Comments 756

Re: Rumour: Massive Capcom Leak Reveals Dragon's Dogma 2, Street Fighter 6, New Monster Hunter, Onimusha, More

pip_muzz

@mechayakuza Big companies and rich people can be victims too. It doesn't matter what background someone has, a crime is a crime. So yes, I'm sympathetic to the employees of Capcom who are the victims of a crime that this website is validating. Not all websites are sharing the information, Eurogamer, Kotaku, Polygon have no mention of it... So yes. It seems I have empathy, a dying trait these days.

Re: Rumour: Massive Capcom Leak Reveals Dragon's Dogma 2, Street Fighter 6, New Monster Hunter, Onimusha, More

pip_muzz

@ShogunRok Sorry to be "that guy" but do you not have an issue with essentially replicating stolen information on the site?
The only difference between this and the employee bank details is the relevance of news. This isn't some disgruntled employee posting on Twitter but a full on large scale act of company theft. Which is now being shared here (complete with screenshots I might add).
I am the only one with a conscious who finds this to not be ok and in very bad taste?

Re: Rumour: Massive Capcom Leak Reveals Dragon's Dogma 2, Street Fighter 6, New Monster Hunter, Onimusha, More

pip_muzz

Its a tricky one this for journalism. Yes it's been published online and so the information is now "out there". However publishing the information here as well makes you "complicit" in the theft of the information in a rather uncomfortable way. I know if you don't report it, others will and it's a tricky situation, but I'm not particularly keen on how the media in general are handling the situation.

Re: Hitman Dev IO Interactive Is Making a James Bond Game

pip_muzz

Yes yes yes yes yes yes yes!!!!!! Best piece of gaming news in ages. I feared the licence had died in lawyer hell after Activision let it go... The last few bond games haven't been great but I just can't help playing them regardless. With IO making it, this could genuinely be the best bond game since Goldeneye!

Re: Amnesia: Rebirth - The SOMA Team Has Its First Dud

pip_muzz

@LiamCroft Sorry to reply so late. I've just got and finished the game, and unfortunately your review is spot on. It's sadly just a bit crap all round. The puzzles are tied to boring encounters and it really does feel like a bit of a chore to play. Soma was a tad overrated in my view but I loved Dark Descent. I wouldn't give it a 4/10 but I'm not far off with a 5/10. Just thought I'd reply as I was a tad sceptical in my comments earlier in which I was totally wrong.

Re: NBA 2K21 on PS5 Needs a Minimum 150GB of That Precious SSD

pip_muzz

This is absolutely baloney! All the pre console talk of less space for games as they're optimised was utter nonsense. We essentially have just over half a TB, slightly more than the PS4 launch but with greatly inflated game install sizes to go with it...
Not sure if it's Take Two or Sony to blame for this but this is not good enough.

Re: PS5 Doesn't Have a Web Browser

pip_muzz

This seems like a cynical move to avoid the potential future use of streaming Xbox games via a PlayStation browser. Microsoft are planning to circumnavigate the apple ban by having it streaming from the web, so I think Sony are stopping that by removing the internet altogether. Seems a heavy handed decision if you ask me. To think my PS3 could surf the web, play CD's and everything...

For those questioning the use of the web app, even on PS4 it was very handy for certain games to have a map of missing collectables open on the web app and switch back and forth to cross off the last few items.

Re: The Last Guardian Runs at 60FPS on PS5, But There's a Catch

pip_muzz

One of my favourite PS4 games. I get why people didn't love it universally, but for me all the "issues" are actually strengths. Trico being stubborn feels real, the gameplay felt more akin to Ico than SOTC which was a nice surprise, and it was just an absolute joy to experience start to finish. Was sad to see Sony let Ueda leave, their games have been one of the core reasons I'm a PS fan.

Re: Codemasters in Talks with Take-Two Over Takeover

pip_muzz

@TheFrenchiestFry Thanks for the clarification. Comment ammended. My original point stands with the Sony link to Ninja Theory well before Microsoft. I remember really enjoying heavenly sword at the time too.
"HIT THE WEAK SPOT FOR MASSIVE DAMAGE"

Re: Codemasters in Talks with Take-Two Over Takeover

pip_muzz

@TheFrenchiestFry Exactly. The idea that Microsoft swooped in and bought Ninja Theory under the nose of Sony is such a ludicrous concept. Sony essentially kept the engine Ninja Theory built for Heavenly Sword, essentially screwing the company over. Of course they signed with Microsoft...

Re: Codemasters in Talks with Take-Two Over Takeover

pip_muzz

This is alarming. A quick look at WWE shows that 2K have form for ruining franchises and moving development studios around. F1 is brilliant with Codemasters but even more so their Dirt Rally Games...
Also, Codemasters is such an inherently British game studio I have doubts about it being successfully managed by an American company...
Hope it's not true....

Re: Call of Duty: Black Ops Cold War Requires 133GB of Free Space on PS5

pip_muzz

Wow. I thought games in the new gen would take up less space after all the noise we were hearing a few months ago. That's awful then... If the PS5 has 650GB of usable space that's not good at all if install sizes aren't shrinking...
I mean bloody hell, the PS5 is physically massive so why the miniscule harddrive?!?! Oh yes, because we're being charged an arm and a leg to make up for the launch cost by having to buy external harddrive space and paying £70 a flipping game.

Re: Mini Review: Stories Untold - Uneven Horror Anthology Frustrates More Than It Frights

pip_muzz

This review is fair. The first episode is almost worth the price of admission alone.
The next two I had fun with, and would recommend to fans of Observation but the puzzles are similar to the ones in that game. (I don't know Morse code either but the manual in that episode does have the answer there so there's no need to google)
The last episode is a real waste I agree too... But the first episode is one of my favourite horror gaming moments.

Re: Demon's Souls PS5 Doesn't Have Sixth Archstone, No Difficulty Modes

pip_muzz

This will go into my sale list.
Don't fancy spending £70 to hit a difficulty brick wall.
I almost find difficult games more palatable if they're not so pricey. I bought Sekiro on release and when a game costs more I almost feel like the game I've paid for is locked out. It's a ludicrous thought of mine I know, but I end up playing the game to get "value for my money" rather than relaxing and absorbing the difficulty. Probably why l adored Nioh so much when I got it for £10.
I also don't want to break my shiny new PS5 controller so soon after launch 😂

Re: Reminder: Sekiro: Shadows Die Twice Receives Free Major Update on 28th October

pip_muzz

@Rustydog83 It's not whining it's a valid criticism. It annoys me to no end that things in other games that are seen as bad development are seen as part of the "challenge" of Sekiro. Clearing out enemies before bosses everytime is akin to unskippable cutscenes. It's not necessary. I know it works because of the way you respawn when you die back at the checkpoint with a world reset... It just comes across as an articial challenge. Rather than focusing on the enemy that is kicking my ass, I have to plow through the grunts again and again and again... That's just not fun. The dying and learning process from the game is very fun, the grind not so much. Just my opinion is all.

Re: Reminder: Sekiro: Shadows Die Twice Receives Free Major Update on 28th October

pip_muzz

@doctommaso In open spaces it's fine. As soon as it's in any enclosed space it just delocks from the enemy and bounces around/off the walls. As opposed to Nioh where the camera goes through the walls translucently. Sometimes it was easier to play without locking on as the camera would get me killed just as quickly as the enemies. For a difficult game, minor issues that are normally ignorable are unfortunately intensified.

Re: Reminder: Sekiro: Shadows Die Twice Receives Free Major Update on 28th October

pip_muzz

Still hoping for a camera fix and reduced load times, along with not having to clear out boss arenas every time after dying.
For every wondrous moment with the giant snake, divine dragon there's other moments where all fun was sucked dry like the camera issues in the well fight and having to clear out the same enemies every time just to die on the boss.
Make a hard game by all means, but i want to spent my time attempting the boss, not killing grunt for the umpteenth time.

Re: Amnesia: Rebirth - The SOMA Team Has Its First Dud

pip_muzz

I'll need to play this and see. Push Square gave Observer an equally low score and I found that to be an 8/10 enjoyable horror game so it's very much a personal opinion with these games...
This is the lowest score on the game by far... Not discounting Liam's opinion but it's just that, an opinion. I've seen enough about the game to want to give it a go regardless. Hopefully I'll enjoy it more than the reviewer.

Re: Another Indie Dev Suggests Sony's Denying PS Store Sale Requests

pip_muzz

Thankfully as a multi platform owner I tend to buy games depending on the sales. Much as this sucks for the dev here, there are other games that were on sale on PS I bought over switch and Xbox. So it all evens out over time I'd say.
The PS store does have very good sales over time, I don't think Sony are really doing anything wrong here and this is just a one off case

Re: Bethesda Games Are Looking Increasingly Unlikely on PS5

pip_muzz

@naruball please expand how Elder Scrolls is an established PS franchise?!?!
It had the first two games in PC, Morrowind was Xbox and PC, Oblivion was PC and Xbox with the PS having an inferior port much later. Skyrim was fair and square a universal launch all round. That said, Skyrim is not the only game in the franchise and so Elder Scrolls is most definitely not a PS franchise. It most definitely has closer links to Xbox than PS.

Re: Bethesda Games Are Looking Increasingly Unlikely on PS5

pip_muzz

@RayNick I was thinking of both Metal Gear and Devil May Cry as counter examples. Ones where they started on PlayStation but Xbox lost out, especially with MGS 4 being to this day only available on the PS3. It cuts both ways. It's always sucky when it happens as it ultimately limits the audience of very good games, but in my view not unprecedented and fair

Re: Bethesda Games Are Looking Increasingly Unlikely on PS5

pip_muzz

For those complaining about losing access to franchises that have previously been on PlayStation bear this in mind:
Elder Scrolls. Started on PC, Morrowind was Xbox only and Oblivion was Xbox first before PS
Fallout: First two on PC
Wolfenstein: Originally PC, Return to castle Wolfenstein best port was Xbox
Doom: 1-2 on PC, 3 was Xbox only.
These franchises have all been PC focused with Xbox having significantly better support historically over PlayStation. And if anyone here has played Fallout 3+New Vegas on PS3 compared to 360 you also know they've been inferior on PlayStation too.
It's ok to be annoyed at these franchises absence on PS moving forward, but to suggest that as PlayStation gamers you're entitled to them is absolutely ridiculous of the highest order showing a lack of gaming history knowledge.

Re: TT Isle of Man 2 Will Receive PS5 Backwards Compatibility Update

pip_muzz

Superb. This was a strange one considering the game only launched a few months ago.
An absolutely superb motorbike racer. I personally rate it above Moto GP and Ride. It's that good. Highly recommend giving it a go to anyone curious. The handling compared to the first is completely redone to the point where they're world's apart.