I imagine things in established franchises like Elder Scrolls VI and Wolfenstein III will still show up on PlayStation but I can totally see them positioning stuff like Starfield and Indiana Jones as just new IPs for Xbox and treat them like they're first party
I imagine what's happening right now is transitional period for Bethesda since they still have some exclusive PS5 stuff to release, but after TESVI comes out I think they would've fully transitioned to just making Xbox/PC games
@LordSteev If you want to get more into SMT a 3DS is perfect for sure
Atlus put some of their best content on that platform and a lot of the games on there like SMT IV, Devil Survivor and Soul Hackers are some of my favorite RPGs ever made, in addition to Persona Q2 which is one of my favorite Persona spinoffs
@NEStalgia I find it funny people are screaming "port SMT to PlayStation" when there was an entire era for the series where most of the notable games were PlayStation exclusives like Nocturne, Persona 3 & 4, the Digital Devil Saga duology and the Raidou series
It was only when the DS rolled around that the series slowly started coming back to Nintendo and then Strange Journey was the first main entry since I think SMT If to debut exclusively on Nintendo consoles
I've personally always preferred mainline and several MegaTen series like Devil Survivor to Persona so I'd definitely double dip if those came to more platforms
@clvr Yes SMT's Japanese name does translate to "True Reincarnation of the Goddess" in reference to the fact that the Heroine character in the first game who accompanies you (the protagonist) is a reincarnation of the goddess Izanami
The series was initially based on a series of Japanese light novels about a computer prodigy who summoned demons into the world due to exhibiting sociopathic behaviour as a result of being under the influence of the trickster god Loki
@LordSteev Yes Shin Megami Tensei and Persona's battle systems share a lot of similiarities, including similar spells and a traditional turn based system
Nocturne in particular however eschews the 1 More mechanic from Persona in favor of the Press Turn system which is similar in concept but also has different requirements for extending the amount of turns you have to issue commands unlike the 1 More mechanic due to how they're consumed over the corse of a battle
@IonMagus From what I heard the patches didn't address everything
Namely both versions of the game still have severe framerate issues, especially the Switch version, and the music is still compressed as hell like it was on PS2
Definitely not a game I have an interest in buying again. The story is tight but the gameplay is some of the most frustrating and tedious I've had to endure
Probably the perfect DOOM game to put into VR considering the survival horror vibe and feeling of isolation that game conveys uniquely from the other entries
@JohnKarnes Diablo's a pretty big one I'm pretty sure. DOOM's another big example even though by that point it had been ported to numerous consoles. There's also Half-Life, Portal 2, Deus Ex, UFO Enemy Unknown, the first two Baldur's Gate games, Divinity Original Sin 1 and 2, there's tons of examples
There are also still a bunch of Windows-exclusive games even today, it's just that multiplats are just a lot more commonplace
@Jayofmaya The game is supposed to be episodic exactly like FFXV Pocket Edition which I assume is how they'll compartmentalize every game/movie's story and make sure it all fits
The FFVII portion is also apparently completely linear and removes the overworld element which explains a lot
@ShogunRok The only thing I'm seeing that actually looks ripped straight from Remake are the battle animations, but the backgrounds almost look demade in a pre-rendered style that more closely resembles the original PS1 game. The character models were redone to better resemble the Remake character models but they're still very much kept in that stouter style that the original polygonal models were presented in while being updated and cleaned up just enough to look modern, which I imagine is something that the Remake team might be supervising on but not necessarily directly involved with the creation on
I imagine Ever Crisis will probably have something to tie it in with the new continuity as some sort of endgame content but I think we can assume at most they might have some key staffers like Nomura or even Hamaguchi and Nojima supervising and advising for, but the dev team will be completely independent. The character portrait art for the speech bubbles also does not at all resemble Nomura art
@nessisonett The trailer confirmed it'll be on both iOS and Android so it'll probably just be an App Store title and not something exclusive to Apple Arcade or anything
@ShogunRok I have a feeling a completely different team is handling this particular project as well as that other mobile BR game that got announced. Since it seems it's covering just the original FFVII continuity and nothing explicitly from Remake's canon, it might not even inform let alone influence what the Remake team are doing
Although that ending with Zack facing the soldiers on the train to Midgar looks completely new to me if I'm not mistaken
It looks like more than just a better looking FFVII, it's basically covering the entire chronology and looks like a super convenient way for newcomers to get up to speed on everything FFVII related in anticipation for what Remake will do differently
Hell it might actually make Advent Children and Dirge of Cerberus tolerable experiences for once
I'm glad Solar Ash, Kena and Oddworld got release dates and FFVII Remake Intergrade was a nice surprise but didn't really connect much with anything else
I guess the future of Japanese games for the most part on PlayStation is probably going to be moneyhatting as many big name Japanese games like Final Fantasy as possible
Kinda sucks. There's a treasure trove of IPs in the PlayStation vault I'd love for them to use again like Ape Escape, PaRappa and LocoRoco that were developed by those guys. I would've loved to see a new Gravity Rush
@Total_Weirdo They also created Gravity Rush, co-developed Demon's Souls with FromSoftware, and also co-developed all of Team Ico's games (Ico, Shadow of the Colossus & The Last Guardian)
They also did games like Patapon & LocoRoco (which is extremely underrated imo) and also created the Ape Escape series in addition to working on stuff like Soul Sacrifice and Freedom Wars (aka the last worthwhile PSVita exclusive now that Persona 4 Golden is on PC)
I can't wait for the mods on this game honestly. I didn't think too highly of the game when I played it around 2 years ago but the basic premise sounds like a gold mine for modders
ANNOUNCEMENTS: Sony concedes to Nintendo regarding which game is the better party fighter and puts Big Daddy, Sackboy, Ratchet & Clank and a Helghast Soldier into Smash Ultimate
Spider-Man: No Way Home is actually the title of the PS4 Spider-Man game's sequel and involves Peter educating the player on the importance of wearing a mask during COVID
PS5 Pro will be announced and it will look like a full on school binder with a disc drive
The PS4 is coming to PC. Not the games, the entire console
@Col_McCafferty The difference with this and Nintendo is that Nintendo is first and foremost a GAMING company only
They solely rely on their dedicated hardware and the software for that hardware to stay financially afloat
They may be in a position where they could probably do something like Mario or Zelda on PC but they choose not to because the gaming consoles are their sole business, it's what money goes into developing, it's where their games show up, and it's where they generate their revenue
Sony and Microsoft both aren't just PlayStation and Xbox. They don't really live and die by their console business like Nintendo does. Microsoft is probably in a much better position financially to pull something like integrating PC into the Xbox space off, but Sony is likewise, not just PlayStation. Their core audience will stay even if they've chosen to branch out to a newer audience. Odds are they already have the audience for the PS5 sorted out, because they're mostly PlayStation fans, so branching out to PC to look for a new audience considering that platform isn't in direct competition with anyone is going to benefit them a lot
@Col_McCafferty Considering Forbidden West likely shared development time with the PC port of the first game I'm pretty sure there's absolutely nothing to worry about in regards to Sony's PC output affecting their time spent on new games
And for that second one that's even assuming they are planning a sequel to Days Gone. It might be a one off thing or maybe if the PC version does well all that money will be put towards making a second game since now they're convinced it could live on as a series
@Octane As it looks like right now the games making it to PC so far are just PS4 titles. If anything I don't see the other outcome happening because positioning PC releases of their PS4 library ahead of potential new games or to gauge interest in them is actually a pretty smart move from a marketing perspective
Like release a first party game for PC some years down the line after its enjoyed success on PlayStation and accumulated enough sales in that department, the PC people buy into that game, and more support for that series just comes out of it showing that more people are getting interested in what else PlayStation has to offer as a platform, and that could potentially further drive those PC-only people to dip their toes into more of Sony's dedicated hardware and games in the future
It's a win win for PC people interested in PlayStation, as well as giving the games more exposure. I don't see this ending in people just deciding they don't want a PS5 because they'd rather wait like 6 years into the future for a PC port
It's great. Don't understand what the hubbub is about regarding "muh exclusivity"
Like yeah exclusivity is cool and as far as consoles are concerned they're still technically exclusives, but releasing the PS4 back catalogue this way and selling the PlayStation brand to the PC audience will only help Sony gain a larger audience of people in the lead up to PS5s being more readily available worldwide
It was actually pretty smart of them to release Horizon on PC like right before announcing Forbidden West at the PS5 June Showcase last year
Now bring Bloodborne and Spider-Man please. I will double dip on the former and triple dip on the latter thank you very much
Plus, and I don't think people realize this but Horizon and Death Stranding aren't even technically the first Sony-published games to make it to PC anyway so this has been a thing for years (Nioh & Nioh 2)
@nessisonett Deadpool 2 I thought tried a lot harder to dig deeper into the more depressing aspects of the character
I feel like the mainstream only sees him as a joke character given how upbeat and comical he's depicted in stuff like the video game and to a lesser extent the first movie, but DP2 honored the fact that he basically uses humor to deflect about his personal insecurities and that he's actually a broken as hell person on the inside who just tries to make fun out of grim situations while trying to come off as sincere due to his predicament
There's even an entire montage in the film where he conducts numerous suicide attempts which is like one of the core aspects of the character I think a lot of people who don't read the comics aren't necessarily familiar with
@nessisonett I take it you didn't like Deadpool lmao
Honestly after the Deadpool video game bastardized the character to the extent it did the movie felt like the light at the end of the tunnel which is probably why I like it as much as I do
I'm very interested in the idea of a mature Final Fantasy game. Dark fantasy is something I always thought would've been a no brainer for the franchise to tap into and the closest I'd say they came before was probably the second half of FFVI after Kefka turns the world into Ruin
I'm expecting TESVI to be a timed Xbox/PC only game with Day 1 on Game Pass but Starfield I can definitely see being a full exclusive given it's a new IP and Microsoft would likely want to flaunt that as part of their Xbox lineup of exclusives
Same with Indiana Jones given I think this could be Xbox's answer to PlayStation securing exclusivity with Spider-Man games (another huge Disney IP)
@Rob_230 If Strikers Joker was in P5/Royal he probably would've killed all the SWAT members waiting for him at the top of the ladder he was climbing to escape the casino lol
Comments 1,378
Re: Bethesda Says 'Some' Future Games Won't Launch on PS5, PS4
@Fenbops Yeah even when Deathloop and GhostWire drop on PlayStation the money is still technically going to Microsoft now
It would actually be such a power play if they put TES VI on PS5 but it was still under Xbox Game Studios or something lol
Re: Bethesda Says 'Some' Future Games Won't Launch on PS5, PS4
I imagine things in established franchises like Elder Scrolls VI and Wolfenstein III will still show up on PlayStation but I can totally see them positioning stuff like Starfield and Indiana Jones as just new IPs for Xbox and treat them like they're first party
I imagine what's happening right now is transitional period for Bethesda since they still have some exclusive PS5 stuff to release, but after TESVI comes out I think they would've fully transitioned to just making Xbox/PC games
Re: Here's a Better Look at the PS5's Beastly Development Kit
Looks like a Steam Machine honestly
Getting real Alienware Alpha vibes from it
Re: Shin Megami Tensei III: Nocturne HD Remaster Rated in US, Western Release Date Could Be Incoming
@LordSteev If you want to get more into SMT a 3DS is perfect for sure
Atlus put some of their best content on that platform and a lot of the games on there like SMT IV, Devil Survivor and Soul Hackers are some of my favorite RPGs ever made, in addition to Persona Q2 which is one of my favorite Persona spinoffs
Re: Shin Megami Tensei III: Nocturne HD Remaster Rated in US, Western Release Date Could Be Incoming
@NEStalgia I find it funny people are screaming "port SMT to PlayStation" when there was an entire era for the series where most of the notable games were PlayStation exclusives like Nocturne, Persona 3 & 4, the Digital Devil Saga duology and the Raidou series
It was only when the DS rolled around that the series slowly started coming back to Nintendo and then Strange Journey was the first main entry since I think SMT If to debut exclusively on Nintendo consoles
I've personally always preferred mainline and several MegaTen series like Devil Survivor to Persona so I'd definitely double dip if those came to more platforms
Re: Shin Megami Tensei III: Nocturne HD Remaster Rated in US, Western Release Date Could Be Incoming
@clvr Yes SMT's Japanese name does translate to "True Reincarnation of the Goddess" in reference to the fact that the Heroine character in the first game who accompanies you (the protagonist) is a reincarnation of the goddess Izanami
The series was initially based on a series of Japanese light novels about a computer prodigy who summoned demons into the world due to exhibiting sociopathic behaviour as a result of being under the influence of the trickster god Loki
Re: Shin Megami Tensei III: Nocturne HD Remaster Rated in US, Western Release Date Could Be Incoming
@LordSteev Yes Shin Megami Tensei and Persona's battle systems share a lot of similiarities, including similar spells and a traditional turn based system
Nocturne in particular however eschews the 1 More mechanic from Persona in favor of the Press Turn system which is similar in concept but also has different requirements for extending the amount of turns you have to issue commands unlike the 1 More mechanic due to how they're consumed over the corse of a battle
Re: Shin Megami Tensei III: Nocturne HD Remaster Rated in US, Western Release Date Could Be Incoming
@IonMagus From what I heard the patches didn't address everything
Namely both versions of the game still have severe framerate issues, especially the Switch version, and the music is still compressed as hell like it was on PS2
Re: New Game+ Expo Reveals Full Schedule for This Week's Show
SEGA/Atlus are back? Hopefully Nocturne HD Remaster shows up with a release date
Maybe another PC port while they're at it
Re: There's Recurring Chatter of an Extended Death Stranding for PS5, PS4
Definitely not a game I have an interest in buying again. The story is tight but the gameplay is some of the most frustrating and tedious I've had to endure
Re: Doom 3: VR Edition Reimagines the 2004 FPS Classic in Virtual Reality
Probably the perfect DOOM game to put into VR considering the survival horror vibe and feeling of isolation that game conveys uniquely from the other entries
Re: All PlayStation Studios Games on PC
@JohnKarnes Diablo's a pretty big one I'm pretty sure. DOOM's another big example even though by that point it had been ported to numerous consoles. There's also Half-Life, Portal 2, Deus Ex, UFO Enemy Unknown, the first two Baldur's Gate games, Divinity Original Sin 1 and 2, there's tons of examples
There are also still a bunch of Windows-exclusive games even today, it's just that multiplats are just a lot more commonplace
Re: Fall Guys Developer Mediatonic Acquired By Epic Games
Getting delisted from Steam in t-minus 3, 2 1...
Re: Co-Op Shooter Aliens: Fireteam Announced for PS5, PS4, Arrives This Summer
@Voltan They tried that with Colonial Marines
it didn't go well so my hopes aren't really that high
Re: Co-Op Shooter Aliens: Fireteam Announced for PS5, PS4, Arrives This Summer
The Alien games peaked at Isolation
Really wish we got a sequel to that because they nailed the atmosphere of the original Alien in that game
Re: All PlayStation Studios Games on PC
For other PlayStation PC games you should add Nioh and Nioh 2
They were published by Sony Interactive Entertainment on PS4/PS5 but are published by Koei Tecmo themselves on Steam
One day this list will have Bloodborne & Spider-Man...one day
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
@Jayofmaya The game is supposed to be episodic exactly like FFXV Pocket Edition which I assume is how they'll compartmentalize every game/movie's story and make sure it all fits
The FFVII portion is also apparently completely linear and removes the overworld element which explains a lot
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
@ShogunRok The only thing I'm seeing that actually looks ripped straight from Remake are the battle animations, but the backgrounds almost look demade in a pre-rendered style that more closely resembles the original PS1 game. The character models were redone to better resemble the Remake character models but they're still very much kept in that stouter style that the original polygonal models were presented in while being updated and cleaned up just enough to look modern, which I imagine is something that the Remake team might be supervising on but not necessarily directly involved with the creation on
I imagine Ever Crisis will probably have something to tie it in with the new continuity as some sort of endgame content but I think we can assume at most they might have some key staffers like Nomura or even Hamaguchi and Nojima supervising and advising for, but the dev team will be completely independent. The character portrait art for the speech bubbles also does not at all resemble Nomura art
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
@nessisonett The trailer confirmed it'll be on both iOS and Android so it'll probably just be an App Store title and not something exclusive to Apple Arcade or anything
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
@ShogunRok I have a feeling a completely different team is handling this particular project as well as that other mobile BR game that got announced. Since it seems it's covering just the original FFVII continuity and nothing explicitly from Remake's canon, it might not even inform let alone influence what the Remake team are doing
Although that ending with Zack facing the soldiers on the train to Midgar looks completely new to me if I'm not mistaken
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
@AdamNovice Honestly I'm really excited for this
It looks like more than just a better looking FFVII, it's basically covering the entire chronology and looks like a super convenient way for newcomers to get up to speed on everything FFVII related in anticipation for what Remake will do differently
Hell it might actually make Advent Children and Dirge of Cerberus tolerable experiences for once
Re: So, Square Enix Is Making Another Final Fantasy VII Remake Called Ever Crisis... On Mobile
Mark my words
This is exactly what the Switch will get instead of the console FFVII Remake
And I totally want this. If anything I'm actually really excited about this
Re: You Can Really Feel the Suck in Crash Bandicoot 4 on PS5
FEEL
THE
S U C C
Re: Talking Point: Did Sony's State of Play Livestream Meet Your Expectations?
I'm glad Solar Ash, Kena and Oddworld got release dates and FFVII Remake Intergrade was a nice surprise but didn't really connect much with anything else
Re: Sony Japan Studio Winding Down Internal Development Efforts, Says New Report
@RayNick "NOOOOOOO PLAYSTATION IS DEAD! AS SOON AS THAT DARN SPIDER MAN WALKED IN THEY FORGOT THEIR ROOTS"
Re: Sony Japan Studio Winding Down Internal Development Efforts, Says New Report
I guess the future of Japanese games for the most part on PlayStation is probably going to be moneyhatting as many big name Japanese games like Final Fantasy as possible
Kinda sucks. There's a treasure trove of IPs in the PlayStation vault I'd love for them to use again like Ape Escape, PaRappa and LocoRoco that were developed by those guys. I would've loved to see a new Gravity Rush
Re: Two More Sony Japan Studio Devs Depart at the End of This Month
"Japan is still important to us...as long as it's not us specifically"
Re: Two More Sony Japan Studio Devs Depart at the End of This Month
@Total_Weirdo They also created Gravity Rush, co-developed Demon's Souls with FromSoftware, and also co-developed all of Team Ico's games (Ico, Shadow of the Colossus & The Last Guardian)
They also did games like Patapon & LocoRoco (which is extremely underrated imo) and also created the Ape Escape series in addition to working on stuff like Soul Sacrifice and Freedom Wars (aka the last worthwhile PSVita exclusive now that Persona 4 Golden is on PC)
Re: Days Gone PC Packs Ultra-Wide Monitor Support, Improved Visuals, More
I can't wait for the mods on this game honestly. I didn't think too highly of the game when I played it around 2 years ago but the basic premise sounds like a gold mine for modders
Re: Days Gone PC Packs Ultra-Wide Monitor Support, Improved Visuals, More
@Juanalf Damn 2 whole years is pretty long for a beta
Re: Talking Point: What Do You Expect from This Week's State of Play?
@TheRedComet Final Fantasy XVI, a AAA Square Enix RPG getting a release date just a few months after its announcement?
You're hilarious
Re: Talking Point: What Do You Expect from This Week's State of Play?
ANNOUNCEMENTS: Sony concedes to Nintendo regarding which game is the better party fighter and puts Big Daddy, Sackboy, Ratchet & Clank and a Helghast Soldier into Smash Ultimate
Spider-Man: No Way Home is actually the title of the PS4 Spider-Man game's sequel and involves Peter educating the player on the importance of wearing a mask during COVID
PS5 Pro will be announced and it will look like a full on school binder with a disc drive
The PS4 is coming to PC. Not the games, the entire console
Re: Poll: How Do You Feel About PS4 Exclusives Being Ported to PC?
@Col_McCafferty The difference with this and Nintendo is that Nintendo is first and foremost a GAMING company only
They solely rely on their dedicated hardware and the software for that hardware to stay financially afloat
They may be in a position where they could probably do something like Mario or Zelda on PC but they choose not to because the gaming consoles are their sole business, it's what money goes into developing, it's where their games show up, and it's where they generate their revenue
Sony and Microsoft both aren't just PlayStation and Xbox. They don't really live and die by their console business like Nintendo does. Microsoft is probably in a much better position financially to pull something like integrating PC into the Xbox space off, but Sony is likewise, not just PlayStation. Their core audience will stay even if they've chosen to branch out to a newer audience. Odds are they already have the audience for the PS5 sorted out, because they're mostly PlayStation fans, so branching out to PC to look for a new audience considering that platform isn't in direct competition with anyone is going to benefit them a lot
Re: Poll: How Do You Feel About PS4 Exclusives Being Ported to PC?
@Col_McCafferty Considering Forbidden West likely shared development time with the PC port of the first game I'm pretty sure there's absolutely nothing to worry about in regards to Sony's PC output affecting their time spent on new games
And for that second one that's even assuming they are planning a sequel to Days Gone. It might be a one off thing or maybe if the PC version does well all that money will be put towards making a second game since now they're convinced it could live on as a series
Re: Poll: How Do You Feel About PS4 Exclusives Being Ported to PC?
@Octane As it looks like right now the games making it to PC so far are just PS4 titles. If anything I don't see the other outcome happening because positioning PC releases of their PS4 library ahead of potential new games or to gauge interest in them is actually a pretty smart move from a marketing perspective
Like release a first party game for PC some years down the line after its enjoyed success on PlayStation and accumulated enough sales in that department, the PC people buy into that game, and more support for that series just comes out of it showing that more people are getting interested in what else PlayStation has to offer as a platform, and that could potentially further drive those PC-only people to dip their toes into more of Sony's dedicated hardware and games in the future
It's a win win for PC people interested in PlayStation, as well as giving the games more exposure. I don't see this ending in people just deciding they don't want a PS5 because they'd rather wait like 6 years into the future for a PC port
Re: Poll: How Do You Feel About PS4 Exclusives Being Ported to PC?
It's great. Don't understand what the hubbub is about regarding "muh exclusivity"
Like yeah exclusivity is cool and as far as consoles are concerned they're still technically exclusives, but releasing the PS4 back catalogue this way and selling the PlayStation brand to the PC audience will only help Sony gain a larger audience of people in the lead up to PS5s being more readily available worldwide
It was actually pretty smart of them to release Horizon on PC like right before announcing Forbidden West at the PS5 June Showcase last year
Now bring Bloodborne and Spider-Man please. I will double dip on the former and triple dip on the latter thank you very much
Plus, and I don't think people realize this but Horizon and Death Stranding aren't even technically the first Sony-published games to make it to PC anyway so this has been a thing for years (Nioh & Nioh 2)
Re: Action Comedy Twisted Metal Television Show Officially in Production
@nessisonett Deadpool 2 I thought tried a lot harder to dig deeper into the more depressing aspects of the character
I feel like the mainstream only sees him as a joke character given how upbeat and comical he's depicted in stuff like the video game and to a lesser extent the first movie, but DP2 honored the fact that he basically uses humor to deflect about his personal insecurities and that he's actually a broken as hell person on the inside who just tries to make fun out of grim situations while trying to come off as sincere due to his predicament
There's even an entire montage in the film where he conducts numerous suicide attempts which is like one of the core aspects of the character I think a lot of people who don't read the comics aren't necessarily familiar with
Re: Action Comedy Twisted Metal Television Show Officially in Production
@nessisonett I take it you didn't like Deadpool lmao
Honestly after the Deadpool video game bastardized the character to the extent it did the movie felt like the light at the end of the tunnel which is probably why I like it as much as I do
Re: Final Fantasy XVI Is Action-Oriented, Features Story-Focused Mode
I'm very interested in the idea of a mature Final Fantasy game. Dark fantasy is something I always thought would've been a no brainer for the franchise to tap into and the closest I'd say they came before was probably the second half of FFVI after Kefka turns the world into Ruin
Re: Action Comedy Twisted Metal Television Show Officially in Production
A Twisted Metal show with the Deadpool team sounds perfect given the tone of those games
Re: We May Learn What the Future Holds for Bethesda Next Month
I'm expecting TESVI to be a timed Xbox/PC only game with Day 1 on Game Pass but Starfield I can definitely see being a full exclusive given it's a new IP and Microsoft would likely want to flaunt that as part of their Xbox lineup of exclusives
Same with Indiana Jones given I think this could be Xbox's answer to PlayStation securing exclusivity with Spider-Man games (another huge Disney IP)
Re: Diablo 2: Resurrected Is In Very Capable Hands with Crash Trilogy and Tony Hawk Remake Dev
@nessisonett That's exactly what's happening with Crash 4 on PC and it'll undoubtedly happen here too probably. Maybe even Diablo IV
Re: Diablo 2: Resurrected Goes to Hell on PS5, PS4 in 2021
Diablo II: Reforged
Re: Poll: Who Should Develop New Metal Gear Solid and Castlevania Games If Konami Is Outsourcing Them?
@nessisonett Eiyuden Chronicle looks SUPERB
Re: Poll: Who Should Develop New Metal Gear Solid and Castlevania Games If Konami Is Outsourcing Them?
Castlevania: Inti Creates for 2D, FromSoft for 3D
Metal Gear: Kojima Productions
Contra: Insomniac Games
Suikoden: Either Atlus or Falcom
Silent Hill: Also Kojima Productions
Re: The Phantom Thieves Go All-Out in Persona 5 Strikers Launch Trailer
@Rob_230 If Strikers Joker was in P5/Royal he probably would've killed all the SWAT members waiting for him at the top of the ladder he was climbing to escape the casino lol
Re: The Phantom Thieves Go All-Out in Persona 5 Strikers Launch Trailer
Started playing it this morning
It's fantastic
Re: Marvel's Avengers PS5 Version Coming 18th March with Hawkeye Expansion
Imagine not having 98% of your playerbase leave the game after a month or two
this post was made by PC gang
Re: Marvel's Avengers PS5 Version Coming 18th March with Hawkeye Expansion
@Monkeyofthefunk You ever just walk into the grocery store and walk out with a copy of Spider-Man Life Story
Every Tuesday I swear
Re: Wield a Magic Paintbrush in Chicory: A Colorful Tale, Coming to PS5, PS4 in 2021
Epic Mickey 3 looking sick