Comments 2,708

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@djlard this game wasn't intended to be sold as a functionless collector's item only, with an eye to the potential future gaons in value. So it is not being scalped.

If people are now selling it above RRP of what it was worth WHEN IT WAS A GAME, that is a market driven price for a product that now has a different value in relation to it change in status from a game to a product of assumed future appreciation in subjective value. There is no set base value for this new status of the product.

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@Bentleyma exactly!! Now you get it. The game HAD NO DEMAND as a game. The entrepreneurs are changing the dynamic by creating a new reason to want the product, its potential future value. In fact they are appealing to people's greed by persuading them that in years to come the game will increase in value due to its scarcity and infamy!!! And they're probably right! Go and buy one now!! 😆😆

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@bindiana that's exactly what I am saying. And that's why it's not scalping. The game has not been denied to gamers by scalpers because gamers don't want to buy the game in the first place.

The 'scalpers' are selling the game now in a completely different market which was not the intended market for the product, and that is entrepreneurial.

They've seen a way that the product can be seen to have value, as a functionless collector's item, and are CREATING a new demand for it. 101 economic enterprise. Very smart.

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@Bentleyma honestly, I can't facepalm myself enough over how you can't grasp simple economics.

"Hey everyone!! I own a game you didn't want! A game that's so unpopular it's made history! A game that's lost the publisher hundreds of millions of dollars.

I could get money back but I'm selling it to.......ummm I don't know, nobody wants it. I'm not denying anyone access to the product to bottleneck the market in my favour, because nobody want it.

So I'm going to take a risk. What I'll do is create a subjective reason why you may want it that has nothing to do with the original objective reason for its existence, in an attempt to encourage you into buying it from me for profit."

Sounds like a smart move. Appealing to a new market. Wish I thought of it. The game is going to be immortalised just like ET from Atari.

Go and look at how much a sealed copy of ET from ATARI is on eBay and tell me what these 'scalpers' are doing isn't a brilliant risk to take. In fact, they are mad to sell their copies! They should make sure its as scarse as possible!! Don't sell them. Keep them for 30 years and sell one of them alone for a fortune!!!!!!!!!

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@Bentleyma it's not in demand. You even say you don't think it's in demand. Sony is DISCONTINUING(!) the game in its entirety after a week of sales such is the lack of DEMAND! Sony is issuing REFUNDS. The game sold so poorly that Sony has made history pulling it from the shelves.

By your and my definition scalpers take advantage of existing demand. THERE IS NO DEMAND. The people buying a game to resell that has NO demand is trying to CREATE a demand for a product no one wants by appealing to it become infamous due to it being the most expensive failure in the history of gaming. That is entrepreneurial and risk-taking.
If they can CREATE DEMAND where there is none then that is them taking a risk and they stand to lose their investment.

How is this so hard to understand for people? I genuinely can't get my head around how people can't see the difference. It's so basic.

Re: Concord PS5, PC Scalpers Attempt to Cash In on 'Rare Collector's Item'

riceNpea

@djlard who are they scalping? How is this scalping? This game is NOT in demand. The game disks are being pulled from sale. They are showing initiative and entrepreneurship by trying to drum up business for a product that is NOT wanted by appealing to it becoming a collector's item in the future due to its infamy and impending scarcity now the publisher is discontinuing it.

Who exactly are they scalping when the product is not in demand in the first place? This isn't a PS5 during its launch when demand far outweighed supply and SCALPERS bought multiple PS5, denying regular customers the opportinity because a significant proportion of the stock was captured, and then put back on sale at a hugely inflated price to take advantage of the massive DEMAND that existed before, during and after the scalpers got involved.

In fact, they are taking a risk that they will lose money. They are buying up games, a game that is one of the most unwanted failures of all time and trying to create a demand for it. This is entrepreneurship in a nutshell. AND they are doing Sony a favour buying the game when no one else is! And they won't be asking for a refund!!

Please explain to me why I am wrong. I am willing to change my mind if you can convince me they are scalping, and I will acknowledge I'm wrong.

Re: Star Wars Outlaws Director a 'Little Disappointed' with Critical Reception

riceNpea

He says he's a little disappointed, but not in a way that shows contrition or regret for the game not BEING as good as it could be. He's dissapointed that the criticism exists.

'I'm a little disappointed with the Metacritic; Of course, recognition from press and critics is very important to us, but players are really connecting with what we did'

It's like saying, 'I'm sorry you feel that way'. It's insincere and does not reflect introspection about the game but externalises the problem as being with the critics.

He further reinforces his position by appealing to emotion, that the developers' feelings towards their job in some way serves to demonstrate that in of itself how they feel is proof enough that the product must be good.

'....a level of pride, happiness, and a sense of accomplishment" for the work that went into the game. It took roughly four years to make, during which time they "literally reached for the stars'

Literally reached for the stars. Idiot. Of course they didn't literally do that. What, they reached up with their hands to the sky throughout development?!

Re: Double Assassinations Will Return in Assassin's Creed Shadows After Almost a Decade

riceNpea

It's in the Codex of AC2 that Altair invented the double bladed weapon upgrading it from single blade. Seriously, do you do any research before you publish stuff or just copy and paste from other websites? 😆😊

Codex 19
“I have refined the blade so that it can be used without the sacrifice of a finger, and have also designed a second blade. Together, they allow for greater flexibility in combat.”

Re: Hogwarts Legacy 2 One of Publisher's 'Biggest Priorities' for the Future

riceNpea

It broke the sales record held by CoD for 14 years?! 😮 Imagine parts of the media being so biased in a professional capacity to boycott a game that popular with gamers.

I've yet to play it because what I've heard anecdotally is that it's a bit heavy with filler missions and needs more focus, but I'm sure a sequel would learn from that and trim the fat.

Out of interest, did it have any microtransactions or anything like that? Is there any indication WB could be tempted to make monetise it further, like how Dead Space (I know the game is from EA) became more about the store with each passing sequel?