Comments 510

Re: Hands On: Monster Hunter: World Is Shaping Up to Be Something Very, Very Special on PS4

KirbyTheVampire

@wiiware No, you can use any weapon for any monster. Blunt weapons are good for Barroth in the sense that you can strike his head, whereas most other weapons tend to bounce off, but you can still attack the other parts of his body perfectly fine.

And you're probably just not very good with the bow yet, which is why you're not having success with it. It's a pretty technical weapon, and it requires combos to be effective just like all the other ones.

Re: Hands On: Monster Hunter: World Is Shaping Up to Be Something Very, Very Special on PS4

KirbyTheVampire

The game is incredible. I'll be getting it day 1 if possible. And for the people who are saying it was easy, keep in mind that they lowered the difficulty for the Beta. It won't be so easy when the full game comes out.

But yeah, people wanting to just run in and slay monsters without breaking a sweat should consider skipping this game. It's basically a somewhat more accessible Dark Souls. Also, you should look stuff up online if you don't know what to do, rather than rely on the game to spoon-feed you all the information on everything. It's generally pretty good about telling you how to do stuff, but it does expect you to learn some things on your own, like where to find everything and how to learn the nuances of the weapons.

My favorite weapon is probably the Dual Blades. Everything is equally viable and they did a great job of balancing it all, but some weapons are more technical than others, and I found the Dual Blades pretty accessible for someone who doesn't quite know what they're doing yet. Plus, I love how fast they are and how mobile you are with them. You really have to be aggressive with them, though, due to the fact that they rely on aggressive and frequent combos to dish out damage, rather than only a few slow attacks at a time like some of the other weapons. You have to be on that monster as much as you reasonably can be without dying. The hammer, sword and shield, greatsword, and longsword are also pretty accessible for beginners, but all the weapons in the game do require skill and know-how to wield them to their fullest potential.

Also, if a monster falls asleep, please don't run up to it and smack it right away, because your teammates are probably setting a bunch of traps and explosives for it, and you should be too. Consider setting traps for it before you actually engage it as well, because I've found a lot of the larger monsters tend to ignore you until you attack them.

Re: PSX 2017: The Last of Us 2 Is 50-60% Complete, Gameplay at E3 2018

KirbyTheVampire

@PS_Nation For one thing, I played it on Normal mode, like I do with most games. For another, I didn't say the games are identical. I conceded that the games are different, just not enough for me to care about seeing the gameplay, especially since Naughty Dog didn't really change the Uncharted series much at all, and I personally don't see that changing with TLoU. If you're excited to see it, that's fine by me. I don't know why so many people here are offended by a pretty benign post. But please don't just ignore everything past my first post, and don't put words in my mouth.

@Mart1ndo_ My big complaint is the filler between the action sequences, like walking around and moving objects and finding pallets so that Ellie can get across water. The action is fine, like I said, if a little samey at this point. I just think they could do SOMETHING that's not boring busywork used only to artificially extend the length of their games with those parts of their games. They do the same thing in Uncharted.

And yes, Mario has been pretty stale for the last few entries IMO, which is why Odyssey is the first Mario game I've played since Galaxy 2.

@Octane I didn't ignore them. I noted some of them in my later posts. I wasn't planning on writing a list of all the differences that I did agree were there, but apparently I've upset half of Push Square by not caring about seeing a gameplay trailer for TLoU2 because chances are it won't have changed that much, so I ended up having to do it.

@adf86 I actually don't really care. People here are clearly way more passionate about this subject than I am, judging by the responses, lol. That might sound like I'm one of those people who stirs up the hornets nest and then acts all innocent, but I'm not trying to do that. I genuinely don't know why people got so triggered. Some were fine, but others were clearly pretty upset.

Re: PSX 2017: The Last of Us 2 Is 50-60% Complete, Gameplay at E3 2018

KirbyTheVampire

@dark_knightmare2 If you'll read my posts, you'll see that I said multiple times that the games have gotten more refined. There's a big difference between refining a formula and changing it.

Take a look at the original DOOM and the 2016 DOOM, for example. It's the same general gameplay, but it has gotten much more refined and polished.

Re: PSX 2017: The Last of Us 2 Is 50-60% Complete, Gameplay at E3 2018

KirbyTheVampire

@dark_knightmare2 Well for one thing, I already addressed the TLoU thing in my other post. For another, when I say they've hardly changed, I mean purely in how the games as a whole play and operate. There aren't many new mechanics that have changed the series much. It has more certainly become more polished, and a few new gameplay elements have been added, like larger environments and the grappling hook, plus the stealth meter, but that's about it. None of the Uncharted games are all that different from one another, outside of refining what is already there.

Re: PSX 2017: The Last of Us 2 Is 50-60% Complete, Gameplay at E3 2018

KirbyTheVampire

@Th3solution I'm a fan of Naughty Dog as well, for sure, I'm just saying that I'm not exactly surprised by what I see when I play a new game of theirs, lol. I absolutely enjoy where they've gone with the whole story-telling thing, though. I vastly prefer a serious story to the happy-go-lucky nature of the first few Uncharted games.

I hope TLoU2 does change things up a decent amount, though. Their current gameplay formula is fine, but it's very average. I wouldn't touch a Naughty Dog game if they didn't have fantastic stories.

Re: PSX 2017: The Last of Us 2 Is 50-60% Complete, Gameplay at E3 2018

KirbyTheVampire

@get2sammyb I suppose, but it's mainly only different because ammo isn't abundant, the environments are more closed-in, and the enemies are much stronger than the ones in Uncharted, which discourages a run and gun playstyle. The core gameplay of running through environments for certain stretches of time, gameplay "mechanics" (if you can even call them that) to extend the game's length like pushing Dumpsters around and moving planks, sneaking around, and shooting is all very similar between the games. The only real difference is that Joel and Ellie aren't as good at climbing as Nate, and you can't just shoot all the infected into oblivion because you only have a few bullets at a time and clickers can insta-kill you if they get close. Yes, the games do play differently, but I'm just saying that their games are similar enough to not get me excited for a gameplay trailer. I generally know what to expect from Naughty Dog games, especially since they barely change the formula in their established franchises at all aside from polishing everything and adding one or two new little mechanics, like Nate being able to swing on a few things with his grappling hook.

Granted, there is probably more room for innovation in TLoU than there is in Uncharted, due to a stealth system having more room for creativity than shooting. Still, I don't expect anything major to change at all. Why would it? They haven't majorly changed their established franchises in years.

@deepspace5d Not anything significant, no, if the Uncharted series is anything to go by. Those games have hardly changed since the first one, outside of a couple new mechanics and making everything more polished.

Re: Sony: We Can't Ignore the Nintendo Switch

KirbyTheVampire

It's awesome for Nintendo to be going back to it's former juggernaut status, not from a console wars perspective, but because more competition between Sony and Nintendo means more great games from both companies.

There's nothing more hilarious than people wishing for any of The Big 3 to die, or go third party. When will people realize that no matter what companies you like, the death of any of them will absolutely mean less good games from your company of choice, and a weaker gaming industry as a whole? We should be wishing success for all of them.

Re: Poll: Ultimate PlayStation Character Tournament: Round 1 - Matches 25-28

KirbyTheVampire

@PS_Nation Pretty much, yeah. Grizzled, grumpy older guy with a dark past who teams up with a young girl and slowly begins to show his softer side?

And the plot itself, and most of the plot points within? It didn't exactly blow me away with its originality. I've seen it all before.

It's a great game, and I loved how they portrayed the story and made the characters have shades of gray rather than be fully good or evil, but I've definitely seen many elements of it before.

Re: UK Politicians and Campaigners Lobby Against Detroit: Become Human

KirbyTheVampire

It really irritates me how old people still think video games are just dumb little time-wasters like Pong or Sonic the Hedgehog, where it's just about "having fun". Sure, games like that do exist plentifully even today, but that's not all games are anymore. They can be just as much of an art form with a message as books and movies.

Clearly this game isn't advocating domestic abuse anyway. If anything, it's wrong to sweep issues like that under the rug. It should be talked about, and things like books, movies, and video games should depict how evil it is. It's entirely possible that a potentially abusive person could watch this part of the game and realize that they need to control themselves. Even if they don't, I don't see why they would be encouraged to keep doing it after watching it.

Re: Poll: What Kind of Games Will You Be Cosying Up With This Holiday?

KirbyTheVampire

@YummyHappyPills You're the luckiest person alive. I would pay a ton of money to play TTYD for the first time again.

It's honestly a tragedy that Nintendo doesn't make Paper Mario the same way anymore. It used to be absolutely incredible.

Also, talking to the NPCs is a good idea. There are a lot of funny little sub-plots sprinkled throughout the game with the various NPCs.

Re: Review: Planet of the Apes: Last Frontier (PS4)

KirbyTheVampire

I don't think the fact that it's a serious game is that big of a turn off for multiplayer gaming. Playing games that are just mindless entertainment with friends all the time can get boring. Discussing what the right decision is in certain scenarios can be interesting sometimes. Not everything needs to be "Nurhurhur, shot ya right in the balls, ya scrub!" I see how the decision making system could get irritating, though.