Comments 6,954

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

naruball

@Carnage it's always nice to see the voice of reason in a see of emotional responses. We've seen time and time again that great games fail. That never stops people from posting "make a good game and people will buy it" whenever a game sells well. Same with the opposite.

Re: PS5, PC Flop Concord Never Returning, Studio Closed Down

naruball

@kyleforrester87 yup. And even if some of them were great at what they did, it must be quite difficult to land a job after of the biggest bombs in the industry. So, if they can afford it, they totally should take a break and come back when the situation improves.

Re: PlayStation, Bungie Still Going Ahead with Internal Live Service Team

naruball

@NEStalgia yes, ideally a company may want their game to sell 100m copies. But that doesn't happen, now does it? The fact that Helldivers sold so much makes it a huge success no matter how you cut it.

Had it not been a multiplayer game, it wouldn't have sold as much as it did, hence why it outperformed every single first party game ever released.

Re: Poll: One Year Later, How Would You Rate Marvel's Spider-Man 2 on PS5?

naruball

@Fishnpeas absolutely. Every single review is just an advertisement. Seems like Sony paid more for Astrobot than anything else. They must have had a lot of faith in it.

If only companies would advertise more and get great scores for their games, too. They simply haven't cracked the code, it seems.

And let's not forget the userscores on metacritic and pushsquare users voting for it. Just imagine how many accounts Sony had to create to make it happen.

Re: Poll: One Year Later, How Would You Rate Marvel's Spider-Man 2 on PS5?

naruball

@UltimateOtaku91 exactly! I just think that, in addition to some haters, most people don't hate it, but there more they read that it's a mediocre/terrible game, the more they start to believe it and they recall everything they didn't like about it as opposed to the entire (very positive) experience they had playing it. Now, obviously they either don't realize it or don't want to admit it, but there are entire studies in psychology on it.

Re: Poll: One Year Later, How Would You Rate Marvel's Spider-Man 2 on PS5?

naruball

Reading most of the comments here is pure entertainment. So, the game that was up for several game of the year awards, was voted best of the year by this very community, has a freaking 90 on metacritic is supposed to be mediocre? Sure, sure.

I firmly believe that people are influenced by others more than they realize or care to admit. The complaints arose when people realized that Peter Parker would be replaced by Miles Morales. Just like they hate when a white character in a tv series/movie is replaced by a black actor ("we will not be replaced" and all that jazz) .

Re: Japan Sales Charts: PS5 Software Actually Sells for Once

naruball

@LowDefAl I've thought about that and I realize that you may be right, but it seems to me that they've changed strategy altogether.

For example, in the past they said that only 6 out of 10 games they release make a profit, but they're ok with that because some are very successful and can fund the less successful ones. They no longer do that. Every game needs to be (or have the potential to be) a big hit or they won't bother making it.

Re: Japan Sales Charts: PS5 Software Actually Sells for Once

naruball

@LowDefAl Sony could have chosen to lose some money on each unit sold and make it up through software sales. It's what they used to do generation after generation worldwide. They were able to see the bigger picture. Now they're so focused on increasing profits that they're stuck with a terrible image in Japan and as a result have almost completely lost the market to Nintendo.