Comments 3,733

Re: 16 More Games Coming to PS Plus Extra, Premium in April

Th3solution

Excited to see Deliver Us Mars.
I just need to play Deliver Us the Moon now. šŸ˜… Iā€™ve had it in my backlog for a couple years

I also might give Dave the Diver a try and see what all the hype is about. It doesnā€™t look like my kind of game, but Iā€™m open-minded.

Re: New Star Wars Outlaws Trailer Confirms August PS5 Release Date

Th3solution

@ChrisDeku For sure, the early access is a frustrating trend. Paying extra for early access never tempts me; 3 days is a blink and it amazes me people donā€™t have patience to wait that long. I guess if one is wanting the extra stuff in the Ultimate or Gold edition anyways, then early access is an added bonus, but it still floors me.

I said it over on the other article about the confusion of these different editions and passes, but even season passes / battle passes seems so egregious to me on a game thatā€™s months away and has no previews or real solid information about how it plays. Itā€™s like a glorified kickstarter project by giving money to help a struggling creator finish their work. Iā€™m not sure Ubisoft needs the added patronage.

Re: $130 Version of Star Wars Outlaws Under Fire as Ubisoft Prices Increase

Th3solution

Yeah, Iā€™ve never been a fan of season passes, battle passes, gold editions, etc. Itā€™s basically glorified Kickstarter support ā€” giving them money months in advance to fund a project not yet released. Not to mention that maybe you wonā€™t even end up liking the game, so youā€™re buying future content on a future game, sight unseen, that weā€™re not even sure is going to be that good. Itā€™s like pre-ordering a pre-order.

Re: Star Wars Outlaws PS5 Release Date Leaked Ahead of New Story Trailer Drop

Th3solution

ā€œā€¦chance to play the game three days early if you pay for the cash for either the Gold or Ultimate Edition of the game, meaning you could start playing from 27th August 2024. This also means Star Wars Outlaws will have a season pass promising DLC after release, like most Ubisoft experiences.ā€

Ugh, multiple editions and season passes, pay for early accessā€¦ not a fan of all that, but itā€™s the reality of the situation. Iā€™ll probably wait then until itā€™s more content complete in a year or two. Weā€™ll see.

Re: Suicide Squad Woes Continue As Hackers Make Free with Unreleased Character, Skins

Th3solution

It seems like the game has sold fairly well and has charted in the gameā€™s early weeks, yet no one is playing it. Unfortunately, for a GaaS the game sales is only a small piece of the equation and player count is the more important metric.

Ironic how the peak player numbers for Gotham Knights were higher than Suicide Squad. šŸ˜‚ Given SS is a live service game that relies on online player engagement, that baffles the mind. I think to date Marvelā€™s Avengers was also out performing SS, and that was considered a colossal flop.

Thereā€™s still time for Rocksteady and WB to turn this thing around, but the window appears to be closing.

Re: Stellar Blade Difficulty Designed to Be 'Challenging' Yet Approachable

Th3solution

The demo was surprisingly challenging for me, even after I switched down to story mode. The parry is quite essential to perform, from what I experienced, and I stink at parrying. I prefer to dodge roll, and even the dodge roll is hard to nail in the demo.

In story mode it does give you some prompts for when to execute a parry or special dodge move, but it was still quite quick and frantic and the prompts only show every once and a while. It was a little like the Arkham style prompts, except they donā€™t appear with every attack so itā€™s tough to get into any kind of rhythm with the combat if you try to rely on the prompts. You just have to ā€˜git gudā€™ from what I could tell.

Re: Most PS5 Players Say 60fps Is a Must

Th3solution

@awp69 I was thinking the same thing ā€” I fear many are ā€˜throwing the baby out with the bathwater,ā€™ as the saying goes. Opting to dismiss really good games based on one aspect of the gameā€™s makeup. The Lord of Ring: Gollum example is a good one. Versus say, DD2 or even Tears of the Kingdom, which is the example I usually use.

Re: Most PS5 Players Say 60fps Is a Must

Th3solution

The flip side is that 37% are not too fussed about high frame rates. Thatā€™s quite a lot. So over 1 out of 3 users. And like Rob says in the article, this poll has a fairly heavy selection bias and you can easily increase that number many fold if you were to broaden the poll outside of the enthusiast bubble. I suspect if you took the market at large, its much closer to 50/50.

Iā€™m not saying that I donā€™t want 60 fps, by the way, but I am saying that the sky isnā€™t falling nearly as catastrophically as some would claim when we still have sub 60 fps releases. I choose fidelity mode more often than performance mode and enjoy my games immensely. Iā€™d love to have 8K/120fps, but a good game is a good game, so we take what comes.

Re: Poll: How Much Do You Care About 60fps on PS5?

Th3solution

@Rich33 I see. Well, hereā€™s hoping things move to a point where all players can get what they want from game visuals. Thanks for the clarification.

For me, the graphical fidelity is the thing that sticks out if itā€™s low res. Having played many games going back to PS1, I somehow enjoyed very low resolution games for many years, but I have become accustomed to sharper visuals. As an example, when I played Demonā€™s Souls Remake, I had searched online for videos to help me with some sections of the game and at times the PS3 version walkthroughs would come up and they looked so blurry it was hard to even tell what was going on. šŸ˜… Especially with the very neutral color palette, one could hardly make out the enemies and passages in low lighting situations. Nevertheless, the OG game still is one of the greats.

Or if I were to compare the original FF7 to the new remakes, thereā€™s no comparison graphically. The original FF7 looks like garbage comparatively. But I would still consider it a 10/10 game which is absolutely worth playing on its other merits alone.

But I do think that you are on to something about the way new TVā€™s work as being a possible reason these issues have come up lately. Iā€™m not an expert by any stretch of the imagination, but Iā€™m playing on OLED and a much larger screen than when I was a lad, and the sheer size and the way these TVs process and display images probably magnifies things like muddy textures and lower frame rates. I donā€™t know.

Re: Poll: How Much Do You Care About 60fps on PS5?

Th3solution

@Rich33 Yes, I think youā€™re probably right

I do wonder though, and I donā€™t intend this to be antagonistic but rather is an honest question ā€” did you have problems with the lower frame rates on prior generations? Iā€™m not saying we should settle for older technological standards, but I honestly wonder what people who canā€™t tolerate sub 60 fps did for the last 20 years. Did you not play games until the PS4 Pro, or did you just live with the headaches or nausea or whatever symptoms that 30 fps causes that make them unplayable? Again, not intending to be rude, just trying to understand and am legitimately curious and fascinated by this notion.

Re: Poll: How Much Do You Care About 60fps on PS5?

Th3solution

I wonā€™t spend time reading all the comments, but it is validating to see that Iā€™m at least not alone in being okay with lower frame rates. The very vocal 35% minority (or if you add the second category in the poll, then roughly 60% small majority) has been gaslighting me into thinking that there is something wrong with me and perhaps my enjoyment of playing at 30fps is somehow a delusion.

Re: Rumour: Sony to Host Big PlayStation Event Next Month

Th3solution

Weā€™ll probably get Concord and Silent Hill 2 updates. And this after The Final Shape presser thatā€™s coming up. None of those light my fire at all.

Which is fine by me because I have plenty of games from the last 3 years to keep me busy, not to mention the games from this year already.

Nonetheless, I am very curious about whatā€™s going on at BluePoint, Bend, and Sucker Punch. Itā€™s been really quiet there.

Re: Microtransactions Don't Belong in a Single Player Game, Says The Witcher Dev

Th3solution

The only scenario that I can get behind them is in free-to-play games. But even then, I feel like they can become exploitative, which is why I just avoid F2P games. If a publisher wants to add some fully optional or cosmetic MTX in order to keep a gameā€™s price down then thatā€™s okay in theory, but too often it becomes a temptation to still charge full price for the base game, and then also have game altering MTX on top. The outcry against MTX has mostly kept publishers in check, but there seems to always be a push for them to add them later on.

Re: Don't Nod Has Seven Games in the Works, Four of Them Unannounced

Th3solution

In an industry rife with lay-offs and canceled projects, itā€™s good to see developers expand the AA space and actively strategize that way. Clearly the temptation to make ā€œAAAAā€ games has backfired immensely. We donā€™t need more big budget games, we need more of these mid-tier budget games. Thereā€™s a place in the industry for all levels of game creation, but the majority of development costs have ballooned out of control.

Hopefully they learned a lesson with Banishers, because although I havenā€™t played it, Iā€™ve now heard several players say it starts out strong and then just loses steam toward the latter parts. I think it sounds like a good AA effort, but seems it fell into the trap of extending the game beyond the length it needed to be and ironically could have been a stronger game to have been shorter and also ironically cheaper to make.

Give us more of these creative worlds and diverse storylines, but with solid well-crafted 12-18 hour playtimes.

Re: PS Plus Essential Games for April 2024 Announced

Th3solution

There was some kind of newsworthy quote a couple months ago which was a hint that Immortals of Aveum was coming to Plus. Seems like that was about 3-4 months ago, so I guess thatā€™s the time frame of how far in advance they make the selections and negotiate the deals.

Re: UK Sales Charts: Dragon's Dogma 2, Rise of the Ronin Off to a Weak Start at Retail

Th3solution

I do think both of these games (RotR and DD2) will have some longevity as far as sales go. The fact they both dropped on the same day to a very similar demographic is not helping either game. Also, both have had some online backlash which should calm down in weeks to come as the word of mouth levels things out because it seems like most people who are actually playing the games are having a good time.

I personally want to play them both eventually, but didnā€™t buy either yet. And thatā€™s on account of just too many backlog games to deal with right now.

Re: Capcom Responds to Dragon's Dogma 2 Microtransaction, Performance Backlash

Th3solution

I havenā€™t played this yet and itā€™s mostly due to having many more games on deck to play first, but I have a feeling that many people on both sides of the fence here havenā€™t played the game either ā€” both those flaming Capcom and those defending them.

I always give more credence to those whoā€™ve actually played the game, and especially those that have completed the game. So far Iā€™m seeing a lot more of the people who are playing the game are defending it, stating that the issues are exaggerated.

I felt that way about Jedi Survivor. I played at launch and was seeing none of the reported problems that apparently made the game unplayable. Some of this is just weirdly good luck, I admit, but I had a blast with it.

But alas, I do think thereā€™s a typical hyperbole going on, as is often the case on the internet, from both perspectives. Itā€™s an election year here in the States, so Iā€™m used to mudslinging over-dramatization.

Re: Capcom Simply Must Improve Dragon's Dogma 2 PS5 Performance, Concludes Digital Foundry

Th3solution

@breakneck Yeah, thatā€™s usually my approach. I start in quality mode and play for a few hours. If Iā€™m enjoying the visuals, then I may not even try performance mode. Often Iā€™ll dabble in it after a while just to see how much difference it makes. Rarely will I stay in performance mode, although sometimes I will.

I played FF16 and Jedi Survivor in quality/fidelity mode and thoroughly enjoyed them. Both were beautiful games and I had very few technical issues like those that were reported online.

I heard AW2 had some really egregious lighting and blooming effects when played at 60 fps. Itā€™s another example of a GOTY contender that seemed to get a pass from the masses, despite poor technical performance.

Re: Capcom Simply Must Improve Dragon's Dogma 2 PS5 Performance, Concludes Digital Foundry

Th3solution

Also, as an interesting aside for perspective, there was some real world data pooled recently (I canā€™t find the source now but it was quoted on Sacred Symbols a few months ago) which confirmed that most gamers play in quality mode. All the polls and sites like these have heavy preferences for performance mode, but out in the real world ofā€¦ ā€˜less enthusiasticā€™ gamers, they tend to leave their settings on default quality mode.

Of course these are the same hoards of people that buy FIFA and COD every year and play a lot fewer games than most of us, so Iā€™m not sure what can be concluded about it ā€” but they do make up the majority of money spent in the industry.

Re: Capcom Simply Must Improve Dragon's Dogma 2 PS5 Performance, Concludes Digital Foundry

Th3solution

@mariomaster96 Yeah, and also Tears of the Kingdom. Pretty much consensus #2 last year and although itā€™s 30 fps and apparently has some minor technical hiccups (Iā€™ve heard of quest breaking bugs within the game), people love the game and gave it and Baldurā€™s Gate 3 the benefit of the doubt because they were such good games otherwise and were really pushing boundaries of game design. Thatā€™s why is seems strange to me to hear gamers say unequivocally that they wonā€™t touch a game that is only 30 fps.

Re: Capcom Simply Must Improve Dragon's Dogma 2 PS5 Performance, Concludes Digital Foundry

Th3solution

I guess Iā€™m not very sensitive to frame rates, compared to other people. Sure, 60 fps is nice, and after playing a 60 fps game when I go back to 30 fps it is a little jarring, but I adjust after a couple hours and canā€™t tell the difference. Wasnā€™t the majority of the PS4 generation in 30 fps? I donā€™t remember it bothering me.

Maybe itā€™s because I wear glasses. If I donā€™t wear them for a while then putting them on creates this weird pseudo-motion effect, especially when you turn your head (glasses wearers will know what Iā€™m talking about), but after a few hours you donā€™t notice it anymore. Your brain adjusts to the different input and it feels normal after a while.

Re: PS Portal Is Proving Everyone's Predictions Wrong

Th3solution

@Yozora146_ Thanks, friend. Itā€™s not keeping me up at night, just a thing that would be nice for me. Not sure if the reason the U.S. sells out so quick is because of higher demand here or if itā€™s because the supply is being prioritized to go to UK and Europe first, or maybe a little of both, but I suspect within the next few months that theyā€™ll be much easier to find. Was hoping to give myself a little Easter treat in the form of a new toy, but Iā€™ll have to find another excuse later. šŸ˜„

Re: PS Portal Is Proving Everyone's Predictions Wrong

Th3solution

@Yozora146_ Yeah, you might be right. The Vita flopping still stings for a lot of people, but what people seem to forget is that itā€™s poor adoption doesnā€™t negate the fact it was a great little handheld. It could have been much better handled with better first party software support and the use of non-proprietary save cards, but I loved Vita for what it was. For a while there was still plenty of games to play on it and actually, I still have a Vita backlog. I havenā€™t turned mine on for ages now, but I still have a couple games I wouldnā€™t mind getting back to (the most recent game I was playing was MGS2 remastered. I have Trails of Cold Steel 1 & 2 that are still on it, among others that I never got around to) but at this point Iā€™d rather play my PS5, so I choose to spend my limited time there.

And thereā€™s where the Portal is enticing to me. As far as time management, it makes a lot of sense. We all have enormous PS4/PS5 backlogs now, with the access to PS+ catalogues. Yes, the Steam Deck or the Switch has a greater use case with the ability to download your games on the go, but why would I subject myself to entering a whole new gaming ecosystem, with its requisite additional costs to build a library there, when I have 400+ games on PS5 Iā€™d like to get to? I could buy a Steam Deck for $500 then Baldurā€™s Gate 3, Horizon Forbidden West, and Elden Ring for $60 each (so now my investment is reaching $700ā€¦ and thatā€™s just 3 games) when I already own those games and can play on a mobile for a mere $200 instead. Oh, and I get 60 fps instead of 30 fps and DualSense quality of life features and I donā€™t have to have a degree in I.T. to get the games running. šŸ˜œ I understand with ā€œa few simple stepsā€ you can make the Steam Deck into a Portal type of experience and stream from your PS5, but it just gives me a headache hearing about the workaround and Iā€™m just not a computer guy. Itā€™s why I game on console and not PC! šŸ˜…

When I think of what makes me a bigger ā€œidiotā€ or ā€œwhaleā€, I think paying $700+ (and for a lesser experience, mind) instead of $200 is what would make me feel like I was foolish.

Anyways, a bit of a rant I went on there, but Iā€™ve thought about it a lot. And Iā€™ve finally decided to buy oneā€¦ and I canā€™t get one because theyā€™re always sold out! šŸ˜‚

Re: PS Portal Is Proving Everyone's Predictions Wrong

Th3solution

Itā€™s weird how some people (including some in this comment section) seem to react like itā€™s a personal affront to them if other people buy (and enjoy) a Portal. So much so that they feel the need to insult them, call them names or imply they are of inferior intelligence if they buy it. Thatā€™s such a strange and harsh reaction. I mean, is Sony killing babies with every sale of a Portal or something? Why does it bother people like buying a Portal is some kind of crime against humanity? šŸ˜…

Re: PS Portal Is Proving Everyone's Predictions Wrong

Th3solution

Iā€™ve been wanting to buy a Portal but I havenā€™t been quick enough to purchase it when the supply drops. Feels like trying to get a PS5 during the pandemic all over again. I refuse to pay at 30% markup to a scalper though.

Glad to hear they are exploring ways to increase stock. Iā€™m not sure how long Iā€™ll be able to keep the $200 in my pocket from burning a hole. šŸ˜„

Re: Bungie Shuffles Marathon Leadership as Fears of Further Layoffs Loom

Th3solution

I continue to be perplexed at the shortsightedness of how Destiny 2 has been handled. Even a couple years ago I was interested to give it a try but they actively locked out new players and made the barrier to entry so high by removing access to the base content and leaving no enticing entry point. So naturally each subsequent expansion was going to be less productive from a gradually shrinking player base.

I suspect they learned their lesson for Marathon and should be taking notes from Helldivers and other successful ventures that are much more welcoming for new players to join in.

As far as the shift to a more hero shooter genre rather than custom characters, that automatically makes it sound less enticing to me and like more of a desperate move to reduce development time and cost. But I donā€™t know - they do need to get Marathon out the door, so I can understand that. Either way, I have a bad feeling about it.

Re: PS5 Pro's Rumoured Spectral Super Resolution Tech Could Be Transformative

Th3solution

@BookhouseBoy That was my first thought ā€” how is this going to affect game development cost? After hearing about the skyrocketing cost of development and the unsustainable current trajectory of big budget games, will this type of targeted resolution and performance be utilized to any significant degree? Iā€™m not a programmer or technologically savvy, so maybe DLSS (or in this case PSSR) makes it easier and cheaper to squeeze out performance, but I have a feeling it will just push teams to aim for higher and higher graphical targets which will mean longer and longer development and higher and higher budgets.

I also find it interesting that they appear to be targeting some synergy with GTA6. It could be a system seller for PlayStation if it runs at 60-120 fps and is 30 fps on everything else. (Which makes me wonder, will it even run on Series S? šŸ˜… Could be a Cyberpunk type of issue where it barely functions on lower end consoles)

Re: Hi-Fi Rush (PS5) - Xbox Gem Makes Its Rhythmic Debut on PS5

Th3solution

I have been confused between this game and High on Life, since both games dropped on Xbox at the same time. Why publishers seem to always release similar titled games right next to each other Iā€™ll never know. Itā€™s not quite as egregious as The Outer Worlds and Outer Wilds, but still, as an outsider I didnā€™t know High on Life and Hi Fi Rush were two very different Xbox exclusives. šŸ˜„

Re: Over Eight Million Helldivers 2 Players Recruited Since Last Month

Th3solution

@Fiendish-Beaver Yeah, I think what theyā€™re trying to say is ā€œYou canā€™t please everyone all the time.ā€

I havenā€™t played the game, but it does seem very focused and restrictive in its vision, I think. Games that try to do too much and cater to everyone will inevitably be ā€œjack of all trades, master of noneā€

Interestingly, the early impressions are that Rise of the Ronin might be falling into this trap. It is reported that it tries to mix Nioh and Wo Long combat with open world exploration like Ghost of Tsushima and it does neither genre quite as well as its predecessors and comes across a little bland as a result. (This is me interpreting the previews, Iā€™m not saying I feel that way)

But as far as Helldivers 2, I think they did stick to their philosophy and not try to please everyone; Iā€™m a case-in-point since the game really doesnā€™t interest me that much because I prefer single player story driven components to my third person shooters. If they would have tacked on a SP campaign, perhaps I would have been more hyped to try it, but in all likelihood that would have made it a weaker game and not seen this amount of success. But who knows.