Comments 1,725

Re: PS5 Backwards Compatibility Suggested by Sony Patent

NathanUC

@Kiloman74 Trust me, I would LOVEEEE to be able to play my PS3 library on PS5, but from a tech prospective, I don't see how they'd emulate that cell architecture without adding an actual cell chip somewhere. Even high end PCs still can hardly run PS3 games via emulator. It's certainly possible Sony has some secret sauce to do it, but I'm skeptical. I mean just look at how terrible the PS1 classic was.

PS1 and PS2 are a lot easier to emulate due to a much more similar architecture. There's nothing remotely close to PS3 when it comes to actual hardware design. Even with the vastly superior processing power of a PS4 Pro, it's difficult to simulate the instruction sets of cell and costs a lot of overhead.

This is actually very topical with ARM and x86 architecture right now with mobile devices. Trying to get x86 applications to run on ARM requires either hours of optimization (re-writing applications in some situations) or a lot of overhead to convert from one to the other.

Re: Stellaris Brings Sci-Fi Grand Strategy to PS4 in February

NathanUC

@stevenfins I would guess we will start seeing more games implement KB/mouse controls in the coming future. Both major consoles now support it, so it's just a matter of devs utilizing it. The native kb/mouse drivers for PS4 are pretty poor in my experience (FFXIV, lots of input delay and the mouse appears to be a vitalized mouse, not really 'native').

Re: PS4 Pro Has Been a Good Example of Necessary Evolution, Says Sony

NathanUC

I'd agree with Sony. The PS4 Pro was a great revision for those looking for a little extra. It didn't degrade the platform, only add to it. When you're trying to push a platform to last this long, it does make sense to do a mid generation update.

That said, I'd dare say I rather it be modular maybe. Not full gung ho PC gaming style, but it would be nice to be able to upgrade the CPU/GPU near mid generation without replacing the whole system. I wouldn't want to see a bunch of different SKU though... keep it simple like PS4 vs PS4 Pro. Two 'platforms' to manage/maintain.

Re: Sony Showed Gran Turismo Sport Running in 8K at 120 Frames-Per-Second

NathanUC

I really hope 4k sticks around for a while rather than trying to push this silly '8k' idea. Some people already can't see the benefits of 1080 to 4k. Even fewer will see the difference between 4k and 8k. I'm worried it's 'buzzwordy' nature will make that the target on new displays rather than focusing on improving current technologies like HDR improvements and higher refresh rates with freesync.

Re: Soapbox: Fans Think PlayStation's Losing Momentum, And Sony's to Blame

NathanUC

As a gamer, the PlayStation platform feels better than ever to me. I don't really need to see the same 60 minute presentation showing 90% of games I already know about.

Times are just changing for news delivery in my opinion. All 3 platforms have had really weak 'conferences' this year. It's hard to shock and surprise when everything is announced immediately.

Re: Guide: Spyro: Reignited Trilogy FAQ - Everything You Need to Know

NathanUC

I have two complaints so far:
1. There's something about the framerate or motion blur that makes panning the camera feel really awful to me. It feels like the game is running in slow motion sometimes (could be an unstable framerate)
2. You can't remap controls. It's minor, but unless you use retro controls and move the camera with L1 and R1, jumping puzzles are a pain because you can't move the camera and jump at the same time. Normally, I'd map jump to L1 in games with a floating camera (or first person)

Game looks great otherwise. They did a fantastic job with the art work and animations. I'm very happy with this one.

Re: Sony's Stealth Released a New PS4 Pro Model, and It's Quieter

NathanUC

I feel like I'm the only one with a quiet launch edition PS4 Pro... I've only heard it a few times when on the map of HZD ( where the framerate gets unlocked for some reason). I hear some people referring it to a jet, but the last time I've heard a console sound like a jet was my brothers early model Xbox 360. I heard that thing through headphones.

Re: Hitman 2 Has a Whopping 118 Trophies to Unlock

NathanUC

@naruball trophies are just part of a game. Im saying that calling video game trophies pointless is a slippery slope. Video games are for enjoyment and many people find enjoyment in trophies. same with multiplayer, crafting, leveling up, grinding, leaderboards, etc.

Just because I don't like leaderboards doesn't mean I think they are pointless and have no value.

Re: Hitman 2 Has A Whopping 118 Trophies to Unlock

NathanUC

@Tsurii If SOMETHING adds enjoyment to a groups of players, surely it has value to those players.

Trophies are entertainment as well. Dig deep enough and you can invalidate the entire video game/movie industry with that mindset.

GAMES OR MOVIES DON'T MAKE MY MUSCLES BIGGER OR MY BELLY MORE FULL SO THEY ARE POINTLESS AND HAVE NO VALUE

Re: Soapbox: Publishers Want You to Pay to Play Early, And It's a Worry

NathanUC

I would absolutely NEVER pay extra for the sole reason of playing early. Not even for a new EDF or Monster Hunter game.

If anything, I"m far less likely to buy a special version of game if it offers an early release. This is a stupid practice.

Look at it this way, you're either paying extra to beta test or the dev is purposely being anti-consumer and holding their game longer than needed.

Re: Player Data Paints Damning Picture of Telltale's Efforts

NathanUC

I didn't really care too much for them. I bought into the hype and played through the original Walking Dead one, but didn't find it nearly as compelling as most reviews indicated. I assumed it was because I don't care for the walking dead.

The Game of Thrones one was a bit better, but I still felt like I was playing it just to finish it.

The stories aren't deep enough to keep me to care and the gameplay/decisions aren't nearly good enough to keep me entertained.