The PS5 is not a patch on the PS4 games wise really. Not sure where PS4 was in year 3 games wise, but definitely remember playing my PS4 a lot more back in the day than my PS5.
The first 3 years of the PS4 first party output was actually pretty mediocre, almost all the good games came after that. The first three years had Bloodborne and Uncharted 4, other first party games were games like Drive Club, Knack, Killzone:Shadowfall, Infamous: Second Son etc.
In modern day Japan, the rising sun flag is commonly used by right-wing ultranationalists. Their ideologies originate from pre-war ultranationalist groups that promoted fervent loyalty to the imperial state, glorified in Japanese continental expansion, and fiercely opposed socialism and communism.
FYI some countries(victims of Japanese imperialism) find this flag extremely offensive.
I would be shocked if PS5 touches the PS4 numbers over its lifecycle
Do you realise that the PS2 could be bought for $99.99 at end of life and sold for years after the PS3 released? It wasn't officially discontinued until January 2013,a 13 year lifecycle that actively hurt PS3 sales and doesn't happen anymore
@Fishnpeas No you’re mistaken, that number is only up to September 2020 at which point they started combining PS4 + PS5 software. There’s another 3 years of software sales since with every quarter being at PS2 sales level or higher for combined software. PS4 + PS5 will be combined about 4 billion at end of life. That’s roughly 2 billion each. It’s basically impossible to separate PS4 and PS5 software at this point due to free upgrades and crossgen bundles etc.
@Fishnpeas You’re talking complete nonsense. Console gaming as a whole is massively up right now. The PS4 sold close to 2b units of software, beating the PS2 despite having a considerably smaller install base. The PS5 is on track to equal or better PS4 software sales and plenty of Sony first party games sell 20m+ units now like Gof of War, Horizon: Zero Dawn, Uncharted 4, Spider-man.
@OldGamer999 The Series S was sold for £189 and $199.99 last Black Friday and people still bought £550 PS5 forced bundles ahead of it. Xbox needs a complete re-brand at this point, the value proposition approach of gamepass + cheap console has not done it.
@Max_the_German You have to understand those previous holiday periods were severely constrained by having literally no stock. It’s very hard to shift 8m copies when you only have 2m.
Holiday periods are still as important as ever and since this is the first unconstrained holiday period for most of the world(USA was fairly available last Christmas but no digital and bundles only) it will be massive, likely 10m+ for the quarter.
@themightyant Even the people that still play PS4 are likely to no longer be active buyers of new games. When GoW:Ragnarok released its opening week was 82% PS5 sales in the UK and that was when there were about 25m PS5's sold and Europe had been way more supply constrained than North America too.
BG3 will absolutely sweep the GOTY season, a fairly safe Zelda sequel won't be close regardless of its quality. Alan Wake 2 will likely be 3rd as its a big time GOTY type game. Games like Super Mario and Spider-man will underachieve relative to their reception.
Ahhh Japan the country of the weird and crazy. As long as it’s the type of weird and crazy that’s allowed by the old powerful rich men that control society. Otherwise GTFO.
they should really take advice from Web of Shadows instead of SM2 in my opinion
It never ceases to amaze me how people on the internet will just say the wildest things with absolute conviction.
Web of Shadows(PS3) Metacritic 68, lifetime sales ~260k
Spider-Man 2(PS5) metacritic 90, one day sales 2.5M.
Insomniac Dev team Meeting:
“Yeah guys I was thinking that we could make our game in a similar vein to our wildly successful, critically loved, universally praised internally developed game series set in the same universe buuuut I was thinking last night in the shower there’s this old rubbish spider-man game from 15 years ago that absolutely no one bought and everybody thought was complete garbage that we could totally base our game on instead. Any questions?”
@OldGamer999 that’s not an attack on Nintendo, you are completely missing the point. Nintendo have not announced half the titles they’ll release in 2024. Super Mario Wonder got announced on June 21st and released in October. That is Nintendo’s Modus Operandi a lot of the time. I was highlighting this to show how it’s not a big deal that Sony has not shown their 2024 games yet. Companies with a strong track record don’t need to show their hand so soon.
@PlayStationGamer3919 Rise of the Ronin is literally published by Sony and assisted by Sony Xdev, I can't believe how many people don't seem to get that.
@OldGamer999 ehhh the hell you talking about? I'm saying that Nintendo are operating from a position of strength, just like how Apple do, announce and then launch soon after.
Showing off everything you have way in advance is a show of weakness, Xbox is forced to do that because people have no confidence in them. Sony have built up a lot of goodwill over the last 5-6 years going from a middle of the pack publisher to one of the best in the business. They're likely taking a much more measured approach to information release now. People perceiving this as a sign of weakness is bizarre.
@OldGamer999 what exactly is Nintendos 2024? A princess peach game and a remaster? I’m confident they’ll have a lot more but they’ll wait a long time on it. Super Mario Wonder and the RPG remake were only shown a few months ago for the first time.
People are worried when Sony does the same thing because Xbox spewed out every game they have in production?
Reading the comments you’d think this game was a 8/10(or even lower) for most people, but just like the first one the silent majority love it. 70% say 9 or 10. The first game and Miles Morales have amazing scores on Steam user reviews too(96%, 94%).
I’d say it’s probably a 9/10, the missions feel way more creative this time and with more variety. Things like the chase with Black Cat just feel brilliant even if it’s just using a mechanic from another game.
Yup it's all changed since they moved to California.
So they moved to California and then 7 years later an American Woman(who went to college in California, and probably lives there) got fired/decided to leave.
@OnceaThief Thats a lot of words to say literally nothing.
I'm sorry but you're just wrong
Maybe attempting to understand someone's perspective is more productive than scoring Internet points. You’re absolutely missing the forest for the trees here. A stitch in time saves nine. They are the eggmen, I am the walrus, coo-coo-cachoo. See I can say meaningless nonsense too.
You're attempting to strawman my argument by making it appear that I'm presenting an opinion, that I'm clearly not
“The brand's identity is dying tragically” That’s literally an opinion, chap.
“ But they both served two very different roles in their careers.” Bingo Bongo, another opinion right here. An incorrect one but an opinion nonetheless.
your bias to attempt to prove me wrong is obfuscating your understanding
I bet you thought this sounded smart in your head 😂😂😂
@__jamiie In one of the leaked documents of Microsoft they actually had Gamepass projections up to 2030 and they predicted there’d be more “cloud first” Gamepass subs than PC Gamepass subs by the time the gen 10 consoles come out in 2028. By 2030 they are projecting around 30m Cloud First Gamepass subscribers(this is more than the current number across all formats before counting “Gamepass core”)
@OnceaThief They were both executives with no creative roles, only one got promoted more than the other. Did you think Connie Booth was down on the floor creating art assets and designing levels? She was the Company Woman.
I’m assuming it didn’t break the 5.1M figure for week 1(which was Friday to Sunday, GoW:R actually had a 5 day first week) and that’s why the went with the 24h figure 😅
The idea that the entire team that made this game will be doing nothing for the next 2 and a half months is kinda hilarious. They’re obviously making a Venom game and it would have been in pre-production before SM2 even released. Just trying to get some hype going.
@Sakai The idea that they don’t care about consoles is nonsense. If they didn’t care they wouldn’t be selling consoles at $100 loss and spending billions on R&D.
In the long run they have their eye on a broader market and want to focus on content ownership across all mediums, but in the here and now there is no better way to make a buck than getting 30% of every game sold on your platform.
Wow, Xbox down 35% during the Starfield launch month is not so much a punch to the gut as a shotgun blast to the face. Honestly, that’s pretty worrying.
I’m not a trophy guy but Control was a really easy platinum(especially post-DLC), and I have the platinum for the normal edition and the PS5 Ultimate Edition.
@Northern_munkey How long does it take to boot because Resident Evil: Village doesn't even have a load screen from the main menu to in-game. It just fades to black and then you're in the game.
People surprised that Starfield sold well but Bethesda’s core fan base is on PC not consoles. Steam sales alone would always be enough for Starfield to be no.1 despite its relative underachievement on Steam.
Guerrilla games, Sucker Punch and Santa Monica Studio have also moved to new buildings in the last decade. That can’t leave too many PS studios that aren’t in new facilities.
Remnant 2 is on sale for the first time at 20%, and if you live in the UK that makes the Ultimate edition(which includes 3 upcoming dlc) pretty cheap at £43.99(the Ultimate edition was £55 to begin with despite it looking like it should have been £65 compared to other territories)
Ohhh this Pikachuuu guy is a concern troll who created his account 10 minutes before making his first post here about how this game represents a nightmare glimpse into the future of a live service wasteland.
@Pikachuuuu The first Helldivers was a Live Service game, published by Sony and with the exact same tone and atmosphere. They were already making this game 8 years ago. It isn’t a glimpse into some future, but the past.
The first party schedule looks slim because they haven’t revealed those games yet. What is Nintendos first party schedule past the first half of 2024?(what would their schedule have looked like before they revealed Super Mario Womder only a few months ago?) Companies with strong track records don’t need to throw everything out into the open years in advance, that’s a sign of weakness.
@Pikachuuuu So the first Helldivers, made by the same studio and published by Sony 8 years ago was ok. The sequel getting made is a nightmare glimpse into the future though? How does that work?
@TrickyDicky99 The whole buying chain is irrelevant, the key point is there is a payment to sony for 100% and outgoing payment of 70%. Both of those need to be captured in totality in the accounts.
Anyway think about it this way, in 2022 the entire console video game sector was worth about $60.5b and Playstation studios revenue is over $30b. Do you really think that just PlayStation division is 50% of the entire console games market? Not only is it just one of three platforms but also there are mega publishers
@TrickyDicky99 Revenue doesn’t just belong to one person. You pay 100% of the money to Sony, that’s a transaction they can’t just ignore, that’s money into their account that has to be accounted for in their yearly accounts.
Then when they pay 70% of that to a third party then that third party registers that transaction in their accounts, that’s their revenue. So Sonys accounts are a 100% revenue and 70% operating cost, so it works out as net 30%.
You know if you buy the game from a physical retailer that the price you paid would be revenue for the retailer, right? Target would register $70 as revenue and then the Publisher would register their sale to Target in their revenue. Then if a reseller sold the game second hand they’d then register that as revenue too. One $70 game might represent $150 of revenue across all accounts. That’s just how it’s always worked.
@TrickyDicky99 Thats how it works out but it’s not how it’s accounted for. The item is sold by Sony, you are giving 100% of your money to Sony. Sony then pay periodic invoices to third party companies. Every game sold on PSN is 100% revenue in Sony accounts. That’s why the total revenue is so high.
@TrickyDicky99 Sonys yearly revenue figure does not mean what you think it does though, the reason that number is so high is because of the way the digital storefront works. Every game sold on PSN is 100% revenue for Sony, and then 70% of it is a cost that is paid to the relevant publisher. There’s also huge hardware revenues that is sold below cost or barely making profit.
A better comparison for revenue would be Activision Blizzard, one of the biggest third party publishers. Their yearly revenue was around $7.5b across PS, Xbox, PC and and Mobile. Their PC Revenue was likely around $2b.
So Sony is already approaching a quarter of ABK’s PC revenue making only years old ports that costs them a fraction of what a new game would cost to develop. That’s an incredibly lucrative market for them.
Saying the games sold terribly is nonsense when all Sony published data, and all third party estimates make sales high and comparable to other big games getting day one releases on PC.
@TrickyDicky99 Sony’s PC revenue by Financial Year:
2021: $75m 2022: $250m 2023: $400m Estimated
So no the following games didn’t do less well and every game released after has not been a failure. God of War and Spider-Man both had much bigger launches and much larger peak concurrent users. All the games sell constantly over time, as is the norm on PC.
Comments 945
Re: Sony Takes Control of UK as PS5 Climbs to 51% Market Share
@OldGamer999
The first 3 years of the PS4 first party output was actually pretty mediocre, almost all the good games came after that. The first three years had Bloodborne and Uncharted 4, other first party games were games like Drive Club, Knack, Killzone:Shadowfall, Infamous: Second Son etc.
Re: Stop the Presses: Xbox Actually Outsold PlayStation in Japan Last Week, But There's a Big Catch
Removed
Re: Stop the Presses: Xbox Actually Outsold PlayStation in Japan Last Week, But There's a Big Catch
@ShogunRok
FYI some countries(victims of Japanese imperialism) find this flag extremely offensive.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@Fishnpeas
Do you realise that the PS2 could be bought for $99.99 at end of life and sold for years after the PS3 released? It wasn't officially discontinued until January 2013,a 13 year lifecycle that actively hurt PS3 sales and doesn't happen anymore
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@Fishnpeas No you’re mistaken, that number is only up to September 2020 at which point they started combining PS4 + PS5 software. There’s another 3 years of software sales since with every quarter being at PS2 sales level or higher for combined software. PS4 + PS5 will be combined about 4 billion at end of life. That’s roughly 2 billion each. It’s basically impossible to separate PS4 and PS5 software at this point due to free upgrades and crossgen bundles etc.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@Fishnpeas You’re talking complete nonsense. Console gaming as a whole is massively up right now. The PS4 sold close to 2b units of software, beating the PS2 despite having a considerably smaller install base. The PS5 is on track to equal or better PS4 software sales and plenty of Sony first party games sell 20m+ units now like Gof of War, Horizon: Zero Dawn, Uncharted 4, Spider-man.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@OldGamer999 The Series S was sold for £189 and $199.99 last Black Friday and people still bought £550 PS5 forced bundles ahead of it. Xbox needs a complete re-brand at this point, the value proposition approach of gamepass + cheap console has not done it.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@Max_the_German You have to understand those previous holiday periods were severely constrained by having literally no stock. It’s very hard to shift 8m copies when you only have 2m.
Holiday periods are still as important as ever and since this is the first unconstrained holiday period for most of the world(USA was fairly available last Christmas but no digital and bundles only) it will be massive, likely 10m+ for the quarter.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@UltimateOtaku91 1m behind PS4 and catching up quickly. I believe it's ahead of all the previous PlayStation devices.
Re: PS5's Install Base Closes on 50 Million As Sony Gets Increasingly Aggressive
@themightyant Even the people that still play PS4 are likely to no longer be active buyers of new games. When GoW:Ragnarok released its opening week was 82% PS5 sales in the UK and that was when there were about 25m PS5's sold and Europe had been way more supply constrained than North America too.
Re: PS Store Sales Charts: Marvel's Spider-Man 2 Glides to Number One on PS5
@Deoxyr1bose I’m sure the physical disc would have helped it get higher in the PSN download charts 🙄
Re: The Battle for Game of the Year in a Superb 2023 Begins on Monday
Removed
Re: The Battle for Game of the Year in a Superb 2023 Begins on Monday
BG3 will absolutely sweep the GOTY season, a fairly safe Zelda sequel won't be close regardless of its quality. Alan Wake 2 will likely be 3rd as its a big time GOTY type game. Games like Super Mario and Spider-man will underachieve relative to their reception.
Re: Of Course Baldur's Gate 3 Will Be Heavily Censored in Japan
Ahhh Japan the country of the weird and crazy. As long as it’s the type of weird and crazy that’s allowed by the old powerful rich men that control society. Otherwise GTFO.
Re: New PS5 Slim Adverts Reveal Bundle with a Free Game
@Suppressed I don’t think you read it carefully enough, chap.
Re: Marvel's Spider-Man 2 Director Confirms Wolverine PS5 Set in Same Universe
It never ceases to amaze me how people on the internet will just say the wildest things with absolute conviction.
Web of Shadows(PS3) Metacritic 68, lifetime sales ~260k
Spider-Man 2(PS5) metacritic 90, one day sales 2.5M.
Insomniac Dev team Meeting:
“Yeah guys I was thinking that we could make our game in a similar vein to our wildly successful, critically loved, universally praised internally developed game series set in the same universe buuuut I was thinking last night in the shower there’s this old rubbish spider-man game from 15 years ago that absolutely no one bought and everybody thought was complete garbage that we could totally base our game on instead. Any questions?”
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
@OldGamer999 that’s not an attack on Nintendo, you are completely missing the point. Nintendo have not announced half the titles they’ll release in 2024. Super Mario Wonder got announced on June 21st and released in October. That is Nintendo’s Modus Operandi a lot of the time. I was highlighting this to show how it’s not a big deal that Sony has not shown their 2024 games yet. Companies with a strong track record don’t need to show their hand so soon.
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
@PlayStationGamer3919 Rise of the Ronin is literally published by Sony and assisted by Sony Xdev, I can't believe how many people don't seem to get that.
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
@OldGamer999 ehhh the hell you talking about? I'm saying that Nintendo are operating from a position of strength, just like how Apple do, announce and then launch soon after.
Showing off everything you have way in advance is a show of weakness, Xbox is forced to do that because people have no confidence in them. Sony have built up a lot of goodwill over the last 5-6 years going from a middle of the pack publisher to one of the best in the business. They're likely taking a much more measured approach to information release now. People perceiving this as a sign of weakness is bizarre.
Re: Sony Does a Lot Behind the Scenes to Ensure High Quality PS5 Exclusives
@OldGamer999 what exactly is Nintendos 2024? A princess peach game and a remaster? I’m confident they’ll have a lot more but they’ll wait a long time on it. Super Mario Wonder and the RPG remake were only shown a few months ago for the first time.
People are worried when Sony does the same thing because Xbox spewed out every game they have in production?
Re: Poll: What Review Score Would You Give Marvel's Spider-Man 2?
Reading the comments you’d think this game was a 8/10(or even lower) for most people, but just like the first one the silent majority love it. 70% say 9 or 10. The first game and Miles Morales have amazing scores on Steam user reviews too(96%, 94%).
I’d say it’s probably a 9/10, the missions feel way more creative this time and with more variety. Things like the chase with Black Cat just feel brilliant even if it’s just using a mechanic from another game.
Re: Veteran PlayStation Exec Connie Booth Officially Exits the Firm
@AsterZero
So they moved to California and then 7 years later an American Woman(who went to college in California, and probably lives there) got fired/decided to leave.
What exactly is the inference here?
Re: Veteran PlayStation Exec Has Allegedly Left Sony
@OnceaThief Thats a lot of words to say literally nothing.
Maybe attempting to understand someone's perspective is more productive than scoring Internet points. You’re absolutely missing the forest for the trees here. A stitch in time saves nine. They are the eggmen, I am the walrus, coo-coo-cachoo. See I can say meaningless nonsense too.
“The brand's identity is dying tragically” That’s literally an opinion, chap.
“ But they both served two very different roles in their careers.” Bingo Bongo, another opinion right here. An incorrect one but an opinion nonetheless.
I bet you thought this sounded smart in your head 😂😂😂
Re: PS5 Cloud Streaming Is Now Available for PS Plus Premium Members in Europe
@__jamiie In one of the leaked documents of Microsoft they actually had Gamepass projections up to 2030 and they predicted there’d be more “cloud first” Gamepass subs than PC Gamepass subs by the time the gen 10 consoles come out in 2028. By 2030 they are projecting around 30m Cloud First Gamepass subscribers(this is more than the current number across all formats before counting “Gamepass core”)
Re: Veteran PlayStation Exec Has Allegedly Left Sony
@OnceaThief They were both executives with no creative roles, only one got promoted more than the other. Did you think Connie Booth was down on the floor creating art assets and designing levels? She was the Company Woman.
Re: Veteran PlayStation Exec Has Allegedly Left Sony
Jim Ryan Leaves:
"Brilliant news, let's make PlayStation great again!"
Random executive 90% of people had never heard of leaves:
"OMG she was the heart and soul of the company, Sony is now Dead!"
Re: Marvel's Spider-Man 2 Is Immediately the Fastest-Selling PlayStation Studios Game Ever
@Powerplay94 week 1 is the release day to Sunday.
Re: Marvel's Spider-Man 2 Is Immediately the Fastest-Selling PlayStation Studios Game Ever
I’m assuming it didn’t break the 5.1M figure for week 1(which was Friday to Sunday, GoW:R actually had a 5 day first week) and that’s why the went with the 24h figure 😅
Still pretty impressive though.
Re: Venom Spin-Off Game an Option for Insomniac, If Fans Want It
The idea that the entire team that made this game will be doing nothing for the next 2 and a half months is kinda hilarious. They’re obviously making a Venom game and it would have been in pre-production before SM2 even released. Just trying to get some hype going.
Re: PS5 Is Running Riot in Europe, with Sales Up 175% Over Last Year
@Sakai The idea that they don’t care about consoles is nonsense. If they didn’t care they wouldn’t be selling consoles at $100 loss and spending billions on R&D.
In the long run they have their eye on a broader market and want to focus on content ownership across all mediums, but in the here and now there is no better way to make a buck than getting 30% of every game sold on your platform.
Re: PS5 Is Running Riot in Europe, with Sales Up 175% Over Last Year
Wow, Xbox down 35% during the Starfield launch month is not so much a punch to the gut as a shotgun blast to the face. Honestly, that’s pretty worrying.
Re: Solve Nursery Rhymes and Watch TV Adverts to Unlock the Alan Wake 2 Platinum Trophy
I’m not a trophy guy but Control was a really easy platinum(especially post-DLC), and I have the platinum for the normal edition and the PS5 Ultimate Edition.
Re: Marvel's Spider-Man 2 Really Does Load Ridiculously Quickly on PS5
@GreatKwyjibo Yes, the Xbox Series X version has a loading screen, sorry. It’s PS5 only on the no loading screen.
Re: Marvel's Spider-Man 2 Really Does Load Ridiculously Quickly on PS5
@Northern_munkey How long does it take to boot because Resident Evil: Village doesn't even have a load screen from the main menu to in-game. It just fades to black and then you're in the game.
Re: September 2023 Circana: PS5 Still on Top Despite Chart-Topping Starfield
People surprised that Starfield sold well but Bethesda’s core fan base is on PC not consoles. Steam sales alone would always be enough for Starfield to be no.1 despite its relative underachievement on Steam.
Re: Housemarque to Establish 'the Nordics' Most Advanced Gaming Headquarters' in 2024
Guerrilla games, Sucker Punch and Santa Monica Studio have also moved to new buildings in the last decade. That can’t leave too many PS studios that aren’t in new facilities.
Re: Poll: What Review Score Would You Give Cyberpunk 2077: Phantom Liberty?
Sometimes I think comment section people live in an alternative reality from me…
Re: Massive PS Store Sale Wants You to Play PS5, PS4 for Longer
Remnant 2 is on sale for the first time at 20%, and if you live in the UK that makes the Ultimate edition(which includes 3 upcoming dlc) pretty cheap at £43.99(the Ultimate edition was £55 to begin with despite it looking like it should have been £65 compared to other territories)
Re: Free PS5 Game Offered to New Console Buyers in the USA
@themightyant @Beerheadgamer82 He means Sonys Fiscal Year target of shipping 25m units
Re: PS5, PC Pre-Orders for Helldivers 2 Are Available Now
Ohhh this Pikachuuu guy is a concern troll who created his account 10 minutes before making his first post here about how this game represents a nightmare glimpse into the future of a live service wasteland.
Re: PS5, PC Pre-Orders for Helldivers 2 Are Available Now
@Pikachuuuu The first Helldivers was a Live Service game, published by Sony and with the exact same tone and atmosphere. They were already making this game 8 years ago. It isn’t a glimpse into some future, but the past.
The first party schedule looks slim because they haven’t revealed those games yet. What is Nintendos first party schedule past the first half of 2024?(what would their schedule have looked like before they revealed Super Mario Womder only a few months ago?) Companies with strong track records don’t need to throw everything out into the open years in advance, that’s a sign of weakness.
Re: PS5, PC Pre-Orders for Helldivers 2 Are Available Now
@Pikachuuuu So the first Helldivers, made by the same studio and published by Sony 8 years ago was ok. The sequel getting made is a nightmare glimpse into the future though? How does that work?
Re: PS5, PC Pre-Orders for Helldivers 2 Are Available Now
£34.99 is a lot cheaper than I expected considering they sold Returnal for £69.99. I hope it doesn't reflect a lack of confidence in the product.
Re: Cyberpunk 2077: Phantom Liberty (PS5) - Excellent Expansion Is Cyberpunk's Blood and Wine
What does the 30ish hours encompass exactly? I was expecting a significantly shorter Main Story, and maybe only like 25-30 hours for 100%.
Re: CDPR Recommends a Fresh Save for the Best Cyberpunk 2077 2.0, Phantom Liberty Experience
Not sure if I’m allowed to do this, but once something is on the internet it will always be on the internet.
Push Square Cyberpunk: Phantom Liberty Review:
https://webcache.googleusercontent.com/search?q=cache:eIYV6-1Yb_gJ:https://www.pushsquare.com/reviews/ps5/cyberpunk-2077-phantom-liberty
Re: Horizon Forbidden West's Rumoured Complete Edition Tipped for PC
@TrickyDicky99 The whole buying chain is irrelevant, the key point is there is a payment to sony for 100% and outgoing payment of 70%. Both of those need to be captured in totality in the accounts.
Anyway think about it this way, in 2022 the entire console video game sector was worth about $60.5b and Playstation studios revenue is over $30b. Do you really think that just PlayStation division is 50% of the entire console games market? Not only is it just one of three platforms but also there are mega publishers
Re: Horizon Forbidden West's Rumoured Complete Edition Tipped for PC
@TrickyDicky99 Revenue doesn’t just belong to one person. You pay 100% of the money to Sony, that’s a transaction they can’t just ignore, that’s money into their account that has to be accounted for in their yearly accounts.
Then when they pay 70% of that to a third party then that third party registers that transaction in their accounts, that’s their revenue. So Sonys accounts are a 100% revenue and 70% operating cost, so it works out as net 30%.
You know if you buy the game from a physical retailer that the price you paid would be revenue for the retailer, right? Target would register $70 as revenue and then the Publisher would register their sale to Target in their revenue. Then if a reseller sold the game second hand they’d then register that as revenue too. One $70 game might represent $150 of revenue across all accounts. That’s just how it’s always worked.
Re: Horizon Forbidden West's Rumoured Complete Edition Tipped for PC
@TrickyDicky99 Thats how it works out but it’s not how it’s accounted for. The item is sold by Sony, you are giving 100% of your money to Sony. Sony then pay periodic invoices to third party companies. Every game sold on PSN is 100% revenue in Sony accounts. That’s why the total revenue is so high.
Re: Horizon Forbidden West's Rumoured Complete Edition Tipped for PC
@TrickyDicky99 Sonys yearly revenue figure does not mean what you think it does though, the reason that number is so high is because of the way the digital storefront works. Every game sold on PSN is 100% revenue for Sony, and then 70% of it is a cost that is paid to the relevant publisher. There’s also huge hardware revenues that is sold below cost or barely making profit.
A better comparison for revenue would be Activision Blizzard, one of the biggest third party publishers. Their yearly revenue was around $7.5b across PS, Xbox, PC and and Mobile. Their PC Revenue was likely around $2b.
So Sony is already approaching a quarter of ABK’s PC revenue making only years old ports that costs them a fraction of what a new game would cost to develop. That’s an incredibly lucrative market for them.
Saying the games sold terribly is nonsense when all Sony published data, and all third party estimates make sales high and comparable to other big games getting day one releases on PC.
Re: Horizon Forbidden West's Rumoured Complete Edition Tipped for PC
@TrickyDicky99 Sony’s PC revenue by Financial Year:
2021: $75m
2022: $250m
2023: $400m Estimated
So no the following games didn’t do less well and every game released after has not been a failure. God of War and Spider-Man both had much bigger launches and much larger peak concurrent users. All the games sell constantly over time, as is the norm on PC.