@RoomWithaMoose Yeah, I see that. Just remarking that lv 5 was a very "early game" level to reach Margit at. So, in terms of ER, I'd think those hurdles exist slightly less, because there's always an alternative route, or option of levelling up. Admittedly, not so much in other Souls titles, where there's generally some linearity.
@RoomWithaMoose Fighting Margit at level 5 was your first mistake! I think most people are at least around lv 20 when they encounter him, and with good reason. Obviously, with enough practice, you could take him on at lv 1, but I think you've seem the problem with that 😉
I'm the type to intentionally choose "hard" mode when I play a game, because I enjoy having to utilise every system and scrap of power available to me. I don't think it's possible to reach a 'god tier' level of gaming without some challenge, and I'm all about relishing in those moments of balletic anarchy, when somehow everything just clicks.
@kailun I'd argue that playing fighting games or fps' online against other players requires much more skill, and I think probably still appeals to a large base of casual players, which is why people like single player content included. Admittedly, Soulslikes have such an appeal for the difficulty, and I guess there's a balance between earlier games having more limited ai (so easier) but less options (so harder), whereas ER goes the other way, and offers a lot of choice, but balances that with difficult combat/ ai.
@get2sammyb Can I ask what in particular felt unfair? I quite enjoyed the whole of Farum Azula, and think Placidusax (big dragon?) was probably one of my favourite fights. The final boss felt a bit cheap, because I spent half the fight just chasing, but since you can now ride Torrent, it sounds a lot easier.
@Jimmer-jammer It's like everyone is dying to the DLC version of the Tree Sentinel (remember that 1st guy?) and complaining about it, forgetting that you can actually avoid enemies and come back to them later...
@kailun I don't think it takes hours to get into a rhythm with ER, to be honest. There are a lot of weapons, which offers a pretty diverse moveset, so maybe finding your ideal weapon takes some time, but then you have summons and a "horse" to help with most of the combat, and even most enemies can be run away from, with the exception of major bosses (though you risk losing out on levels and secrets this way). It really comes down to knowing when to dodge and not being baited into dodging too early. It's a tug of war; you dodge once/ twice/ thrice and hit. Dodge and hit. If you're lucky (or skilled) you hit first and dodge less, but it isn't beyond the scope of most people's ability, I believe.
@Odium Yeah, it's a tricky one, when there's so much hidden content, but you don't want to have your experience spoiled by looking things up. As a vague tip, id say its worth using the map to place down markers regularly, and risking it to take any shortcuts/ lifts or portals that you come across.
@Odium I don't personally feel that Mohg was so inaccessible, to be honest. I found myself finding a lot of the bosses naturally, just from a desire to fully explore the map. The fight itself can be tricky, but there's an item that let's you get 2 free stuns, effectively melting half the health before the fight's even started. With summons etc. I don't think it's such a challenge. To add, you can pretty much run past every other enemy on your way, if you so choose.
@Sequel In the very first xmen film, I'm sure he says to Rogue that it hurts every time he extends/ retracts his claws (as one would imagine it might). Would be cool to see this implemented in-game somehow, like losing health for using claws, but getting a buff to your damage output.
Well, your big main man is also his wife, and s/he caused the shattering because someone (you know!) assassinated their favourite god/child, in order to disrupt the... order (the golden order, that is!). A bunch of crones, led by some giant fingers, point the way to follow the order, but everyone is also trying to destabilise it? All roads point to the erdtree, but a lowly tarnished isn't welcome, so you burn it all down anyway, and only once you've solved/ smashed the riddle, and united the great runes can you choose which path to follow...
@B0udoir I'd say the easiest way is to find his shackle. Use it mid fight and he gets bound to the floor for long enough that you can smash his health down pretty low. Once he's up, use it again, and he's almost dead, before he's even gone into phase 2.
@rjejr I think all the videos have been pretty apparent that you need to have beat this one boss before you can access it... it's all about Marika and Miquella, (who was just a sleeping egg in the base game.) and Mohg is the gatekeeper of the sleeping prince.
I think you've got the right guy though- contrary to everyone else's opinion... I'm sure he's the only Mog/Mohg that's close to a river of blood.
@themightyant I wonder if it's a selection of 3 skills for each companion and the player? Hard to say! I suppose if you change your group up and mix abilities, there's some variation, but maybe risks becoming a matter of just choosing the same "best" abilities in every fight.
Looking more Dragon's Dogma meets Mass Effect than Dragon Age. 3 abilities doesn't seem very much to choose from at any one time, and unless there's a bit more depth, I can imagine it getting very samey after a while.
Remains to be seen if the all action approach to combat works out well, with the focus on also harnessing allied abilities. Sounds very Guardians of the Galaxy still. Not saying that was bad, but maybe ill fitting for what people expect of Dragon Age?
I can see them doing a Suicide Squad, and giving this more time to cook after the overwhelmingly negative response. But I also don't see them being able to change it much, other than by dropping all the bright, campy, aesthetic and making it grim-dark. Seems most people prefer their high fantasy like that, which is fair. We all know which was the better trilogy between LoTR and The Hobbit...
@Gamer83 It's not that it's crap, per se, because yes; SoR is a great game. But it's crap, because everyone who likes/ wanted SoR probably already bought it, and presumably have no interest in the other 2 titles, making it effectively a dud month. I say that as someone who voted crap! Haha
Given the response to the "free to play" label, I wonder if numbers will show Sony that they've put their eggs in the wrong basket, by issuing the statement that games as a service will be their focus moving ahead...
Picked this up on pc (one of the few titles I ever did), as I was too eager to wait. While some campaigns can get a few limited/ repeated scenes, the overall game is exceptionally well done, with a great sense of atmosphere and it's great to see legacy characters come back to later episodes or campaigns. Very recommend for anyone who likes turn based/ tactical rpgs.
@Titntin I don't think you need to throw a controller away due to stick drift. I only recently got a case of it in 1 of my dualsense (presumably from it being carried in a bag and held in that position), but I gave it to a mate to fix, and now it's right as rain again. Supposedly, they're actually not that hard to open up and sort out. It voids your warranty, yes- but if you were gonna chuck them out anyway, you're better off trying to fix it and saving yourself 60 quid.
Of course SoR 4 is a solid game, but realistically, who hasn't played or bought it already, if they were curious? It's about 4 years old, and it's not even the complete edition with dlc. A shockingly bad show for essential, as far as I'm concerned.
@mckracken I don't think there's any such thing as a "good" God? Don't all the stories, across the Greek and Viking pantheons basically illustrate how terrible/ capricious all the gods are?
Played them all, complete them all, platted just about every one in the original series. Personally, GOW 3 stands up as the best. I'd put the 2018 remake next, ahead of Ragnarok, which, while fun for the combat, had such terrible pacing issues. Also, not a fan of Kratos' character change. I understand they're stepping away from what made the original games (Greek drama, rife with family backstabbing) but Ragnarok just felt off and unnecessarily padded. If they could use the new combat system, but strip the game back a bit and keep the intensity up, they'd be onto a better formula.
The cards were absolutely a problem. Deck building games had got a lot of hype at the time, and these guys decided to chase the trend, instead of doing something more natural and nuanced. The presentation was also totally lacking, in that it looked like a ps3 gane half the time, and the story and character interaction was so exceptionally cringe. A solid game, at its core, mired by all the trappings.
Comments 1,126
Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?
@RoomWithaMoose Yeah, I see that. Just remarking that lv 5 was a very "early game" level to reach Margit at. So, in terms of ER, I'd think those hurdles exist slightly less, because there's always an alternative route, or option of levelling up. Admittedly, not so much in other Souls titles, where there's generally some linearity.
Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?
@RoomWithaMoose Fighting Margit at level 5 was your first mistake! I think most people are at least around lv 20 when they encounter him, and with good reason. Obviously, with enough practice, you could take him on at lv 1, but I think you've seem the problem with that 😉
Re: Poll: Can a Game's Brutal Difficultly Put You Off Playing It?
I'm the type to intentionally choose "hard" mode when I play a game, because I enjoy having to utilise every system and scrap of power available to me. I don't think it's possible to reach a 'god tier' level of gaming without some challenge, and I'm all about relishing in those moments of balletic anarchy, when somehow everything just clicks.
Re: Broken, Battered Elden Ring Players Review Bomb Shadow of the Erdtree for Being Too Hard
@kailun I'd argue that playing fighting games or fps' online against other players requires much more skill, and I think probably still appeals to a large base of casual players, which is why people like single player content included. Admittedly, Soulslikes have such an appeal for the difficulty, and I guess there's a balance between earlier games having more limited ai (so easier) but less options (so harder), whereas ER goes the other way, and offers a lot of choice, but balances that with difficult combat/ ai.
Re: Broken, Battered Elden Ring Players Review Bomb Shadow of the Erdtree for Being Too Hard
@get2sammyb Can I ask what in particular felt unfair? I quite enjoyed the whole of Farum Azula, and think Placidusax (big dragon?) was probably one of my favourite fights. The final boss felt a bit cheap, because I spent half the fight just chasing, but since you can now ride Torrent, it sounds a lot easier.
Re: Broken, Battered Elden Ring Players Review Bomb Shadow of the Erdtree for Being Too Hard
@Jimmer-jammer It's like everyone is dying to the DLC version of the Tree Sentinel (remember that 1st guy?) and complaining about it, forgetting that you can actually avoid enemies and come back to them later...
Re: Broken, Battered Elden Ring Players Review Bomb Shadow of the Erdtree for Being Too Hard
@kailun I don't think it takes hours to get into a rhythm with ER, to be honest. There are a lot of weapons, which offers a pretty diverse moveset, so maybe finding your ideal weapon takes some time, but then you have summons and a "horse" to help with most of the combat, and even most enemies can be run away from, with the exception of major bosses (though you risk losing out on levels and secrets this way). It really comes down to knowing when to dodge and not being baited into dodging too early. It's a tug of war; you dodge once/ twice/ thrice and hit. Dodge and hit. If you're lucky (or skilled) you hit first and dodge less, but it isn't beyond the scope of most people's ability, I believe.
Re: Broken, Battered Elden Ring Players Review Bomb Shadow of the Erdtree for Being Too Hard
@Lavishturtle I would so happily eradicate Fortnite from the gaming landscape ðŸ˜
Re: The Witcher Congratulates Elden Ring's DLC Triumph with Awesome Artwork
Great response from CDPR! Awesome art... and I could totally see Geralt doing his thing in the lands between!
Re: Elden Ring: Shadow of the Erdtree Is the Highest-Rated DLC of All Time
@Odium Too true! There's such a wealth of things to do, I felt I was constantly surprised.
Re: Elden Ring: Shadow of the Erdtree Is the Highest-Rated DLC of All Time
@Odium Yeah, it's a tricky one, when there's so much hidden content, but you don't want to have your experience spoiled by looking things up. As a vague tip, id say its worth using the map to place down markers regularly, and risking it to take any shortcuts/ lifts or portals that you come across.
Re: Elden Ring: Shadow of the Erdtree Is the Highest-Rated DLC of All Time
@Odium I don't personally feel that Mohg was so inaccessible, to be honest. I found myself finding a lot of the bosses naturally, just from a desire to fully explore the map. The fight itself can be tricky, but there's an item that let's you get 2 free stuns, effectively melting half the health before the fight's even started. With summons etc. I don't think it's such a challenge. To add, you can pretty much run past every other enemy on your way, if you so choose.
Re: Marvel vs Capcom Fighting Collection Takes PS4 for a Ride This Year
This is golden!
Re: Yet More Leaked Wolverine PS5 Gameplay Has Appeared Online
@Sequel In the very first xmen film, I'm sure he says to Rogue that it hurts every time he extends/ retracts his claws (as one would imagine it might). Would be cool to see this implemented in-game somehow, like losing health for using claws, but getting a buff to your damage output.
Re: Yet More Leaked Wolverine PS5 Gameplay Has Appeared Online
@__jamiie that's essentially what it is, i suppose! 3rd (mutant) person action/adventure game, with a focus on fast-paced, hand to hand combat...
Re: Lords of the Fallen 2 Is In Development, Targeting a 2026 Release on PS5
@Th3solution I was thinking this... I also foresee some delays ahead of them!
Re: Major Helldivers 2 Balancing Patch Buffs Just About Everything
@Northern_munkey Friends always seem to get in the way of having fun, eh! 🙄😉
Re: Disco Elysium Successor Cruelly Cancelled in 2024 Would Have Been 'Most Hardcore Disco Since Disco'
@Mostik Oops! You're probably right, hehe... I just thought maybe I'd missed something and actually got it totally wrong all this time!
Will delete my former comment! 😉
Re: Final Fantasy Tactics Remaster Is Reportedly 'Real and Happening'
@nessisonett I quite liked that one, too!
Re: Mini Review: Monster Hunter Stories 2: Wings of Ruin (PS4) - A Monster of a Sequel and a Superb RPG
@Ralizah Is that right! As a long-time, old school Poké fan, I've always wondered what the best playstation equivalents might be... my friend spoke highly of Persona, and I've known of SMT, but never really looked into the series. Will take a peek, and maybe grab 1 or the other!
Re: Be Ready for Shadow of the Erdtree PS5, PS4 with Concise Elden Ring Journey So Far Trailer
Well, your big main man is also his wife, and s/he caused the shattering because someone (you know!) assassinated their favourite god/child, in order to disrupt the... order (the golden order, that is!). A bunch of crones, led by some giant fingers, point the way to follow the order, but everyone is also trying to destabilise it? All roads point to the erdtree, but a lowly tarnished isn't welcome, so you burn it all down anyway, and only once you've solved/ smashed the riddle, and united the great runes can you choose which path to follow...
Re: Final Fantasy 9 Remake Is Almost Certainly Real as Another Database Leak Appears
@Cloud39472 Digging to the... Crisis Core, you might say? 😉
Re: Final Fantasy 9 Remake Is Almost Certainly Real as Another Database Leak Appears
@Cloud39472 I think no one will complain if they don't change too much 😉
Re: Only 35% of PS5, PS4 Elden Ring Players Have Progressed Enough to Start Shadow of the Erdtree
@B0udoir I'd say the easiest way is to find his shackle. Use it mid fight and he gets bound to the floor for long enough that you can smash his health down pretty low. Once he's up, use it again, and he's almost dead, before he's even gone into phase 2.
Re: Only 35% of PS5, PS4 Elden Ring Players Have Progressed Enough to Start Shadow of the Erdtree
@rjejr I think all the videos have been pretty apparent that you need to have beat this one boss before you can access it... it's all about Marika and Miquella, (who was just a sleeping egg in the base game.) and Mohg is the gatekeeper of the sleeping prince.
I think you've got the right guy though- contrary to everyone else's opinion... I'm sure he's the only Mog/Mohg that's close to a river of blood.
Re: Only 35% of PS5, PS4 Elden Ring Players Have Progressed Enough to Start Shadow of the Erdtree
@Melee_Ace 🤣 Best comment!
Re: Preview: Dragon Age: The Veilguard Leans Hard into Companions, Choices, and Consequences
@themightyant I wonder if it's a selection of 3 skills for each companion and the player? Hard to say! I suppose if you change your group up and mix abilities, there's some variation, but maybe risks becoming a matter of just choosing the same "best" abilities in every fight.
Re: Preview: Dragon Age: The Veilguard Leans Hard into Companions, Choices, and Consequences
@Xaessya I believe that's the case, yeah
Re: Preview: Dragon Age: The Veilguard Leans Hard into Companions, Choices, and Consequences
Looking more Dragon's Dogma meets Mass Effect than Dragon Age. 3 abilities doesn't seem very much to choose from at any one time, and unless there's a bit more depth, I can imagine it getting very samey after a while.
Re: Hold Your Horses, Dragon Age: The Veilguard Actually Looks Sick in Gameplay Teaser
Remains to be seen if the all action approach to combat works out well, with the focus on also harnessing allied abilities. Sounds very Guardians of the Galaxy still. Not saying that was bad, but maybe ill fitting for what people expect of Dragon Age?
Re: Dragon Age: The Veilguard Reveal Has Utterly Torn Fan Opinion as Trailer Gets Slaughtered
I can see them doing a Suicide Squad, and giving this more time to cook after the overwhelmingly negative response. But I also don't see them being able to change it much, other than by dropping all the bright, campy, aesthetic and making it grim-dark. Seems most people prefer their high fantasy like that, which is fair. We all know which was the better trilogy between LoTR and The Hobbit...
Re: Helldivers 2's Close-Quarters Viper Commandos Warbond Goes Rambo on 13th June
Isn't it more of a predator than a rambo reference? Just for the burly handshake at the end, anyway... all very 'broforce', in any case!
Re: Batman: Arkham Dev Allegedly Enlisted to Work on Hogwarts Legacy After Suicide Squad Flop
Damn. It's like, maybe they should have made a squad based, single player (or coop at a push) melee focused game.
Re: Baldur's Gate 3 Mods Are Coming to PS5, with Official PC Modding Tools Set for September
@edgar14 Shouldn't have swallowed those tadpoles, sunshine 😉
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2024?
@Gamer83 It's not that it's crap, per se, because yes; SoR is a great game. But it's crap, because everyone who likes/ wanted SoR probably already bought it, and presumably have no interest in the other 2 titles, making it effectively a dud month. I say that as someone who voted crap! Haha
Re: Ballad of Antara Offers 'High Fidelity' Free-to-Play RPG Action on PS5 in 2025
Given the response to the "free to play" label, I wonder if numbers will show Sony that they've put their eggs in the wrong basket, by issuing the statement that games as a service will be their focus moving ahead...
Re: Until Dawn Looks Scarily Good in PS5 Gameplay Trailer, Arrives in Fall 2024
Free upgrade?
Re: Dynasty Warriors Origins Could Be the Comeback Fans Have Been Waiting For on PS5
Looks like Dynasty Warriors is doing a Wo Long.
Re: Sony Wants Non-PS5 Owners to Use Its Accessories
@Titntin Ah, I see. As I say, I'm lucky to have a tech friend to fix it, but I guess we can't all be so lucky! 😉
Re: Worldwalker Games Going into Hibernation, Wildermyth Still Coming to PS5
Picked this up on pc (one of the few titles I ever did), as I was too eager to wait. While some campaigns can get a few limited/ repeated scenes, the overall game is exceptionally well done, with a great sense of atmosphere and it's great to see legacy characters come back to later episodes or campaigns. Very recommend for anyone who likes turn based/ tactical rpgs.
Re: Sony Wants Non-PS5 Owners to Use Its Accessories
@Titntin I don't think you need to throw a controller away due to stick drift. I only recently got a case of it in 1 of my dualsense (presumably from it being carried in a bag and held in that position), but I gave it to a mate to fix, and now it's right as rain again. Supposedly, they're actually not that hard to open up and sort out. It voids your warranty, yes- but if you were gonna chuck them out anyway, you're better off trying to fix it and saving yourself 60 quid.
Re: PS Plus Essential Games for June 2024 Announced
Of course SoR 4 is a solid game, but realistically, who hasn't played or bought it already, if they were curious? It's about 4 years old, and it's not even the complete edition with dlc. A shockingly bad show for essential, as far as I'm concerned.
Re: MultiVersus Is Now Available on PS5, PS4, Free Pack for PS Plus Members
@AdamNovice Freakazoid would be siiiiick!
Re: Ubisoft Pirate Game Skull and Bones Gets Trial Version, Price Cut as Player Count Reportedly Plummets
Surprising absolutely no-one...
Re: PS5, PS4 Mascot Brawler MultiVersus Is Completely Reinventing Its Monetisation
@Kingy More local support is definitely something this game needs. Options to play with a variety of human and bot configurations across all modes.
Re: Best God of War Games
@mckracken I don't think there's any such thing as a "good" God? Don't all the stories, across the Greek and Viking pantheons basically illustrate how terrible/ capricious all the gods are?
Re: Best God of War Games
Played them all, complete them all, platted just about every one in the original series. Personally, GOW 3 stands up as the best. I'd put the 2018 remake next, ahead of Ragnarok, which, while fun for the combat, had such terrible pacing issues. Also, not a fan of Kratos' character change. I understand they're stepping away from what made the original games (Greek drama, rife with family backstabbing) but Ragnarok just felt off and unnecessarily padded. If they could use the new combat system, but strip the game back a bit and keep the intensity up, they'd be onto a better formula.
Re: Shift Up Director Puts Stellar Blade, Sony Costume Conspiracy to Bed
@Ainu20 Totally off the point, but I only discovered that album from your pic late last year, and it's sensational! Kudos to you!
Re: Strategy Legend Jake Solomon Explains Where Marvel's Midnight Suns Went Wrong
The cards were absolutely a problem. Deck building games had got a lot of hype at the time, and these guys decided to chase the trend, instead of doing something more natural and nuanced. The presentation was also totally lacking, in that it looked like a ps3 gane half the time, and the story and character interaction was so exceptionally cringe. A solid game, at its core, mired by all the trappings.
Re: Yoko Taro Making New Game with NieR Leads, But 'It Might Be NieR, It Might Not Be NieR'
You might say, news is coming in the... Nier future...? ðŸ«