be the norm these days, but I'm always looking forward to potential new reveals.

I believe Sony's first party studios still have a lot to give this gen, and eventually they will. People get way too hysterical about these things. Just have some patience, and play some of the many, many, many other brilliant games out there.

Re: Devs Allegedly Pondering the Point of Sony's PS5 Pro Upgrade

Ainu20

@GamingFan4Lyf I definitely agree it's a developer problem rather than a hardware problem, the PS5 can do better and we see that in first party games. But instead of developers getting better at optimizing, image quality and performance only seem to get worse, with 2023 having some of the worst offenders.

So yeah, if developers aren't improving at getting the best out of the hardware, we can give them more processing power and hope that helps them hit resolution and performance targets. Not ideal, but that's the reality.

Re: Devs Allegedly Pondering the Point of Sony's PS5 Pro Upgrade

Ainu20

@DennisReynolds Just because you say the same thing twice, doesn't make it more true. It offered improved image quality in a long list of titles. That's not up for debate, it's factual data.

Whether you personally think that makes it worth it, is a completely different story, but that's not the same as saying it was a waste of time and money or that it didn't offer much.