I'm in if it gives me a better VR experience, no reprojection or higher res, not otherwise. Buy it if it has value to you. I don't see the point in bashing those who do if you don't. Anyway, why do people get uptight over two specs of console but not over the dozens in PC gaming? I don't hear anyone demanding there be one PC graphics card.
I find it hilarious that anyone who thinks this is ridiculous is seen as somehow being on Sony's 'side'.
This is about a huge number of people simply wanting to pay less for a luxury item that is, in real terms, no more expensive than it's ever been.
You don't like that 30%? How much should Sony, or anyone else in fact, take then? How many of us actually know how much it costs to run a digital delivery service? I don't.
Sony et all are not charities, they exist to make money. Like the vast majority they'll screw us for whatever they can. Do I like that? No. Is it the way of the world? Yes. So I vote with my wallet like any sane person should.
As for physical vs digital, well, so far I've lost far less accessibility to my digital games than those on broken or scratched physical disks and carts over the last 40 years. Buying digital puts more money into the devs pockets and I'm all for that.
The only people who stand to make anything out of this debacle are the lawyers. Anyone think they give a stuff about us? Of course not, they smell an opportunity to make a lot of money and are taking punt on it. Capitalism at its finest!
Call me old-fashioned but when I think I'm charged too much for something I'll stop buying it or go elsewhere. I don't need someone to do it for me. I don't need any more 'protection', thanks.
This is utter nonsense. Either pay the price being asked or don't. If enough people don't one of two things happen: the price goes down or the software stops getting made as it's more profitable to do something else.
There's some absolutely amazing stuff on Roblox, I don't really get the hate. My kids have played on it for years, have had a lot of enjoyment from it and co-operated with people all over the world in making content for games. Yes, there are issues with it and you need to keep an eye on it. They can ban accounts at the drop of a hat for very little reason.
Not spent much on it at all. It's not hard to lock it down, or better still, teach your kids how to spend money wisely.
PS1 by far, will forever be stuck in my head. PS3 orchestra was pretty good, PS2 and PS4 I don't really recall. PS5 is my least favourite. Just got a second hand XBox Series S. What the hell were they thinking? Startup noise is horrendous!
Wow, brings back memories. I had one for about a year with the intention of getting into game programming. Was a bit hard-core for me at the time, though, and sold it after about 12 months.
Wish I'd kept it, quite rare to find nowadays for under £1000.
Edit: Wow, just found the receipt for it, cost me £652 in Feb 1997!
Here we go again. And why not? It's a proven way to get clicks. I heard they've sold just over 460k so far from someone who would know, so I find this all very amusing.
@GrimReaper I think the same could be said about games on any platform to be fair. I'm not sure why people feel the need to pick one out in particular.
VR does need more quality software. I'd argue so does every platform at the moment.
What's with the 'copium' comment? Seem a bit out of place.
@zeppray57 Not from reading the views expressed on this thread. It would have cost even more. To do much better it would seem we need a wireless headset, with PC compatibility, backward compatibility with PSVR1, pancake lenses, an instant increase in software and cost £300.
@sword_9mm I hear a lot of folks talk about HL Alyx but I'm not convinced releasing it on PSVR2 would make the blindest bit of difference in the long run. It's actually quite sad a three year old game is the poster boy for VR when you think about it. It's not going to mean anything to anyone who's not been a PC VR gamer. And you're still not going to get a decent PC VR experience for £1000 if you're starting from scratch. £1500, maybe, and you still have a wired experience and one you can't realistically share amongst the family.
@Microbius I was looking at that myself, nice specs at an initial glance and an incremental improvement on the Quest 2. Good price too.
I like the lenses Display resolution is good but you need to be tethered to a decent spec PC to benefit from it, so not having one put me off a bit.
Software library wise it's basically the Quest 2 library. Extensive but mediocre quality. Reviews also quite subdued
For me PSVR2 was the better fit. Easy for everyone in the household to use, great controller haptics and beautiful, if slightly flawed, display. Library will keep growing and best of the Quest games will get improved ports.
It's good to have options, though and the more VR owners the better!
@theheadofabroom Indeed. And what many forget is the impressive decompression hardware behind it still makes it effectively faster than we have in most PCs.
So, in summary: It's too expensive. The hardwares not good enough. One month on the conclusion is there won't be enough support for it. Should be made PC compatible, Sony should subsidise the PC VR market. Sony haven't invested in it enough. Sony invested too much, should have created another handheld. VR is dead. VR is not dead. Not worth buying until there's more software. Some people don't like VR and therefore don't see why anyone else should. Some people can't afford VR and therefore think it shouldn't exist . Informed debate is dead.
Have I missed anything?
Just did a PSVR2 search on Google. Once again clickbait doom and gloom articles are right up there. Congrats!
I may be wrong but I think the write speed of the external storage is a lot quicker than the internal one. Internal write speed is woeful compared to the read speed.
So updates and patching of games on the expansion might be quicker than on the internal drive.
Holy faeces, it's been out a month, people. We don't even know for sure how many have been sold yet. It's a step in the right direction and a lot of people are enjoying it.
@chorltonandwheelies Nah, if you want to play with PSVR you don't need a decent TV, just something to get started with. So that don't come into it.
Assuming you're not talking pirated software, yeah, plenty on PC. But how much of it is even worth playing for free? I got a second-hand Lenovo headset to mess around with VR on PC about a month ago.
Messed around a bit to get it setup, had a quick shuftie on steam for free stuff to try. Found nothing to keep me interested. Went back to playing GT7 and Kayak in the living room, on a nice comfy sofa with plenty of room to move around in!
My messing around with PC days are over methinks, sign of my advancing years I guess.
@NEStalgia Hmm, I'm not sure the majority of Quest owners play tethered, I doubt they'll have a decent enough PC or the skills to make it all work. Certainly hear enough nonsense talked about tethered being a VR killer for that to be true. Maybe 50% at most. Would be interesting to find some stats.
I reckon most Sony first party stuff will have VR content, if not be fully VR playable within a few years, if there's enough take-up. I feel this may be a bit of a turning point but we'll see.
@Toypop "I'd describe it as an abject failure." Wow, harsh, somethings on the market for a month, with no actual sales figures announced and you're ready to call it a failure?
Quest 3 is not going to be the saviour of VR. No one headset will be. However, a combination of capable, 'affordable' headsets on the market, at the same time, that can be easily ported between, just might.
@NEStalgia Kinda agree, kinda don't. By 'Sony' I really really meant PlayStation, so I think my point stands. If it's "Playstation = Games Console" then it would follow that "Playstation VR = VR"? Well, when Sony get around to advertising it a bit more, anyway.
VR will gain more traction as headset prices drop and comfort and capability increase. It's not the same as '3D' TV, it's a truly immersive experience.
Quest might have sold comparatively well to PSVR1, but I don't think the attachment rate is good. Seems people buy it because it's relatively cheap, love the wireless aspect of it but ultimately find the experience lacking. So don't heavily invest in it, leading to few decent games. Those with a beefy PC and a bit of tech savvy can tether it and get more out of it but then you're really talking a cost of £1500+.
£1000 gets you a great experience with PS5 + PSVR2 with plug and play gaming. So it's getting there. PSVR2 might not be the headset that makes VR mainstream but I reckon we'll look back in 5 years time and see it as a big step in right direction.
Anyway, I'm rambling again, time for bed. Gn folks.
@NEStalgia I take your point but it's not really a new market, just a difficult one to sell into. And to your point, if you argue people are buying PS5's just because Sony, they'd surely be right in thinking people would just buy a PSVR for the same reason?
I do think the focus is on shifting PS5's, that's where all the ad revenue has gone. Seems to have worked, so hopefully they'll start shifting focus soon. I hope so, anyway.
Serious question. Is the problem Sony, or us? Judging by how well PS5 is now selling, what actually is Sony doing wrong? I mean, I know what I don't like. I've a good idea of what others here don't like. But if they've got it so wrong, why are they selling so many PS5's when the world is going to sh1t?
@KundaliniRising333 Well, to be fair, just by owning a PS5 we're somewhat showing blissful ignorance Or at least an acceptance of the harm we're doing to the planet and people on it.
In order for the world to garner positivity I think we also need to accept people have differing views and learn to embrace them. Harmony often requires compromise.
@KundaliniRising333 Fair play. The 'early adopter' bit wasn't aimed at you, splash damage, lol. As for consumer friendliness, well, that's hard to quantify as it's often down to personal experience and perception. I don't think Sony is any more or less consumer friendly than MS, Nintendo, etc. They exist to make money and that's fine by me as long as I get something out of it. When that stops, I'll just move on.
I think a lot of valid points are being made but, for me, they get lost in an overwhelmingly wave of negativity. It's really hard to find a thread anywhere that sticks to a core topic and remains positive for more than a few posts. Tends to make me grumpy.
@KundaliniRising333 Yeah but. From what I read its all based on 'Projections'. It's easy to speculate and take unverified numbers to re-enforce ones own views. It's incredibly naïve to think these figures must be accurate or they'd face legal action. It's just a projection made in such a way they, or IDC in this case, would have their backsides covered.
As for the cost and number of games? It's all very relative. To some it's great value, others it's not. It's fine to say you'll wait and see. But of course if everybody did that with a new or emerging technology, well, it wouldn't ever emerge!
There's a real problem these days where early adopters seem to be looked down on or ridiculed. Which is nuts because without them things like VR wouldn't even exist.
I love people calling something that is a fairly niche product, selling 300,000 in its first month, a flop. Especially in the current climate. Each to their own I guess.
Personally I applaud Sony for giving it another bash, despite not being blown-away by it. Was getting bored with 2D gaming and have no interest in handheld.
What a great idea. I'd be happy to pay to re-live some early 2600 memories in VR. Would literally bring a whole new dimension to Tank Battle, Space Invaders, PacMan and so on!
@Toypop It's a long, long time since I traded cards at school (early GenX) but as I recall there were always rarer cards in any collection. I know my kids not so long ago struggled to complete card collections, even with trading! From what I've seen, be it cards, Lego minifigures or lootboxes the odds are stacked against you collecting everything, so it's a gamble either way.
I guess there should be more of a distinction between trading cards and loot boxes, especially if the lootbox content can't be traded.
I don't really have an issue with limited gambling, I see it as a life skill, but I do think the odds should always be clearly stated. Also, as a parent, I see it as my responsibility to teach my kids how gambling works so they can make an informed decision how they spend their money.
I'm a bit perplexed, is it illegal to sell trading cards in Austria? I can maybe see a case for minors but for anyone else it seems absurd. Surely everyone knows how trading cards work? Be they physical or virtual it's a gamble but one that seems to have been socially acceptable for decades, at least here in the UK. Go to any corner shop or newsagent you'll find various packs on the counter. Kids buy them with their pocket money.
@Terry12 No arguments from me regarding the immersion factor, absolutely game changing. That's why the Mura is an issue for me with my particular headset, it can break it. I understand why it happens and by it's very nature it's quite possible that some headsets are better than others. And I'll always wonder if I could have had a better one, especially as both before and after release some people just haven't seen it.
But saying all of that, it didn't stop me playing 2 hours of GT7 the other night I'm not returning the headset and I would thoroughly recommend it, would just maybe tell people to lower expectations a little.
As for RE, I'm just not into horror (wimp) so am no doubt missing out on a fantastic VR experience. Might try the demo but can't see me buying it.
@thefourfoldroot1 I'll be interested to see what you think of these, I'm going to get some too in the near future but probably magnetic ones as the headset is used by 4 people. I'm a bit concerned the push-fit type might eventually come loose with constant attachment and removal.
@NEStalgia I don't think it's my vision, though I do wear glasses which might magnify the issue a little. I've tried moving the headset in and out and it doesn't seem to make a difference. I've finally got around to playing Kayak at night and the Mura is quite noticeable but doesn't make it unplayable, so it seems I've not got it as bad as some. Just watched a couple of through the lens videos on Youtube. One is pretty much what I'm seeing, the other looked pretty good to me, didn't even notice it.
I was prepared for the fresnel issues. I guess we'd have been talking another £50+ for pancake lenses and maybe sacrificed a little brightness and FOV. Though I'd trade a slight loss off FOV for better sharpness across the view.
I do like the black level and high contrast, though...
@NEStalgia Agreed, there's always a trade-off to be had, we're not going to get VR perfection at £520. I've only had a PSVR1 to compare with, though, and although PSVR2 is undoubtedly a great improvement, something just seems off.
Does sound like @Chibbie has a different issue, though. Although I get the expected blurring around the edges the sweet spot is good.
@thefourfoldroot1 It's really hard to know whether to return or not, always the chance I'll get a worse one! Mura seems worse than I had on the PSVR1, it was the SD that was noticeable on that. I've not noticed SD on PSVR2, I suppose partly because it's hardly visible due to the res bump and partly because the mura masks it.
I suppose I could buy another and return the worse one under the 30 days. Feels a bit cheeky, though.
@Chibbie I have felt very much like yourself, it's very frustrating and doubly annoying when people mock you and keep telling you that you're not in the damn sweet spot, overlooking the IPD adjustment, not looking in the centre of the lenses or expecting too much.
In my case I've come to the conclusion that the display quality is in fact pretty good. The Cars in the GT7 Showroom mode are pretty sharp, as are the graphics in Moss. So I have the sweet spot and IPD dialled in. What I'm struggling with is not seeing the high resolution, almost black and white, Mura. It's there in well lit and dark scenes.
So for me it's worth hanging on to, despite not being as impressed as I thought I'd be. But if you can't get anything to look crisp and have tried the obvious, go for a return. It's possible something is out of alignment. Good luck.
BTW, I'm not having a pop at folks who are genuinely trying to help.
@northofthewall To be fair nothing in the article was actually stoking a console war, just tongue in cheek reporting on some stats. As soon as anyone made a positive comment about Sony, though, it ended up with the usual 'fanboy' posts.
Anyone working in the Software business is pretty disposable, I know that from experience. Costs go up and profits have to be maintained, if sales don't go up or prices increased (world we live in), people get let go. Despite the obvious deleterious affect it has on the software. Often starting at QA with developers shortly after.
Everyone left is expected to pick up the extra work, which is next to impossible, so corners get cut. You either put the extra effort in or find another job. That's the reality of it.
Less people, less QA, less content. Less demand for the software. Rinse and repeat. Year after year after year.
We can blame the 'suits' as much as we like but the best way to keep people in jobs is to pay a fair price for the software they produce. And support the smaller studios by buying their games in a way they get a cut.
Much has been said about competition here and it's right, competition is a healthy thing. Hopefully Sony re-establishing its dominance will force MS to face the fact that their approach still isn't working and do something different. Surely that would be good for competition, no?
Oh, and if you don't like the way Sony operates (the same as most successful businesses), maybe don't buy Sony products and spend time moaning about it in forums that Sony don't visit.
Might be news to some but Sony, Microsoft, Nintendo etc. do not exist to make gamers happy. Really! They exist to make their shareholders happy. When the shareholders are happy they re-invest profits into making the things that make the money that make the shareholders happy. It's why we have the PS5, Series X, Switch etc. It's the price of getting hardware with the capability of a mid-range PC for less than half the price.
As for £70 games, WTF do people expect? It's 2023, prices of everything are going up. People demand titles that have 100's hours of gameplay, push the hardware to it's limits, get supported for years and ported for free when new hardware comes out. Then buy the game second-hand. And still moan at the cost. Wow, entitled or what.
Sorry, bad news, like the people who complain, developers don't work for free.
Comments 463
Re: Rumour: PS5 Pro Targeting September 2024, Will Have Proprietary Upscaling Tech
I'm in if it gives me a better VR experience, no reprojection or higher res, not otherwise.
Buy it if it has value to you. I don't see the point in bashing those who do if you don't.
Anyway, why do people get uptight over two specs of console but not over the dozens in PC gaming? I don't hear anyone demanding there be one PC graphics card.
Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices
I find it hilarious that anyone who thinks this is ridiculous is seen as somehow being on Sony's 'side'.
This is about a huge number of people simply wanting to pay less for a luxury item that is, in real terms, no more expensive than it's ever been.
You don't like that 30%? How much should Sony, or anyone else in fact, take then? How many of us actually know how much it costs to run a digital delivery service? I don't.
Sony et all are not charities, they exist to make money. Like the vast majority they'll screw us for whatever they can. Do I like that? No. Is it the way of the world? Yes. So I vote with my wallet like any sane person should.
As for physical vs digital, well, so far I've lost far less accessibility to my digital games than those on broken or scratched physical disks and carts over the last 40 years. Buying digital puts more money into the devs pockets and I'm all for that.
The only people who stand to make anything out of this debacle are the lawyers. Anyone think they give a stuff about us? Of course not, they smell an opportunity to make a lot of money and are taking punt on it. Capitalism at its finest!
Re: Court Rules £5 Billion Lawsuit Against Sony Can Go Ahead, Following Years of 'Excessive' PS Store Prices
Call me old-fashioned but when I think I'm charged too much for something I'll stop buying it or go elsewhere. I don't need someone to do it for me. I don't need any more 'protection', thanks.
This is utter nonsense. Either pay the price being asked or don't. If enough people don't one of two things happen: the price goes down or the software stops getting made as it's more profitable to do something else.
Re: Yes, You Can Attach the New PS5's Detachable Disc Drive to Another Console
Surely this should have come as no surprise to anyone. Made me laugh to see some of the comments in earlier article about this.
Re: Roblox Is Already Tangling with Call of Duty, Fortnite as the Most Played Game on PS5, PS4
@Grimwood It's easier to get into than Dreams, mouse and keyboard help! Saying that I wish Dreams was ported to PC, I'd have used it.
Re: Roblox Is Already Tangling with Call of Duty, Fortnite as the Most Played Game on PS5, PS4
There's some absolutely amazing stuff on Roblox, I don't really get the hate. My kids have played on it for years, have had a lot of enjoyment from it and co-operated with people all over the world in making content for games. Yes, there are issues with it and you need to keep an eye on it. They can ban accounts at the drop of a hat for very little reason.
Not spent much on it at all. It's not hard to lock it down, or better still, teach your kids how to spend money wisely.
Re: The Latest PS5 Firmware Update Is Available Now, Here Are the Patch Notes
@Hyena_socks I had real issues with sleep mode while I had an external USB drive connected. Since adding an internal NVMe drive it's been fine.
Re: Poll: What's the Best PlayStation Startup Sequence?
PS1 by far, will forever be stuck in my head.
PS3 orchestra was pretty good, PS2 and PS4 I don't really recall.
PS5 is my least favourite.
Just got a second hand XBox Series S. What the hell were they thinking? Startup noise is horrendous!
Re: There's Never Been a Better Time to Play This New PS Plus Game
This needs to be a VR game.
Re: Feature: Net Yaroze - Sony’s Fascinating First Foray into the World of Indie Game Development
Wow, brings back memories. I had one for about a year with the intention of getting into game programming. Was a bit hard-core for me at the time, though, and sold it after about 12 months.
Wish I'd kept it, quite rare to find nowadays for under £1000.
Edit: Wow, just found the receipt for it, cost me £652 in Feb 1997!
Re: Rumour: Sony's Allegedly Cut PSVR2 Production Plan by 20% in 2023
Here we go again. And why not? It's a proven way to get clicks.
I heard they've sold just over 460k so far from someone who would know, so I find this all very amusing.
Re: Rumour: PS5 Pro Really Is Targeting 2024 Release Date
I'd welcome it to boost VR. My bank account would not.
I can't see it happening, though.
Re: Mini Review: The Last Worker (PSVR2) - VR Doesn't Save the First-Person Order Picker
@GrimReaper I think the same could be said about games on any platform to be fair. I'm not sure why people feel the need to pick one out in particular.
VR does need more quality software. I'd argue so does every platform at the moment.
What's with the 'copium' comment? Seem a bit out of place.
Re: Mini Review: Last Labyrinth (PSVR2) - Tediously Torturous Escape Room Experience
So not great, then.
I wonder if it was originally developed for people with limited movement or something.
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
@zeppray57 Not from reading the views expressed on this thread. It would have cost even more. To do much better it would seem we need a wireless headset, with PC compatibility, backward compatibility with PSVR1, pancake lenses, an instant increase in software and cost £300.
Tough crowd!
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
@sword_9mm I hear a lot of folks talk about HL Alyx but I'm not convinced releasing it on PSVR2 would make the blindest bit of difference in the long run. It's actually quite sad a three year old game is the poster boy for VR when you think about it. It's not going to mean anything to anyone who's not been a PC VR gamer.
And you're still not going to get a decent PC VR experience for £1000 if you're starting from scratch. £1500, maybe, and you still have a wired experience and one you can't realistically share amongst the family.
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
@Microbius I was looking at that myself, nice specs at an initial glance and an incremental improvement on the Quest 2. Good price too.
I like the lenses Display resolution is good but you need to be tethered to a decent spec PC to benefit from it, so not having one put me off a bit.
Software library wise it's basically the Quest 2 library. Extensive but mediocre quality. Reviews also quite subdued
For me PSVR2 was the better fit. Easy for everyone in the household to use, great controller haptics and beautiful, if slightly flawed, display. Library will keep growing and best of the Quest games will get improved ports.
It's good to have options, though and the more VR owners the better!
Re: It's Never Been Cheaper to Seriously Expand Your PS5's Storage Space
@theheadofabroom Indeed. And what many forget is the impressive decompression hardware behind it still makes it effectively faster than we have in most PCs.
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
So, in summary:
It's too expensive.
The hardwares not good enough.
One month on the conclusion is there won't be enough support for it.
Should be made PC compatible, Sony should subsidise the PC VR market.
Sony haven't invested in it enough.
Sony invested too much, should have created another handheld.
VR is dead.
VR is not dead.
Not worth buying until there's more software.
Some people don't like VR and therefore don't see why anyone else should.
Some people can't afford VR and therefore think it shouldn't exist .
Informed debate is dead.
Have I missed anything?
Just did a PSVR2 search on Google. Once again clickbait doom and gloom articles are right up there. Congrats!
Re: It's Never Been Cheaper to Seriously Expand Your PS5's Storage Space
I may be wrong but I think the write speed of the external storage is a lot quicker than the internal one. Internal write speed is woeful compared to the read speed.
So updates and patching of games on the expansion might be quicker than on the internal drive.
Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure
Holy faeces, it's been out a month, people. We don't even know for sure how many have been sold yet. It's a step in the right direction and a lot of people are enjoying it.
Clickbait thread title. I'm really disappointed.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@chorltonandwheelies Nah, if you want to play with PSVR you don't need a decent TV, just something to get started with. So that don't come into it.
Assuming you're not talking pirated software, yeah, plenty on PC. But how much of it is even worth playing for free? I got a second-hand Lenovo headset to mess around with VR on PC about a month ago.
Messed around a bit to get it setup, had a quick shuftie on steam for free stuff to try. Found nothing to keep me interested. Went back to playing GT7 and Kayak in the living room, on a nice comfy sofa with plenty of room to move around in!
My messing around with PC days are over methinks, sign of my advancing years I guess.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@NEStalgia Hmm, I'm not sure the majority of Quest owners play tethered, I doubt they'll have a decent enough PC or the skills to make it all work. Certainly hear enough nonsense talked about tethered being a VR killer for that to be true. Maybe 50% at most. Would be interesting to find some stats.
I reckon most Sony first party stuff will have VR content, if not be fully VR playable within a few years, if there's enough take-up. I feel this may be a bit of a turning point but we'll see.
Re: E3 2023 Has Been Officially Cancelled
Sad but inevitable. One step nearer to never leaving the house, though!
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@Toypop "I'd describe it as an abject failure."
Wow, harsh, somethings on the market for a month, with no actual sales figures announced and you're ready to call it a failure?
Quest 3 is not going to be the saviour of VR. No one headset will be. However, a combination of capable, 'affordable' headsets on the market, at the same time, that can be easily ported between, just might.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@NEStalgia Kinda agree, kinda don't.
By 'Sony' I really really meant PlayStation, so I think my point stands. If it's "Playstation = Games Console" then it would follow that "Playstation VR = VR"? Well, when Sony get around to advertising it a bit more, anyway.
VR will gain more traction as headset prices drop and comfort and capability increase. It's not the same as '3D' TV, it's a truly immersive experience.
Quest might have sold comparatively well to PSVR1, but I don't think the attachment rate is good. Seems people buy it because it's relatively cheap, love the wireless aspect of it but ultimately find the experience lacking. So don't heavily invest in it, leading to few decent games. Those with a beefy PC and a bit of tech savvy can tether it and get more out of it but then you're really talking a cost of £1500+.
£1000 gets you a great experience with PS5 + PSVR2 with plug and play gaming. So it's getting there. PSVR2 might not be the headset that makes VR mainstream but I reckon we'll look back in 5 years time and see it as a big step in right direction.
Anyway, I'm rambling again, time for bed. Gn folks.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@NEStalgia I take your point but it's not really a new market, just a difficult one to sell into. And to your point, if you argue people are buying PS5's just because Sony, they'd surely be right in thinking people would just buy a PSVR for the same reason?
I do think the focus is on shifting PS5's, that's where all the ad revenue has gone. Seems to have worked, so hopefully they'll start shifting focus soon. I hope so, anyway.
Re: Site News: Love What We Do? Become a Push Square Supporter
@doctommaso Must admit, that's the first thought I had. I'll stick with the ads.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
Serious question. Is the problem Sony, or us?
Judging by how well PS5 is now selling, what actually is Sony doing wrong? I mean, I know what I don't like. I've a good idea of what others here don't like. But if they've got it so wrong, why are they selling so many PS5's when the world is going to sh1t?
Is it an age thing?
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@KundaliniRising333 Well, to be fair, just by owning a PS5 we're somewhat showing blissful ignorance Or at least an acceptance of the harm we're doing to the planet and people on it.
In order for the world to garner positivity I think we also need to accept people have differing views and learn to embrace them. Harmony often requires compromise.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@KundaliniRising333 Fair play. The 'early adopter' bit wasn't aimed at you, splash damage, lol. As for consumer friendliness, well, that's hard to quantify as it's often down to personal experience and perception. I don't think Sony is any more or less consumer friendly than MS, Nintendo, etc. They exist to make money and that's fine by me as long as I get something out of it. When that stops, I'll just move on.
I think a lot of valid points are being made but, for me, they get lost in an overwhelmingly wave of negativity. It's really hard to find a thread anywhere that sticks to a core topic and remains positive for more than a few posts. Tends to make me grumpy.
The world needs more positivity!
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
@KundaliniRising333 Yeah but. From what I read its all based on 'Projections'. It's easy to speculate and take unverified numbers to re-enforce ones own views. It's incredibly naïve to think these figures must be accurate or they'd face legal action. It's just a projection made in such a way they, or IDC in this case, would have their backsides covered.
As for the cost and number of games? It's all very relative. To some it's great value, others it's not. It's fine to say you'll wait and see. But of course if everybody did that with a new or emerging technology, well, it wouldn't ever emerge!
There's a real problem these days where early adopters seem to be looked down on or ridiculed. Which is nuts because without them things like VR wouldn't even exist.
Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims
I love people calling something that is a fairly niche product, selling 300,000 in its first month, a flop. Especially in the current climate. Each to their own I guess.
Personally I applaud Sony for giving it another bash, despite not being blown-away by it. Was getting bored with 2D gaming and have no interest in handheld.
Re: Lords of the Fallen Looks Ridiculously Good on PS5
All looks very nice but what hardware spec is needed to run it at that sort of fidelity? I'm guessing that's not running on a PS5.
Re: LEGO's Mario Kart Inspired Arcade Racer Will Be Revealed This Week
Love the response to the leak, classy Looking forward to some reviews.
Re: Break the Fourth Wall and Infiltrate Atari in Pixel Ripped 1978 on PSVR2
What a great idea. I'd be happy to pay to re-live some early 2600 memories in VR. Would literally bring a whole new dimension to Tank Battle, Space Invaders, PacMan and so on!
Re: Sony Ordered to Pay Refunds As Austrian Court Declares FIFA Gambling
@Toypop It's a long, long time since I traded cards at school (early GenX) but as I recall there were always rarer cards in any collection. I know my kids not so long ago struggled to complete card collections, even with trading! From what I've seen, be it cards, Lego minifigures or lootboxes the odds are stacked against you collecting everything, so it's a gamble either way.
I guess there should be more of a distinction between trading cards and loot boxes, especially if the lootbox content can't be traded.
I don't really have an issue with limited gambling, I see it as a life skill, but I do think the odds should always be clearly stated. Also, as a parent, I see it as my responsibility to teach my kids how gambling works so they can make an informed decision how they spend their money.
Re: Sony Ordered to Pay Refunds As Austrian Court Declares FIFA Gambling
I'm a bit perplexed, is it illegal to sell trading cards in Austria? I can maybe see a case for minors but for anyone else it seems absurd. Surely everyone knows how trading cards work? Be they physical or virtual it's a gamble but one that seems to have been socially acceptable for decades, at least here in the UK. Go to any corner shop or newsagent you'll find various packs on the counter. Kids buy them with their pocket money.
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
@Terry12 No arguments from me regarding the immersion factor, absolutely game changing. That's why the Mura is an issue for me with my particular headset, it can break it. I understand why it happens and by it's very nature it's quite possible that some headsets are better than others. And I'll always wonder if I could have had a better one, especially as both before and after release some people just haven't seen it.
But saying all of that, it didn't stop me playing 2 hours of GT7 the other night I'm not returning the headset and I would thoroughly recommend it, would just maybe tell people to lower expectations a little.
As for RE, I'm just not into horror (wimp) so am no doubt missing out on a fantastic VR experience. Might try the demo but can't see me buying it.
Re: Mini Review: Moss (PSVR2) - Charming Adventure Gets Some Major Upgrades
@thefourfoldroot1 Cheers. In the meantime I'm going to print out the lens protectors from Thingiverse, should hopefully do for now.
Re: Mini Review: Moss (PSVR2) - Charming Adventure Gets Some Major Upgrades
@thefourfoldroot1 I'll be interested to see what you think of these, I'm going to get some too in the near future but probably magnetic ones as the headset is used by 4 people. I'm a bit concerned the push-fit type might eventually come loose with constant attachment and removal.
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
@NEStalgia I don't think it's my vision, though I do wear glasses which might magnify the issue a little. I've tried moving the headset in and out and it doesn't seem to make a difference. I've finally got around to playing Kayak at night and the Mura is quite noticeable but doesn't make it unplayable, so it seems I've not got it as bad as some. Just watched a couple of through the lens videos on Youtube. One is pretty much what I'm seeing, the other looked pretty good to me, didn't even notice it.
I was prepared for the fresnel issues. I guess we'd have been talking another £50+ for pancake lenses and maybe sacrificed a little brightness and FOV. Though I'd trade a slight loss off FOV for better sharpness across the view.
I do like the black level and high contrast, though...
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
@NEStalgia Agreed, there's always a trade-off to be had, we're not going to get VR perfection at £520. I've only had a PSVR1 to compare with, though, and although PSVR2 is undoubtedly a great improvement, something just seems off.
Does sound like @Chibbie has a different issue, though. Although I get the expected blurring around the edges the sweet spot is good.
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
@thefourfoldroot1 It's really hard to know whether to return or not, always the chance I'll get a worse one! Mura seems worse than I had on the PSVR1, it was the SD that was noticeable on that. I've not noticed SD on PSVR2, I suppose partly because it's hardly visible due to the res bump and partly because the mura masks it.
I suppose I could buy another and return the worse one under the 30 days. Feels a bit cheeky, though.
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
@Chibbie I have felt very much like yourself, it's very frustrating and doubly annoying when people mock you and keep telling you that you're not in the damn sweet spot, overlooking the IPD adjustment, not looking in the centre of the lenses or expecting too much.
In my case I've come to the conclusion that the display quality is in fact pretty good. The Cars in the GT7 Showroom mode are pretty sharp, as are the graphics in Moss. So I have the sweet spot and IPD dialled in. What I'm struggling with is not seeing the high resolution, almost black and white, Mura. It's there in well lit and dark scenes.
So for me it's worth hanging on to, despite not being as impressed as I thought I'd be. But if you can't get anything to look crisp and have tried the obvious, go for a return. It's possible something is out of alignment. Good luck.
BTW, I'm not having a pop at folks who are genuinely trying to help.
Re: Mini Review: Zenith: The Last City (PSVR2) - VR MMO Is Heavy on Content, Light on Entertainment
Like others here I'd like to give it a go but tend to prefer solo play. Hopefully it'll do well and they'll add more solo content in over time.
Re: PSVR2 Version Confirmed for Lemmings-Like Puzzler Tin Hearts
Looks fun, will keep an eye on this one.
Re: Analysts Expect PS5 to Extend Lead on Xbox Series X|S in 2023
@northofthewall To be fair nothing in the article was actually stoking a console war, just tongue in cheek reporting on some stats. As soon as anyone made a positive comment about Sony, though, it ended up with the usual 'fanboy' posts.
Re: EA Reportedly Lays Off More Than 200 Apex Legends QA Testers in Unscheduled Zoom Call
Anyone working in the Software business is pretty disposable, I know that from experience. Costs go up and profits have to be maintained, if sales don't go up or prices increased (world we live in), people get let go. Despite the obvious deleterious affect it has on the software. Often starting at QA with developers shortly after.
Everyone left is expected to pick up the extra work, which is next to impossible, so corners get cut. You either put the extra effort in or find another job. That's the reality of it.
Less people, less QA, less content. Less demand for the software. Rinse and repeat. Year after year after year.
We can blame the 'suits' as much as we like but the best way to keep people in jobs is to pay a fair price for the software they produce. And support the smaller studios by buying their games in a way they get a cut.
Re: Analysts Expect PS5 to Extend Lead on Xbox Series X|S in 2023
Good news. And no, I'm not a Sony shill
Much has been said about competition here and it's right, competition is a healthy thing. Hopefully Sony re-establishing its dominance will force MS to face the fact that their approach still isn't working and do something different. Surely that would be good for competition, no?
Oh, and if you don't like the way Sony operates (the same as most successful businesses), maybe don't buy Sony products and spend time moaning about it in forums that Sony don't visit.
Might be news to some but Sony, Microsoft, Nintendo etc. do not exist to make gamers happy. Really! They exist to make their shareholders happy. When the shareholders are happy they re-invest profits into making the things that make the money that make the shareholders happy. It's why we have the PS5, Series X, Switch etc. It's the price of getting hardware with the capability of a mid-range PC for less than half the price.
As for £70 games, WTF do people expect? It's 2023, prices of everything are going up. People demand titles that have 100's hours of gameplay, push the hardware to it's limits, get supported for years and ported for free when new hardware comes out. Then buy the game second-hand. And still moan at the cost. Wow, entitled or what.
Sorry, bad news, like the people who complain, developers don't work for free.
Have a good day.