Comments 377

Re: We Find This PS5 Wishlist Issue Irrationally Irksome

Impossibilium

I just use Deku Deals.

I haven’t used the PlayStation Store (or the Nintendo eShop) for browsing or searching for games for years now. The site gives you pretty much all the sorting and search parameters you could ever want. It’s not perfect, but it’s leagues better than any of the console storefronts.

Not saying that we shouldn’t complain about these issues — we should expect better of them — but at least it’s a solution until the unlikely event of improvements to the store.

Re: Atari 50 Enhanced Adds Another 39 Titles to Excellent PS5, PS4 Collection

Impossibilium

@RobN From the article: “If you already own the original PS5, PS4 version, the new games and timelines will be available as DLC.” Not trying to be snarky, I assume you just skimmed past the last paragraph.

Also, I recently bought the Atari Flashback Gold 50th Anniversary Edition mini console, that came with two joysticks and a set of paddles. It needed a firmware update to work well, but it came with a lot of games pre-installed, with support for ROMs.

Unfortunately (for me at least), the controllers use the original Atari connectors instead of USB, so no way to hook it up to a PC (and obviously not compatible with PS5 even if it were), but they are compatible with original hardware and the Atari 2600+.

Not sure if you already knew about it, but it’s one of the only a few ways to get paddle-ing these days, so I thought I’d mention it 👍

Re: Epic Mickey PS5, PS4 Remaster Gets a 24th September Release Date

Impossibilium

@TheFakulty I was going through my PS3 digital games library recently as well, looking for a specific game that I didn’t remember if I owned digitally or physically (I eventually found the disc), as well as adding everything to a collection database for future reference (I used infinitebacklog.net instead of a spreadsheet).

As I was doing this, going down that slow, prone-to-crashing list multiple times before getting to the end of, I discovered that there were games missing past a certain date. After much google-ing, I discovered that there was a better list to go through, straight from the the XMB, not in the store. It’s under Account Management -> Transaction History -> Download List.

I never knew this list existed, so I’m wondering if you didn’t either. It’s still not searchable or sortable, but it contains everything I owned, and the downloads are numbered if you lose your place, and because it doesn’t go through the awful broken PS3 Store, it doesn’t crash either. I don’t know if this will fix your particular problem, or if you already knew about it, but I figured I’d mention it just in case it helps 🙏

Re: Fear Not, PS5 Exclusive Stellar Blade Remains Uncensored in All Regions

Impossibilium

That seems to me like a pretty shady marketing trick. Claiming that the game is “Uncensored” when there’s no content in the game that would need to be censored. Trying to make people think that there might be some extra sexy stuff in it that hasn’t already been featured in plenty of other games without issue.

PlayStation is the worst company when it comes to making developers change game content to meet their weird standards, and they’re the advertising partner for this game. It’s completely illogical to think that any content PlayStation wouldn’t approve of was either already removed long ago, or was never in the game to begin with. It’s just a stupid marketing stunt.

Re: The Ultimate Crossover: Sand Land Snags Sandstorm by Darude in Its New Story Trailer

Impossibilium

I was about to make a comment about how Darude being a fan of the manga is irrelevant, and all it would take is Bandai Namco’s marketing department paying a record label a licensing fee to use the song. In my pursuit of accuracy, I ended up on the song’s Wikipedia page, to see what record company owned the rights to the song.

After seeing the many paragraphs detailing the use of the song in TV, commercials, and sports, I realized that this entire article is a sarcastic joke about the universal ubiquity of the track, and it made me realize how old I am that I don’t immediately recognize a meme from the mid 2000s 😢

Re: Interview: Hangar 13 on TopSpin 2K25's Triumphant PS5 Return

Impossibilium

I’ve always been more of a Virtua Tennis person rather than Top Spin. Though it sounds like they might have better aids to help with the shot timing, which is what I struggled with. So that’s good.

Unfortunately, it also sounds like a typical modern sports game, which means a full $90 🇨🇦, with microtransactions, season passes, battle passes, and loot boxes.

After playing PGA Tour 2K23 (when it came to PS+Essential), I’m not looking forward to winning a major tournament, telling me that I won $2 million, only to be awarded $25 of premium currency, when it costs $2000 of said currency to buy a T-shirt. I drop off games pretty hard when I don’t feel properly rewarded. I’ll give it a try next year, when it’s also on PS+.

Re: Whoa! Crash Bandicoot 4: It's About Time Has Sold More Than 5 Million Copies

Impossibilium

@Th3solution I remember when the N. Sane Trilogy (remakes of Crash 1-3) came out, it was on the best selling charts for a long time — and a quick trip to Wikipedia confirms that it sold 10 million copies. It was the reason why Crash 4 was developed, and 5 million sounds believable with that taken into account.

It sounds surprising to us because we’re either not into that genre of games — and thus not paying much attention to them — or the fact that it took 3 years to reach that number. It’s probably a hit with children getting their first PlayStation, and probably found in bargain bins these days.

Re: Random: The Brutal PS1 Driver Intro Even Bested F1 Pro Lewis Hamilton

Impossibilium

I remember finishing the game back in the day, so I assume I beat the tutorial. I tried it more recently, to see if the game held up to modern standards, and I never got halfway through the tutorial before giving up in frustration.

Some memories are better left in the past! Also, there were less games to play back then, so you were more likely to persist with difficult challenges. I remember passing the controller between me and my uncle, determined for one of us to beat some of the later missions in the game.

Ain’t nobody got the patience for that these days, with so many other options of what you could be playing. I can’t decide whether that’s a good thing or not! Nostalgia is weird 🤔

Re: Mini Review: Turbo Golf Racing (PS5) - Fun, if Slight, Golfing Game Is Worth a Little Drive

Impossibilium

@Quintumply No problem, I figured as much. I remember from another comment section (with some silly controversy about the Pros and Cons) the fact that the review author might not be the person that writes the Pros and Cons.

I think you should still look at the wording in the review though; it still mentions “monetisation” like Rocket League, which might be misleading.

(And sorry for the pedantry. I have no idea why I care about this so much 🤓)

Re: Mini Review: Turbo Golf Racing (PS5) - Fun, if Slight, Golfing Game Is Worth a Little Drive

Impossibilium

@gbanas92 Thanks for the review! Forgot that the game came out, was wondering if it was any good. But I do have some things about your review that seem unclear or are not mentioned, that I think your readers should know. TLDR:

  • There are no microtransactions in the game
  • There is a single-player mode, Time Trials
  • There are no local multiplayer options

I was confused about the mention of microtransactions, because I went to the PlayStation Store to see how bad they were in terms of cost. But there were no currencies available to purchase, only a few packs of cosmetics. In my quest to clear up my confusion, I read the (currently) only review on Metacritic (where I found out about the other stuff), and I checked out the Steam page for the game, where I realized that I owned it (got the Early Access version in a charity bundle, apparently) — so I booted it up to confirm.

The in-game economy looks like one that would be used for microtransactions, so I understand, but the way you described the economy and the mention of microtransactions in the Cons might lead people to think that there are currencies that could be bought with real-world money.

The single-player mode is only Time Trials, so I understand not mentioning it in the review because it seems inadequate, and thus irrelevant — but I figured I’d give it a quick mention.

The lack of local multiplayer is a big one, for me at least. My sister likes playing Golf With Your Friends with me, and I thought it could be another game to try, so that would be a dealbreaker for me (if I didn’t already own it, of course!). Could be another bullet point in the Cons.

Only minor criticisms, though (and I understand that this is a Mini Review for a low-profile game, so you probably couldn’t go further with the details). Thanks again 👍

Re: Random: Vladimir Putin Considers Creation of Russian Gaming Console

Impossibilium

Yeah, they could develop their own console. Can’t imagine it being very good.

I think a better idea would be for Putin to end the war in Ukraine, step down as a leader, let the Russian people actually democratically vote for their own president, and go to jail for war crimes. Then Russians will be able to buy the same consoles everyone else has!

Just a thought! 🤔

Re: Dragon's Dogma 2 (PS5) - The Apex of RPG Adventuring

Impossibilium

@ShogunRok Copied from a comment I made in a previous article, that sums up my opinion on the matter, and I think you’d agree with:

I hate when developers put booster/level-skip microtransactions in their games. Even if the game is balanced enough to not really need them, it’s basically telling people, “Hey, our game is a grindy chore to play, so give us more money so you can play it less.”

Re: Unique PS5 Indie Game INDIKA Takes the Devil for a Religious Ride in May

Impossibilium

Played the demo on Steam Deck. The game has an awesomely weird style that I really dig.

Unfortunately the gameplay is not for me. There was one puzzle that was so obscure and unlike any of the puzzles before it, that almost made me quit the demo, but I happened to discover the solution accidentally.

I did quit the demo during the chase sequence. I don’t appreciate games that insta-kill you before you have a chance to figure out where you have to go, making it a trial-and-error QTE. I died 4 or 5 times before I found the one spot I could climb, only to die 10 more times because I was getting killed before I could even choose which direction to run in.

There are going to have to be some good accessibility/difficulty settings added to the game before I would consider getting it.

Very disappointed, because I love the game’s atmosphere — unlike the over-abundance of comments I’ve read that complain about the clash between the historical setting with the 8-bit videogame UI and sound effects. I thought that was the best part, because of how unusual and unique it made the game.

Re: Get Your Hands On PDP's Pricey $130 Riffmaster Wireless Guitar Controller

Impossibilium

@nessisonett I don’t remember Rock Band 4 being much much worse than 2 or 3, maybe missing a little bit of the spark the older ones had. About 90% of the older games’ catalogs could be exported to 4, and most of the DLC is forwards compatible. (Of course one of the songs that were not compatible was the only song in the game by my favourite band!)

But, lucky for me, I think most of the guitars I own should be in working condition, and I recently added the PS3 back in my lineup of consoles that are hooked up to my main TV, so I’ve got no excuse to not go back to play either of them.

I was just hoping the new guitar wasn’t outrageously expensive, because I remember having some connectivity issues with the older instruments (I never bought new ones when 4 came out), and y’know, shiny new toy and all that. That, and the lack of people to play the game with — solo, like with Helldivers, is a little lonely 😢

I might finally download Fortnite and see if it’s not as bad as I think it probably is, might get me back in the groove 😆

Re: Get Your Hands On PDP's Pricey $130 Riffmaster Wireless Guitar Controller

Impossibilium

By the time I found out that they were up for pre-order, they were already sold out. They’re also $180🇨🇦, way too much to spend with my current financial situation.

I’ll have to dust off the 4 or 5 other guitars I have if I start playing Rock Band again or try out the Fortnite stuff. I was hoping the new guitar would get me back into it, but I’m gonna have to hope that they’re still selling them when birthday/Xmas comes along (if there’s nothing else I want more by then).

Re: Larian Studios' Swen Vincke Blames Mass Layoffs on Publisher Greed

Impossibilium

The game industry has been like this for a very long time. Profits over people. But the sheer amount of layoffs over a short period of time — due to greed and mismanagement — has become too massive to ignore.

I hope Vincke has gained enough clout that publishers actually listen to what he’s saying. A fool’s hope, fer sure, but hope nonetheless.

Re: Latest Helldivers 2 Patch Introduced a Pesky Crashing Issue, Developer Is On the Case

Impossibilium

I’m also having the issue with weapons and voice resetting to default every boot. Seems to be everyone.

I’ve also noticed that the gun settings (aim zoom, fire rate, flashlight) reset when you respawn. That’s a little annoying. (Also bad that they don’t teach that feature in the tutorial.)

Also been having a lot of instances of clipping through the environment. Maybe hard to avoid with procedural generation, but still an issue. And a bit of a nitpick, but it also kinda bothers me that your character’s feet clip through the floor every time you get back from a mission.

And — unrelated to glitches and bugs — I just found out yesterday that there is a limit to how many Medals you can save up. It caps at 250. I was saving them up for when I got enough Super Credits to get the new Warbond, and didn’t realize I wasn’t getting any more. Lost out on a bunch of Medals because of this, because I didn’t notice for a day or two. Something else that you should be told about in the tutorial (or at least communicated in some way).

Re: Granblue Fantasy: Relink Patch Adds Microtransactions, New Quest

Impossibilium

@UltimateOtaku91 I think it’s the other way around. The grind is there in the game to push vulnerable people into buying microtransactions.

I hate when developers put booster/level-skip microtransactions in their games. Even if the game is balanced enough to not really need them, it’s basically telling people, “Hey, our game is a grindy chore to play, so give us more money so you can play it less.”

It’s pure psychological manipulation, used to take advantage of kids (or their parents), neurodivergent people, and people with more money than sense.

Re: PS Store Sales Charts: Helldivers 2 Is Unstoppable, Final Fantasy 7 Rebirth Settles for Second

Impossibilium

@Kiefer-Sutherland There’s a few of reasons I can think of.

First, there are new people being born all the time, and those people all turn 17 at some point (or whatever age their parents feel they’re old enough to play it).

Second, GTA is a legendary series, and it’s probably the first game someone buying a new console would buy with it.

The main reason though, is Shark Cards, the premium currency for GTA Online. Buying a copy of the game bundled with a Shark Card is usually cheaper than buying Shark Cards on their own, so people just buy the game again to get them. This is probably done intentionally by RockStar to inflate their numbers and stay up in the best seller charts artificially.

Re: Mini Review: Pentiment (PS5) - A Slow-Burning 16th-Century Murder Mystery

Impossibilium

@PsBoxSwitchOwner @Ravix @mariomaster96 @trev666 @LordAinsley @bpomber

From the review you are all commenting on:

It's trite to say that a game isn't for everyone in a review since that could broadly be said about any video game, but it's worth mentioning that if you're not a fan of slow-burning fiction, or excessive reading, or spending time chatting with sullen-faced peasants about which one of their kids didn't survive the winter then perhaps this isn't a game for you.

Re: New PS5, PS4 Games This Week (26th February to 3rd March)

Impossibilium

@get2sammyb I agree with @awp69.

While I’m sure these weekly new game release articles do pretty well traffic-wise, I think having a new comments section for them every week — letting people discuss what games they’re looking forward to that week — would get a lot of engagement, maybe as much or more than What Are You Playing This Weekend?. Maybe adding a poll asking which game they’re most excited about as well, just like you do with the monthly PlayStation Plus announcement articles?

Just my two cents, maybe there’s a good reason for not doing it behind the scenes that we don’t know about. Thanks 👍

Re: Final Fantasy VII Rebirth (PS5) - Strong Sequel Seeks a New Direction

Impossibilium

Sounds like everything I hated about Remake turned up to 11. I found it to be way too long and bloated for my tastes, and I never gelled with the combat system — I’d much prefer it if it chose real-time action or turn-based instead of trying to be both.

I’ll be waiting for this to go to PS+ Essential like Remake did, if I even bother to play it at all. I think I’m gonna have to try playing the original FF VII again in the meantime, because I think my unfamiliarity with entire plot has hampered what seems to be an elaborate sequel instead of an actual remake.

I really wish they just remade the original with modern graphics, since that has been the main roadblock to me playing the original. PS1 graphics just don’t age well, especially if you have memories of them looking awesome, like what I remember the original looking like when I saw a friend play it back in the day.

Re: The Best Star Wars Battlefront Games Are Coming to PS5, PS4

Impossibilium

This was the most exciting announcement for me in the Nintendo Direct. Glad to hear it’s coming to PlayStation as well. Could go for some split-screen co-op Galactic Conquest with my niece, like we did years ago.

Just wish it was out today. It’d be a good replacement to tide us over while we wait for Helldivers 2 to straighten itself out.

Re: Pacific Drive (PS5) - The Car Is the Reasonably Priced Star of Deep, Dense Survival Game

Impossibilium

@Quintumply Not a question, but a PSA for people that might be interested in the game, but don’t like some of the survival and roguelike parts of it.

If the PS5 has accessibility options the same as it does on the demo I played on my Steam Deck*, a lot of things can be tweaked or disabled. This includes:

  • changing buttons holds to presses (which should help somewhat with the fiddly process of turning on the car and shifting gears)
  • disabling survival elements, like maintaining health and repairs
  • disabling roguelike elements, like losing resources when you die
  • disabling death altogether, so you can experience the whole game even if you end up finding it too hard

I mention all of this for the people like me, who like a lot of roguelikes and survival games in look and feel, but end up getting bored of making slow incremental progress. It’s made my decision to eventually buy this game a lot easier, knowing that I can finish it no matter how hard the game is.

*For complete transparency, I had to turn every graphics option to the lowest setting just to get the game to run — and thus didn’t actually play past the tutorial because it looked and ran so bad — so I cannot speak to how these accessibility options work in practice, or how good the game is to play with them enabled, and I also might be remembering some of them wrong, so don’t take my word as gospel 😊

Re: PS5 Exclusive Stellar Blade Gets Adults-Only Rating for Nudity, Violence in Korea

Impossibilium

There is no word yet on how Western bodies like PEGI and ESRB will rate the game, but we'd wager it'll align with this initial ruling.

This is incorrect, at least when it comes to the ESRB. The Adults Only (AO) ESRB rating is usually only given to games with graphic sex in them, and would never be sold on consoles. The Mature (M) rating — which equals 17+ — is what this game will be rated in North America.

Re: Ultros (PS5) - Trippy Metroidvania Tangles with Great Ideas

Impossibilium

Just played the demo on my Steam Deck yesterday. Never got very far into it. I found the dodge/parry system to be too rigid for my tastes. And while the art style was very colourful and unique, I had a very hard time distinguishing between enemies, pickups, and background elements, since everything kinda smooshed together without anything to contrast one from the other. Maybe it gets better farther in to the game, but those were my first impressions.

Re: Wild PS5 Indie INDIKA Gets a Bonkers Gameplay Trailer

Impossibilium

That was a weird trailer. I like it. Will definitely check this out. I’ll see if the demo runs on my Steam Deck.

But I would really like to applaud 11 Bit Studios — for moving the entire team to a different country — as well as acknowledge the bravery of the developers to stand against an oppressive regime. I only wish all Russians could have the opportunity to do the same.

Re: Silent Hill: The Short Message (PS5) - There's a Reason It's Free

Impossibilium

Anybody who was excited about Konami getting back to making video games — or specifically Silent Hill games — has got to be feeling pretty deflated right about now.

With the Metal Gear collection being a low-effort re-release, the garbage that was Silent Hill Ascension, and now this — things are not looking good for fans of Konami properties.

I hope I’m wrong, and the teams they’ve hired to develop the rest of the titles can push through Konami’s lack of quality control.

Re: PS Plus Essential Games for February 2024 Announced

Impossibilium

@ZeD I had the same reservations, definitely not into soulslikes, or hard games in general. The thing different about Steelrising is that it has plenty of difficulty settings, including the option to turn off taking damage. So if you have trouble with a boss, you can just give yourself invincibility.